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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Well, that sucks. Don’t know why I didn’t think that USA would buy an airbase?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 15 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
1 bomber moved from India to Syria
1 fighter moved from Egypt to Syria
1 bomber moved from India to French Indo China
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
Purchase Units - British
British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Germany
British attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 5/11 hits, 4,67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/8 hits, 3,17 expected hits
2 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Germany, round 3 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
British captures 73PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 23
Casualties for British: 3 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Syria
British attack with 1 bomber, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to 114 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 fighter moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to French Equatorial Africa
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to India
1 aaGun moved from Shensi to Hopei
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 112 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 115 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -0,00
Americans : 1,17
Neutral_Axis : 0,67
Japanese : -0,33
AA fire in French Indo China : : 0,83
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
because i have to pick up that fuccccking plane
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Western Ukraine to Belarus
2 fighters moved from Ukraine to Bryansk
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Germany
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Germany
retreated to Germany
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Germany to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 7 infantry moved from Northern Italy to Western Germany
1 infantry moved from Romania to Bessarabia
1 armour moved from Rostov to Caucasus
2 fighters moved from Bryansk to Ukraine
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : 0.67
Russians : 1.67
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 12 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,3,2,6,4,5,5,6,6,4,5,2,5,6,1,6
ANZAC collect 13 PUs (4 lost to blockades); end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
in round two of combat in germany i choose the tac as caus, I should have picked the fighter with one movement, and place the carrier with two fighters with the americans in 112
But somehow i didnt understand my misclick last night
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Finland to Norway
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Western Germany to Norway
2 bombers moved from Rostov to Germany
1 armour, 1 artillery and 11 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Western Germany to Holland Belgium
5 artilleries and 1 infantry moved from Western Germany to Denmark
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Denmark
3 fighters moved from Western Germany to 114 Sea Zone
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Ukraine
Germans take Bryansk from Russians
3 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Southern Italy to Denmark
1 fighter moved from Denmark to 114 Sea Zone
5 artilleries, 26 infantry and 4 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Germans : -0.50
Oh that’s not completely obvious. Do you want to keep the fighter or tipped CV in SZ114?
tipped carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Finland to Norway
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Western Germany to Norway
2 bombers moved from Rostov to Germany
1 armour, 1 artillery and 11 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Western Germany to Holland Belgium
5 artilleries and 1 infantry moved from Western Germany to Denmark
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Denmark
3 fighters moved from Western Germany to 114 Sea Zone
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Ukraine
Germans take Bryansk from Russians
3 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Southern Italy to Denmark
1 fighter moved from Denmark to 114 Sea Zone
5 artilleries, 26 infantry and 4 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 carrier and 2 transports in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 114 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
British roll dice for 1 carrier and 2 transports in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the British, 1 submarine owned by the Germans and 1 carrier owned by the British lost in 114 Sea Zone
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 carrier, 2 fighters and 2 transports
Battle in Denmark
Germans attack with 5 artilleries, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 6/7 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 2 fighters and 6 infantry
British defend with 1 fighter; French defend with 2 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 6 infantry in Norway, round 2 : 2/9 hits, 2.67 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Norway
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Norway, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in Germany
Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Germany, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 4 artilleries and 2 infantry
British defend with 1 aaGun and 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to Western Germany
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 5 artilleries, 26 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 26 infantry and 4 mech_infantrys in Volgograd, round 2 : 10/39 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 5 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 11 mech_infantrys in Archangel, round 2 : 3/14 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
1 infantry moved from Vyborg to Finland
2 bombers moved from Germany to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
3 fighters moved from 114 Sea Zone to Western Germany
1 bomber and 2 fighters moved from Norway to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
2 aaGuns moved from Rostov to Volgograd
1 bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.67
Americans : 1.33
Russians : 1.00
We’ll see if Germany can stay back in business. A setback like that might be fatal.
@simon33 yeah, i gess this is the power of the early 110 presence.
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 yeah, i gess this is the power of the early 110 presence.
Well, Germany should have been better prepared but then they would have had to prioritise that.
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 yeah, i gess this is the power of the early 110 presence.
Well, Germany should have been better prepared but then they would have had to prioritise that.
thats true, with a strong UK presence treatening Berlin the normandy landing becomes easier, that was my goal
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 armour and 5 mech_infantrys moved from Novosibirsk to Vologda
1 aaGun and 5 infantry moved from Novosibirsk to Vologda
7 artilleries moved from Russia to Vologda
2 fighters moved from Shensi to Vologda
4 artilleries and 2 infantry moved from Samara to Vologda
1 aaGun, 6 artilleries and 15 infantry moved from Samara to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
3 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
11 infantry moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Java
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 infantry moved from Manchuria to Korea
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from French Indo China to Kweichow
1 infantry moved from Hunan to Kweichow
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 1/9 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 carrier and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
4 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.33
Russians : -0.33
Japanese : -7.67