axis-dominion vs adam (allies+9) bm3

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            4 fighters moved from Queensland to 49 Sea Zone
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 50 Sea Zone to 62 Sea Zone
            3 fighters moved from 49 Sea Zone to Caroline Islands
            1 fighter moved from 49 Sea Zone to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Queensland to New South Wales
            1 artillery and 3 infantry moved from Queensland to South Australia
            1 cruiser and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
            1 mech_infantry moved from Iraq to Syria
            1 bomber moved from Novgorod to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
            1 tactical_bomber moved from Romania to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            2 bombers moved from Romania to Kazakhstan
            1 bomber moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking 125 Sea Zone from British, taking Rostov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Syria
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 armour and 9 mech_infantrys moved from Eastern Persia to Iraq
            1 aaGun moved from Northwest Persia to Persia
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Syria to Persia
            1 fighter moved from Syria to Iraq
            2 bombers moved from Kazakhstan to Iraq
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Iraq
            7 artilleries and 16 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            2 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Western Germany to Yugoslavia
            2 infantry moved from Novgorod to Baltic States
            1 aaGun, 1 artillery and 2 infantry moved from Vyborg to Novgorod
            1 aaGun moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            3 mech_infantrys moved from Poland to Bessarabia
            2 mech_infantrys moved from Germany to Romania
            2 fighters moved from 112 Sea Zone to Southern Italy
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Vyborg
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to Southern Italy
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            3 mech_infantrys moved from Germany to Yugoslavia
            2 tactical_bombers moved from Syria to Iraq
            1 tactical_bomber moved from Rostov to Romania
            2 fighters moved from Novgorod to Romania
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Philippines to Kwangsi
    
        Place Units - Germans
            3 armour placed in Persia
            3 infantry placed in Novgorod
            1 submarine placed in 110 Sea Zone
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,2,3,3,6,3,6,6,3,3,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,2,3,2,4,3
            Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : -0.33
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 artillery moved from Tambov to Rostov
            20 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 20 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 20 infantry in Rostov, round 2 : 1/21 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 aaGun moved from Tambov to Rostov
            2 artilleries moved from Tambov to Rostov
            30 infantry moved from Tambov to Rostov
            1 aaGun moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Samara
            1 aaGun moved from Vologda to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Tambov to Rostov
            2 artilleries and 3 infantry moved from Russia to Bryansk
            3 armour and 2 mech_infantrys moved from Russia to Rostov
            1 infantry moved from Tambov to Rostov
            17 infantry moved from Tambov to Bryansk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Ukraine
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Russians : -4.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yunnan to Burma
            1 armour and 1 mech_infantry moved from Shan State to Burma
            2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Hopei to Shensi
            3 bombers moved from Kwangsi to Shensi
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 mech_infantry moved from Hunan to Burma
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in India, round 2 : 2/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 7.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Shensi
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 4/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 aaGun moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Anhwe
            3 bombers moved from Shensi to Kwangsi
            1 bomber moved from Japan to Kwangsi
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Hunan
            1 fighter moved from Iwo Jima to Guam
            1 fighter moved from Iwo Jima to Japan
            5 carriers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            3 destroyers moved from 20 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            4 fighters and 4 tactical_bombers moved from Burma to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 fighters placed in 36 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 2.00
    Japanese : 3.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in New Guinea
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking Marshall Islands from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            5 carriers, 4 destroyers, 5 fighters and 16 submarines moved from 33 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from Wake Island to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 bomber moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            1 aaGun, 1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Tunisia to Libya
            2 carriers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
            4 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            6 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
            1 bomber moved from Trans-Jordan to India
            1 artillery and 3 infantry moved from West India to India
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            1 battleship moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - British
            Battle in Syria
                British attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 5/8 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 1 artillery, 1 bomber and 3 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 3 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from India to West India
            2 fighters moved from Syria to 98 Sea Zone
            4 fighters and 1 tactical_bomber moved from Syria to Egypt
            2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Greece to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            2 artilleries placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.83
    Americans : -0.17
    Chinese : -2.00
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 8 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 1 infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Northwest Persia to Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Italians attack with 2 artilleries and 9 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries and 9 infantry in Bulgaria, round 2 : 4/11 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Northwest Persia
            2 mech_infantrys moved from Romania to Bessarabia
            3 mech_infantrys moved from Bessarabia to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Yugoslavia to Bulgaria
            3 mech_infantrys moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,6,6
            Italians collect 3 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 3 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters in Dutch New Guinea, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to New Guinea
            1 cruiser and 3 submarines moved from 33 Sea Zone to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            2 mech_infantrys moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 aaGun moved from Queensland to South Australia
            1 fighter and 2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 bomber moved from Iraq to Volgograd
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Caucasus to Volgograd
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Belarus
            2 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            1 bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Syria
            2 tactical_bombers moved from Iraq to Syria
            1 fighter moved from Iraq to Syria
            1 fighter moved from Persia to Trans-Jordan
    
