Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsAxis-dominion (L) vs Simon33 (X) BM3
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Finland Germans take Finland from Americans 1 infantry moved from Smolensk to Russia 2 bombers moved from Ukraine to Russia 4 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 fighters moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Vyborg to Russia Combat - Germans Battle in Russia Germans attack with 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Russia, round 2 : 5/14 hits, 6.67 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Russia to Tambov 20 infantry moved from Bryansk to Tambov 7 artilleries moved from Bryansk to Rostov 1 armour moved from Yenisey to Kansu 1 mech_infantry moved from Novosibirsk to Kansu 1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 4 armour and 4 mech_infantrys moved from Volgograd to Caucasus 3 aaGuns moved from Ukraine to Rostov 7 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 1 artillery and 3 mech_infantrys moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 armour moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 3 fighters moved from Vyborg to Novgorod 6 mech_infantrys moved from Baltic States to Novgorod 3 infantry moved from France to Southern France 21 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Urals to Archangel 1 mech_infantry moved from Nenetsia to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from West India to India 1 bomber moved from Ukraine to India 2 bombers moved from Russia to Novgorod 2 fighters moved from 115 Sea Zone to Tambov 33 artilleries moved from Bryansk to Tambov 7 artilleries moved from Bryansk to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 3 artilleries placed in Southern France 4 artilleries, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,3,3,6 Germans collect 69 PUs (4 lost to blockades); end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 armour moved from Samara to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 24 artilleries, 41 infantry and 2 mech_infantrys moved from Samara to Russia 1 bomber moved from Norway to Western Germany Combat - Russians Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Russia Russians attack with 1 armour, 24 artilleries, 41 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 24 artilleries, 41 infantry and 2 mech_infantrys in Russia, round 2 : 24/68 hits, 19.67 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 24 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Russia 1 bomber moved from Western Germany to Syria 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 3 fighters moved from Norway to Normandy Bordeaux 3 aaGuns and 20 infantry moved from Kwangsi to Hunan Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Western Germany : : -0.17 Russians : 4.33
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when you attack 36 and 35, my subs will submerge
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russia is reborn!
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@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
I wonder why I suddenly allowed two US landings in the West. Perhaps I saw Moscow was close to going and took my eye off the ball?
That is a big problem you have. You seem to neglect your defenses. I see some improvement for sure, as it took me a while longer to break through, but still you made it so easy. I think you tend to have a singular focus (Moscow) and at the cost of other objectives, including defensive ones.
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It’s interesting because in this game I’ve had the least focus on getting Moscow and it’s the only one I have done it.
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@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
It’s interesting because in this game I’ve had the least focus on getting Moscow and it’s the only one I have done it.
No you’re focus was still Moscow, you just did it in a more patient manner, watching the western front closely up until that point. Yet your overwhelming impulse to overtake Moscow in the end blinded your defenses once again.
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You mean as opposed to going after the middle east? I suppose so.
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@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
You mean as opposed to going after the middle east? I suppose so.
Yep, as opposed to going for the Middle East, Egypt, and your defenses
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I guess what I am saying is that your play is still unbalanced.
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But you have improved to be sure.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 8 infantry moved from Burma to Shan State 3 bombers moved from French Indo China to Shan State 3 armour moved from Kwangtung to French Indo China Japanese take Kwangsi from Chinese 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 2 battleships and 1 cruiser moved from 20 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 infantry moved from Kwangtung to Kiangsi 6 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Anhwe to Kiangsi 1 armour moved from Chahar to Kiangsi 1 armour moved from Hopei to Kiangsi 2 artilleries and 16 infantry moved from Kwangtung to Kiangsi 2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 carrier and 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to Japan 1 submarine moved from 20 Sea Zone to 6 Sea Zone 5 carriers and 2 submarines moved from 20 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 35 Sea Zone Japanese attack with 8 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 2 infantry Americans defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Shan State Japanese attack with 3 bombers and 8 infantry ANZAC defend with 1 infantry Japanese roll dice for 3 bombers and 8 infantry in Shan State, round 2 : 7/11 hits, 3.33 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from Americans with 3 bombers and 8 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 36 Sea Zone Japanese attack with 6 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 6 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Kiangsi, round 2 : 4/27 hits, 6.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 bombers moved from Shan State to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsu 2 fighters moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 7 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 2 aaGuns, 2 artilleries and 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in India 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 25 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,2,5,6,2,5,2,3,3,6,1,6,4,2,3,5,3,6,5,6,4,4,1,3,6,5,3,4,5,4,3,4,4,4,4,6,5,2,3,6,1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3 Japanese collect 29 PUs (25 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : 0.33
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I was just thinking that USA can outbuild Japan easily then I only get 37 income! Ouch. At least I’ve taken a couple of NOs from USA. Don’t know that it will be enough.
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Also sacrificed yet another transport for Japan. Not sure if it was worth it.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 3 fighters moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from 37 Sea Zone to 35 Sea Zone 7 fighters and 6 tactical_bombers moved from 37 Sea Zone to Philippines 1 bomber moved from Syria to Ukraine 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Germany 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Western Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 7,6,3 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 35 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.50 Americans : -0.33 AA fire in Ukraine : : -0.17 AA fire in Germany : : -0.17
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before I do the remaining battles, letting you know that I forgot to move my subs out of sz6. so I will edit them back in to sz 19 and 20 during noncom.
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 3 fighters moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from 37 Sea Zone to 35 Sea Zone 7 fighters and 6 tactical_bombers moved from 37 Sea Zone to Philippines 1 bomber moved from Syria to Ukraine 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Germany 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Western Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 7,6,3 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 35 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 submarines Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese win with 1 carrier, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is -6 Casualties for Americans: 2 submarines Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 7 fighters and 6 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters and 6 tactical_bombers in Philippines, round 2 : 5/13 hits, 7.50 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines Americans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Finland Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 7 fighters moved from Philippines to 35 Sea Zone 6 tactical_bombers moved from Philippines to 35 Sea Zone 1 mech_infantry moved from Hunan to Kwangsi 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 3 bombers moved from Western Germany to Norway 1 bomber moved from Germany to Norway 3 fighters moved from Finland to Norway 1 bomber moved from Ukraine to Russia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone 2 bombers moved from Wake Island to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone 2 artilleries and 1 infantry moved from 10 Sea Zone to Western United States 1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 10 Sea Zone 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Norway 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry placed in Persia 2 submarines placed in 37 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow 2 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 16 infantry moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi Place Units - Chinese 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hunan to Kwangsi 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Persia to Northwest Persia 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Syria to Northwest Persia 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Samara to Russia 5 fighters moved from Norway to Russia 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Western Germany : : -0.50 Americans : -3.17 AA fire in Ukraine : : -0.17 Chinese : 0.50 Japanese : -1.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 mech_infantrys moved from Tambov to Samara Italians take Samara from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 artillery moved from Western Germany to France 8 infantry moved from Western Germany to Denmark 1 artillery and 5 infantry moved from Southern France to France Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,5 Italians collect 10 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Battle in Philippines Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 19 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Syria to Russia Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Syria to Russia 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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Is it ok if I undo some Italian NCM? I want to leave 1inf 1art in W Germany and everything in S France.