Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from Western United States to 48 Sea Zone
            1 bomber moved from Eastern United States to 53 Sea Zone
            1 fighter moved from Eastern United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 carrier moved from 44 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                Japanese defend with 2 carriers and 4 fighters
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                    Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 53 Sea Zone
                 retreated to 53 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters
                Casualties for Japanese: 2 carriers and 3 fighters
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 bomber moved from 53 Sea Zone to Hawaiian Islands
            1 bomber moved from 48 Sea Zone to Australia
            1 infantry moved from Central United States to Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hupeh
            1 fighter moved from Yunnan to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hupeh to Ningxia
    
        Place Units - Americans
            1 bomber, 2 fighters and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.17
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame


  • So the battle in Hawaii I ended up retreating when the odds were even, but it made you lose the fighter you had left. I added it back in with edit mode at the Caroline Islands, FYI.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Russia
            2 armour, 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to East Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 armour moved from Ukraine to Eastern Ukraine
            1 armour moved from East Poland to Eastern Ukraine
            1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Belorussia
                Germans attack with 1 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                1 armour owned by the Germans retreated to East Poland
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 armour and 1 fighter
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 fighter
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                    AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Karelia S.S.R.
                Germans win with 1 bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 armour
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Germans
            1 bomber moved from Russia to East Poland
            1 bomber moved from Karelia S.S.R. to East Poland
    
        Place Units - Germans
            1 aaGun, 4 armour, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -1.50
    British : -0.17
    AA fire in Karelia S.S.R. : : -0.33
    Germans rolls : : 0.00
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; 
            Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Baltic States
            1 armour moved from Russia to Baltic States
            3 infantry moved from Caucasus to Ukraine
            3 artilleries moved from Caucasus to Ukraine
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 bomber moved from Russia to Buryatia S.S.R.
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Combat - Russians
            Battle in Buryatia S.S.R.
                Russians attack with 1 bomber and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 bomber and 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Ukraine
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to Evenki National Okrug
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            1 armour placed in Russia
            1 armour, 2 artilleries and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 4.50
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from Kiangsu to Ningxia
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 battleship moved from 50 Sea Zone to 49 Sea Zone
            1 fighter moved from Caroline Islands to Philippine Islands
            1 cruiser moved from 50 Sea Zone to 48 Sea Zone
            1 destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 cruiser and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ningxia
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Ningxia
                    Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 49 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter could not land in Philippine Islands and was removed
            1 fighter moved from Burma to French Indo-China Thailand
            1 fighter moved from Ningxia to Suiyuan
            1 fighter moved from Ningxia to Suiyuan
            1 fighter moved from Ningxia to Suiyuan
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 armour, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry
            EDIT: Changing ownership of Philippine Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : 0.00
    Chinese : -2.00
    Russians : 0.67
    Japanese : -0.17
    

    Savegame


  • I made a change loosing a plane instead of an infantry because there was no way to land the plane.


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover Super subs
    
        Activate Technology - British
            British activating Super subs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from United Kingdom to Italy
            2 fighters moved from 6 Sea Zone to France
            1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            2 infantry moved from 7 Sea Zone to France
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Italy causes 1 damage total. 
            Battle in Finland
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 armour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans lost in France
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from France to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 infantry moved from India to Burma
            1 bomber moved from Italy to United Kingdom
    
        Place Units - British
            1 armour and 2 infantry placed in India
            1 submarine placed in 7 Sea Zone
            1 artillery and 2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -2.50
    British rolls : : 1.00
    AA fire in Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens; 
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to France
            1 armour moved from Italy to France
            1 infantry moved from Italy to France
            1 infantry moved from Italy to France
            1 artillery moved from Italy to France
            1 infantry moved from Balkans to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Libya to France
    
        Combat - Italians
            Battle in France
                Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in France
                Italians win, taking France from British with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from Morocco Algeria to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Australia to 61 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 61 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 61 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Libya
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from 61 Sea Zone to Hupeh
            1 bomber moved from 50 Sea Zone to Hupeh
            2 fighters moved from Western United States to 56 Sea Zone
            1 bomber moved from Western United States to Yakut S.S.R.
    
