FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Russia to Samara
                  Russians take Samara from Italians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 fighters moved from Russia to Rostov
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 12 PUs; 
            Russians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            3 aaGuns, 18 artilleries and 43 infantry moved from Tambov to Bryansk
            10 infantry moved from Tambov to Russia
            4 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 armour moved from Ulaanbaatar to Tsagaan Olom
                  Japanese take Dzavhan from Russians
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour, 1 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            3 artilleries and 9 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            4 mech_infantrys moved from Hunan to Hopei
            5 artilleries, 4 infantry and 1 marine moved from Northern Territory to Western Australia
            1 bomber moved from Philippines to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Western Australia
                Japanese attack with 5 artilleries, 4 infantry and 1 marine
                ANZAC defend with 1 mech_infantry
                    Japanese roll dice for 5 artilleries, 4 infantry and 1 marine in Western Australia, round 2 : 2/10 hits, 3.17 expected hits
                    ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the ANZAC lost in Western Australia
                Japanese win, taking Western Australia from ANZAC with 5 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 bomber moved from 46 Sea Zone to Philippines
            1 artillery and 4 infantry moved from Burma to Shan State
            1 artillery, 1 fighter and 7 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Burma to 35 Sea Zone
            1 artillery and 2 infantry moved from Hunan to Anhwe
            1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 artillery moved from French Indo China to Shan State
            1 mech_infantry moved from Chahar to Tsagaan Olom
            5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 armour, 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from Japan to Philippines
            1 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Amur to Siberia
            1 artillery and 1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in Sumatra
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Alexandria to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 99 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
            1 mech_infantry moved from Persia to West India
                  UK_Pacific take West India from Japanese
    
