TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 armour moved from Wake Island to 52 Sea Zone
1 armour and 1 transport moved from 52 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
2 bombers moved from Japan to 57 Sea Zone
2 fighters moved from 52 Sea Zone to 57 Sea Zone
1 fighter moved from Japan to 57 Sea Zone
1 battleship moved from 52 Sea Zone to 57 Sea Zone
1 cruiser moved from 52 Sea Zone to 57 Sea Zone
1 bomber moved from Borneo to New Guinea
2 infantry moved from Borneo to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from Yunnan to Sikang
1 artillery moved from Hupeh to Sikang
1 bomber moved from Fukien to Sikang
1 armour moved from Manchuria to Ningxia
1 artillery moved from Hupeh to Ningxia
2 fighters moved from Suiyuan to Ningxia
2 infantry moved from Borneo to 49 Sea Zone
4 infantry and 2 transports moved from 49 Sea Zone to 39 Sea Zone
2 transports moved from 37 Sea Zone to 49 Sea Zone
3 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
3 infantry moved from 48 Sea Zone to New Guinea
1 fighter moved from 37 Sea Zone to Australia
1 fighter moved from 37 Sea Zone to Australia
4 infantry moved from 39 Sea Zone to Australia
1 bomber moved from Borneo to 48 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Ningxia
Japanese attack with 1 armour, 1 artillery and 2 fighters
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Ningxia, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 2 infantry
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 4 infantry in Australia, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 2 fighters and 1 infantry in Australia, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers and 3 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 57 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 57 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 57 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers and 1 cruiser in 57 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
Americans roll dice for 1 fighter in 57 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 57 Sea Zone
Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 3 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Battle in 48 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 2 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 cruiser and 2 transports in 48 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 48 Sea Zone
Japanese roll dice for 1 bomber and 2 transports in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 48 Sea Zone
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 3
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer and 1 transport
Battle in New Guinea
Japanese attack with 1 bomber and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in New Guinea, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
Japanese win, taking New Guinea from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 48 Sea Zone to Borneo
1 bomber moved from New Guinea to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Australia to 39 Sea Zone
2 bombers moved from 57 Sea Zone to Japan
1 carrier moved from 52 Sea Zone to 53 Sea Zone
1 fighter moved from Ningxia to Manchuria
Place Units - Japanese
1 fighter and 1 infantry placed in Borneo
2 armour, 2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Japanese rolls : : 0.00
AA fire in Australia : : -0.33
Americans : 1.33
Chinese : 2.33
Japanese : -0.83
Savegame