Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 cruiser, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour moved from Caucasus to Russia
            4 infantry moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 bomber moved from Germany to Russia
            2 fighters moved from Caucasus to Russia
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 6 Sea Zone
                1 submarine owned by the Russians Submerged
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in Russia
                Germans attack with 3 armour, 2 bombers, 2 fighters and 4 infantry
                British defend with 1 bomber; Russians defend with 1 aaGun, 3 armour, 1 factory and 4 infantry
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters and 4 infantry in Russia, round 2 : 7/11 hits, 4.50 expected hits
                    Russians roll dice for 3 armour, 1 bomber and 4 infantry in Russia, round 2 : 4/8 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 armour owned by the Russians, 4 infantry owned by the Germans and 1 bomber owned by the British lost in Russia
                    Germans roll dice for 3 armour, 2 bombers and 2 fighters in Russia, round 3 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Germans: 4 infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 3 armour and 4 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bulgaria Romania to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 aaGun moved from Poland to Germany
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            2 fighters moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 6 Sea Zone to Germany
            2 fighters moved from Russia to Caucasus
            2 bombers moved from Russia to Caucasus
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Caucasus
            2 artilleries and 2 infantry placed in Germany
            1 cruiser and 1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 68 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Russia : : -0.67
    British : 0.00
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Archangel to Russia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Belorussia to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 armour moved from Eastern Ukraine to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from East Poland to Eastern Ukraine
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour and 6 infantry
                Germans defend with 1 aaGun, 3 armour and 1 factory
                    Russians roll dice for 1 armour and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour and 4 infantry in Russia, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Finland
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 4,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 10 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Burma to India
                  Japanese take India from British
            1 infantry moved from Burma to 37 Sea Zone
            1 artillery moved from Burma to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Manchuria to Buryatia S.S.R.
            2 armour moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            2 bombers moved from Japan to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
            2 fighters moved from 36 Sea Zone to Australia
            3 infantry moved from 39 Sea Zone to Australia
            1 artillery moved from 39 Sea Zone to Australia
            1 cruiser moved from 36 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    AA fire in Australia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Australia, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 4 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery in Australia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Buryatia S.S.R. to Japan
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Australia to 48 Sea Zone
            1 carrier moved from 36 Sea Zone to 48 Sea Zone
            1 fighter moved from Australia to 48 Sea Zone
            1 fighter moved from Borneo to Chinghai
            1 infantry moved from Ningxia to Chinghai
            1 artillery moved from Kiangsu to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 bomber and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    AA fire in Australia : : -0.33
    Russians : -0.67
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 2,4,4,1 and gets 0 hits
    
        Purchase Units - British
            British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 27 Sea Zone to 17 Sea Zone
            1 destroyer moved from 27 Sea Zone to 17 Sea Zone
            1 destroyer moved from 9 Sea Zone to 13 Sea Zone
            1 fighter moved from United Kingdom to Russia
    
        Non Combat Move - British
    
        Place Units - British
            1 armour placed in Persia
            1 armour and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            2 cruisers moved from 15 Sea Zone to 13 Sea Zone
            1 battleship moved from 15 Sea Zone to 13 Sea Zone
            1 fighter moved from Egypt to Morocco Algeria
            1 fighter moved from Italy to 13 Sea Zone
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 13 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Morocco Algeria
                Italians attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Morocco Algeria
                    Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Italians lost in Morocco Algeria
                Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 1 armour and 1 infantry
                1 fighter owned by the Italians retreated
    
        Non Combat Move - Italians
            1 fighter moved from 13 Sea Zone to 14 Sea Zone
            1 fighter moved from Morocco Algeria to 14 Sea Zone
            1 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            3 infantry placed in Italy
            1 carrier placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 0.67
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 5,1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Paratroopers
    
