OOL
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@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
I think a legel move is to attack 52 with ONE sub and hope for a miracle because the rule says you need a potential landing spot. In any case I feel I have that, but the rul
its impossible to get everything right
I think a legel move is to attack 42 with ONE sub and hope for a miracle because the rule says you need a potential landing spot. In any case I feel I have that, but the rul
The rule seems clear to me that you have to move the cv to sz57, regardless of whether sz42 is attacked or not.
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
Pac rules, p21, 2nd last para:
“You must have a carrier move, remain in place, or be
mobilized (new carriers only) to pick up a fighter or
tactical bomber that would end its noncombat movement in
a sea zone. You can’t deliberately move an air unit out of
range of a potential safe landing space.”
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
Ok, but even if the sub dies and CV can’t move to SZ41, the CV and fighter can still move to SZ57 and must do so. As per the rule I quoted.
Now if I had blocked SZ55 you would be under no obligation to attack it providing you attacked SZ42. In that case no NCM would be possible and you could then crash the fighter because you had no choice.
I guess this is correct Simon33, but still I would like to have this verified as it puzzles me.
Hmm, what if I had two fighters doing the same thing going in different directions and just one carrier. Can I do that? In this scenario one fighter will have to crash
I guess the quoted rule indicates that the plane must be picked up:
“You must have a carrier move, remain in place, or be
mobilized (new carriers only) to pick up a fighter or
tactical bomber that would end its noncombat movement in
a sea zone. You can’t deliberately move an air unit out of
range of a potential safe landing space.”
Now, English is not my first language so maybe I am missing something here, I dont think this clearly says that you have to pick up the fighter, all it says is, you cant move an air unit out of range if there is no possible landing spot. I have that landing spot. Back to point 1 above, if all zones are blocked with a billion ships and you attack those billion ships with a single sub you have no realistic chance of winning, then I don’t see how you fulfill the quoted paragraph above as you have no carrier move remain in place. And i don’t see how this is any different than just crashing the plane as long as you have a carrier. You simply choose to move the carrier somewhere else
@Krieghund I am asking krieghund as well about this, although I think I know the answer… still could be good to get a rationale for why it is allowed as soon as the zones as blocked
sorry for all the mess and all the wording
It is legal to move a fighter to attack a sea zone as long as it’s possible (no matter how unlikely) that the fighter can be picked up by a carrier afterwards. (One carrier cannot be used to justify attacking two different sea zones, as it cannot be in two places at once.) If the fighter survives and a carrier can move to pick it up (either the original or another one), it must do so. The fighter may only be allowed to crash if the circumstances after all combat is complete make it impossible to pick it up. If more than one fighter has to be picked up, but there is only one carrier available, the owner may choose which fighter to pick up, if a choice is available, but one must be picked up.
@oysteilo Sorry for being late… any more questions on this issue?
@Panther said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo Sorry for being late… any more questions on this issue?
Its all good! Thanks to everyone! and simon33 I will move saturday morning europe time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat - Americans
Battle in Algeria
Americans attack with 1 bomber, 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 bomber moved from Western United States to Queensland
1 mech_infantry moved from British Columbia to Central United States
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
4 mech_infantrys moved from Yunnan to India
1 aaGun moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Burma
1 artillery and 6 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans : 0,17
Neutral_Axis : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Tunisia to Algeria
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Eastern Poland
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 armour moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
2 fighters moved from Southern Italy to Cyprus
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
1 bomber and 1 mech_infantry moved from Poland to Western Ukraine
7 armour, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Poland to Western Ukraine
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Poland to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Poland to Bessarabia
4 artilleries and 2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
1 fighter moved from Western Germany to Southern Italy
1 armour and 7 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
1 bomber and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Purchase Units - Russians
Russians buy 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Archangel
1 aaGun, 10 artilleries and 21 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun moved from Amur to Manchuria
2 fighters moved from Yunnan to India
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
Russians undo move 1.
3 infantry placed in Volgograd
6 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
1 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,6,6
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 artilleries and 11 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from French Indo China to Shan State
2 battleships and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from French Indo China to Kwangsi
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery and 6 infantry; Chinese defend with 1 infantry
AA fire in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 4.17 expected hits
Combat Hit Differential Summary :
AA fire in Burma : : -0.33
Russians : -0.33
Japanese : 0.50
Lose the AA Guns in Burma?
yeah, of course, max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 artilleries and 11 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from French Indo China to Shan State
2 battleships and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from French Indo China to Kwangsi
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery and 6 infantry; Chinese defend with 1 infantry
AA fire in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 4.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 7 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British, 1 infantry owned by the Chinese and 3 infantry owned by the British lost in Burma
2 armour retreated to Yunnan
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries in Burma, round 4 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 4 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 5 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 7 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.33
Chinese : 0.67
UK_Pacific : 1.33
Russians : -0.33
Japanese : -2.17
I was surprised by that stack of Yunnan UK2. Seems to have delayed the fall of Calcutta by a turn but also cost a few UK troops. I guess you’ve also saved a few Chinese and gotten some artillery. A definite benefit for the allies.
hold on.
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
I was surprised by that stack of Yunnan UK2. Seems to have delayed the fall of Calcutta by a turn but also cost a few UK troops. I guess you’ve also saved a few Chinese and gotten some artillery. A definite benefit for the allies.
i decided to be a little bold…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 artilleries and 11 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from French Indo China to Shan State
2 battleships and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from French Indo China to Kwangsi
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery and 6 infantry; Chinese defend with 1 infantry
AA fire in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 4.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 7 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British, 1 infantry owned by the Chinese and 3 infantry owned by the British lost in Burma
2 armour retreated to Yunnan
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries in Burma, round 4 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 4 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 5 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery and 7 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Burma : : -0.33
Chinese : 0.67
UK_Pacific : 1.33
Russians : -0.33
Japanese : -2.17