• '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 2 spearInfantrys, 3 towerGuards and 5 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 spearInfantrys moved from Anfalas to Morthond
            2 galleons and 3 spearInfantrys moved from Morthond to Gilrain
            1 undead moved from Tolfolas to Gilrain
            2 galleons, 3 spearInfantrys and 1 undead moved from Gilrain to Anduin Mouth
            3 spearInfantrys moved from Lossarnach to Anduin Mouth
            1 galleon moved from S. Gondor Coast to Anduin Mouth
            1 trebuche moved from Lossarnach to Anduin Mouth
            6 spearInfantrys, 1 trebuche and 1 undead moved from Anduin Mouth to S. Ithilien
            1 galleon moved from S. Gondor Coast to Anduin Mouth
            1 spearInfantry moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in S. Ithilien
                Gondor attack with 6 spearInfantrys, 1 trebuche and 1 undead
                Mordor defend with 3 nazguls
                    Gondor roll dice for 6 spearInfantrys, 1 trebuche and 1 undead in S. Ithilien, round 2 : 1/8 hits, 1.83 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    Mordor roll dice for 3 nazguls in S. Ithilien, round 2 : 2/3 hits, 1.50 expected hits
                    1 undead owned by the Gondor and 1 spearInfantry owned by the Gondor lost in S. Ithilien
                    Gondor roll dice for 5 spearInfantrys and 1 trebuche in S. Ithilien, round 3 : 2/6 hits, 1.50 expected hits
                Units damaged: 2 nazguls owned by the Mordor
                    Mordor roll dice for 3 nazguls in S. Ithilien, round 3 : 1/3 hits, 1.50 expected hits
                    1 spearInfantry owned by the Gondor lost in S. Ithilien
                    Gondor roll dice for 4 spearInfantrys and 1 trebuche in S. Ithilien, round 4 : 3/5 hits, 1.33 expected hits
                    Mordor roll dice for 3 nazguls in S. Ithilien, round 4 : 0/3 hits, 1.50 expected hits
                    3 nazguls owned by the Mordor lost in S. Ithilien
                Gondor win, taking S. Ithilien from Mordor with 4 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 73
                Casualties for Gondor: 2 spearInfantrys and 1 undead
                Casualties for Mordor: 3 nazguls
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towerGuards placed in W. Osg.
            2 spearInfantrys, 1 towerGuard and 5 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Mordor : -1.50
    Gondor : 1.33
    

    Savegame


  • TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            4 fortificationss and 2 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dale
            Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers and 2 spearInfantrys moved from N. Dale to S. Dale
            1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in S. Ithilien
                Khand attack with 1 raiderCavalry and 2 warWolvess
                Gondor defend with 4 spearInfantrys and 1 trebuche
                    Khand roll dice for 1 raiderCavalry and 2 warWolvess in S. Ithilien, round 2 : 0/3 hits, 0.83 expected hits
                    Gondor roll dice for 4 spearInfantrys and 1 trebuche in S. Ithilien, round 2 : 2/5 hits, 1.50 expected hits
                    2 warWolvess owned by the Khand lost in S. Ithilien
                1 raiderCavalry retreated to Harad Road
                Gondor win with 4 spearInfantrys and 1 trebuche remaining. Battle score for attacker is -6
                Casualties for Khand: 2 warWolvess
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.50
    Khand : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 mortar and 1 phalanx; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            1 axeInfantry and 1 berzerkers moved from Iron Hills to N. Rhun
            1 cannon moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 mortar and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 1 orcs, 1 raiders and 1 urukhai; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs and 1 urukhai moved from Isengard to Fangorn
            1 orcs, 1 raiders, 4 trollss, 5 urukhais and 1 wizard moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 1 orcs and 1 urukhai
                Elves defend with 1 hobbits
                    Saruman roll dice for 1 orcs and 1 urukhai in Fangorn, round 2 : 1/2 hits, 0.50 expected hits
                    Elves roll dice for 1 hobbits in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 orcs and 1 urukhai remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Westfold
                Saruman attack with 1 orcs, 1 raiders, 4 trollss, 5 urukhais and 1 wizard
                Rohan defend with 5 spearInfantrys and 1 trebuche
                    Saruman roll dice for 1 orcs, 1 raiders, 4 trollss, 5 urukhais and 1 wizard in Westfold, round 2 : 6/12 hits, 4.83 expected hits
                    Rohan roll dice for 5 spearInfantrys and 1 trebuche in Westfold, round 2 : 1/6 hits, 1.83 expected hits
                    5 spearInfantrys owned by the Rohan, 1 trebuche owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 raiders, 4 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is 16
                Casualties for Saruman: 1 orcs
                Casualties for Rohan: 5 spearInfantrys and 1 trebuche
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 1 orcs, 1 raiders and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.67
    Elves : -0.17
    Rohan : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            4 lightCavalrys moved from S. Caves to Westfold
            4 lightCavalrys moved from Eregion to Westfold
            2 lightCavalrys moved from N. Enedwaith to Westfold
            1 catapult and 1 spearInfantry moved from Tharbad to Eregion
            2 lightCavalrys moved from Lond Daer to Angren Bank
            2 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
            Battle in Angren Bank
                Freefolk attack with 2 lightCavalrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 2 lightCavalrys in Angren Bank, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Freefolk lost in Angren Bank
                    Freefolk roll dice for 1 lightCavalry in Angren Bank, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Angren Bank, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Angren Bank
                Freefolk loses 0 PUs for violating Angren Banks neutrality.
                Freefolk win, taking Angren Bank from Neutral with 1 lightCavalry remaining. Battle score for attacker is -1
                Casualties for Freefolk: 1 lightCavalry
                Casualties for Neutral: 1 spearInfantry
            Battle in Westfold
                Freefolk attack with 10 lightCavalrys
                Saruman defend with 1 raiders, 4 trollss, 5 urukhais and 1 wizard
                    Freefolk roll dice for 10 lightCavalrys in Westfold, round 2 : 3/10 hits, 3.33 expected hits
                    Saruman roll dice for 1 raiders, 4 trollss, 5 urukhais and 1 wizard in Westfold, round 2 : 5/11 hits, 4.50 expected hits
                    5 lightCavalrys owned by the Freefolk, 1 raiders owned by the Saruman and 2 urukhais owned by the Saruman lost in Westfold
                    Freefolk roll dice for 5 lightCavalrys in Westfold, round 3 : 2/5 hits, 1.67 expected hits
                    Saruman roll dice for 4 trollss, 3 urukhais and 1 wizard in Westfold, round 3 : 5/8 hits, 3.67 expected hits
                    5 lightCavalrys owned by the Freefolk and 2 urukhais owned by the Saruman lost in Westfold
                Saruman win with 4 trollss, 1 urukhai and 1 wizard remaining. Battle score for attacker is -16
                Casualties for Freefolk: 10 lightCavalrys
                Casualties for Saruman: 1 raiders and 4 urukhais
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Saruman : 1.83
    Freefolk : -0.33
    

    Savegame


  • TripleA Turn Summary: Mordor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss, 1 siegeTower and 1 trolls moved from Minas Morgul to S. Ithilien
            2 trollss moved from E. Osg. to S. Ithilien
    
        Combat - Mordor
            Battle in S. Ithilien
                Mordor attack with 3 orcss, 1 siegeTower and 3 trollss
                Gondor defend with 4 spearInfantrys and 1 trebuche
                    Mordor roll dice for 3 orcss, 1 siegeTower and 3 trollss in S. Ithilien, round 2 : 3/7 hits, 2.50 expected hits
                    Gondor roll dice for 4 spearInfantrys and 1 trebuche in S. Ithilien, round 2 : 1/5 hits, 1.50 expected hits
                    1 trebuche owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                    Mordor roll dice for 2 orcss, 1 siegeTower and 3 trollss in S. Ithilien, round 3 : 3/6 hits, 2.33 expected hits
                    Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 3 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                Mordor win, taking S. Ithilien from Gondor with 1 orcs, 1 siegeTower and 3 trollss remaining. Battle score for attacker is 10
                Casualties for Mordor: 2 orcss
                Casualties for Gondor: 4 spearInfantrys and 1 trebuche
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 orcss placed in Dol Goldur
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.17
    Gondor : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Rohan
            3 spearInfantrys placed in Helms Deep
            3 spearInfantrys placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Goblins
            Goblins buy 4 shooterss; Remaining resources: 1 PUs; 
    
        Place Units - Goblins
            4 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 8 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            2 hobbitss moved from Eregion to Moria
            5 hunterss moved from Drimrill Dale to Moria
            4 wizards moved from Lorien to Moria
            2 eagless, 8 entss, 1 griffin and 2 hunterss moved from Celebran to Moria
            2 eagless, 2 hobbitss and 1 hunters moved from Celebran to Moria
            1 hobbits moved from High Mirkwood to Withered Heath
            1 hunters moved from Anduin West Bank to Celebran
            1 hobbits moved from Anduin East Bank to Celebran
            1 hunters moved from E. Emnet to Celebran
    
        Combat - Elves
            Battle in Moria
                Elves attack with 4 eagless, 8 entss, 1 griffin, 4 hobbitss, 8 hunterss and 4 wizards
                Goblins defend with 2 batss, 1 castle, 8 fortificationss, 19 shooterss and 3 trollss
                    Elves roll dice for 4 eagless, 8 entss, 1 griffin, 4 hobbitss, 8 hunterss and 4 wizards in Moria, round 2 : 9/29 hits, 11.83 expected hits
                    Goblins roll dice for 2 batss, 8 fortificationss, 19 shooterss and 3 trollss in Moria, round 2 : 8/32 hits, 9.50 expected hits
                    1 bats owned by the Goblins, 4 hunterss owned by the Elves, 4 hobbitss owned by the Elves and 8 fortificationss owned by the Goblins lost in Moria
                    Elves roll dice for 4 eagless, 8 entss, 1 griffin, 4 hunterss and 4 wizards in Moria, round 3 : 12/21 hits, 9.83 expected hits
                    Goblins roll dice for 1 bats, 19 shooterss and 3 trollss in Moria, round 3 : 6/23 hits, 8.00 expected hits
                    1 bats owned by the Goblins, 11 shooterss owned by the Goblins, 4 hunterss owned by the Elves and 2 eagless owned by the Elves lost in Moria
                    Elves roll dice for 2 eagless, 8 entss, 1 griffin and 4 wizards in Moria, round 4 : 8/15 hits, 7.83 expected hits
                    Goblins roll dice for 8 shooterss and 3 trollss in Moria, round 4 : 1/11 hits, 4.17 expected hits
                    8 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria
                    Elves roll dice for 1 eagles, 8 entss, 1 griffin and 4 wizards in Moria, round 5 : 7/14 hits, 7.50 expected hits
                    Goblins roll dice for 3 trollss in Moria, round 5 : 3/3 hits, 1.50 expected hits
                    2 entss owned by the Elves, 1 eagles owned by the Elves and 3 trollss owned by the Goblins lost in Moria
                Elves captures 9PUs while taking Goblins capital
                Elves win, taking Moria from Goblins with 6 entss, 1 griffin and 4 wizards remaining. Battle score for attacker is 8
                Casualties for Elves: 4 eagless, 2 entss, 4 hobbitss and 8 hunterss
                Casualties for Goblins: 2 batss, 8 fortificationss, 19 shooterss and 3 trollss
    
        Non Combat Move - Elves
            1 griffin moved from Moria to Celebran
    
        Place Units - Elves
            4 hunterss placed in Lorien
            2 hunterss placed in N. Caves
            2 hunterss placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 39 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Goblins : -5.17
    Elves : -1.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 corsairss and 1 oliphant moved from City of Corsairs to Umbar
            2 corsairss and 1 oliphant moved from Umbar to Debatable Land
            1 oliphant and 3 spearInfantrys moved from S. Gondor to S. Ithilien
            2 corsairss and 1 oliphant moved from Debatable Land to S. Ithilien
            2 oliphants moved from S. Ithilien to N. Ithilien
            2 corsairss, 2 oliphants and 7 spearInfantrys moved from N. Ithilien to Anorien
            1 corsairs and 3 spearInfantrys moved from E. Osg. to N. Ithilien
    
        Combat - Haradrim
            Battle in Anorien
                Haradrim attack with 2 corsairss, 2 oliphants and 7 spearInfantrys
                Gondor defend with 1 spearInfantry
                    Haradrim roll dice for 2 corsairss, 2 oliphants and 7 spearInfantrys in Anorien, round 2 : 4/11 hits, 3.17 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Anorien
                Haradrim win, taking Anorien from Gondor with 2 corsairss, 2 oliphants and 7 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss and 1 oliphant placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.83
    Gondor : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Gondor
            Gondor buy 14 fortificationss, 1 spearInfantry and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 spearInfantrys, 1 towerGuard and 5 trebuches moved from Minas Tirith to Anorien
            4 towerGuards moved from W. Osg. to Anorien
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 3 spearInfantrys, 5 towerGuards and 5 trebuches
                Haradrim defend with 2 corsairss, 2 oliphants and 7 spearInfantrys
                    Gondor roll dice for 3 spearInfantrys, 5 towerGuards and 5 trebuches in Anorien, round 2 : 4/13 hits, 5.50 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    Haradrim roll dice for 2 corsairss, 2 oliphants and 7 spearInfantrys in Anorien, round 2 : 1/11 hits, 3.33 expected hits
                    2 corsairss owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Anorien
                    Gondor roll dice for 2 spearInfantrys, 5 towerGuards and 5 trebuches in Anorien, round 3 : 7/12 hits, 5.33 expected hits
                    Haradrim roll dice for 2 oliphants and 7 spearInfantrys in Anorien, round 3 : 4/9 hits, 3.00 expected hits
                    2 towerGuards owned by the Gondor, 7 spearInfantrys owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien
                    Gondor roll dice for 3 towerGuards and 5 trebuches in Anorien, round 4 : 3/8 hits, 4.00 expected hits
                    Haradrim roll dice for 2 oliphants in Anorien, round 4 : 0/2 hits, 0.67 expected hits
                    2 oliphants owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Haradrim with 3 towerGuards and 5 trebuches remaining. Battle score for attacker is 36
                Casualties for Gondor: 3 spearInfantrys and 2 towerGuards
                Casualties for Haradrim: 2 corsairss, 2 oliphants and 7 spearInfantrys
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            9 fortificationss and 1 spearInfantry placed in Minas Tirith
            3 fortificationss placed in Anfalas
            2 fortificationss placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -2.00
    Gondor : -0.83
    

    Savegame


  • TripleA Turn Summary: Rhun round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            4 fortificationss and 2 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dale
            Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers and 2 spearInfantrys moved from N. Dale to Celduin
            1 heavyCavalry moved from S. Dale to Celduin
            1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
            2 archerss and 2 spearInfantrys moved from N. Rhun to S. Dale
            1 archers and 1 trebuche moved from N. Rhun to S. Dale
    
        Combat - Dale
            Battle in Celduin
                Dale attack with 1 archers, 1 heavyCavalry and 2 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Dale roll dice for 1 archers, 1 heavyCavalry and 2 spearInfantrys in Celduin, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Celduin
                Dale loses 0 PUs for violating Celduins neutrality.
                Dale win, taking Celduin from Neutral with 1 archers, 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dale : -0.17
    

    Savegame


  • TripleA Turn Summary: Khand round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Khand
            Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Harad Road to N. Ithilien
            1 raiders and 2 warWolvess moved from Khand to Harad Road
            2 warWolvess moved from Harad Road to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 cannon and 1 mortar; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers, 1 mortar and 1 phalanx moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 cannon and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Saruman
            Saruman buy 4 fortificationss, 2 orcss and 1 urukhai; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from Fangorn to Isengard
            1 urukhai moved from Westfold to E. Emnet
                  Saruman take E. Emnet from Rohan
            4 trollss and 1 wizard moved from Westfold to Isengard
            1 urukhai moved from E. Emnet to S. Brown Lands
            1 orcs moved from Fangorn to Wold
                  Saruman take Wold from Rohan
            1 orcs moved from Isengard to Fangorn
            1 raiders moved from Isengard to S. Dunland
            2 urukhais moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 1 raiders and 2 urukhais
                Gondor defend with 1 spearInfantry
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 2 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 3 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 4 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Dunland, round 4 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 5 : 2/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Dunland, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in S. Dunland
                Saruman win, taking S. Dunland from Gondor with 1 raiders and 2 urukhais remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            4 fortificationss, 2 orcss and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.00
    Gondor : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to S. Dunland
            2 lightCavalrys moved from N. Enedwaith to S. Dunland
            1 lightCavalry moved from Angren Bank to S. Dunland
            1 archers, 1 catapult, 2 hobbitss and 2 spearInfantrys moved from Eregion to N. Dunland
            2 lightCavalrys moved from Tharbad to S. Dunland
            2 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 7 lightCavalrys
                Saruman defend with 1 raiders and 2 urukhais
                    Freefolk roll dice for 7 lightCavalrys in S. Dunland, round 2 : 1/7 hits, 2.33 expected hits
                    Saruman roll dice for 1 raiders and 2 urukhais in S. Dunland, round 2 : 1/3 hits, 0.83 expected hits
                    1 lightCavalry owned by the Freefolk and 1 raiders owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 6 lightCavalrys in S. Dunland, round 3 : 4/6 hits, 2.00 expected hits
                    Saruman roll dice for 2 urukhais in S. Dunland, round 3 : 0/2 hits, 0.67 expected hits
                    2 urukhais owned by the Saruman lost in S. Dunland
                Freefolk win, taking S. Dunland from Saruman with 6 lightCavalrys remaining. Battle score for attacker is 10
                Casualties for Freefolk: 1 lightCavalry
                Casualties for Saruman: 1 raiders and 2 urukhais
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Freefolk : 0.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss, 3 orcss and 3 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 siegeTower and 1 trolls moved from E. Osg. to W. Osg.
            3 trollss moved from S. Ithilien to W. Osg.
            1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs moved from Minas Morgul to N. Ithilien
            6 orcss moved from Dol Goldur to S. Mirkwood
            1 trolls moved from Dol Goldur to W. Mirkwood
                  Mordor take W. Mirkwood from Elves
            3 siegeTowers moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in W. Osg.
                Mordor attack with 1 siegeTower and 4 trollss
                Gondor defend with 1 castle and 2 towers; Rohan defend with 1 spearInfantry
                    Mordor roll dice for 1 siegeTower and 4 trollss in W. Osg., round 2 : 3/5 hits, 2.50 expected hits
                    Gondor roll dice for 1 spearInfantry and 2 towers in W. Osg., round 2 : 2/3 hits, 1.67 expected hits
                    2 towers owned by the Gondor, 1 trolls owned by the Mordor, 1 siegeTower owned by the Mordor and 1 spearInfantry owned by the Rohan lost in W. Osg.
                Mordor win, taking W. Osg. from Gondor with 3 trollss remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 siegeTower and 1 trolls
                Casualties for Rohan: 1 spearInfantry
                Casualties for Gondor: 2 towers
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            2 fortificationss, 1 orcs and 1 siegeTower placed in Dol Goldur
            2 orcss and 2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Gondor : 0.33
    

    Savegame

Suggested Topics

  • 12
  • 40
  • 15
  • 35
  • 22
  • 38
  • 105
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts