Initial test. First time tries.
Whack Good vs dawg Evil a
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from S. Ithilien to Dagorlad 2 raiderCavalrys moved from Khand to S. Ithilien Combat - Khand Battle in Dagorlad Khand attack with 2 raiderCavalrys Dale defend with 1 heavyCavalry Khand roll dice for 2 raiderCavalrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits Dale roll dice for 1 heavyCavalry in Dagorlad, round 2 : 1/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Dale and 1 raiderCavalry owned by the Khand lost in Dagorlad Khand win, taking Dagorlad from Dale with 1 raiderCavalry remaining. Battle score for attacker is 0 Casualties for Khand: 1 raiderCavalry Casualties for Dale: 1 heavyCavalry Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Dale : 0.67 Khand : 0.00
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TripleA Turn Summary: Dwarves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dwarves Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 berzerkerss and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 7 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk 2 lightCavalrys moved from W. Osg. to N. Ithilien 5 lightCavalrys moved from Anorien to N. Ithilien 2 lightCavalrys moved from Westfold to N. Ithilien 4 lightCavalrys moved from Eastfold to N. Ithilien 2 hobbitss moved from N. Dunland to S. Dunland 1 hobbits moved from S. Dunland to Westfold 2 hobbitss moved from Lond Daer to N. Enedwaith 4 hobbitss moved from N. Enedwaith to Enedwaith 4 lightCavalrys moved from N. Enedwaith to S. Dunland 2 catapults moved from Tharbad to N. Enedwaith 3 lightCavalrys moved from Bree to N. Enedwaith Combat - Freefolk Battle in N. Ithilien Freefolk attack with 13 lightCavalrys Mordor defend with 4 orcss, 2 siegeTowers and 1 trolls; Haradrim defend with 2 corsairss, 1 oliphant and 2 spearInfantrys Freefolk roll dice for 13 lightCavalrys in N. Ithilien, round 2 : 7/13 hits, 4.33 expected hits Units damaged: 1 oliphant owned by the Haradrim Haradrim roll dice for 2 corsairss, 1 oliphant, 4 orcss, 2 siegeTowers, 2 spearInfantrys and 1 trolls in N. Ithilien, round 2 : 2/12 hits, 2.83 expected hits 2 lightCavalrys owned by the Freefolk, 2 siegeTowers owned by the Mordor and 4 orcss owned by the Mordor lost in N. Ithilien Freefolk roll dice for 11 lightCavalrys in N. Ithilien, round 3 : 4/11 hits, 3.67 expected hits Haradrim roll dice for 2 corsairss, 1 oliphant, 2 spearInfantrys and 1 trolls in N. Ithilien, round 3 : 1/6 hits, 1.83 expected hits 2 corsairss owned by the Haradrim, 1 lightCavalry owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in N. Ithilien Freefolk roll dice for 10 lightCavalrys in N. Ithilien, round 4 : 2/10 hits, 3.33 expected hits Haradrim roll dice for 1 oliphant and 1 trolls in N. Ithilien, round 4 : 0/2 hits, 0.83 expected hits 1 trolls owned by the Mordor and 1 oliphant owned by the Haradrim lost in N. Ithilien Freefolk win, taking N. Ithilien from Haradrim with 10 lightCavalrys remaining. Battle score for attacker is 40 Casualties for Freefolk: 3 lightCavalrys Casualties for Mordor: 4 orcss, 2 siegeTowers and 1 trolls Casualties for Haradrim: 2 corsairss, 1 oliphant and 2 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in S. Caves 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Freefolk : 1.67 Haradrim : -2.50
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TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 trolls moved from Minas Morgul to N. Ithilien 2 orcss moved from E. Osg. to N. Ithilien Combat - Mordor Battle in N. Ithilien Mordor attack with 2 orcss and 1 trolls Freefolk defend with 10 lightCavalrys Mordor roll dice for 2 orcss and 1 trolls in N. Ithilien, round 2 : 1/3 hits, 0.83 expected hits Gondor roll dice for 10 lightCavalrys in N. Ithilien, round 2 : 1/10 hits, 1.67 expected hits 1 lightCavalry owned by the Freefolk and 1 orcs owned by the Mordor lost in N. Ithilien Mordor roll dice for 1 orcs and 1 trolls in N. Ithilien, round 3 : 0/2 hits, 0.67 expected hits Gondor roll dice for 9 lightCavalrys in N. Ithilien, round 3 : 1/9 hits, 1.50 expected hits 1 orcs owned by the Mordor lost in N. Ithilien 1 trolls retreated to E. Osg. Gondor win with 9 lightCavalrys remaining. Battle score for attacker is -2 Casualties for Mordor: 2 orcss Casualties for Freefolk: 1 lightCavalry Non Combat Move - Mordor Place Units - Mordor 1 siegeTower and 1 trolls placed in E. Osg. 1 orcs and 1 siegeTower placed in Minas Morgul 2 orcss placed in Dol Goldur Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Mordor : -0.50 Gondor : -1.17
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TripleA Turn Summary: Rohan round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 5 spearInfantrys moved from Anorien to N. Ithilien 8 spearInfantrys moved from Eastfold to Anorien 2 spearInfantrys and 1 trebuche moved from Anorien to N. Ithilien Non Combat Move - Rohan 1 heavyCavalry moved from Helms Deep to Anorien Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 8 hobbitss and 6 hunterss; Remaining resources: 2 PUs; Combat Move - Elves Elves loses 0 PUs for violating N. Brown Landss neutrality. 1 hunters moved from S. Mirkwood to S. Rhovanion 1 hobbits moved from Wold to S. Brown Lands Elves take S. Brown Lands from Saruman 2 hunterss moved from S. Mirkwood to Dol Goldur 4 wizards moved from S. Mirkwood to Dol Goldur 12 hunterss moved from Anduin East Bank to Dol Goldur 1 hunters moved from Anduin East Bank to N. Brown Lands Elves take N. Brown Lands from Neutral 1 griffin moved from Anduin East Bank to Dol Goldur 4 griffins moved from Lorien to Dol Goldur 4 hobbitss moved from Celebran to Fangorn 4 hunterss moved from Moria to Fangorn Combat - Elves Battle in Dol Goldur Elves attack with 5 griffins, 14 hunterss and 4 wizards Mordor defend with 1 castle, 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower Elves roll dice for 5 griffins, 14 hunterss and 4 wizards in Dol Goldur, round 2 : 7/23 hits, 9.83 expected hits Mordor roll dice for 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 2 : 5/21 hits, 4.00 expected hits 5 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 5 griffins, 9 hunterss and 4 wizards in Dol Goldur, round 3 : 6/18 hits, 8.17 expected hits Mordor roll dice for 5 fortificationss, 7 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 3 : 4/14 hits, 2.83 expected hits 4 hunterss owned by the Elves, 1 orcs owned by the Mordor and 5 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 5 griffins, 5 hunterss and 4 wizards in Dol Goldur, round 4 : 6/14 hits, 6.83 expected hits Mordor roll dice for 6 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 4 : 2/8 hits, 1.83 expected hits 2 hunterss owned by the Elves and 6 orcss owned by the Mordor lost in Dol Goldur Elves roll dice for 5 griffins, 3 hunterss and 4 wizards in Dol Goldur, round 5 : 7/12 hits, 6.17 expected hits Mordor roll dice for 1 siegeTower and 1 tower in Dol Goldur, round 5 : 1/2 hits, 0.83 expected hits 1 hunters owned by the Elves, 1 tower owned by the Mordor and 1 siegeTower owned by the Mordor lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 5 griffins, 2 hunterss and 4 wizards remaining. Battle score for attacker is 6 Casualties for Elves: 12 hunterss Casualties for Mordor: 12 fortificationss, 7 orcss, 1 siegeTower and 1 tower Non Combat Move - Elves 1 griffin moved from Dol Goldur to Anduin East Bank 4 griffins moved from Dol Goldur to S. Mirkwood Place Units - Elves 8 hobbitss placed in Moria 2 hunterss placed in N. Caves 4 hunterss placed in Rivendell Turn Complete - Elves Elves collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Mordor : 2.50 Elves : -5.00
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TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs; Combat Move - Haradrim 2 corsairss, 2 oliphants and 2 spearInfantrys moved from E. Osg. to N. Ithilien 2 corsairss moved from S. Ithilien to N. Ithilien 1 oliphant moved from Debatable Land to N. Ithilien Combat - Haradrim Battle in N. Ithilien Haradrim attack with 4 corsairss, 3 oliphants and 2 spearInfantrys Freefolk defend with 9 lightCavalrys; Rohan defend with 7 spearInfantrys and 1 trebuche Haradrim roll dice for 4 corsairss, 3 oliphants and 2 spearInfantrys in N. Ithilien, round 2 : 3/9 hits, 3.83 expected hits Gondor roll dice for 9 lightCavalrys, 7 spearInfantrys and 1 trebuche in N. Ithilien, round 2 : 4/17 hits, 4.00 expected hits Units damaged: 3 oliphants owned by the Haradrim 3 lightCavalrys owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in N. Ithilien Haradrim roll dice for 4 corsairss, 3 oliphants and 1 spearInfantry in N. Ithilien, round 3 : 5/8 hits, 3.67 expected hits Gondor roll dice for 6 lightCavalrys, 7 spearInfantrys and 1 trebuche in N. Ithilien, round 3 : 4/14 hits, 3.50 expected hits 5 lightCavalrys owned by the Freefolk, 3 corsairss owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in N. Ithilien 1 corsairs and 3 oliphants retreated to S. Ithilien Gondor win with 1 lightCavalry, 7 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 14 Casualties for Haradrim: 3 corsairss and 2 spearInfantrys Casualties for Freefolk: 8 lightCavalrys Non Combat Move - Haradrim 2 spearInfantrys moved from Debatable Land to S. Ithilien 1 spearInfantry moved from Debatable Land to S. Ithilien 2 corsairss moved from Umbar to Debatable Land 1 oliphant moved from City of Corsairs to Debatable Land 3 spearInfantrys moved from City of Corsairs to Umbar Place Units - Haradrim 2 corsairss and 1 oliphant placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 19 PUs; end with 19 PUs 3 units repaired.
Combat Hit Differential Summary :
Haradrim : 0.50 Gondor : 0.50
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TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Gondor Gondor buy 2 spearInfantrys, 2 towers, 1 towerGuard and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 3 heavyCavalrys moved from Minas Tirith to W. Osg. 2 towerGuards moved from Minas Tirith to Anorien 2 spearInfantrys moved from Anorien to W. Osg. 2 spearInfantrys, 1 towerGuard and 2 trebuches moved from Anorien to N. Ithilien Non Combat Move - Gondor Place Units - Gondor 3 trebuches placed in Anfalas 2 towers placed in W. Osg. 2 spearInfantrys and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rhun Rhun buy 4 fortificationss; Remaining resources: 1 PUs; Place Units - Rhun 4 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from S. E. Rhovanion to S. Rhun 1 archers moved from S. E. Rhovanion to S. Rhovanion 1 heavyCavalry moved from E. Rhovanion to S. Rhun 1 spearInfantry and 3 trebuches moved from N. Dale to S. Dale 3 spearInfantrys moved from Lake Town to N. Dale Non Combat Move - Dale Place Units - Dale 1 spearInfantry and 2 trebuches placed in S. Rhun 2 trebuches placed in Lake Town Turn Complete - Dale Dale collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from Dagorlad to Udun 1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien 1 raiderCavalry moved from Udun to Minas Morgul Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 2 zepplins; Remaining resources: 0 PUs; Combat Move - Dwarves 2 berzerkerss and 1 mortar moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 zepplins placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Combat Move - Saruman 1 urukhai moved from Isengard to Westfold 1 orcs moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 1 orcs and 1 urukhai Freefolk defend with 1 hobbits Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits Rohan roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 3 : 0/2 hits, 0.50 expected hits Rohan roll dice for 1 hobbits in Westfold, round 3 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 4 : 1/2 hits, 0.50 expected hits Rohan roll dice for 1 hobbits in Westfold, round 4 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in Westfold Saruman win, taking Westfold from Rohan with 1 orcs and 1 urukhai remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : -0.50 Rohan : -0.50
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 7 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 2 lightCavalrys moved from S. Caves to Westfold 1 archers, 1 catapult and 2 spearInfantrys moved from S. Dunland to Westfold 4 hobbitss moved from Enedwaith to S. Dunland 3 lightCavalrys moved from N. Enedwaith to S. Dunland 2 catapults and 2 hobbitss moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Tharbad to S. Dunland 2 lightCavalrys moved from Lond Daer to S. Dunland 1 lightCavalry moved from Bree to N. Enedwaith 1 lightCavalry moved from N. Ithilien to E. Osg. Combat - Freefolk Battle in E. Osg. Freefolk attack with 1 lightCavalry Mordor defend with 1 castle, 1 siegeTower and 2 trollss Freefolk roll dice for 1 lightCavalry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 siegeTower and 2 trollss in E. Osg., round 2 : 1/3 hits, 1.17 expected hits 1 lightCavalry owned by the Freefolk lost in E. Osg. Mordor win with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -4 Casualties for Freefolk: 1 lightCavalry Battle in Westfold Freefolk attack with 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys Saruman defend with 1 orcs and 1 urukhai Freefolk roll dice for 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys in Westfold, round 2 : 2/6 hits, 1.83 expected hits Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits 1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in Westfold Freefolk win, taking Westfold from Saruman with 1 archers, 1 catapult, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Saruman: 1 orcs and 1 urukhai Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in S. Caves 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Saruman : -0.50 Freefolk : -0.17
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@Whackamatt this 1 is over