        Activate Technology - Americans
            Americans activating Paratroopers
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour moved from Morocco Algeria to Egypt
                  Americans take Libya from Italians
                  British take Egypt from Italians
            1 infantry moved from Morocco Algeria to Libya
            1 fighter moved from Gibraltar to 13 Sea Zone
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 transport moved from 12 Sea Zone to 13 Sea Zone
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 13 Sea Zone
                1 transport owned by the Americans retreated to 12 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -18
                Casualties for Americans: 1 destroyer and 1 fighter
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 armour and 2 infantry placed in Western United States
            2 transports placed in 56 Sea Zone
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 bombers, 8 infantry and 2 transports; Remaining resources: 11 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Caucasus to 16 Sea Zone
            1 artillery moved from Caucasus to 16 Sea Zone
            1 artillery moved from Caucasus to Russia
            2 infantry moved from Caucasus to Russia
            2 bombers moved from Caucasus to Russia
            2 fighters moved from Caucasus to Russia
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Finland
            1 artillery moved from 5 Sea Zone to Finland
            1 fighter moved from 5 Sea Zone to Finland
            1 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 artillery moved from 14 Sea Zone to Libya
            1 fighter moved from Germany to Trans-Jordan
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
                Germans win, taking Libya from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                    AA fire in Russia : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Russia, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Russia, round 3 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 2 fighters and 2 infantry
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Germany
            1 fighter moved from Finland to 5 Sea Zone
            1 infantry moved from Ukraine to Caucasus
            1 destroyer moved from 16 Sea Zone to 13 Sea Zone
    
        Place Units - Germans
            2 bombers placed in Germany
            2 transports placed in 5 Sea Zone
            4 infantry placed in Caucasus
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 81 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Russia : : 0.33
    Americans : 0.33
    Germans rolls : : 0.00
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Belorussia to Russia
            1 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            1 artillery moved from East Poland to Belorussia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 4 infantry
                Germans defend with 1 aaGun, 1 artillery and 1 factory
                    Russians roll dice for 4 infantry in Russia, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 2 infantry in Russia, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 5 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 6 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 1,4,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 14 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 armour moved from Buryatia S.S.R. to Soviet Far East
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Stanovoj Chrebet from Russians
                  Japanese take Yakut S.S.R. from Russians
            4 infantry moved from Chinghai to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 fighter moved from Chinghai to Soviet Far East
            1 artillery moved from Manchuria to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 fighters moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 cruiser moved from 62 Sea Zone to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 artillery moved from 57 Sea Zone to Midway
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 infantry moved from Australia to 39 Sea Zone
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 infantry moved from 46 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 2 armour, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East
                Japanese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 2 armour and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 57 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Americans defend with 1 carrier and 2 fighters
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 57 Sea Zone
                    Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 fighters in 57 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 57 Sea Zone
                Japanese win with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier and 2 fighters
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 62 Sea Zone to 57 Sea Zone
            1 carrier moved from 48 Sea Zone to 46 Sea Zone
            2 fighters moved from 48 Sea Zone to 46 Sea Zone
            1 transport moved from 39 Sea Zone to 49 Sea Zone
            1 battleship moved from 39 Sea Zone to 49 Sea Zone
            3 bombers moved from Japan to Iwo Jima
            1 fighter moved from Soviet Far East to Buryatia S.S.R.
    
        Place Units - Japanese
            1 armour and 3 infantry placed in Borneo
            1 armour, 1 bomber, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 63 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Russians : 1.33
    Japanese : -1.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:59:41 AM
    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 5,6,5,5 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Jet Power
    
        Activate Technology - British
            British activating Jet Power
    
        Purchase Units - British
            British buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Persia to India
            1 fighter moved from Persia to India
            1 armour moved from Persia to India
    
        Combat - British
            Battle in India
                British attack with 1 armour and 2 fighters
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 fighters in India, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
                British win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Persia
    
        Place Units - British
            1 destroyer and 2 transports placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    AA fire in India : : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 artillery moved from 15 Sea Zone to Egypt
            1 cruiser moved from 13 Sea Zone to 15 Sea Zone
            1 cruiser moved from 13 Sea Zone to 15 Sea Zone
            1 fighter moved from 14 Sea Zone to Egypt
            1 artillery moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 fighter moved from 14 Sea Zone to Persia
            1 armour moved from Bulgaria Romania to Eastern Ukraine
                  Italians take East Poland from Russians
                  Italians take Eastern Ukraine from Russians
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 factory and 1 fighter
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Egypt
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 armour
                    Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Caucasus
            1 fighter moved from Egypt to 14 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.17
    Italians rolls : : 0.00
    

    Savegame


  • I’ve made to many mistakes to dig out at this point


  • Well, I can start a new game. Britain would fall very soon anyway, the axis has way too much money. I couldn’t believe how much you were spending on tech, holy cow!