        Combat - Germans
            Battle in Eire
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                    AA fire in Volgograd : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Eire from Neutral_Allies, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Syria
                Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Trans-Jordan to Southern Italy
            2 bombers moved from 104 Sea Zone to Western Germany
            3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
            3 infantry moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
            2 fighters and 1 tactical_bomber moved from Romania to Southern Italy
            2 mech_infantrys moved from Romania to Eastern Poland
            4 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Baltic States to Eastern Poland
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Bessarabia to Bulgaria
            1 mech_infantry moved from Bessarabia to Bulgaria
            1 bomber moved from Belarus to Bulgaria
            1 bomber moved from Archangel to Eastern Poland
            1 bomber moved from Volgograd to Bulgaria
            1 fighter moved from Syria to Persia
            1 fighter moved from Trans-Jordan to Iraq
            2 tactical_bombers moved from Syria to Southern Italy
            2 armour and 5 mech_infantrys moved from Northwest Persia to Persia
            4 mech_infantrys moved from Iraq to Persia
            1 aaGun moved from Novgorod to Baltic States
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            3 bombers placed in Western Germany
            3 armour placed in Persia
            3 infantry placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,1,4,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,5,3,6,1,6,4,3,5,3,6,3,4,1,1,3,6
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.67
    AA fire in Volgograd : : 0.67
    Americans : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            4 artilleries and 50 infantry moved from Rostov to Ukraine
            1 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 artilleries and 20 infantry moved from Bryansk to Belarus
            2 infantry moved from Smolensk to Archangel
            2 fighters moved from Russia to Archangel
            1 armour moved from Rostov to Belarus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 4 artilleries and 50 infantry
                Italians defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 artilleries and 50 infantry in Ukraine, round 2 : 12/54 hits, 10.33 expected hits
                    Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 4 artilleries and 50 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 armour, 2 artilleries and 20 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 20 infantry in Belarus, round 2 : 6/23 hits, 4.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            2 infantry moved from Russia to Smolensk
            2 artilleries and 5 infantry moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Smolensk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            2 armour and 1 mech_infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            5 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : 4.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            4 bombers moved from Kwangsi to India
            2 fighters moved from Kwangsi to India
            2 tactical_bombers moved from Kwangsi to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 6/11 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            6 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Guam to 42 Sea Zone
            9 fighters moved from 36 Sea Zone to 42 Sea Zone
            3 fighters moved from Kwangsi to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            2 battleships, 2 cruisers and 1 marine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 aaGun moved from Shan State to 38 Sea Zone
            1 aaGun and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
            1 infantry moved from Shan State to Burma
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            6 destroyers and 9 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            4 bombers moved from India to Kwangsi
            1 armour moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from India to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Japan
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Kweichow to Anhwe
            1 armour moved from Yunnan to Burma
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            6 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : 0.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            6 fighters and 1 tactical_bomber moved from 46 Sea Zone to New Britain
            1 bomber and 1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in New Britain
                Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 4/9 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Britain
                Americans win, taking New Britain from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Trans-Jordan to Gibraltar
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            2 marines moved from Egypt to 98 Sea Zone
            3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 marines moved from 98 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            4 fighters moved from Eastern United States to Gibraltar
            1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 5 fighters and 17 submarines moved from 46 Sea Zone to 47 Sea Zone
            6 fighters and 1 tactical_bomber moved from New Britain to 47 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 47 Sea Zone
            2 fighters moved from Wake Island to 47 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Algeria to Morocco
            2 artilleries and 2 infantry moved from 47 Sea Zone to New Britain
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 bomber and 2 infantry moved from West India to India
            2 fighters moved from Egypt to Syria
            1 battleship moved from 46 Sea Zone to 47 Sea Zone
    
        Combat - British
            Battle in 104 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 mech_infantry in Syria, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 mech_infantry in Syria, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from India to Tanganyika Territory
            1 infantry moved from Eastern Persia to West India
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Syria to Egypt
            1 fighter moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to Scotland
            2 aaGuns and 6 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            4 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,2,1,6
            British collect 23 PUs (7 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Americans : -0.17
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries and 9 infantry moved from Bulgaria to Romania
            1 aaGun moved from Bessarabia to Romania
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun and 5 mech_infantrys moved from Eastern Poland to Baltic States
            1 fighter moved from Bessarabia to Baltic States
            1 bomber moved from Caucasus to Baltic States
            2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,3,2
            Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 1 destroyer and 3 submarines moved from 46 Sea Zone to 47 Sea Zone
            1 submarine moved from 62 Sea Zone to 47 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            2 mech_infantrys moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to South Australia
            1 fighter moved from New Guinea to South Australia
            1 fighter moved from New Guinea to New Zealand
            1 fighter moved from New Guinea to South Australia
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            4 bombers moved from Western Germany to 104 Sea Zone
            4 fighters moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 5 bombers and 1 destroyer
                French defend with 1 destroyer
                    Germans roll dice for 5 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                    French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 104 Sea Zone
                Germans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            2 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
            5 infantry moved from Novgorod to Baltic States
            5 mech_infantrys moved from Bessarabia to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            2 tactical_bombers moved from Southern Italy to Baltic States
            1 bomber moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Bulgaria to Romania
            8 armour and 13 mech_infantrys moved from Persia to Caucasus
            9 armour and 17 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Iraq to Southern Italy
            1 mech_infantry moved from Greece to Romania
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            3 fighters moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 tactical_bombers moved from Southern Italy to Holland Belgium
            1 aaGun moved from Northwest Persia to Iraq
            1 fighter moved from Persia to Romania
            5 infantry moved from Northwest Persia to Iraq
            3 artilleries moved from Northwest Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 aaGun moved from Persia to Iraq
            3 artilleries moved from Northwest Persia to Iraq
            3 infantry moved from Northwest Persia to Caucasus
            5 bombers moved from 104 Sea Zone to Holland Belgium
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            2 bombers moved from Bulgaria to Baltic States
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
            1 airfield placed in Holland Belgium
            3 infantry placed in Iraq
            1 infantry placed in Novgorod
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5,1,4
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.33
    French : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            3 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry in Novgorod, round 2 : 6/26 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Archangel
            1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 4 artilleries and 52 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            5 armour moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Hopei to Kansu
            4 bombers and 4 tactical_bombers moved from Kwangsi to Kansu
            2 fighters and 2 tactical_bombers moved from Shan State to India
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 battleships moved from 42 Sea Zone to 45 Sea Zone
            6 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 7/13 hits, 5.50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 4 bombers, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Dutch New Guinea to 45 Sea Zone
            3 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            3 submarines moved from 42 Sea Zone to 45 Sea Zone
            6 submarines moved from 6 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Kansu to Shensi
            4 bombers moved from Kansu to Yunnan
            2 fighters and 2 tactical_bombers moved from India to Shan State
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery moved from Yunnan to Kweichow
            1 armour moved from Burma to Yunnan
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to 45 Sea Zone
            2 submarines moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Guam
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 1.17
    

    Savegame


  • adjustment coming


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Hopei to Kansu
            4 bombers and 4 tactical_bombers moved from Kwangsi to Kansu
            2 fighters and 2 tactical_bombers moved from Shan State to India
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 battleships moved from 42 Sea Zone to 45 Sea Zone
            6 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 7/13 hits, 5.50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 4 bombers, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Dutch New Guinea to 45 Sea Zone
            3 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            3 submarines moved from 42 Sea Zone to 45 Sea Zone
            6 submarines moved from 6 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from Kansu to Shensi
            4 bombers moved from Kansu to Yunnan
            2 fighters and 2 tactical_bombers moved from India to Shan State
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery moved from Yunnan to Kweichow
            1 armour moved from Burma to Yunnan
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to 45 Sea Zone
            2 submarines moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Guam
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 1.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            6 fighters moved from 47 Sea Zone to 46 Sea Zone
            4 fighters moved from Gibraltar to 104 Sea Zone
            4 fighters moved from 92 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 8 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from New Britain to 47 Sea Zone
            3 artilleries, 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 infantry, 17 submarines, 1 tactical_bomber and 3 transports moved from 47 Sea Zone to 33 Sea Zone
            6 fighters moved from 46 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            4 fighters moved from 104 Sea Zone to Scotland
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 119 Sea Zone to 123 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Eire
            2 infantry moved from Scotland to Eire
            1 artillery and 1 infantry moved from West India to India
    
        Combat - British
            Battle in Eire
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Eire, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eire
                British win, taking Eire from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 4 artilleries and 8 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Syria to Trans-Jordan
            2 armour, 10 artilleries, 14 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Tanganyika Territory to Egypt
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Scotland to Novgorod
            2 fighters moved from Eire to Scotland
            2 infantry moved from Scotland to United Kingdom
            4 fighters moved from Gibraltar to Scotland
            1 tactical_bomber moved from Gibraltar to Scotland
            2 fighters moved from Egypt to Gibraltar
            1 mech_infantry moved from Belgian Congo to Egypt
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            EDIT: British undo move 16.
            EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 battleship moved from 47 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.00
    Americans : -2.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 mech_infantry moved from Baltic States to Belarus
            1 fighter moved from Baltic States to Belarus
            1 bomber moved from Baltic States to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belarus, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Belarus to Baltic States
            1 bomber moved from Belarus to Baltic States
            2 aaGuns, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Caucasus to Novosibirsk
            1 armour moved from Caucasus to Iraq
            3 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,4,6
            Italians collect 12 PUs (5 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : -0.33
    

    Savegame

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