        Purchase Units - British
            British buy 1 armour, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 5 mech_infantrys moved from Persia to Eastern Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Syria to Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Syria to Egypt
            2 fighters moved from Syria to Eastern Persia
            1 bomber moved from Syria to Iraq
            1 aaGun moved from Trans-Jordan to Iraq
            1 artillery moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 armour and 2 mech_infantrys placed in Iraq
            2 mech_infantrys placed in Egypt
            1 transport placed in 110 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Italians take Timguska from Russians
                  Italians take Evenkiyskiy from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to Germany
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : -0.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Politics - ANZAC
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 armour moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 armour moved from Northern Territory to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to South Australia
            4 artilleries moved from Queensland to South Australia
            12 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Novgorod to Russia
            3 fighters moved from Novosibirsk to Russia
            1 bomber moved from Western Germany to Vologda
            1 infantry moved from Archangel to Vologda
            8 armour and 4 mech_infantrys moved from Novosibirsk to Yenisey
            3 armour and 6 mech_infantrys moved from Novosibirsk to Volgograd
            2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Ukraine to Rostov
            2 fighters moved from Bessarabia to Rostov
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery and 2 infantry moved from Kazakhstan to Volgograd
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,7,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Yenisey
                Germans attack with 8 armour and 4 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 8 armour and 4 mech_infantrys in Yenisey, round 2 : 3/12 hits, 4.67 expected hits
                    Russians roll dice for 4 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Germans roll dice for 8 armour and 3 mech_infantrys in Yenisey, round 3 : 7/11 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Germans win, taking Yenisey from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys in Volgograd, round 2 : 7/16 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Archangel
            2 artilleries and 5 infantry moved from Archangel to Novgorod
            3 armour and 8 mech_infantrys moved from Urals to Archangel
            5 artilleries, 3 infantry and 6 mech_infantrys moved from Western Ukraine to Eastern Poland
            5 artilleries, 2 infantry and 6 mech_infantrys moved from Ukraine to Bessarabia
            2 fighters moved from Rostov to Bessarabia
            3 bombers moved from Russia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            5 mech_infantrys moved from Eastern Poland to Archangel
            3 fighters moved from Russia to Archangel
            2 mech_infantrys moved from Poland to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
            9 mech_infantrys moved from Bessarabia to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 artilleries placed in Novgorod
            3 artilleries and 1 infantry placed in Germany
            1 fighter and 6 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 4.67
    Americans : 0.00
    Russians : 0.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns, 18 artilleries and 41 infantry moved from Bryansk to Tambov
            1 infantry moved from Samara to Tambov
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Olgiy
                  Japanese take Olgiy from Russians
            1 bomber moved from Philippines to 41 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from Philippines to Java
            6 tactical_bombers moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 42 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 7 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 7 tactical_bombers in Java, round 2 : 9/17 hits, 8.33 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 7 infantry moved from Burma to India
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Hopei
            1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar
            2 infantry moved from Yakut S.S.R. to Dzavhan
            1 artillery and 1 infantry moved from Manchuria to Jehol
            2 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Siberia to Amur
            1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            8 fighters moved from 35 Sea Zone to Western Australia
            1 bomber moved from Philippines to India
            1 bomber moved from 41 Sea Zone to India
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            4 fighters and 7 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Japan to Philippines
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Hunan to Anhwe
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Shan State to Burma
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter and 1 submarine placed in 6 Sea Zone
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 2.00
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 armour moved from Trans-Jordan to Persia
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
            1 bomber moved from Queensland to Hawaiian Islands
            2 submarines moved from 26 Sea Zone to 49 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 49 Sea Zone to Solomon Islands
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 28 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 armour, 4 fighters and 7 mech_infantrys moved from Eastern Persia to West India
            3 mech_infantrys moved from Persia to West India
            1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
            1 aaGun moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Egypt to West India
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            2 mech_infantrys placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Kansu
                  Italians take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                  Italians take Samara from Russians
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 3 fighters and 3 infantry
                British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 3 infantry
                Casualties for British: 3 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 3 infantry moved from Northern Italy to France
            4 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5
            Italians collect 14 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Americans : 0.00
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            2 aaGuns, 4 artilleries and 12 infantry moved from South Australia to Queensland
            1 cruiser and 3 submarines moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Syria: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            5 artilleries and 2 infantry moved from Bessarabia to Ukraine
            5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Volgograd to Caucasus
                  Germans take Rostov from Russians
            2 bombers moved from Novgorod to Archangel
            3 bombers and 3 fighters moved from Archangel to Russia
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Smolensk to Belarus
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,7,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/11 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 aaGuns, 2 artilleries and 18 infantry moved from Kazakhstan to Caucasus
            2 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
            8 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk
            3 bombers moved from Russia to Novgorod
            10 artilleries and 7 infantry moved from Novgorod to Belarus
            3 fighters moved from Russia to Belarus
            1 armour and 8 mech_infantrys moved from Archangel to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            2 fighters moved from Bessarabia to Caucasus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Eastern Poland to Western Ukraine
            9 mech_infantrys moved from Eastern Poland to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from Germany to Poland
            6 mech_infantrys moved from Western Germany to Poland
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 artilleries and 1 infantry placed in France
            1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
            1 armour and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.50
    Americans : -0.67
    Russians : 0.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Italians
            1 armour moved from Samara to Russia
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 6 PUs; 
            Russians buy 1 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Olgiy to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 7 artilleries, 17 infantry and 4 mech_infantrys moved from Hopei to Kweichow
            1 armour and 1 mech_infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Jehol to Chahar
            2 infantry moved from Dzavhan to Tsagaan Olom
            1 artillery and 1 infantry moved from Burma to India
            2 bombers moved from India to Philippines
            3 fighters moved from 42 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
            4 fighters moved from Western Australia to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 8 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            2 fighters moved from Western Australia to 56 Sea Zone
            1 carrier and 4 submarines moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 battleship, 3 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            5 carriers, 6 destroyers, 8 submarines and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 49 Sea Zone to New South Wales
            5 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            6 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            1 bomber and 2 infantry placed in Western United States
            2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            30 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            5 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 armour and 11 mech_infantrys moved from West India to Persia
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Eire to United Kingdom
            1 bomber moved from Iraq to Gibraltar
            3 fighters moved from West India to Syria
            2 fighters moved from West India to Northwest Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 2.67
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novosibirsk to Archangel
                  Italians take Vologda from Russians
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Kansu to Shensi
                  Italians take Shensi from Chinese
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to France
                Americans win with 1 artillery remaining. Battle score for attacker is 9
                Casualties for British: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Western Germany to Germany
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,4,5
            Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Americans : -2.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 33 Sea Zone
            2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 cruiser and 3 submarines moved from 49 Sea Zone to 33 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            3 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
            2 infantry moved from Ukraine to Rostov
            2 fighters moved from Caucasus to Rostov
            8 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
                  Germans take Samara from Russians
            2 bombers moved from Novgorod to Belarus
            2 bombers and 3 fighters moved from Belarus to Russia
            2 bombers moved from Novgorod to Rostov
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in Rostov
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Volgograd, round 2 : 10/47 hits, 13.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            5 artilleries, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
            2 bombers moved from Rostov to Novgorod
            6 mech_infantrys moved from Poland to Belarus
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from Rostov to Novgorod
            3 fighters moved from Russia to Ukraine
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Caucasus to Volgograd
            1 armour and 7 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,1
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.67
    Germans : -3.50
    Americans : -0.33
    Russians : 0.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Russia to Samara
                  Russians take Samara from Germans
            3 armour and 3 mech_infantrys moved from Samara to Volgograd
            18 artilleries and 40 infantry moved from Tambov to Volgograd
            3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            Russians buy 5 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 armour, 18 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 12 armour, 5 artilleries, 1 factory_minor, 22 infantry and 16 mech_infantrys
                    AA fire in Volgograd : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the Russians lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/67 hits, 19.00 expected hits
                    Germans roll dice for 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 15/55 hits, 20.33 expected hits
                    15 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/52 hits, 16.50 expected hits
                    Germans roll dice for 12 armour, 5 artilleries, 3 infantry and 16 mech_infantrys in Volgograd, round 3 : 17/36 hits, 14.00 expected hits
                    17 infantry owned by the Russians, 3 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 11/35 hits, 12.67 expected hits
                    Germans roll dice for 12 armour, 5 artilleries and 3 mech_infantrys in Volgograd, round 4 : 6/20 hits, 8.67 expected hits
                    6 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 12/29 hits, 10.67 expected hits
                    Germans roll dice for 9 armour in Volgograd, round 5 : 4/9 hits, 4.50 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84
                Casualties for Russians: 2 artilleries, 2 fighters and 40 infantry
                Casualties for Germans: 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            3 aaGuns moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.50
    AA fire in Volgograd : : 1.33
    Russians : 1.17
    

    Savegame

  • '19 '17 '16

    That was a major boo boo in Volgograd. Saw it in NCM but had already rolled all those dice. Was hoping that somehow you wouldn’t notice but I didn’t think there was much chance of that. Not sure how I calculated it wrongly.

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