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 1,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Paratroopers
    
        Activate Technology - Germans
            Germans activating Paratroopers
    
        Purchase Units - Germans
            Germans buy 2 armour and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Czechoslovakia Hungary to East Poland
            1 armour moved from Czechoslovakia Hungary to East Poland
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            2 armour, 1 artillery, 1 fighter and 2 infantry moved from Poland to Baltic States
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 bomber moved from Germany to Archangel
            1 fighter moved from Norway to Karelia S.S.R.
            1 fighter moved from Northwestern Europe to Karelia S.S.R.
            1 fighter moved from Germany to Ukraine
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 2 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 2 armour and 1 infantry in East Poland, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
                    AA fire in Karelia S.S.R. : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Karelia S.S.R.
                Russians win with 1 artillery and 5 infantry remaining. Battle score for attacker is -26
                Casualties for Germans: 2 fighters and 2 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Ukraine to Bulgaria Romania
            1 fighter moved from Baltic States to Poland
    
        Place Units - Germans
            2 armour and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    AA fire in Karelia S.S.R. : : 0.67
    Russians : 1.00
    

    Savegame


  • I’m glad you decided to try the axis! It will probably be a little easier.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Finland
                  Russians take Finland from Germans
            1 artillery moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Russia to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 2 armour and 1 artillery
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Caucasus
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 aaGun moved from Russia to Caucasus
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Place Units - Russians
            2 artilleries placed in Caucasus
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Fukien
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from 61 Sea Zone to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Japan to Suiyuan
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Hupeh
            2 infantry moved from Kiangsu to Hupeh
            1 carrier moved from 57 Sea Zone to 56 Sea Zone
            1 carrier moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 carriers and 4 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 carriers and 4 fighters in 56 Sea Zone, round 2 : 0/6 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers and 4 fighters in 56 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 3 infantry in Philippine Islands, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Philippine Islands, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Philippine Islands, round 4 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Philippine Islands, round 5 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Philippine Islands, round 6 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 3 infantry in Philippine Islands, round 7 : 2/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hupeh
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    Japanese roll dice for 2 infantry in Hupeh, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Suiyuan to Kiangsu
    
        Place Units - Japanese
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 27 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Japanese rolls : : 0.00
    Americans : -4.67
    Chinese : -0.33
    Japanese : -5.33
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 2 Sea Zone
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
            1 armour moved from 3 Sea Zone to Norway
            1 battleship moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 9 Sea Zone to 7 Sea Zone
            1 fighter moved from United Kingdom to 7 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Egypt to 13 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 infantry moved from Australia to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone
            1 destroyer moved from 41 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Solomon Islands
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 5 Sea Zone
                 retreated to 5 Sea Zone
                Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 7 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 7 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Norway
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    British roll dice for 1 armour and 1 bomber in Norway, round 3 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Norway
                    British roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
                Germans win with no units remaining. Battle score for attacker is -14
                Casualties for British: 1 armour, 1 bomber and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to United Kingdom
            1 fighter moved from 7 Sea Zone to United Kingdom
            1 destroyer moved from 12 Sea Zone to 7 Sea Zone
            1 cruiser moved from 12 Sea Zone to 7 Sea Zone
            1 fighter moved from 13 Sea Zone to Gibraltar
            1 infantry moved from Western Canada to Eastern Canada
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery moved from India to Persia
    
        Place Units - British
            1 factory placed in India
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -1.33
    British rolls : : 0.00
    

    Savegame


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Axis & Allies Boardgaming Custom Painted Miniatures

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