        Place Units - Americans
            1 armour placed in Eastern United States
            1 armour placed in Western United States
            2 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 2 submarines placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans rolls : : 1.00
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 1 damage to factory owned by British
                Rockets in Germany roll: 1
            1 armour, 1 artillery and 1 infantry moved from Egypt to Libya
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Bulgaria Romania
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 bomber moved from East Poland to Belorussia
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 armour moved from East Poland to Ukraine
            1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Ukraine
            1 bomber moved from East Poland to Ukraine
            1 fighter moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour and 1 bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 1 bomber in Belorussia, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 3 artilleries and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.83 expected hits
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 2 armour, 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 3 armour in Baltic States, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Libya
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya
                Germans win, taking Libya from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belorussia to Poland
            1 fighter moved from Ukraine to East Poland
            1 bomber moved from Ukraine to Poland
    
        Place Units - Germans
            3 armour, 2 fighters and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 29 PUs; end with 30 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.33
    Germans rolls : : 1.00
    Russians : 3.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; 
            Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bulgaria Romania
            2 artilleries moved from Ukraine to Bulgaria Romania
            1 armour moved from Caucasus to Bulgaria Romania
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Bulgaria Romania
                Russians attack with 1 armour, 2 artilleries and 2 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
                    Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 artillery moved from Ukraine to Bulgaria Romania
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Evenki National Okrug to Yakut S.S.R.
            1 submarine moved from 12 Sea Zone to 13 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            1 bomber placed in Russia
            1 artillery placed in Caucasus
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 fighter moved from Suiyuan to Hupeh
            1 fighter moved from Suiyuan to Hupeh
            1 fighter moved from Suiyuan to Hupeh
            1 infantry moved from Ningxia to Chinghai
                  Japanese take Chinghai from Chinese
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            1 fighter moved from French Indo-China Thailand to Burma
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            1 fighter moved from Japan to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 armour moved from 52 Sea Zone to Wake Island
            1 cruiser moved from 48 Sea Zone to 52 Sea Zone
            1 battleship moved from 49 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 2 bombers; Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hupeh, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 bombers and 3 infantry in Hupeh, round 2 : 2/5 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                    Japanese roll dice for 3 fighters in Hupeh, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 bombers and 2 infantry in Hupeh, round 3 : 1/4 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                    Japanese roll dice for 2 fighters in Hupeh, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 bombers and 1 infantry in Hupeh, round 4 : 1/3 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                    Japanese roll dice for 1 fighter in Hupeh, round 5 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 bombers in Hupeh, round 5 : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hupeh
                Chinese win with 1 bomber remaining. Battle score for attacker is -15
                Casualties for Japanese: 3 fighters and 2 infantry
                Casualties for Chinese: 3 infantry
                Casualties for Americans: 1 bomber
            Battle in Burma
                Japanese attack with 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters in Burma, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to French Indo-China Thailand
    
        Place Units - Japanese
            1 aaGun, 1 armour and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.33
    Chinese : 1.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 1x factory; Remaining resources: 45 PUs; 1 techTokens; 
            British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
                  British take Egypt from Germans
            3 infantry moved from 13 Sea Zone to France
            1 artillery moved from 13 Sea Zone to France
            1 bomber moved from United Kingdom to Italy
            1 transport moved from 40 Sea Zone to 29 Sea Zone
            1 bomber moved from United Kingdom to Italy
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from 7 Sea Zone to France
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Italy causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in France
                British attack with 1 artillery, 2 fighters and 3 infantry
                Italians defend with 2 armour
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in France
                British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            1 bomber moved from Italy to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 battleship moved from 7 Sea Zone to 13 Sea Zone
            1 cruiser moved from 7 Sea Zone to 13 Sea Zone
            1 carrier moved from 7 Sea Zone to 13 Sea Zone
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
            2 fighters moved from France to 13 Sea Zone
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 armour moved from India to Burma
    
