Matt and Rick anniversary edition 1941 first game!



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Libya to Egypt
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Bulgaria Romania to Caucasus
            1 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Egypt to Morocco Algeria
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 18 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 fighter moved from Gibraltar to Morocco Algeria
            1 bomber moved from Hawaiian Islands to Soviet Far East
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Morocco Algeria
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 fighter
                    Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from Morocco Algeria to Gibraltar
            1 bomber moved from Morocco Algeria to Gibraltar
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 battleship and 1 destroyer placed in 56 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 armour and 1 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 0.67
    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 9x factory; Remaining resources: 41 PUs; 1 techTokens; 
            Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Russia
            2 artilleries moved from Caucasus to Russia
            2 infantry moved from Caucasus to Russia
            3 armour moved from Caucasus to Russia
            1 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Norway
            2 infantry moved from Poland to East Poland
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Baltic States to Belorussia
            1 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Karelia S.S.R. to Norway
            1 fighter moved from Baltic States to 3 Sea Zone
            1 armour moved from Germany to East Poland
            1 fighter moved from Germany to East Poland
            1 fighter moved from Ukraine to Belorussia
            2 armour moved from Libya to Morocco Algeria
            1 infantry moved from Libya to Morocco Algeria
    
        Combat - Germans
            Battle in 3 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 3 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Belorussia
                Germans attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Norway
                Germans attack with 2 armour
                British defend with 1 armour
                    Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
            Battle in East Poland
                Germans attack with 1 armour, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Morocco Algeria
                Germans attack with 2 armour and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                Germans win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/8 hits, 3.50 expected hits
                    Russians roll dice for 3 armour, 1 fighter and 2 infantry in Russia, round 2 : 4/6 hits, 2.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 3 armour and 1 bomber in Russia, round 3 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 armour and 1 fighter in Russia, round 3 : 3/3 hits, 1.67 expected hits
                    2 armour owned by the Russians and 3 armour owned by the Germans lost in Russia
                 retreated to Russia
                Russians win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
                Casualties for Russians: 3 armour and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Caucasus
            1 infantry moved from Ukraine to Caucasus
            1 fighter moved from Belorussia to Caucasus
            1 fighter moved from 3 Sea Zone to 4 Sea Zone
            1 fighter moved from East Poland to Karelia S.S.R.
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 transport moved from 16 Sea Zone to 15 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 4 Sea Zone
            1 fighter placed in 4 Sea Zone
            2 artilleries and 2 infantry placed in Caucasus
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    AA fire in Russia : : -0.17
    British : 0.50
    Americans : -0.67
    Germans rolls : : 0.00
    Russians : 0.83
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Place Units - Russians
            3 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from Hupeh to Sikang
            1 cruiser moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to Soviet Far East
            1 artillery moved from 63 Sea Zone to Soviet Far East
            1 destroyer moved from 38 Sea Zone to 49 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
            1 fighter moved from Manchuria to Soviet Far East
            1 fighter moved from 53 Sea Zone to 49 Sea Zone
            1 fighter moved from 51 Sea Zone to Borneo
            1 fighter moved from French Indo-China Thailand to Sikang
            1 bomber moved from Japan to Burma
            2 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from Yunnan to Burma
            EDIT: 1 fighter moved from 51 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 bomber; Russians defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
                Russians win with 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
                1 fighter owned by the Japanese retreated
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Burma
                1 infantry owned by the Japanese retreated to French Indo-China Thailand
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 transport
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                    1 transport owned by the British lost in 49 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer and 1 transport
            Battle in Borneo
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 factory and 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 51 Sea Zone to 49 Sea Zone
            2 fighters moved from Borneo to 49 Sea Zone
            1 fighter moved from 49 Sea Zone to 50 Sea Zone
            1 carrier moved from 53 Sea Zone to 50 Sea Zone
            1 battleship moved from 53 Sea Zone to 50 Sea Zone
            1 fighter moved from 53 Sea Zone to 50 Sea Zone
            1 fighter moved from Soviet Far East to Buryatia S.S.R.
            1 fighter moved from Sikang to French Indo-China Thailand
            1 bomber moved from Burma to French Indo-China Thailand
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from Buryatia S.S.R. to Manchuria
    
        Place Units - Japanese
            1 submarine placed in 62 Sea Zone
            2 artilleries, 1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Japanese rolls : : 1.00
    Chinese : -0.33
    Russians : 0.17
    Japanese : -2.00
    

    Savegame



  • If you didn’t want to use the bomber as a casualty let me know, I can fix it.



