Ksmckay(Axis) vs AldoRaine (Allies+3) BM3

  • '19

    @ksmckay while the loss hurts, if i would have won it would have hurt you more i think. oh well live by the dice die by the dice.

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Rostov to Bryansk
            9 artilleries and 20 infantry moved from Rostov to Volgograd
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 9 artilleries and 20 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 9 artilleries and 20 infantry in Volgograd, round 2 : 5/29 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Volgograd
            7 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
            5 armour moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 bomber moved from Yunnan to Caroline Islands
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun and 1 infantry moved from Baltic States to Novgorod
            1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from France to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 carrier and 1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            Germans undo move 2.
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            2 infantry and 6 mech_infantrys placed in Germany
            2 bombers and 1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Archangel: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Northwest Persia to Bryansk
            2 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Smolensk to Belarus
            1 armour moved from Russia to Belarus
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys in Belarus, round 2 : 9/31 hits, 7.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 artilleries and 13 infantry moved from Russia to Smolensk
            4 aaGuns, 8 artilleries and 28 infantry moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 56 Sea Zone
            2 bombers moved from Yunnan to 56 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 bombers and 2 submarines
                Americans defend with 1 carrier and 1 transport
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier and 1 transport
            Battle in Wake Island
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 submarines
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Kiangsu to Kwangsi
            3 infantry moved from French Indo China to Yunnan
            2 bombers moved from 56 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 infantry, 1 marine and 3 transports moved from 49 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : 0.50
    Chinese : -0.67
    UK_Pacific : 0.00
    Japanese : -5.17
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to Tsinghai
            1 bomber moved from Northwest Persia to Tsinghai
            2 bombers moved from Northwest Persia to Kansu
            1 bomber moved from India to Saudi Arabia
            1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            2 bombers moved from Gibraltar to Saudi Arabia
            2 bombers moved from Eastern United States to Spain
            2 fighters moved from Gibraltar to Spain
            1 artillery and 2 infantry moved from Gibraltar to Spain
            2 fighters moved from 110 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from New South Wales to 54 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in Spain
                Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Spain, round 2 : 5/13 hits, 5.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 infantry in Spain, round 3 : 5/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Southern France from Germans, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 1 armour, 3 bombers and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Kansu
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Americans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Spain to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 carrier, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Kansu to Vologda
            2 bombers moved from Tsinghai to Russia
            1 mech_infantry moved from Libya to Algeria
            1 artillery and 1 infantry moved from Western Australia to Northern Territory
    
        Place Units - Americans
            1 armour, 3 infantry and 1 mech_infantry placed in Central United States
            2 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Neutral_True : 0.00
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to Tsinghai
            1 bomber moved from Northwest Persia to Tsinghai
            2 bombers moved from Northwest Persia to Kansu
            1 bomber moved from India to Saudi Arabia
            1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            2 bombers moved from Gibraltar to Saudi Arabia
            2 bombers moved from Eastern United States to Spain
            2 fighters moved from Gibraltar to Spain
            1 artillery and 2 infantry moved from Gibraltar to Spain
            2 fighters moved from 110 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from New South Wales to 54 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in Spain
                Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Spain, round 2 : 5/13 hits, 5.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 infantry in Spain, round 3 : 5/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Southern France from Germans, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 1 armour, 3 bombers and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Kansu
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Americans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Spain to 91 Sea Zone
            2 fighters moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 carrier, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Kansu to Vologda
            2 bombers moved from Tsinghai to Russia
            1 mech_infantry moved from Libya to Algeria
            1 artillery and 1 infantry moved from Western Australia to Northern Territory
    
        Place Units - Americans
            1 armour, 3 infantry and 1 mech_infantry placed in Central United States
            2 bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            2 infantry moved from Northwest Persia to Turkey
            1 infantry moved from Iraq to Turkey
            1 artillery moved from Northwest Persia to Turkey
            1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Iraq to Turkey
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
            7 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Portugal
            2 cruisers, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
    
        Combat - British
            Battle in Portugal
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    British roll dice for 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 6/15 hits, 6.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                    British roll dice for 1 artillery, 8 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 3/14 hits, 6.33 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 1 artillery, 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Burma to India
            3 mech_infantrys moved from Eastern Persia to Iraq
            2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq
            1 armour, 2 artilleries and 9 mech_infantrys moved from Northwest Persia to Iraq
            2 aaGuns and 3 infantry moved from Trans-Jordan to Iraq
            8 fighters and 2 tactical_bombers moved from Turkey to Iraq
            1 fighter moved from Portugal to Gibraltar
            1 fighter moved from Portugal to Morocco
            1 carrier and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 harbour placed in Iraq
            3 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -3.17
    Americans : -1.00
    Neutral_True : -2.00
    Japanese : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Southern Italy to Northwest Persia
            4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
            2 fighters moved from 96 Sea Zone to Northwest Persia
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northwest Persia
                Italians attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
                French defend with 1 fighter; ANZAC defend with 3 fighters and 2 infantry
                    Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Northwest Persia, round 2 : 3/11 hits, 4.33 expected hits
                    British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 4/6 hits, 3.33 expected hits
                    1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 4 artilleries, 1 bomber and 2 fighters in Northwest Persia, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 3 fighters in Northwest Persia, round 3 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the ANZAC, 1 fighter owned by the French and 1 artillery owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 30
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
                Casualties for French: 1 fighter
            Battle in Southern France
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            2 infantry moved from Malta to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 bomber and 2 fighters moved from Northwest Persia to Caucasus
            3 armour and 4 mech_infantrys moved from Caucasus to Afghanistan
                  Italians take Afghanistan from Neutral_True
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.33
    Americans : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 5 fighters and 5 infantry moved from New South Wales to Queensland
            4 fighters moved from Queensland to 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @ksmckay said in Ksmckay(Axis) vs AldoRaine (Allies+3) BM3:

    v

    Super fun game so far, I fear i make by big reveal a round early. Forgot about those stranded ANZAC and French planes. That was a good move. I am on vacation now so I am unlikely to post a move until I get back around the new year. Please let me know if that is an issue.

    Thanks again for the game.

  • '19

    ok thanks for letting me know. Enjoy the holidays.

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Turkey
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters moved from 96 Sea Zone to Turkey
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            2 bombers moved from Western Germany to Bryansk
            2 bombers moved from Southern Italy to Turkey
            1 destroyer and 2 submarines moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 3 submarines in 125 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Turkey
                Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/10 hits, 4.50 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey
                Germans win, taking Turkey from British with 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Volgograd
            1 bomber moved from Turkey to Southern Italy
            1 bomber moved from Turkey to Afghanistan
            2 fighters and 1 tactical_bomber moved from Turkey to Afghanistan
            2 fighters moved from Turkey to 97 Sea Zone
            1 carrier moved from 96 Sea Zone to 97 Sea Zone
            6 armour and 8 mech_infantrys moved from Volgograd to Afghanistan
            7 armour and 12 mech_infantrys moved from Caucasus to Afghanistan
            6 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Novgorod to Poland
            1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Vyborg
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 aaGun moved from Finland to Sweden
            5 infantry moved from Finland to Vyborg
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to Poland
            6 mech_infantrys moved from Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to France
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            3 infantry moved from Western Germany to France
            1 fighter moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            9 infantry placed in Western Germany
            3 infantry placed in Volgograd
            8 infantry placed in Germany
            3 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 1.00
    Russians : -0.50
    

    Savegame

  • '19

    wasnt thinking when I attacked your sub with all three subs in z125. Wanted to send a sub next door to z124. I wasnt worried about what I sent there and didnt bother sending everything I could (for example the 2 ftrs in Ger). Let me know if you would be ok with me sending a sub next door. We could even reroll the battle and give you another chance to hit something on defense.

  • '19

    oh and forgot to move the german bomber from Caro to Phi, will do that after I hear from you about z125

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 infantry moved from Smolensk to Bryansk
            8 artilleries and 32 infantry moved from Russia to Tambov
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys moved from Belarus to Baltic States
            1 infantry moved from Vologda to Samara
            2 fighters moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 8 artilleries and 32 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 32 infantry in Tambov, round 2 : 8/40 hits, 9.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 8 artilleries and 32 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/30 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            4 aaGuns moved from Russia to Tambov
            2 aaGuns moved from Vologda to Russia
            9 infantry moved from Vologda to Archangel
            3 artilleries and 10 infantry moved from Smolensk to Belarus
            2 infantry moved from Vologda to Archangel
            1 armour and 2 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            2 armour, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.67
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from Caroline Islands to Philippines
            1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Kwangsi to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Burma
                Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 bomber moved from Japan to Philippines
            2 bombers moved from Java to Philippines
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Java to Sumatra
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 harbour placed in Solomon Islands
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.33
    Japanese : 1.83
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from Caroline Islands to Philippines
            1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Kwangsi to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Burma
                Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 bomber moved from Japan to Philippines
            2 bombers moved from Java to Philippines
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Java to Sumatra
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 harbour placed in Solomon Islands
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.33
    Japanese : 1.83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Spain to Southern France
            1 armour moved from Saudi Arabia to Turkey
            3 bombers moved from Iraq to Turkey
            1 bomber moved from Vologda to Volgograd
            2 bombers moved from Russia to Turkey
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour and 5 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                Americans win with 5 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
            EDIT: Turning off Edit Mode
            2 artilleries moved from Spain to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from 26 Sea Zone to 29 Sea Zone
            1 destroyer moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 50 Sea Zone to 30 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
            3 fighters moved from Western United States to 29 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Algeria to Morocco
            2 bombers moved from Eastern United States to Midway
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            5 bombers moved from Turkey to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            2 bombers moved from Southern France to Central America
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 harbour placed in Central America
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.50
    AA fire in Volgograd : : -0.17
    Americans : -1.17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Spain to Southern France
            1 armour moved from Saudi Arabia to Turkey
            3 bombers moved from Iraq to Turkey
            1 bomber moved from Vologda to Volgograd
            2 bombers moved from Russia to Turkey
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour and 5 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                Americans win with 5 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
            EDIT: Turning off Edit Mode
            2 artilleries moved from Spain to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from 26 Sea Zone to 29 Sea Zone
            1 destroyer moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 50 Sea Zone to 30 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
            3 fighters moved from Western United States to 29 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Algeria to Morocco
            2 bombers moved from Eastern United States to Midway
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            5 bombers moved from Turkey to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            2 bombers moved from Southern France to Central America
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 harbour placed in Central America
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Portugal to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Iraq to Turkey
                  British take Turkey from Germans
            1 armour moved from Turkey to Greece
                  British take Greece from Italians
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
    
        Combat - British
            Battle in Malta
            Battle in Northwest Persia
                British attack with 2 artilleries, 1 bomber and 3 infantry
                Italians defend with 3 artilleries
                    British roll dice for 2 artilleries, 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 3 artilleries in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Malta from Italians, taking Northwest Persia from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Italians: 3 artilleries
    
        Non Combat Move - British
            4 armour, 8 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Iraq to Eastern Persia
            3 infantry moved from Persia to Eastern Persia
            1 bomber moved from Northwest Persia to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 16 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 17 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,5,3,2,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.17
    British : -1.17
    AA fire in Volgograd : : -0.17
    Americans : -1.17
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            3 armour, 4 infantry and 4 mech_infantrys moved from Afghanistan to West India
            1 fighter moved from Caucasus to 96 Sea Zone
            1 fighter moved from Caucasus to 96 Sea Zone
            1 bomber moved from Caucasus to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Southern France
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Egypt
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Egypt from British, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Italians attack with 3 armour, 4 infantry and 4 mech_infantrys
                British defend with 3 aaGuns, 1 artillery and 17 infantry
                    Italians roll dice for 3 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 4/11 hits, 2.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in West India, round 2 : 4/18 hits, 6.00 expected hits
                    3 aaGuns owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in West India
                    Italians roll dice for 3 armour and 4 mech_infantrys in West India, round 3 : 1/7 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 16 infantry in West India, round 3 : 5/17 hits, 5.67 expected hits
                    4 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in West India
                    Italians roll dice for 2 armour in West India, round 4 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 15 infantry in West India, round 4 : 7/16 hits, 5.33 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in West India
                UK_Pacific win with 1 artillery and 14 infantry remaining. Battle score for attacker is -22
                Casualties for Italians: 3 armour, 4 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
            1 bomber moved from Southern France to France
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.67
    UK_Pacific : -1.00
    

    Savegame

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