        Place Units - British
            2 armour and 1 fighter placed in India
            1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.00
    British rolls : : 0.00
    AA fire in Italy : : 0.67
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; 
            Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 fighter moved from Italy to 13 Sea Zone
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    1 destroyer owned by the Italians, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits
                    1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
                    1 transport owned by the Italians lost in 13 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -55
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Casualties for British: 1 submarine
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 armour moved from Western United States to 56 Sea Zone
            2 submarines moved from 56 Sea Zone to 52 Sea Zone
            1 cruiser moved from 56 Sea Zone to 52 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 armour moved from 52 Sea Zone to Wake Island
            2 fighters moved from 56 Sea Zone to Wake Island
            1 bomber moved from Hupeh to Chinghai
            1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Combat - Americans
            Battle in Chinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Stanovoj Chrebet
                Americans attack with 1 bomber
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet
                Japanese win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour
            Battle in 52 Sea Zone
                Americans attack with 1 cruiser, 2 submarines and 1 transport
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 52 Sea Zone
                    Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 52 Sea Zone
                    Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Wake Island
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Wake Island to 52 Sea Zone
            1 carrier moved from 56 Sea Zone to 52 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
    
        Place Units - Americans
            1 transport placed in 56 Sea Zone
            1 transport placed in 10 Sea Zone
            2 bombers placed in Western United States
            1 armour and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.17
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; 
            Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Germany roll: 3
            1 armour moved from Germany to France
            1 armour moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 fighter moved from Germany to Baltic States
            1 fighter moved from East Poland to Baltic States
            1 fighter moved from Germany to Baltic States
            1 bomber moved from Poland to United Kingdom
            1 bomber moved from Poland to Russia
            1 artillery moved from Libya to Morocco Algeria
                  Germans take Morocco Algeria from Americans
            1 armour moved from Libya to Egypt
            1 armour moved from Germany to Baltic States
            1 infantry moved from Northwestern Europe to France
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in United Kingdom causes 2 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Egypt
                Germans attack with 1 armour
                British defend with 1 infantry
                    Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Egypt
                British win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour
            Battle in Baltic States
                Germans attack with 1 armour and 3 fighters
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                Germans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 armour and 1 infantry
            Battle in France
                Germans attack with 2 armour and 4 infantry
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France
                Germans win, taking France from British with 2 armour and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to East Poland
            1 fighter moved from Baltic States to Czechoslovakia Hungary
            1 fighter moved from Baltic States to East Poland
            1 bomber moved from Russia to Poland
            1 bomber moved from United Kingdom to Poland
    
        Place Units - Germans
            4 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : 1.33
    British : 0.00
    Russians : 0.17
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Paratroopers
    
        Activate Technology - Russians
            Russians activating Paratroopers
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; 
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour moved from Soviet Far East to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                  Russians take Stanovoj Chrebet from Japanese
            1 artillery moved from Eastern Ukraine to East Poland
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            2 armour moved from Russia to East Poland
            1 bomber moved from Russia to Poland
            2 artilleries moved from Bulgaria Romania to Poland
            1 armour moved from Bulgaria Romania to Poland
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 2 armour, 2 artilleries and 2 infantry
                Germans defend with 2 fighters
                    Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 fighters
            Battle in Poland
                Russians attack with 1 armour, 2 artilleries and 1 bomber
                Germans defend with 2 bombers and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 2 bombers and 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Caucasus to Ukraine
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 bomber moved from Poland to Karelia S.S.R.
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians rolls : : 1.00
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 fighters; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 61 Sea Zone
            1 armour moved from Kiangsu to Hupeh
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from Japan to Okinawa
            1 fighter moved from Japan to Okinawa
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters
                British defend with 1 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters in Burma, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 fighters in Burma, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Burma
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to 61 Sea Zone
            1 fighter moved from Burma to 61 Sea Zone
    
        Place Units - Japanese
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Chinese : 0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; 
            British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour moved from India to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from Egypt to Libya
                  British take Libya from Italians
            1 transport moved from 13 Sea Zone to 7 Sea Zone
            1 transport moved from 13 Sea Zone to 7 Sea Zone
            2 bombers moved from United Kingdom to Italy
            4 infantry moved from United Kingdom to 7 Sea Zone
            4 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory
                Bombing raid in Italy causes 8 damage total. 
    
        Non Combat Move - British
            2 bombers moved from Italy to United Kingdom
            1 carrier moved from 13 Sea Zone to 7 Sea Zone
            2 fighters moved from 13 Sea Zone to 7 Sea Zone
            1 fighter moved from India to Hupeh
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 transport placed in 7 Sea Zone
            5 artilleries and 1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 48 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    AA fire in Italy : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens; 
            Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to Balkans
            1 armour moved from Balkans to Bulgaria Romania
                  Germans take Bulgaria Romania from Russians
            1 infantry moved from Italy to Balkans
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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