• '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Gondor
            Gondor buy 8 fortificationss, 2 towers and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 towerGuard moved from Minas Tirith to Lossarnach
            1 towerGuard moved from Druwaith Laur to Andrast
            1 caravel and 7 galleons moved from Lefnui to Anfalas Coast
    
        Combat - Gondor
            Battle in Lossarnach
                Gondor attack with 1 towerGuard
                Mordor defend with 1 siegeTower
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits
                    Khand roll dice for 1 siegeTower in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in Lossarnach
                Gondor win, taking Lossarnach from Khand with 1 towerGuard remaining. Battle score for attacker is 4
                Casualties for Mordor: 1 siegeTower
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 fortifications and 2 towers placed in Anfalas
            7 fortificationss and 1 towerGuard placed in Minas Tirith
            Gondor undo move 2.
            1 fortifications and 1 towerGuard placed in Andrast
            6 fortificationss placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.67
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
    
        Combat - Rhun
    
        Place Units - Rhun
            4 fortificationss and 2 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dale
            Dale buy 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 archers and 1 spearInfantry moved from Celduin to Rhovanion
            2 spearInfantrys moved from Lake Town to Forest River
            1 galleon and 2 spearInfantrys moved from Forest River to Lower Celduin River
            2 spearInfantrys moved from Lower Celduin River to E. Rhovanion
            1 archers and 1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion
                  Dale take S. E. Rhovanion from Rhun
            1 galleon moved from Lower Celduin River to Forest River
            2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in Rhovanion
                Dale attack with 1 archers and 1 spearInfantry
                Mordor defend with 1 orcs
                    Dale roll dice for 1 archers and 1 spearInfantry in Rhovanion, round 2 : 2/2 hits, 0.50 expected hits
                    Saruman roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Rhovanion
                Dale win, taking Rhovanion from Saruman with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 spearInfantrys placed in Lake Town
            1 galleon placed in Forest River
    
        Turn Complete - Dale
            Dale collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.17
    Dale : 1.50
    

    Savegame


  • TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            2 xbowInfantrys moved from Anorien to Lossarnach
            3 raiderCavalrys, 5 raiderss and 1 trebuche moved from Anorien to Lossarnach
            2 raiderCavalrys moved from W. Osg. to Lossarnach
            1 trebuche moved from E. Osg. to W. Osg.
            1 warWolves moved from S. Ithilien to W. Osg.
            2 warWolvess moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in Lossarnach
                Khand attack with 5 raiderCavalrys, 5 raiderss, 1 trebuche and 2 xbowInfantrys
                Gondor defend with 1 towerGuard
                    Khand roll dice for 5 raiderCavalrys, 5 raiderss, 1 trebuche and 2 xbowInfantrys in Lossarnach, round 2 : 7/13 hits, 5.83 expected hits
                    Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor and 1 raiders owned by the Khand lost in Lossarnach
                Khand win, taking Lossarnach from Gondor with 5 raiderCavalrys, 4 raiderss, 1 trebuche and 2 xbowInfantrys remaining. Battle score for attacker is 0
                Casualties for Khand: 1 raiders
                Casualties for Gondor: 1 towerGuard
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in W. Osg.
            2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.50
    Khand : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dwarves
            Dwarves buy 2 axeInfantrys and 2 cannons; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            4 axeInfantrys moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 axeInfantrys and 2 cannons placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss, 1 raiders and 1 urukhai; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 trollss, 3 urukhais and 1 wizard moved from S. Dunland to Isengard
            1 orcs moved from S. Dunland to Isengard
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 2 orcss, 1 raiders and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Enedwaith to Westfold
                  Freefolk take S. Dunland from Saruman
            2 lightCavalrys moved from N. Enedwaith to Westfold
            1 hobbits moved from N. Dunland to S. Dunland
            6 lightCavalrys moved from Tharbad to Celebran
            1 lightCavalry moved from Andrast to Lamedon
            2 lightCavalrys moved from Lond Daer to Angren Bank
            2 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
            Battle in Lamedon
                Freefolk attack with 1 lightCavalry
                Haradrim defend with 1 spearInfantry
                    Freefolk roll dice for 1 lightCavalry in Lamedon, round 2 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 spearInfantry in Lamedon, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in Lamedon, round 3 : 1/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 spearInfantry in Lamedon, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Lamedon
                Freefolk win, taking Lamedon from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 3
                Casualties for Haradrim: 1 spearInfantry
            Battle in Westfold
                Freefolk attack with 3 lightCavalrys
                Saruman defend with 1 orcs
                    Freefolk roll dice for 3 lightCavalrys in Westfold, round 2 : 1/3 hits, 1.00 expected hits
                    Saruman roll dice for 1 orcs in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Westfold
                Freefolk win, taking Westfold from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.17
    Freefolk : 0.33
    Haradrim : -0.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 4 fortificationss, 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            5 orcss moved from Minas Morgul to N. Ithilien
            2 orcss moved from N. Ithilien to Anorien
            1 orcs moved from E. Emnet to Eastfold
            3 nazguls, 7 orcss, 4 siegeTowers and 4 trollss moved from Anorien to Eastfold
            1 siegeTower moved from W. Osg. to Anorien
            1 trolls moved from E. Osg. to Anorien
            1 orcs moved from E. Osg. to W. Osg.
    
        Combat - Mordor
            Battle in Eastfold
                Mordor attack with 3 nazguls, 8 orcss, 4 siegeTowers and 4 trollss
                Rohan defend with 1 castle, 15 fortificationss, 2 spearInfantrys and 1 tower
                    Mordor roll dice for 3 nazguls, 8 orcss, 4 siegeTowers and 4 trollss in Eastfold, round 2 : 5/19 hits, 7.33 expected hits
                    Rohan roll dice for 15 fortificationss, 2 spearInfantrys and 1 tower in Eastfold, round 2 : 2/18 hits, 3.83 expected hits
                Units damaged: 2 nazguls owned by the Mordor
                    5 fortificationss owned by the Rohan lost in Eastfold
                    Mordor roll dice for 3 nazguls, 8 orcss, 4 siegeTowers and 4 trollss in Eastfold, round 3 : 6/19 hits, 7.33 expected hits
                    Rohan roll dice for 10 fortificationss, 2 spearInfantrys and 1 tower in Eastfold, round 3 : 2/13 hits, 3.00 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    1 orcs owned by the Mordor and 6 fortificationss owned by the Rohan lost in Eastfold
                    Mordor roll dice for 3 nazguls, 7 orcss, 4 siegeTowers and 4 trollss in Eastfold, round 4 : 3/18 hits, 7.17 expected hits
                    Rohan roll dice for 4 fortificationss, 2 spearInfantrys and 1 tower in Eastfold, round 4 : 3/7 hits, 2.00 expected hits
                    3 orcss owned by the Mordor and 3 fortificationss owned by the Rohan lost in Eastfold
                    Mordor roll dice for 3 nazguls, 4 orcss, 4 siegeTowers and 4 trollss in Eastfold, round 5 : 9/15 hits, 6.67 expected hits
                    Rohan roll dice for 1 fortifications, 2 spearInfantrys and 1 tower in Eastfold, round 5 : 1/4 hits, 1.50 expected hits
                    2 spearInfantrys owned by the Rohan, 1 tower owned by the Rohan, 1 orcs owned by the Mordor and 1 fortifications owned by the Rohan lost in Eastfold
                Mordor win, taking Eastfold from Rohan with 3 nazguls, 3 orcss, 4 siegeTowers and 4 trollss remaining. Battle score for attacker is 26
                Casualties for Rohan: 15 fortificationss, 2 spearInfantrys and 1 tower
                Casualties for Mordor: 5 orcss
    
        Non Combat Move - Mordor
            3 nazguls moved from Eastfold to Anorien
    
        Place Units - Mordor
            4 fortificationss placed in Dol Goldur
            1 siegeTower and 1 trolls placed in E. Osg.
            2 orcss and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Udun
    
        Turn Complete - Mordor
            Mordor collect 32 PUs; end with 32 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -5.50
    Rohan : -2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rohan
            Rohan buy 6 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rohan
            6 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Elves
            Elves buy 6 hobbitss and 8 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating N. Brown Landss neutrality.
            1 hunters moved from Wold to E. Emnet
                  Rohan take E. Emnet from Mordor
            2 hunterss moved from Fangorn to Helms Deep
            1 hunters moved from Wold to Westfold
            8 hobbitss moved from Moria to Celebran
            1 hobbits moved from Lorien to Celebran
            1 hunters moved from S. Caves to Fangorn
            1 hunters moved from S. Caves to Celebran
            2 hunterss moved from N. Caves to Celebran
            13 hunterss and 3 wizards moved from S. Mirkwood to Dol Goldur
            1 hunters moved from W. Mirkwood to Dol Goldur
            6 hunterss moved from Anduin East Bank to Dol Goldur
            2 hunterss moved from Anduin East Bank to Dol Goldur
    
        Combat - Elves
            Battle in Dol Goldur
                Elves attack with 22 hunterss and 3 wizards
                Mordor defend with 1 castle, 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss
                    Elves roll dice for 22 hunterss and 3 wizards in Dol Goldur, round 2 : 7/25 hits, 9.33 expected hits
                    Mordor roll dice for 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 2 : 10/27 hits, 6.33 expected hits
                    10 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 12 hunterss and 3 wizards in Dol Goldur, round 3 : 8/15 hits, 6.00 expected hits
                    Mordor roll dice for 9 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 3 : 3/20 hits, 5.17 expected hits
                    3 hunterss owned by the Elves and 8 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 9 hunterss and 3 wizards in Dol Goldur, round 4 : 7/12 hits, 5.00 expected hits
                    Mordor roll dice for 1 fortifications, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 4 : 3/12 hits, 3.83 expected hits
                    3 hunterss owned by the Elves, 5 siegeTowers owned by the Mordor, 1 orcs owned by the Mordor and 1 fortifications owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 6 hunterss and 3 wizards in Dol Goldur, round 5 : 4/9 hits, 4.00 expected hits
                    Mordor roll dice for 1 tower and 4 trollss in Dol Goldur, round 5 : 5/5 hits, 2.67 expected hits
                    5 hunterss owned by the Elves and 4 trollss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 1 hunters and 3 wizards in Dol Goldur, round 6 : 3/4 hits, 2.33 expected hits
                    Mordor roll dice for 1 tower in Dol Goldur, round 6 : 1/1 hits, 0.67 expected hits
                    1 hunters owned by the Elves and 1 tower owned by the Mordor lost in Dol Goldur
                Elves win, taking Dol Goldur from Mordor with 3 wizards remaining. Battle score for attacker is -4
                Casualties for Elves: 22 hunterss
                Casualties for Mordor: 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 hobbitss placed in Lorien
            2 hobbitss placed in S. Caves
            8 hunterss placed in Moria
    
        Turn Complete - Elves
            Elves collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Mordor : 3.33
    Elves : 2.33
    

    Savegame


  • TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 oliphants moved from Anorien to Lebennin
            2 caravels and 6 galleons moved from Gilrain to S. Gondor Coast
            3 corsairss, 1 oliphant and 2 spearInfantrys moved from Debatable Land to S. Gondor Coast
            2 caravels, 3 corsairss, 6 galleons, 1 oliphant and 2 spearInfantrys moved from S. Gondor Coast to Gilrain
            3 corsairss, 1 oliphant and 2 spearInfantrys moved from Gilrain to Belfalas
            1 spearInfantry moved from Belfalas to Lebennin
            1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
            2 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs, 1 oliphant and 3 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Gondor
            Gondor buy 4 fortificationss and 3 towers; Remaining resources: 2 PUs; 
    
        Non Combat Move - Gondor
            1 caravel moved from Anfalas Coast to N. E. Central Sea Zone
            2 towerGuards moved from Andrast to Anfalas
    
        Place Units - Gondor
            3 towers placed in Anfalas
            2 fortificationss placed in Andrast
            2 fortificationss placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            4 fortificationss and 1 tower placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dale
            Dale buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
                Dale loses 0 PUs for violating N. Brown Landss neutrality.
            1 spearInfantry moved from Rhovanion to S. Rhovanion
                  Dale take S. Rhovanion from Rhun
            1 spearInfantry moved from S. E. Rhovanion to S. Rhun
                  Dale take S. Rhun from Rhun
            1 archers moved from S. E. Rhovanion to E. Rhovanion
            1 archers moved from Rhovanion to N. Brown Lands
                  Dale take N. Brown Lands from Neutral
            2 spearInfantrys moved from Lake Town to Forest River
            1 galleon and 2 spearInfantrys moved from Forest River to Lower Celduin River
            2 spearInfantrys moved from Lower Celduin River to E. Rhovanion
            1 galleon moved from Lower Celduin River to Forest River
            2 spearInfantrys moved from N. Dale to S. Dale
            1 archers and 1 spearInfantry moved from S. Dale to Celduin
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 spearInfantrys and 3 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 warWolves moved from W. Osg. to E. Emnet
            2 raiderCavalrys moved from Lossarnach to Lamedon
            3 raiderCavalrys moved from Lossarnach to Westfold
            1 raiderCavalry moved from W. Osg. to E. Emnet
            1 raiderCavalry moved from W. Osg. to Westfold
            2 warWolvess moved from S. Ithilien to N. Ithilien
            2 warWolvess moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in Westfold
                Khand attack with 4 raiderCavalrys
                Elves defend with 1 hunters; Freefolk defend with 3 lightCavalrys
                    Khand roll dice for 4 raiderCavalrys in Westfold, round 2 : 3/4 hits, 2.00 expected hits
                    Rohan roll dice for 1 hunters and 3 lightCavalrys in Westfold, round 2 : 1/4 hits, 1.00 expected hits
                    3 lightCavalrys owned by the Freefolk and 1 raiderCavalry owned by the Khand lost in Westfold
                    Khand roll dice for 3 raiderCavalrys in Westfold, round 3 : 1/3 hits, 1.50 expected hits
                    Rohan roll dice for 1 hunters in Westfold, round 3 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 raiderCavalry owned by the Khand lost in Westfold
                Khand win, taking Westfold from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 6
                Casualties for Khand: 2 raiderCavalrys
                Casualties for Freefolk: 3 lightCavalrys
                Casualties for Elves: 1 hunters
            Battle in Lamedon
                Khand attack with 2 raiderCavalrys
                Freefolk defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys in Lamedon, round 2 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 lightCavalry in Lamedon, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in Lamedon
                Khand win, taking Lamedon from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Freefolk: 1 lightCavalry
            Battle in E. Emnet
                Khand attack with 1 raiderCavalry and 1 warWolves
                Elves defend with 1 hunters
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in E. Emnet, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 hunters in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in E. Emnet
                Khand win, taking E. Emnet from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Khand
            4 raiderss, 1 trebuche and 2 xbowInfantrys moved from Lossarnach to Anorien
            1 trebuche moved from W. Osg. to Anorien
    
        Place Units - Khand
            2 raiderCavalrys placed in W. Osg.
            2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.17
    Khand : 1.83
    Rohan : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dwarves
            Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            2 axeInfantrys and 2 cannons moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 berzerkerss and 1 cannon placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs moved from Isengard to Westfold
            1 urukhai moved from Isengard to Westfold
            1 orcs moved from Isengard to Fangorn
            1 urukhai moved from Isengard to Fangorn
            1 urukhai moved from Isengard to Westfold
            1 urukhai moved from Isengard to S. Dunland
            1 orcs moved from Isengard to S. Dunland
            1 raiders moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 1 orcs and 1 urukhai
                Freefolk defend with 1 hobbits
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 2 : 0/2 hits, 0.50 expected hits
                    Freefolk roll dice for 1 hobbits in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 3 : 0/2 hits, 0.50 expected hits
                    Freefolk roll dice for 1 hobbits in S. Dunland, round 3 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 4 : 0/2 hits, 0.50 expected hits
                    Freefolk roll dice for 1 hobbits in S. Dunland, round 4 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 5 : 2/2 hits, 0.50 expected hits
                    Freefolk roll dice for 1 hobbits in S. Dunland, round 5 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in S. Dunland
                Saruman win, taking S. Dunland from Freefolk with 1 orcs and 1 urukhai remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
            Battle in Fangorn
                Saruman attack with 1 orcs, 1 raiders and 1 urukhai
                Elves defend with 1 hunters
                    Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Fangorn, round 2 : 1/3 hits, 0.83 expected hits
                    Elves roll dice for 1 hunters in Fangorn, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Saruman lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 raiders and 1 urukhai remaining. Battle score for attacker is 1
                Casualties for Saruman: 1 orcs
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 2 orcss and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.17
    Elves : 0.50
    Freefolk : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Tharbad to S. Dunland
            2 lightCavalrys moved from N. Enedwaith to S. Dunland
            2 lightCavalrys moved from Lond Daer to S. Dunland
            2 lightCavalrys moved from Angren Bank to S. Dunland
            6 lightCavalrys moved from Celebran to Westfold
            2 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
            Battle in Westfold
                Freefolk attack with 6 lightCavalrys
                Saruman defend with 1 orcs and 2 urukhais; Khand defend with 2 raiderCavalrys
                    Freefolk roll dice for 6 lightCavalrys in Westfold, round 2 : 3/6 hits, 2.00 expected hits
                    Khand roll dice for 1 orcs, 2 raiderCavalrys and 2 urukhais in Westfold, round 2 : 1/5 hits, 1.17 expected hits
                    1 lightCavalry owned by the Freefolk, 2 raiderCavalrys owned by the Khand and 1 orcs owned by the Saruman lost in Westfold
                    Freefolk roll dice for 5 lightCavalrys in Westfold, round 3 : 0/5 hits, 1.67 expected hits
                    Khand roll dice for 2 urukhais in Westfold, round 3 : 0/2 hits, 0.67 expected hits
                    Freefolk roll dice for 5 lightCavalrys in Westfold, round 4 : 2/5 hits, 1.67 expected hits
                    Khand roll dice for 2 urukhais in Westfold, round 4 : 0/2 hits, 0.67 expected hits
                    2 urukhais owned by the Saruman lost in Westfold
                Freefolk win, taking Westfold from Khand with 5 lightCavalrys remaining. Battle score for attacker is 19
                Casualties for Freefolk: 1 lightCavalry
                Casualties for Khand: 2 raiderCavalrys
                Casualties for Saruman: 1 orcs and 2 urukhais
            Battle in S. Dunland
                Freefolk attack with 8 lightCavalrys
                Saruman defend with 1 orcs and 1 urukhai
                    Freefolk roll dice for 8 lightCavalrys in S. Dunland, round 2 : 2/8 hits, 2.67 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 2 : 0/2 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland
                Freefolk win, taking S. Dunland from Saruman with 8 lightCavalrys remaining. Battle score for attacker is 8
                Casualties for Saruman: 1 orcs and 1 urukhai
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Freefolk : -1.00
    Khand : -1.50
    

    Savegame


  • TripleA Turn Summary: Mordor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Mordor
            Mordor buy 4 fortificationss, 2 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss, 4 siegeTowers and 4 trollss moved from Eastfold to Westfold
            3 nazguls and 1 trolls moved from Anorien to Westfold
            2 orcss and 1 siegeTower moved from Anorien to E. Emnet
            1 orcs moved from W. Osg. to Anorien
            1 trolls moved from E. Osg. to Anorien
            1 siegeTower moved from E. Osg. to W. Osg.
            5 orcss moved from N. Ithilien to Dagorlad
            1 orcs moved from Udun to Dagorlad
            1 siegeTower moved from Minas Morgul to N. Ithilien
            2 orcss moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in Westfold
                Mordor attack with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss
                Freefolk defend with 5 lightCavalrys
                    Mordor roll dice for 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss in Westfold, round 2 : 7/15 hits, 7.00 expected hits
                    Rohan roll dice for 5 lightCavalrys in Westfold, round 2 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    5 lightCavalrys owned by the Freefolk lost in Westfold
                Mordor win, taking Westfold from Rohan with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss remaining. Battle score for attacker is 20
                Casualties for Freefolk: 5 lightCavalrys
    
        Non Combat Move - Mordor
            3 nazguls moved from Westfold to Eastfold
    
        Place Units - Mordor
            2 fortificationss and 2 siegeTowers placed in Eastfold
            1 orcs placed in Udun
            Mordor undo move 2.
            Mordor undo move 1.
            4 fortificationss placed in Eastfold
            1 orcs placed in Udun
            2 siegeTowers placed in E. Osg.
            1 orcs and 2 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 28 PUs; end with 28 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Mordor : 0.00
    Rohan : 0.17
    

    Savegame


  • @Whackamatt skip the goblins

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