@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 41 PUs; 1 techTokens; Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from Germany to Russia 2 artilleries moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 3 armour moved from Caucasus to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Norway 2 infantry moved from Poland to East Poland 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Baltic States to Belorussia 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Baltic States to 3 Sea Zone 1 armour moved from Germany to East Poland 1 fighter moved from Germany to East Poland 1 fighter moved from Ukraine to Belorussia 2 armour moved from Libya to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria Combat - Germans Battle in 3 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Norway Germans attack with 2 armour British defend with 1 armour Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in East Poland Germans attack with 1 armour, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 2 armour and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 fighter and 2 infantry in Russia, round 2 : 4/6 hits, 2.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Germans roll dice for 3 armour and 1 bomber in Russia, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 fighter in Russia, round 3 : 3/3 hits, 1.67 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Russia retreated to Russia Russians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 3 armour, 2 artilleries and 2 infantry Casualties for Russians: 3 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from Russia to Caucasus 1 infantry moved from Ukraine to Caucasus 1 fighter moved from Belorussia to Caucasus 1 fighter moved from 3 Sea Zone to 4 Sea Zone 1 fighter moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 16 Sea Zone to 15 Sea Zone Place Units - Germans 1 carrier placed in 4 Sea Zone 1 fighter placed in 4 Sea Zone 2 artilleries and 2 infantry placed in Caucasus 1 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Russia : : -0.17 British : 0.50 Americans : -0.67 Germans rolls : : 0.00 Russians : 0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Hupeh to Sikang 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 artillery moved from 63 Sea Zone to Soviet Far East 1 destroyer moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from 53 Sea Zone to 49 Sea Zone 1 fighter moved from 51 Sea Zone to Borneo 1 fighter moved from French Indo-China Thailand to Sikang 1 bomber moved from Japan to Burma 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma EDIT: 1 fighter moved from 51 Sea Zone to Borneo Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 bomber; Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East Russians win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry 1 fighter owned by the Japanese retreated Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 bomber and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the Japanese retreated to French Indo-China Thailand British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 fighters and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 49 Sea Zone 2 fighters moved from Borneo to 49 Sea Zone 1 fighter moved from 49 Sea Zone to 50 Sea Zone 1 carrier moved from 53 Sea Zone to 50 Sea Zone 1 battleship moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Sikang to French Indo-China Thailand 1 bomber moved from Burma to French Indo-China Thailand 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 submarine placed in 62 Sea Zone 2 artilleries, 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 1.33 Japanese rolls : : 1.00 Chinese : -0.33 Russians : 0.17 Japanese : -2.00
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If you didn’t want to use the bomber as a casualty let me know, I can fix it.
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@gribble I would like the bomber
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British roll 2,3 and gets 0 hits Purchase Units - British British buy 1 aaGun, 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 infantry moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in French Indo-China Thailand British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 bomber, 1 fighter and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 1 armour, 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in French Indo-China Thailand British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand British roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand Japanese win with no units remaining. Battle score for attacker is 3 Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 aaGun placed in United Kingdom 1 battleship placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : -1.50 Japanese : 0.50 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 2 armour moved from Caucasus to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in Eastern Ukraine Italians attack with 2 armour and 1 infantry Russians defend with 3 infantry Italians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine 1 armour owned by the Italians retreated to Caucasus Russians win with 3 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Italians 1 fighter moved from Italy to 14 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - Italians 1 carrier placed in 14 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in 14 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Soviet Far East: 1 bomber EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.17 Russians : 1.00
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So I made the requested change. I had to take away an infantry of the USSR to give you back your bomber. The battle may have ended differently, but we’ll just have to leave it as is.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 aaGun, 1 factory, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Soviet Far East to Japan 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 armour moved from 59 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to Alaska 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 cruiser moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Japan causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Iwo Jima Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Japan to Stanovoj Chrebet 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 factory placed in Brazil 1 submarine placed in 56 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 AA fire in Japan : : -0.17 Americans : -1.00 Japanese : 0.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 55 PUs; 1 techTokens; Germans buy 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from East Poland to Russia 1 armour moved from Belorussia to Russia 1 armour moved from Karelia S.S.R. to Russia 2 infantry moved from Caucasus to Russia 2 artilleries moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 infantry moved from Belorussia to Russia 2 fighters moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Caucasus to Russia Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 fighter and 3 infantry in Russia, round 2 : 4/7 hits, 3.17 expected hits 3 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia Germans roll dice for 3 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans roll dice for 3 armour and 1 fighter in Russia, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Russia Germans captures 23PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry Casualties for Russians: 3 armour, 1 fighter and 3 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Caucasus to Russia 2 infantry moved from East Poland to Belorussia 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Germany to France 1 armour moved from Morocco Algeria to Egypt 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Russia to Caucasus Place Units - Germans 1 armour and 3 infantry placed in Caucasus 1 armour placed in Karelia S.S.R. 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 71 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2.17 AA fire in Russia : : 0.67 British : 0.83 Germans rolls : : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 4 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Russia 2 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Archangel to Russia Combat - Russians Battle in Russia Russians attack with 8 infantry Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits Germans roll dice for 3 armour and 1 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians roll dice for 6 infantry in Russia, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 5 infantry in Russia, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 armour in Russia, round 4 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Russia Russians roll dice for 3 infantry in Russia, round 5 : 2/3 hits, 0.50 expected hits Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians roll dice for 2 infantry in Russia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 8 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 infantry in Russia, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 8 infantry Casualties for Germans: 2 armour and 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 43 PUs; 0 techTokens; Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 59 Sea Zone 1 cruiser moved from 63 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from Japan to 59 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Sikang to Yunnan 1 bomber moved from Japan to Yunnan 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 fighter moved from Manchuria to Yunnan Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine Americans defend with 1 battleship, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 59 Sea Zone 1 transport owned by the Americans lost in 59 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 destroyer and 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 2 infantry Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet 1 artillery owned by the Japanese retreated to Buryatia S.S.R. Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 49 Sea Zone to 36 Sea Zone 2 fighters moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Yunnan to French Indo-China Thailand 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from 59 Sea Zone to Japan 1 carrier moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from 50 Sea Zone to 48 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Place Units - Japanese 2 artilleries and 2 infantry placed in Borneo 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : 1.00 Chinese : 0.67 Russians : 0.50 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 6,3 and gets 1 hit British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 armour moved from India to Trans-Jordan 1 infantry moved from India to Burma 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Trans-Jordan Italians win with 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour and 1 infantry placed in India 2 bombers placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.67 Italians : 2.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from 14 Sea Zone to Persia 1 artillery moved from Gibraltar to 13 Sea Zone 1 artillery and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Battle in Persia Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 fighter Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 battleship moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone Place Units - Italians 1 armour and 4 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil 1 infantry moved from 18 Sea Zone to Brazil 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 18 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 18 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans and 1 battleship owned by the Italians lost in 18 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 18 Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine Casualties for Italians: 1 battleship and 2 cruisers Battle in Brazil Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 factory Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Brazil, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 2.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 73 PUs; 1 techTokens; Germans buy 4 armour, 1 cruiser, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Russia to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 armour moved from Kazakh S.S.R. to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Chinghai Germans take Chinghai from Chinese 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Persia Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 fighter Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from Persia to Caucasus 1 armour moved from Egypt to Persia 1 infantry moved from Belorussia to Russia 1 bomber moved from United Kingdom to Germany 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone Place Units - Germans 1 cruiser, 1 destroyer and 2 transports placed in 5 Sea Zone 6 infantry placed in Germany 4 armour placed in Russia Germans undo move 3. 1 armour placed in Russia Germans undo move 1. 2 transports placed in 5 Sea Zone 1 cruiser and 1 destroyer placed in 5 Sea Zone 2 armour placed in Germany 1 armour placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Germans rolls : : 0.00 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 40 PUs; 1 techTokens; Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma 1 infantry moved from 37 Sea Zone to Burma 1 bomber moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from French Indo-China Thailand to Fukien 1 artillery and 1 transport moved from 59 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Kiangsu 1 fighter moved from French Indo-China Thailand to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 59 Sea Zone to 62 Sea Zone 1 cruiser moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma 1 infantry moved from 37 Sea Zone to Burma 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 48 Sea Zone to 61 Sea Zone 2 fighters moved from 48 Sea Zone to 61 Sea Zone 1 fighter moved from Japan to Stanovoj Chrebet Combat - Japanese Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 artillery and 1 fighter Americans defend with 1 bomber Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.17 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery Casualties for Americans: 1 bomber Battle in Burma Japanese attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Burma, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh retreated to Hupeh Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hupeh to Suiyuan 1 bomber moved from Burma to Kwangtung 1 fighter moved from Japan to Suiyuan 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Japanese 1 bomber placed in Japan 4 infantry placed in Borneo 3 armour placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Chinese : 0.33 Russians : 0.83 Japanese : 0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,5,4 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier and 1 transport placed in 2 Sea Zone British undo move 1. 1 carrier and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 24 PUs; end with 26 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; Combat - Italians Italians creates battle in territory 18 Sea Zone Non Combat Move - Italians 1 transport moved from 18 Sea Zone to 13 Sea Zone 1 carrier moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Trans-Jordan to 13 Sea Zone 1 fighter moved from 14 Sea Zone to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Italy to France Place Units - Italians 2 cruisers placed in 14 Sea Zone 1 armour placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :