Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryaxis-dominion vs adam (allies+9) bm3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Syria 1 mech_infantry moved from Iraq to Syria 1 bomber moved from Novgorod to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Syria 1 tactical_bomber moved from Romania to Rostov 1 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Romania to Kazakhstan 1 bomber moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Rostov Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking 125 Sea Zone from British, taking Rostov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 armour and 9 mech_infantrys moved from Eastern Persia to Iraq 1 aaGun moved from Northwest Persia to Persia 1 infantry moved from Novgorod to Belarus 1 fighter moved from Syria to Persia 1 fighter moved from Syria to Iraq 2 bombers moved from Kazakhstan to Iraq 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Iraq 7 artilleries and 16 infantry moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 2 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Novgorod to Baltic States 1 aaGun, 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 aaGun moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 3 mech_infantrys moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Romania 2 fighters moved from 112 Sea Zone to Southern Italy 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Finland to Vyborg 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 3 mech_infantrys moved from Germany to Yugoslavia 2 tactical_bombers moved from Syria to Iraq 1 tactical_bomber moved from Rostov to Romania 2 fighters moved from Novgorod to Romania 1 fighter moved from Rostov to Caucasus 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Philippines to Kwangsi Place Units - Germans 3 armour placed in Persia 3 infantry placed in Novgorod 1 submarine placed in 110 Sea Zone 4 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,2,3,3,6,3,6,6,3,3,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,2,3,2,4,3 Germans collect 53 PUs (7 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Archangel 1 artillery moved from Tambov to Rostov 20 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 20 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 20 infantry in Rostov, round 2 : 1/21 hits, 3.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 aaGun moved from Tambov to Rostov 2 artilleries moved from Tambov to Rostov 30 infantry moved from Tambov to Rostov 1 aaGun moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Samara 1 aaGun moved from Vologda to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Tambov to Rostov 2 artilleries and 3 infantry moved from Russia to Bryansk 3 armour and 2 mech_infantrys moved from Russia to Rostov 1 infantry moved from Tambov to Rostov 17 infantry moved from Tambov to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Russians undo move 1. 1 infantry placed in Ukraine 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : -4.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Shan State to Burma 2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 2 artilleries and 2 infantry moved from 39 Sea Zone to India 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Hopei to Shensi 3 bombers moved from Kwangsi to Shensi 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 mech_infantry moved from Hunan to Burma Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 2 artilleries and 4 infantry British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 4 infantry in India, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 7.50 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 3 infantry Battle in Shensi Japanese attack with 3 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 4/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 aaGun moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Anhwe 3 bombers moved from Shensi to Kwangsi 1 bomber moved from Japan to Kwangsi 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Hunan 1 fighter moved from Iwo Jima to Guam 1 fighter moved from Iwo Jima to Japan 5 carriers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 3 destroyers moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from Kwangsi to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 3 fighters placed in 36 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 2.00 Japanese : 3.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Marshall Islands Battle in New Guinea Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Marshall Islands from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 5 carriers, 4 destroyers, 5 fighters and 16 submarines moved from 33 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Wake Island to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 bomber moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Tunisia to Libya 2 carriers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 4 fighters moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria 1 bomber moved from Trans-Jordan to India 1 artillery and 3 infantry moved from West India to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 battleship moved from 33 Sea Zone to 46 Sea Zone Combat - British Battle in Syria British attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 5/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 1 bomber moved from India to West India 2 fighters moved from Syria to 98 Sea Zone 4 fighters and 1 tactical_bomber moved from Syria to Egypt 2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Greece to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 2 artilleries placed in Egypt 1 mech_infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 2.83 Americans : -0.17 Chinese : -2.00 Japanese : -2.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 8 infantry moved from Yugoslavia to Bulgaria 1 artillery and 1 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Bessarabia to Ukraine 1 bomber moved from Northwest Persia to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 2 artilleries and 9 infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries and 9 infantry in Bulgaria, round 2 : 4/11 hits, 2.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Northwest Persia 2 mech_infantrys moved from Romania to Bessarabia 3 mech_infantrys moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Yugoslavia to Bulgaria 3 mech_infantrys moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,6,6 Italians collect 3 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 2.17 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 3 fighters Japanese defend with 1 infantry ANZAC roll dice for 3 fighters in Dutch New Guinea, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 cruiser and 3 submarines moved from 33 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 2 mech_infantrys moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland 1 aaGun moved from Queensland to South Australia 1 fighter and 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd 1 bomber moved from Iraq to Volgograd 2 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Belarus 2 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Americans 1 bomber moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Syria 2 tactical_bombers moved from Iraq to Syria 1 fighter moved from Iraq to Syria 1 fighter moved from Persia to Trans-Jordan Combat - Germans Battle in Eire Battle in Volgograd Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Russians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Volgograd : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Eire from Neutral_Allies, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 2 bombers, 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Syria Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun, 6 artilleries and 13 infantry moved from Caucasus to Northwest Persia 2 bombers moved from Trans-Jordan to Southern Italy 2 bombers moved from 104 Sea Zone to Western Germany 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 2 fighters and 1 tactical_bomber moved from Romania to Southern Italy 2 mech_infantrys moved from Romania to Eastern Poland 4 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Baltic States to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Bessarabia to Bulgaria 1 mech_infantry moved from Bessarabia to Bulgaria 1 bomber moved from Belarus to Bulgaria 1 bomber moved from Archangel to Eastern Poland 1 bomber moved from Volgograd to Bulgaria 1 fighter moved from Syria to Persia 1 fighter moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Syria to Southern Italy 2 armour and 5 mech_infantrys moved from Northwest Persia to Persia 4 mech_infantrys moved from Iraq to Persia 1 aaGun moved from Novgorod to Baltic States Place Units - Germans 1 factory_minor placed in Iraq 3 bombers placed in Western Germany 3 armour placed in Persia 3 infantry placed in Novgorod 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,1,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,5,3,6,1,6,4,3,5,3,6,3,4,1,1,3,6 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.67 AA fire in Volgograd : : 0.67 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 4 artilleries and 50 infantry moved from Rostov to Ukraine 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Samara to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 artilleries and 20 infantry moved from Bryansk to Belarus 2 infantry moved from Smolensk to Archangel 2 fighters moved from Russia to Archangel 1 armour moved from Rostov to Belarus Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 4 artilleries and 50 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 artilleries and 50 infantry in Ukraine, round 2 : 12/54 hits, 10.33 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 4 artilleries and 50 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 armour, 2 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 2 artilleries and 20 infantry in Belarus, round 2 : 6/23 hits, 4.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 infantry moved from Russia to Smolensk 2 artilleries and 5 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Rostov to Bryansk 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Bryansk to Belarus Place Units - Russians 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : 4.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 4 bombers moved from Kwangsi to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India Combat - Japanese Battle in India Japanese attack with 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 6/11 hits, 5.50 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 6 carriers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Guam to 42 Sea Zone 9 fighters moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from Kwangsi to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 aaGun moved from Shan State to 38 Sea Zone 1 aaGun and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 6 destroyers and 9 submarines moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 4 bombers moved from India to Kwangsi 1 armour moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from 36 Sea Zone to Japan 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Jehol 1 mech_infantry moved from Kweichow to Anhwe 1 armour moved from Yunnan to Burma Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 6 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 6 fighters and 1 tactical_bomber moved from 46 Sea Zone to New Britain 1 bomber and 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in New Britain Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 4/9 hits, 4.33 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Trans-Jordan to Gibraltar 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 marines moved from Egypt to 98 Sea Zone 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 marines moved from 98 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 4 fighters moved from Eastern United States to Gibraltar 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 5 fighters and 17 submarines moved from 46 Sea Zone to 47 Sea Zone 6 fighters and 1 tactical_bomber moved from New Britain to 47 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 47 Sea Zone 2 fighters moved from Wake Island to 47 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 47 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Algeria to Morocco 2 artilleries and 2 infantry moved from 47 Sea Zone to New Britain Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 bomber and 2 infantry moved from West India to India 2 fighters moved from Egypt to Syria 1 battleship moved from 46 Sea Zone to 47 Sea Zone Combat - British Battle in 104 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Syria British attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 mech_infantry in Syria, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 mech_infantry in Syria, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 1 bomber and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber moved from India to Tanganyika Territory 1 infantry moved from Eastern Persia to West India 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 battleship and 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Syria to Egypt 1 fighter moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to Scotland 2 aaGuns and 6 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters and 1 tactical_bomber moved from Egypt to Gibraltar Place Units - British 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 109 Sea Zone 2 artilleries and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,2,1,6 British collect 23 PUs (7 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Americans : -0.17 Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 9 infantry moved from Bulgaria to Romania 1 aaGun moved from Bessarabia to Romania 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun and 5 mech_infantrys moved from Eastern Poland to Baltic States 1 fighter moved from Bessarabia to Baltic States 1 bomber moved from Caucasus to Baltic States 2 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,3,2 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 1 destroyer and 3 submarines moved from 46 Sea Zone to 47 Sea Zone 1 submarine moved from 62 Sea Zone to 47 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 mech_infantrys moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to South Australia 1 fighter moved from New Guinea to South Australia 1 fighter moved from New Guinea to New Zealand 1 fighter moved from New Guinea to South Australia 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 4 bombers moved from Western Germany to 104 Sea Zone 4 fighters moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Germans attack with 5 bombers and 1 destroyer French defend with 1 destroyer Germans roll dice for 5 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 2 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States 5 infantry moved from Novgorod to Baltic States 5 mech_infantrys moved from Bessarabia to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 tactical_bombers moved from Southern Italy to Baltic States 1 bomber moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Bulgaria to Romania 8 armour and 13 mech_infantrys moved from Persia to Caucasus 9 armour and 17 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Iraq to Southern Italy 1 mech_infantry moved from Greece to Romania 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to 110 Sea Zone 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 aaGun moved from Northwest Persia to Iraq 1 fighter moved from Persia to Romania 5 infantry moved from Northwest Persia to Iraq 3 artilleries moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 aaGun moved from Persia to Iraq 3 artilleries moved from Northwest Persia to Iraq 3 infantry moved from Northwest Persia to Caucasus 5 bombers moved from 104 Sea Zone to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Kwangsi to Philippines 2 bombers moved from Bulgaria to Baltic States Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone 1 airfield placed in Holland Belgium 3 infantry placed in Iraq 1 infantry placed in Novgorod 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5,1,4 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.33 French : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod 3 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry in Novgorod, round 2 : 6/26 hits, 6.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 2 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Archangel 1 aaGun and 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 4 artilleries and 52 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 5 armour moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 tactical_bomber moved from Russia to Bryansk Place Units - Russians 1 infantry placed in Volgograd 1 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Kansu 4 bombers and 4 tactical_bombers moved from Kwangsi to Kansu 2 fighters and 2 tactical_bombers moved from Shan State to India 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 battleships moved from 42 Sea Zone to 45 Sea Zone 6 fighters moved from 42 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Burma to India Combat - Japanese Battle in Kansu Japanese attack with 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 7/13 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 bombers, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 6 fighters moved from Dutch New Guinea to 45 Sea Zone 3 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 3 submarines moved from 42 Sea Zone to 45 Sea Zone 6 submarines moved from 6 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from Kansu to Shensi 4 bombers moved from Kansu to Yunnan 2 fighters and 2 tactical_bombers moved from India to Shan State 1 mech_infantry moved from Anhwe to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 armour moved from Burma to Yunnan 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to 45 Sea Zone 2 submarines moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Guam Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 1.17
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adjustment coming
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Kansu 4 bombers and 4 tactical_bombers moved from Kwangsi to Kansu 2 fighters and 2 tactical_bombers moved from Shan State to India 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 battleships moved from 42 Sea Zone to 45 Sea Zone 6 fighters moved from 42 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Burma to India Combat - Japanese Battle in Kansu Japanese attack with 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 4 bombers, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 7/13 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 bombers, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 6 fighters moved from Dutch New Guinea to 45 Sea Zone 3 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 3 submarines moved from 42 Sea Zone to 45 Sea Zone 6 submarines moved from 6 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from Kansu to Shensi 4 bombers moved from Kansu to Yunnan 2 fighters and 2 tactical_bombers moved from India to Shan State 1 mech_infantry moved from Anhwe to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 armour moved from Burma to Yunnan 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to 45 Sea Zone 2 submarines moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Guam Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 47 Sea Zone to 46 Sea Zone 6 fighters moved from 47 Sea Zone to 46 Sea Zone 4 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 92 Sea Zone to 104 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 8 fighters Germans defend with 1 destroyer Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 artilleries and 3 infantry moved from New Britain to 47 Sea Zone 3 artilleries, 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 infantry, 17 submarines, 1 tactical_bomber and 3 transports moved from 47 Sea Zone to 33 Sea Zone 6 fighters moved from 46 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone 4 fighters moved from 104 Sea Zone to 91 Sea Zone 4 fighters moved from 104 Sea Zone to Scotland 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 119 Sea Zone to 123 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Eire 2 infantry moved from Scotland to Eire 1 artillery and 1 infantry moved from West India to India Combat - British Battle in Eire British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Eire, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 4 artilleries and 8 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Syria to Trans-Jordan 2 armour, 10 artilleries, 14 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Tanganyika Territory to Egypt 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from Scotland to Novgorod 2 fighters moved from Eire to Scotland 2 infantry moved from Scotland to United Kingdom 4 fighters moved from Gibraltar to Scotland 1 tactical_bomber moved from Gibraltar to Scotland 2 fighters moved from Egypt to Gibraltar 1 mech_infantry moved from Belgian Congo to Egypt 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone EDIT: British undo move 16. EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 battleship moved from 47 Sea Zone to 33 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 2.00 Americans : -2.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 mech_infantry moved from Baltic States to Belarus 1 fighter moved from Baltic States to Belarus 1 bomber moved from Baltic States to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belarus, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Belarus to Baltic States 1 bomber moved from Belarus to Baltic States 2 aaGuns, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Caucasus to Novosibirsk 1 armour moved from Caucasus to Iraq 3 mech_infantrys moved from Southern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,4,6 Italians collect 12 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : -0.33
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@Adam514 said in axis-dominion vs adam (allies+9) bm3:
@JDOW said in axis-dominion vs adam (allies+9) bm3:
Axis are in good shape but could have been in even better shape at this stage.
AD, if you don’t win this, this is on you :D
MARTI gave the Axis all they needed in the early turns :)
JDOW applying the pressure.
I am afraid I didn’t help. Something did not go as it should have gone in Europe.
However, the Axis do still breathe. In case India falls for good now there is still potential to grow and as Germans will reclaim Volgo their bank will also go in the 75+ range again.
So still a tough nut to crack for the Allies.