  • @gribble I would like the bomber



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
                British roll 2,3 and gets 0 hits
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to French Indo-China Thailand
            1 artillery moved from Burma to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
            1 infantry moved from India to Persia
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
            Battle in French Indo-China Thailand
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 bomber, 1 fighter and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                    British roll dice for 1 armour, 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in French Indo-China Thailand
                    British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                    British roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand
                Japanese win with no units remaining. Battle score for attacker is 3
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in India
            1 aaGun placed in United Kingdom
            1 battleship placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : -1.50
    Japanese : 0.50
    AA fire in Germany : : 0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from Egypt to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            2 armour moved from Caucasus to Eastern Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from 13 Sea Zone to Gibraltar
            1 artillery moved from 13 Sea Zone to Gibraltar
            2 cruisers moved from 15 Sea Zone to 13 Sea Zone
            1 battleship moved from 15 Sea Zone to 13 Sea Zone
    
        Combat - Italians
            Battle in Eastern Ukraine
                Italians attack with 2 armour and 1 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine
                1 armour owned by the Italians retreated to Caucasus
                Russians win with 3 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber and 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 bomber and 1 fighter
    
        Non Combat Move - Italians
            1 fighter moved from Italy to 14 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            1 carrier placed in 14 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter placed in 14 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Soviet Far East: 1 bomber
            EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.17
    Russians : 1.00
    

    Savegame



  • So I made the requested change. I had to take away an infantry of the USSR to give you back your bomber. The battle may have ended differently, but we’ll just have to leave it as is.



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 factory, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Soviet Far East to Japan
            1 armour moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 battleship moved from 56 Sea Zone to 59 Sea Zone
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 armour moved from 59 Sea Zone to Iwo Jima
            1 fighter moved from Hawaiian Islands to Alaska
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 destroyer moved from 12 Sea Zone to 10 Sea Zone
            1 cruiser moved from 12 Sea Zone to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Japan causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
            Battle in Iwo Jima
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Stanovoj Chrebet
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 factory placed in Brazil
            1 submarine placed in 56 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    AA fire in Japan : : -0.17
    Americans : -1.00
    Japanese : 0.33
    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 55 PUs; 1 techTokens; 
            Germans buy 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from East Poland to Russia
            1 armour moved from Belorussia to Russia
            1 armour moved from Karelia S.S.R. to Russia
            2 infantry moved from Caucasus to Russia
            2 artilleries moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 infantry moved from Belorussia to Russia
            2 fighters moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Caucasus to Russia
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Russians: 1 submarine
                Casualties for British: 1 battleship and 1 destroyer
            Battle in Russia
                Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 3 armour, 1 fighter and 3 infantry in Russia, round 2 : 4/7 hits, 3.17 expected hits
                    3 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans roll dice for 3 armour and 1 fighter in Russia, round 4 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry
                Casualties for Russians: 3 armour, 1 fighter and 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to 6 Sea Zone
            1 carrier moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from Caucasus to Russia
            2 infantry moved from East Poland to Belorussia
            1 armour moved from Norway to Karelia S.S.R.
            1 infantry moved from Germany to France
            1 armour moved from Morocco Algeria to Egypt
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Russia to Caucasus
    
        Place Units - Germans
            1 armour and 3 infantry placed in Caucasus
            1 armour placed in Karelia S.S.R.
            1 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany
            1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 71 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Russia : : 0.67
    British : 0.83
    Germans rolls : : 0.00
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Russians
            4 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from Eastern Ukraine to Russia
            2 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Archangel to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 8 infantry
                Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry
                    Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Russians roll dice for 6 infantry in Russia, round 3 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 5 infantry in Russia, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 3 armour in Russia, round 4 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in Russia
                    Russians roll dice for 3 infantry in Russia, round 5 : 2/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Russians roll dice for 2 infantry in Russia, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Russia, round 7 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Russia, round 8 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 8 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 1 infantry in Russia, round 9 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 8 infantry
                Casualties for Germans: 2 armour and 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 43 PUs; 0 techTokens; 
            Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 50 Sea Zone to 59 Sea Zone
            1 cruiser moved from 63 Sea Zone to 59 Sea Zone
            1 submarine moved from 62 Sea Zone to 59 Sea Zone
            1 fighter moved from Japan to 59 Sea Zone
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Sikang to Yunnan
            1 bomber moved from Japan to Yunnan
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 fighter moved from Manchuria to Yunnan
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                Americans defend with 1 battleship, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 59 Sea Zone
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
            Battle in Stanovoj Chrebet
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 bomber; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Stanovoj Chrebet
                    Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Stanovoj Chrebet
                1 artillery owned by the Japanese retreated to Buryatia S.S.R.
                Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 carrier moved from 49 Sea Zone to 36 Sea Zone
            2 fighters moved from 49 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 bomber moved from Yunnan to French Indo-China Thailand
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 fighter moved from 59 Sea Zone to Japan
            1 carrier moved from 50 Sea Zone to 48 Sea Zone
            2 fighters moved from 50 Sea Zone to 48 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
    
        Place Units - Japanese
            2 artilleries and 2 infantry placed in Borneo
            1 bomber, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : 0.67
    Russians : 0.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 6,3 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Super subs
    
        Activate Technology - British
            British activating Super subs
    
        Purchase Units - British
            British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 armour moved from India to Trans-Jordan
            1 infantry moved from India to Burma
            1 infantry moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from India to Persia
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
            Battle in Trans-Jordan
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -15
                Casualties for British: 1 armour, 1 fighter and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 armour and 1 infantry placed in India
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 2.00
    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from French Equatorial Africa to French West Africa
                  Italians take French West Africa from British
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Persia
            1 armour moved from Caucasus to Persia
            1 fighter moved from 14 Sea Zone to Persia
            1 artillery moved from Gibraltar to 13 Sea Zone
            1 artillery and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 artillery moved from 18 Sea Zone to Brazil
                  Italians take Brazil from Americans
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Persia
                 retreated to Persia
                British win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Trans-Jordan
            1 battleship moved from 13 Sea Zone to 18 Sea Zone
            1 cruiser moved from 13 Sea Zone to 18 Sea Zone
            1 cruiser moved from 13 Sea Zone to 18 Sea Zone
    
        Place Units - Italians
            1 armour and 4 infantry placed in Italy
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : 0.67
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            1 armour moved from 18 Sea Zone to Brazil
            1 infantry moved from 18 Sea Zone to Brazil
            1 fighter moved from Eastern United States to United Kingdom
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
            Battle in 18 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 submarine owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 18 Sea Zone
                    Americans roll dice for 1 cruiser and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Americans and 1 battleship owned by the Italians lost in 18 Sea Zone
                Italians and Americans reach a stalemate
                . Battle score for attacker is 18
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Italians: 1 battleship and 2 cruisers
            Battle in Brazil
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 factory
                    Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Brazil, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Brazil
                Americans win, taking Brazil from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Chinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 armour, 1 bomber and 1 infantry placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : 2.67
    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 13x factory; Remaining resources: 73 PUs; 1 techTokens; 
            Germans buy 4 armour, 1 cruiser, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Belorussia to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Russia to Kazakh S.S.R.
                  Germans take Kazakh S.S.R. from Russians
            1 armour moved from Kazakh S.S.R. to Persia
            1 fighter moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 armour moved from Caucasus to Chinghai
                  Germans take Chinghai from Chinese
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Persia
                Germans attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 fighter
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from Persia to Caucasus
            1 armour moved from Egypt to Persia
            1 infantry moved from Belorussia to Russia
            1 bomber moved from United Kingdom to Germany
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 6 Sea Zone to 5 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Germans
            1 cruiser, 1 destroyer and 2 transports placed in 5 Sea Zone
            6 infantry placed in Germany
            4 armour placed in Russia
            Germans undo move 3.
            1 armour placed in Russia
            Germans undo move 1.
            2 transports placed in 5 Sea Zone
            1 cruiser and 1 destroyer placed in 5 Sea Zone
            2 armour placed in Germany
            1 armour placed in Russia
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    Germans rolls : : 0.00
    AA fire in United Kingdom : : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Stanovoj Chrebet to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 40 PUs; 1 techTokens; 
            Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
            1 infantry moved from 37 Sea Zone to Burma
            1 bomber moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from French Indo-China Thailand to Fukien
            1 artillery and 1 transport moved from 59 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to Kiangsu
            1 fighter moved from French Indo-China Thailand to Hupeh
            1 infantry moved from Suiyuan to Hupeh
            1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 59 Sea Zone to 62 Sea Zone
            1 cruiser moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 transport moved from 36 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
            1 infantry moved from 37 Sea Zone to Burma
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 48 Sea Zone to 61 Sea Zone
            2 fighters moved from 48 Sea Zone to 61 Sea Zone
            1 fighter moved from Japan to Stanovoj Chrebet
    
        Combat - Japanese
            Battle in Stanovoj Chrebet
                Japanese attack with 1 armour, 1 artillery and 1 fighter
                Americans defend with 1 bomber
                    Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.17 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet
                Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 bomber
            Battle in Burma
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Burma, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                 retreated to Hupeh
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hupeh to Suiyuan
            1 bomber moved from Burma to Kwangtung
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Place Units - Japanese
            1 bomber placed in Japan
            4 infantry placed in Borneo
            3 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese rolls : : 0.00
    Chinese : 0.33
    Russians : 0.83
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Rhodesia to Italian Africa
            1 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 4,5,4 and causes: 13 damage to unit: factory
                Bombing raid in Germany causes 13 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 carrier and 1 transport placed in 2 Sea Zone
            British undo move 1.
            1 carrier and 1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 24 PUs; end with 26 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italians
            Italians creates battle in territory 18 Sea Zone
    
        Non Combat Move - Italians
            1 transport moved from 18 Sea Zone to 13 Sea Zone
            1 carrier moved from 14 Sea Zone to 13 Sea Zone
            1 fighter moved from Trans-Jordan to 13 Sea Zone
            1 fighter moved from 14 Sea Zone to 13 Sea Zone
            1 destroyer moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from Italy to France
    
        Place Units - Italians
            2 cruisers placed in 14 Sea Zone
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,6,3 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Brazil
            1 armour moved from Brazil to 18 Sea Zone
            1 armour and 1 transport moved from 18 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to French West Africa
                  British take French West Africa from Italians
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to Brazil
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 cruiser and 2 destroyers placed in 56 Sea Zone
            1 fighter placed in Western United States
            1 aaGun and 1 armour placed in Brazil
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Burma to India
            2 infantry moved from Burma to India
            2 fighters moved from 37 Sea Zone to India
            1 artillery moved from Fukien to Hupeh
            1 artillery moved from Kiangsu to Hupeh
            1 bomber moved from Kwangtung to Hupeh
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 fighter moved from Buryatia S.S.R. to Soviet Far East
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 armour moved from 52 Sea Zone to Wake Island
            1 cruiser moved from 62 Sea Zone to 52 Sea Zone
            1 battleship moved from 62 Sea Zone to 52 Sea Zone
            1 carrier moved from 61 Sea Zone to 52 Sea Zone
            2 fighters moved from 61 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hupeh
                Japanese attack with 2 artilleries and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 bomber in Hupeh, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in India, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Wake Island to 52 Sea Zone
            2 transports moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 bomber moved from Hupeh to Fukien
            1 armour moved from Stanovoj Chrebet to Manchuria
            2 fighters moved from India to 37 Sea Zone
            2 bombers moved from Japan to Borneo
            1 fighter moved from Soviet Far East to Japan
    
        Place Units - Japanese
            4 infantry placed in Borneo
            2 bombers placed in Japan
            Japanese undo move 1.
            1 cruiser placed in 49 Sea Zone
            3 infantry placed in Borneo
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese rolls : : 0.00
    Americans : 0.67
    Chinese : -0.33
    Russians : 0.67
    AA fire in India : : -0.33
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 25 PUs; 0 techTokens; 
            British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 transport moved from 41 Sea Zone to 47 Sea Zone
            1 infantry moved from Australia to 47 Sea Zone
            1 destroyer moved from 41 Sea Zone to 48 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  British take New Guinea from Japanese
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer and 1 submarine placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 23 PUs; end with 24 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


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