@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Western United States to 48 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone 1 fighter moved from Eastern United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters Japanese defend with 2 carriers and 4 fighters Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 53 Sea Zone retreated to 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters Casualties for Japanese: 2 carriers and 3 fighters 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 48 Sea Zone to Australia 1 infantry moved from Central United States to Eastern United States Combat Move - Chinese 1 infantry moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Ningxia Place Units - Americans 1 bomber, 2 fighters and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Chinese : 0.33 Japanese : 2.00
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So the battle in Hawaii I ended up retreating when the odds were even, but it made you lose the fighter you had left. I added it back in with edit mode at the Caroline Islands, FYI.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 aaGun, 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Russia 2 armour, 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 armour moved from Ukraine to Eastern Ukraine 1 armour moved from East Poland to Eastern Ukraine 1 armour, 1 artillery and 2 infantry moved from Libya to Egypt Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 1 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia 1 armour owned by the Germans retreated to East Poland Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Egypt Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 armour and 1 fighter Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 fighter Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 1 armour and 4 infantry Battle in Eastern Ukraine Germans attack with 2 armour Russians defend with 2 infantry Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Germans 1 bomber moved from Russia to East Poland 1 bomber moved from Karelia S.S.R. to East Poland Place Units - Germans 1 aaGun, 4 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -1.50 British : -0.17 AA fire in Karelia S.S.R. : : -0.33 Germans rolls : : 0.00 Russians : 2.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Belorussia to Baltic States 1 armour moved from Russia to Baltic States 3 infantry moved from Caucasus to Ukraine 3 artilleries moved from Caucasus to Ukraine 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 bomber moved from Russia to Buryatia S.S.R. 1 submarine moved from 6 Sea Zone to 12 Sea Zone Combat - Russians Battle in Buryatia S.S.R. Russians attack with 1 bomber and 3 infantry Japanese defend with 1 armour and 2 infantry Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 bomber and 2 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in Ukraine Russians attack with 3 artilleries and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Evenki National Okrug Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour placed in Russia 1 armour, 2 artilleries and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 4.50 Japanese : 1.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 battleship moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from Caroline Islands to Philippine Islands 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 destroyer moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Kiangsu 1 infantry moved from 61 Sea Zone to Kiangsu 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 48 Sea Zone Japanese attack with 1 cruiser and 1 destroyer British defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Buryatia S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippine Islands Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Ningxia Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 1 fighter and 2 infantry Battle in 49 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 49 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter could not land in Philippine Islands and was removed 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 2 armour, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry EDIT: Changing ownership of Philippine Islands from Americans to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00 Americans : 0.00 Chinese : -2.00 Russians : 0.67 Japanese : -0.17
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I made a change loosing a plane instead of an infantry because there was no way to land the plane.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Norway to Finland 1 infantry moved from Norway to Finland 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Italy 2 fighters moved from 6 Sea Zone to France 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 2 infantry moved from 7 Sea Zone to France Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Battle in Finland British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 carrier moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from France to 7 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from India to Burma 1 bomber moved from Italy to United Kingdom Place Units - British 1 armour and 2 infantry placed in India 1 submarine placed in 7 Sea Zone 1 artillery and 2 bombers placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -2.50 British rolls : : 1.00 AA fire in Italy : : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to France 1 armour moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Libya to France Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 destroyer and 1 submarine placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 1.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from Hawaiian Islands to 50 Sea Zone 1 bomber moved from Australia to 61 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 61 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 61 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Libya Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from 61 Sea Zone to Hupeh 1 bomber moved from 50 Sea Zone to Hupeh 2 fighters moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to Yakut S.S.R. Place Units - Americans 1 armour placed in Eastern United States 1 armour placed in Western United States 2 infantry placed in Eastern United States 1 carrier, 1 cruiser and 2 submarines placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans rolls : : 1.00 Americans : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Rockets Advance Activate Technology - Germans Germans activating Rockets Advance Purchase Units - Germans Germans buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 1 damage to factory owned by British Rockets in Germany roll: 1 1 armour, 1 artillery and 1 infantry moved from Egypt to Libya 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 bomber moved from East Poland to Belorussia 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from East Poland to Ukraine 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Ukraine 1 bomber moved from East Poland to Ukraine 1 fighter moved from Germany to Ukraine Combat - Germans Battle in Belorussia Germans attack with 1 armour and 1 bomber Russians defend with 2 infantry Germans roll dice for 1 armour and 1 bomber in Belorussia, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 3 artilleries and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 2 armour, 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour in Baltic States, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 armour and 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Libya Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya Germans win, taking Libya from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Poland 1 fighter moved from Ukraine to East Poland 1 bomber moved from Ukraine to Poland Place Units - Germans 3 armour, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Germans rolls : : 1.00 Russians : 3.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Ukraine to Bulgaria Romania 2 artilleries moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery moved from Ukraine to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Ukraine 1 armour moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 12 Sea Zone to 13 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 bomber placed in Russia 1 artillery placed in Caucasus 2 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 fighter moved from Suiyuan to Hupeh 1 fighter moved from Suiyuan to Hupeh 1 fighter moved from Suiyuan to Hupeh 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from Fukien to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from French Indo-China Thailand to Burma 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 fighter moved from Japan to Iwo Jima 1 fighter moved from Japan to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 1 cruiser moved from 48 Sea Zone to 52 Sea Zone 1 battleship moved from 49 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Burma Combat - Japanese Battle in Hupeh Japanese attack with 3 fighters and 2 infantry Americans defend with 2 bombers; Chinese defend with 3 infantry Japanese roll dice for 3 fighters and 2 infantry in Hupeh, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 bombers and 3 infantry in Hupeh, round 2 : 2/5 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 3 fighters in Hupeh, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 bombers and 2 infantry in Hupeh, round 3 : 1/4 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 2 fighters in Hupeh, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 bombers and 1 infantry in Hupeh, round 4 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 2 bombers in Hupeh, round 5 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hupeh Chinese win with 1 bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 3 fighters and 2 infantry Casualties for Chinese: 3 infantry Casualties for Americans: 1 bomber Battle in Burma Japanese attack with 2 fighters British defend with 1 infantry Japanese roll dice for 2 fighters in Burma, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 1 aaGun, 1 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -0.33 Chinese : 1.67 Japanese : -1.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 1x factory; Remaining resources: 45 PUs; 1 techTokens; British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Germans 3 infantry moved from 13 Sea Zone to France 1 artillery moved from 13 Sea Zone to France 1 bomber moved from United Kingdom to Italy 1 transport moved from 40 Sea Zone to 29 Sea Zone 1 bomber moved from United Kingdom to Italy 1 bomber moved from United Kingdom to Germany 2 fighters moved from 7 Sea Zone to France Combat - British Strategic bombing raid in Italy AA fire in Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in France British attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 2 armour British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in France British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Non Combat Move - British 1 bomber moved from Italy to United Kingdom 1 bomber moved from Germany to United Kingdom 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 7 Sea Zone to 13 Sea Zone 2 fighters moved from France to 13 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 armour moved from India to Burma Place Units - British 2 armour and 1 fighter placed in India 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.00 British rolls : : 0.00 AA fire in Italy : : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -55 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 submarine Casualties for Russians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.00 British : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 2 submarines moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 2 fighters moved from 56 Sea Zone to Wake Island 1 bomber moved from Hupeh to Chinghai 1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Americans Battle in Chinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 52 Sea Zone Americans attack with 1 cruiser, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 52 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 52 Sea Zone Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Wake Island Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 3 damage to factory owned by British Rockets in Germany roll: 3 1 armour moved from Germany to France 1 armour moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Germany to Baltic States 1 fighter moved from East Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Poland to United Kingdom 1 bomber moved from Poland to Russia 1 artillery moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour moved from Libya to Egypt 1 armour moved from Germany to Baltic States 1 infantry moved from Northwestern Europe to France Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Egypt Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Battle in Baltic States Germans attack with 1 armour and 3 fighters Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 infantry Battle in France Germans attack with 2 armour and 4 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France Germans win, taking France from British with 2 armour and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to East Poland 1 fighter moved from Baltic States to Czechoslovakia Hungary 1 fighter moved from Baltic States to East Poland 1 bomber moved from Russia to Poland 1 bomber moved from United Kingdom to Poland Place Units - Germans 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 1.33 British : 0.00 Russians : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Paratroopers Activate Technology - Russians Russians activating Paratroopers Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 2 armour moved from Russia to East Poland 1 bomber moved from Russia to Poland 2 artilleries moved from Bulgaria Romania to Poland 1 armour moved from Bulgaria Romania to Poland Combat - Russians Battle in East Poland Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 2 fighters Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 fighters Battle in Poland Russians attack with 1 armour, 2 artilleries and 1 bomber Germans defend with 2 bombers and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 bombers and 2 infantry Non Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Poland to Karelia S.S.R. Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians rolls : : 1.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 armour moved from Kiangsu to Hupeh 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Japan to Okinawa 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in Hupeh Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 3 fighters in Burma, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters in Burma, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 61 Sea Zone 1 fighter moved from Burma to 61 Sea Zone Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -1.00 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 armour moved from India to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Egypt to Libya British take Libya from Italians 1 transport moved from 13 Sea Zone to 7 Sea Zone 1 transport moved from 13 Sea Zone to 7 Sea Zone 2 bombers moved from United Kingdom to Italy 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Non Combat Move - British 2 bombers moved from Italy to United Kingdom 1 carrier moved from 13 Sea Zone to 7 Sea Zone 2 fighters moved from 13 Sea Zone to 7 Sea Zone 1 fighter moved from India to Hupeh Place Units - British 2 armour and 1 infantry placed in India 1 transport placed in 7 Sea Zone 5 artilleries and 1 bomber placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 48 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Italy : : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens; Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania Germans take Bulgaria Romania from Russians 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :