Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsoysteilo (Allies+9) vs Simon33 (Axis) BM3
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coming up soon
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Well, that sucks. Donโt know why I didnโt think that USA would buy an airbase?
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Denmark Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 43 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 fighters moved from 112 Sea Zone to United Kingdom 1 bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 15 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan 1 infantry placed in Kweichow 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports EDIT: Turning off Edit Mode 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Iraq to Syria 1 bomber moved from India to Syria 1 fighter moved from Egypt to Syria 1 bomber moved from India to French Indo China 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from 114 Sea Zone to Germany 1 fighter moved from United Kingdom to Germany 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany Purchase Units - British British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Germany British attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_major, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber British roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 5/11 hits, 4,67 expected hits Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/8 hits, 3,17 expected hits 2 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Germany, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany British captures 73PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 23 Casualties for British: 3 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Syria British attack with 1 bomber, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters moved from Germany to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 114 Sea Zone 1 fighter moved from Germany to 114 Sea Zone 2 cruisers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to 114 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 fighter moved from Syria to Iraq 1 bomber moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to French Equatorial Africa 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour moved from Iraq to Eastern Persia 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to India 1 aaGun moved from Shensi to Hopei Place Units - British 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 infantry placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 39 PUs; end with 112 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 115 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00 British : -0,00 Americans : 1,17 Neutral_Axis : 0,67 Japanese : -0,33 AA fire in French Indo China : : 0,83
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all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
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because i have to pick up that fuccccking plane
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from British 1 artillery moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Germany 1 mech_infantry moved from Yugoslavia to Germany 1 mech_infantry moved from Bessarabia to Belarus 1 armour moved from Western Ukraine to Belarus 2 fighters moved from Ukraine to Bryansk Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Bryansk Italians attack with 1 artillery and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Germany Italians attack with 1 bomber and 1 mech_infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Germany retreated to Germany British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Germany to Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 7 infantry moved from Northern Italy to Western Germany 1 infantry moved from Romania to Bessarabia 1 armour moved from Rostov to Caucasus 2 fighters moved from Bryansk to Ukraine Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : 0.67 Russians : 1.67
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@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 12 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,3,2,6,4,5,5,6,6,4,5,2,5,6,1,6 ANZAC collect 13 PUs (4 lost to blockades); end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
in round two of combat in germany i choose the tac as caus, I should have picked the fighter with one movement, and place the carrier with two fighters with the americans in 112
But somehow i didnt understand my misclick last night
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 6 infantry moved from Finland to Norway 1 armour moved from Novgorod to Archangel Germans take Belarus from Russians 1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov 1 bomber moved from Western Germany to Norway 2 bombers moved from Rostov to Germany 1 armour, 1 artillery and 11 mech_infantrys moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone 3 artilleries and 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Baltic States to Germany 1 artillery moved from Western Germany to Holland Belgium 5 artilleries and 1 infantry moved from Western Germany to Denmark 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Germany 2 fighters moved from Western Germany to Norway 1 fighter moved from Western Germany to Denmark 3 fighters moved from Western Germany to 114 Sea Zone 1 armour moved from Caucasus to Volgograd Germans take Kazakhstan from Russians 1 armour moved from Rostov to Ukraine Germans take Bryansk from Russians 3 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Southern Italy to Denmark 1 fighter moved from Denmark to 114 Sea Zone 5 artilleries, 26 infantry and 4 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 1 transport British defend with 1 carrier, 2 fighters and 2 transports Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Germans : -0.50
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Oh thatโs not completely obvious. Do you want to keep the fighter or tipped CV in SZ114?
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tipped carrier
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 6 infantry moved from Finland to Norway 1 armour moved from Novgorod to Archangel Germans take Belarus from Russians 1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov 1 bomber moved from Western Germany to Norway 2 bombers moved from Rostov to Germany 1 armour, 1 artillery and 11 mech_infantrys moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone 3 artilleries and 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Baltic States to Germany 1 artillery moved from Western Germany to Holland Belgium 5 artilleries and 1 infantry moved from Western Germany to Denmark 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Germany 2 fighters moved from Western Germany to Norway 1 fighter moved from Western Germany to Denmark 3 fighters moved from Western Germany to 114 Sea Zone 1 armour moved from Caucasus to Volgograd Germans take Kazakhstan from Russians 1 armour moved from Rostov to Ukraine Germans take Bryansk from Russians 3 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Southern Italy to Denmark 1 fighter moved from Denmark to 114 Sea Zone 5 artilleries, 26 infantry and 4 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 1 transport British defend with 1 carrier, 2 fighters and 2 transports Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 carrier and 2 transports in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 114 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 carrier and 2 transports in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 carrier owned by the British lost in 114 Sea Zone 1 transport owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 carrier, 2 fighters and 2 transports Battle in Denmark Germans attack with 5 artilleries, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 6/7 hits, 2.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 5 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 1 bomber, 2 fighters and 6 infantry British defend with 1 fighter; French defend with 2 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 6 infantry in Norway, round 2 : 2/9 hits, 2.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Norway Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Norway, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for French: 2 infantry Casualties for British: 1 fighter Casualties for Americans: 1 mech_infantry Battle in Germany Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Germany, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Germany Germans win, taking Germany from British with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Holland Belgium Germans attack with 4 artilleries and 2 infantry British defend with 1 aaGun and 1 fighter; Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 artilleries and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits 1 aaGun owned by the British and 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 artillery owned by the Germans retreated to Western Germany Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -10 Casualties for Germans: 3 artilleries and 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour, 5 artilleries, 26 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 5 artilleries, 26 infantry and 4 mech_infantrys in Volgograd, round 2 : 10/39 hits, 9.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 5 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 11 mech_infantrys in Archangel, round 2 : 3/14 hits, 3.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Baltic States to Archangel 1 infantry moved from Vyborg to Finland 2 bombers moved from Germany to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 3 fighters moved from 114 Sea Zone to Western Germany 1 bomber and 2 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Southern Italy to Western Germany 2 aaGuns moved from Rostov to Volgograd 1 bomber moved from Tambov to Ukraine 1 tactical_bomber moved from Tambov to Ukraine 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 0.67 Americans : 1.33 Russians : 1.00
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Weโll see if Germany can stay back in business. A setback like that might be fatal.
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@simon33 yeah, i gess this is the power of the early 110 presence.
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@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 yeah, i gess this is the power of the early 110 presence.
Well, Germany should have been better prepared but then they would have had to prioritise that.
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@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 yeah, i gess this is the power of the early 110 presence.
Well, Germany should have been better prepared but then they would have had to prioritise that.
thats true, with a strong UK presence treatening Berlin the normandy landing becomes easier, that was my goal
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Tambov Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat - Russians Battle in Tambov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 armour and 5 mech_infantrys moved from Novosibirsk to Vologda 1 aaGun and 5 infantry moved from Novosibirsk to Vologda 7 artilleries moved from Russia to Vologda 2 fighters moved from Shensi to Vologda 4 artilleries and 2 infantry moved from Samara to Vologda 1 aaGun, 6 artilleries and 15 infantry moved from Samara to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Changing ownership of Korea from Japanese to Russians EDIT: Adding units owned by Russians to Korea: 1 infantry EDIT: Turning off Edit Mode 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 11 infantry moved from Yunnan to Burma 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 36 Sea Zone to Java 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Manchuria to Korea 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Hunan to Kweichow Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Korea Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 1/9 hits, 2.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to French Indo China 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Burma 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 carrier and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 4 infantry placed in Japan 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.33 Russians : -0.33 Japanese : -7.67