Whack Good vs dawg Evil a


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 corsairss moved from Debatable Land to S. Ithilien
            1 oliphant moved from Debatable Land to N. Ithilien
            3 spearInfantrys moved from Umbar to Debatable Land
            2 corsairss and 1 oliphant moved from City of Corsairs to Umbar
            1 oliphant moved from Umbar to Debatable Land
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant and 3 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Gondor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Gondor
            Gondor buy 3 heavyCavalrys, 2 towers and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            4 spearInfantrys, 1 towerGuard and 2 trebuches moved from Minas Tirith to Anorien
            1 spearInfantry and 1 towerGuard moved from Anorien to W. Osg.
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            3 heavyCavalrys and 2 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Rhun round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rhun
            Rhun buy 6 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rhun
            6 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Dale round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dale
            Dale buy 1 castle and 3 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 spearInfantry and 3 trebuches moved from Lake Town to N. Dale
            2 archerss and 4 spearInfantrys moved from Celduin to E. Rhovanion
            1 spearInfantry moved from S. E. Rhovanion to S. Rhun
            1 archers and 1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion
            1 heavyCavalry moved from S. Rhovanion to Dagorlad
                  Dale take Dagorlad from Mordor
            2 spearInfantrys moved from S. Dale to Celduin
            2 heavyCavalrys moved from S. Dale to E. Rhovanion
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 castle placed in S. Rhun
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Khand round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from S. Ithilien to Dagorlad
            2 raiderCavalrys moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in Dagorlad
                Khand attack with 2 raiderCavalrys
                Dale defend with 1 heavyCavalry
                    Khand roll dice for 2 raiderCavalrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits
                    Dale roll dice for 1 heavyCavalry in Dagorlad, round 2 : 1/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Dale and 1 raiderCavalry owned by the Khand lost in Dagorlad
                Khand win, taking Dagorlad from Dale with 1 raiderCavalry remaining. Battle score for attacker is 0
                Casualties for Khand: 1 raiderCavalry
                Casualties for Dale: 1 heavyCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Khand : 0.00
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Dwarves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dwarves
            Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 berzerkerss and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 7 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from W. Osg. to N. Ithilien
            5 lightCavalrys moved from Anorien to N. Ithilien
            2 lightCavalrys moved from Westfold to N. Ithilien
            4 lightCavalrys moved from Eastfold to N. Ithilien
            2 hobbitss moved from N. Dunland to S. Dunland
            1 hobbits moved from S. Dunland to Westfold
            2 hobbitss moved from Lond Daer to N. Enedwaith
            4 hobbitss moved from N. Enedwaith to Enedwaith
            4 lightCavalrys moved from N. Enedwaith to S. Dunland
            2 catapults moved from Tharbad to N. Enedwaith
            3 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
            Battle in N. Ithilien
                Freefolk attack with 13 lightCavalrys
                Mordor defend with 4 orcss, 2 siegeTowers and 1 trolls; Haradrim defend with 2 corsairss, 1 oliphant and 2 spearInfantrys
                    Freefolk roll dice for 13 lightCavalrys in N. Ithilien, round 2 : 7/13 hits, 4.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 2 corsairss, 1 oliphant, 4 orcss, 2 siegeTowers, 2 spearInfantrys and 1 trolls in N. Ithilien, round 2 : 2/12 hits, 2.83 expected hits
                    2 lightCavalrys owned by the Freefolk, 2 siegeTowers owned by the Mordor and 4 orcss owned by the Mordor lost in N. Ithilien
                    Freefolk roll dice for 11 lightCavalrys in N. Ithilien, round 3 : 4/11 hits, 3.67 expected hits
                    Haradrim roll dice for 2 corsairss, 1 oliphant, 2 spearInfantrys and 1 trolls in N. Ithilien, round 3 : 1/6 hits, 1.83 expected hits
                    2 corsairss owned by the Haradrim, 1 lightCavalry owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in N. Ithilien
                    Freefolk roll dice for 10 lightCavalrys in N. Ithilien, round 4 : 2/10 hits, 3.33 expected hits
                    Haradrim roll dice for 1 oliphant and 1 trolls in N. Ithilien, round 4 : 0/2 hits, 0.83 expected hits
                    1 trolls owned by the Mordor and 1 oliphant owned by the Haradrim lost in N. Ithilien
                Freefolk win, taking N. Ithilien from Haradrim with 10 lightCavalrys remaining. Battle score for attacker is 40
                Casualties for Freefolk: 3 lightCavalrys
                Casualties for Mordor: 4 orcss, 2 siegeTowers and 1 trolls
                Casualties for Haradrim: 2 corsairss, 1 oliphant and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in S. Caves
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 1.67
    Haradrim : -2.50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Mordor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 trolls moved from Minas Morgul to N. Ithilien
            2 orcss moved from E. Osg. to N. Ithilien
    
        Combat - Mordor
            Battle in N. Ithilien
                Mordor attack with 2 orcss and 1 trolls
                Freefolk defend with 10 lightCavalrys
                    Mordor roll dice for 2 orcss and 1 trolls in N. Ithilien, round 2 : 1/3 hits, 0.83 expected hits
                    Gondor roll dice for 10 lightCavalrys in N. Ithilien, round 2 : 1/10 hits, 1.67 expected hits
                    1 lightCavalry owned by the Freefolk and 1 orcs owned by the Mordor lost in N. Ithilien
                    Mordor roll dice for 1 orcs and 1 trolls in N. Ithilien, round 3 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 9 lightCavalrys in N. Ithilien, round 3 : 1/9 hits, 1.50 expected hits
                    1 orcs owned by the Mordor lost in N. Ithilien
                1 trolls retreated to E. Osg.
                Gondor win with 9 lightCavalrys remaining. Battle score for attacker is -2
                Casualties for Mordor: 2 orcss
                Casualties for Freefolk: 1 lightCavalry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs and 1 siegeTower placed in Minas Morgul
            2 orcss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Gondor : -1.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Rohan round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            5 spearInfantrys moved from Anorien to N. Ithilien
            8 spearInfantrys moved from Eastfold to Anorien
            2 spearInfantrys and 1 trebuche moved from Anorien to N. Ithilien
    
        Non Combat Move - Rohan
            1 heavyCavalry moved from Helms Deep to Anorien
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Elves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Elves
            Elves buy 8 hobbitss and 6 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating N. Brown Landss neutrality.
            1 hunters moved from S. Mirkwood to S. Rhovanion
            1 hobbits moved from Wold to S. Brown Lands
                  Elves take S. Brown Lands from Saruman
            2 hunterss moved from S. Mirkwood to Dol Goldur
            4 wizards moved from S. Mirkwood to Dol Goldur
            12 hunterss moved from Anduin East Bank to Dol Goldur
            1 hunters moved from Anduin East Bank to N. Brown Lands
                  Elves take N. Brown Lands from Neutral
            1 griffin moved from Anduin East Bank to Dol Goldur
            4 griffins moved from Lorien to Dol Goldur
            4 hobbitss moved from Celebran to Fangorn
            4 hunterss moved from Moria to Fangorn
    
        Combat - Elves
            Battle in Dol Goldur
                Elves attack with 5 griffins, 14 hunterss and 4 wizards
                Mordor defend with 1 castle, 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower
                    Elves roll dice for 5 griffins, 14 hunterss and 4 wizards in Dol Goldur, round 2 : 7/23 hits, 9.83 expected hits
                    Mordor roll dice for 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 2 : 5/21 hits, 4.00 expected hits
                    5 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 5 griffins, 9 hunterss and 4 wizards in Dol Goldur, round 3 : 6/18 hits, 8.17 expected hits
                    Mordor roll dice for 5 fortificationss, 7 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 3 : 4/14 hits, 2.83 expected hits
                    4 hunterss owned by the Elves, 1 orcs owned by the Mordor and 5 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 5 griffins, 5 hunterss and 4 wizards in Dol Goldur, round 4 : 6/14 hits, 6.83 expected hits
                    Mordor roll dice for 6 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 4 : 2/8 hits, 1.83 expected hits
                    2 hunterss owned by the Elves and 6 orcss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 5 griffins, 3 hunterss and 4 wizards in Dol Goldur, round 5 : 7/12 hits, 6.17 expected hits
                    Mordor roll dice for 1 siegeTower and 1 tower in Dol Goldur, round 5 : 1/2 hits, 0.83 expected hits
                    1 hunters owned by the Elves, 1 tower owned by the Mordor and 1 siegeTower owned by the Mordor lost in Dol Goldur
                Elves win, taking Dol Goldur from Mordor with 5 griffins, 2 hunterss and 4 wizards remaining. Battle score for attacker is 6
                Casualties for Elves: 12 hunterss
                Casualties for Mordor: 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower
    
        Non Combat Move - Elves
            1 griffin moved from Dol Goldur to Anduin East Bank
            4 griffins moved from Dol Goldur to S. Mirkwood
    
        Place Units - Elves
            8 hobbitss placed in Moria
            2 hunterss placed in N. Caves
            4 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 46 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.50
    Elves : -5.00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Haradrim round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 corsairss, 2 oliphants and 2 spearInfantrys moved from E. Osg. to N. Ithilien
            2 corsairss moved from S. Ithilien to N. Ithilien
            1 oliphant moved from Debatable Land to N. Ithilien
    
        Combat - Haradrim
            Battle in N. Ithilien
                Haradrim attack with 4 corsairss, 3 oliphants and 2 spearInfantrys
                Freefolk defend with 9 lightCavalrys; Rohan defend with 7 spearInfantrys and 1 trebuche
                    Haradrim roll dice for 4 corsairss, 3 oliphants and 2 spearInfantrys in N. Ithilien, round 2 : 3/9 hits, 3.83 expected hits
                    Gondor roll dice for 9 lightCavalrys, 7 spearInfantrys and 1 trebuche in N. Ithilien, round 2 : 4/17 hits, 4.00 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    3 lightCavalrys owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in N. Ithilien
                    Haradrim roll dice for 4 corsairss, 3 oliphants and 1 spearInfantry in N. Ithilien, round 3 : 5/8 hits, 3.67 expected hits
                    Gondor roll dice for 6 lightCavalrys, 7 spearInfantrys and 1 trebuche in N. Ithilien, round 3 : 4/14 hits, 3.50 expected hits
                    5 lightCavalrys owned by the Freefolk, 3 corsairss owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in N. Ithilien
                1 corsairs and 3 oliphants retreated to S. Ithilien
                Gondor win with 1 lightCavalry, 7 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 14
                Casualties for Haradrim: 3 corsairss and 2 spearInfantrys
                Casualties for Freefolk: 8 lightCavalrys
    
        Non Combat Move - Haradrim
            2 spearInfantrys moved from Debatable Land to S. Ithilien
            1 spearInfantry moved from Debatable Land to S. Ithilien
            2 corsairss moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
            3 spearInfantrys moved from City of Corsairs to Umbar
    
        Place Units - Haradrim
            2 corsairss and 1 oliphant placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.50
    Gondor : 0.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Gondor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Gondor
            Gondor buy 2 spearInfantrys, 2 towers, 1 towerGuard and 3 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 heavyCavalrys moved from Minas Tirith to W. Osg.
            2 towerGuards moved from Minas Tirith to Anorien
            2 spearInfantrys moved from Anorien to W. Osg.
            2 spearInfantrys, 1 towerGuard and 2 trebuches moved from Anorien to N. Ithilien
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            3 trebuches placed in Anfalas
            2 towers placed in W. Osg.
            2 spearInfantrys and 1 towerGuard placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Rhun round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rhun
            4 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Dale round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dale
            Dale buy 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from S. E. Rhovanion to S. Rhun
            1 archers moved from S. E. Rhovanion to S. Rhovanion
            1 heavyCavalry moved from E. Rhovanion to S. Rhun
            1 spearInfantry and 3 trebuches moved from N. Dale to S. Dale
            3 spearInfantrys moved from Lake Town to N. Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 spearInfantry and 2 trebuches placed in S. Rhun
            2 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Khand round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Dagorlad to Udun
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from Udun to Minas Morgul
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Dwarves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dwarves
            Dwarves buy 2 zepplins; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 berzerkerss and 1 mortar moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 zepplins placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Saruman round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Saruman
            Saruman buy 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 urukhai moved from Isengard to Westfold
            1 orcs moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 1 orcs and 1 urukhai
                Freefolk defend with 1 hobbits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 3 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 hobbits in Westfold, round 3 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 4 : 1/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 hobbits in Westfold, round 4 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 orcs and 1 urukhai remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Rohan : -0.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Freefolk round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Freefolk
            Freefolk buy 7 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from S. Caves to Westfold
            1 archers, 1 catapult and 2 spearInfantrys moved from S. Dunland to Westfold
            4 hobbitss moved from Enedwaith to S. Dunland
            3 lightCavalrys moved from N. Enedwaith to S. Dunland
            2 catapults and 2 hobbitss moved from N. Enedwaith to Enedwaith
            2 lightCavalrys moved from Tharbad to S. Dunland
            2 lightCavalrys moved from Lond Daer to S. Dunland
            1 lightCavalry moved from Bree to N. Enedwaith
            1 lightCavalry moved from N. Ithilien to E. Osg.
    
        Combat - Freefolk
            Battle in E. Osg.
                Freefolk attack with 1 lightCavalry
                Mordor defend with 1 castle, 1 siegeTower and 2 trollss
                    Freefolk roll dice for 1 lightCavalry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 siegeTower and 2 trollss in E. Osg., round 2 : 1/3 hits, 1.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in E. Osg.
                Mordor win with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -4
                Casualties for Freefolk: 1 lightCavalry
            Battle in Westfold
                Freefolk attack with 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys
                Saruman defend with 1 orcs and 1 urukhai
                    Freefolk roll dice for 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys in Westfold, round 2 : 2/6 hits, 1.83 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in Westfold
                Freefolk win, taking Westfold from Saruman with 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 8
                Casualties for Saruman: 1 orcs and 1 urukhai
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in S. Caves
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Saruman : -0.50
    Freefolk : -0.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Whackamatt this 1 is over


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