• TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 oliphants moved from S. Ithilien to N. Ithilien
            4 corsairss and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
            1 spearInfantry moved from Debatable Land to S. Ithilien
            2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
            3 corsairss moved from Umbar to Umbar Coast
            6 spearInfantrys moved from Umbar to Umbar Coast
            1 caravel and 1 corsairs moved from Umbar Coast to S. Gondor Coast
            1 galleon and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
            1 spearInfantry moved from S. Gondor Coast to Tolfolas
                  Haradrim take Tolfolas from Gondor
            1 caravel, 2 corsairss, 4 galleons and 5 spearInfantrys moved from Umbar Coast to S. Gondor Coast
            3 corsairss and 5 spearInfantrys moved from S. Gondor Coast to S. Gondor
                  Haradrim take S. Gondor from Gondor
            1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            5 rafts moved from Bay of Harad to Harad Sea Coast
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 1 caravel, 1 galleon, 3 towerGuards and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
                Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
            2 spearInfantrys moved from Druwaith Laur to Enedwaith
            1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                  Gondor take Enedwaith Coast from Neutral
            3 spearInfantrys moved from Pinnath Gelin to Angren Bank
            3 heavyCavalrys moved from Lebennin to Morthond
            1 spearInfantry moved from Belfalas to Morthond
            6 undeads moved from Lamedon to Morthond
            1 caravel, 6 galleons, 3 heavyCavalrys, 1 spearInfantry and 6 undeads moved from Morthond to Anduin Mouth
            2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien
            3 heavyCavalrys, 1 spearInfantry and 6 undeads moved from Anduin Mouth to E. Osg.
            4 undeads moved from Lamedon to Lebennin
    
        Combat - Gondor
            Battle in Enedwaith
                Gondor attack with 2 spearInfantrys
                Saruman defend with 1 orcs
                    Gondor roll dice for 2 spearInfantrys in Enedwaith, round 2 : 0/2 hits, 0.33 expected hits
                    Saruman roll dice for 1 orcs in Enedwaith, round 2 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Gondor lost in Enedwaith
                    Gondor roll dice for 1 spearInfantry in Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs in Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Gondor roll dice for 1 spearInfantry in Enedwaith, round 4 : 1/1 hits, 0.17 expected hits
                    Saruman roll dice for 1 orcs in Enedwaith, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Enedwaith
                Gondor win, taking Enedwaith from Saruman with 1 spearInfantry remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Saruman: 1 orcs
            Battle in E. Osg.
                Gondor attack with 3 heavyCavalrys, 1 spearInfantry and 6 undeads
                Khand defend with 1 castle and 1 raiderCavalry
                    Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 6 undeads in E. Osg., round 2 : 5/10 hits, 2.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 2 : 1/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg.
                Gondor win, taking E. Osg. from Khand with 3 heavyCavalrys, 1 spearInfantry and 5 undeads remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 undead
                Casualties for Khand: 1 raiderCavalry
            Battle in Angren Bank
                Gondor attack with 3 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 3 spearInfantrys in Angren Bank, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Neutral lost in Angren Bank
                Gondor loses 0 PUs for violating Angren Banks neutrality.
                Gondor win, taking Angren Bank from Neutral with 2 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 caravel and 1 galleon placed in Anduin Mouth
            3 towerGuards and 2 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.50
    Neutral : 0.67
    Gondor : 3.17
    Khand : 0.83
    

    Savegame


  • TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers, 4 fortificationss and 1 warWagon; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from Rhun to N. Rhun
            1 spearInfantry moved from Rhun to S. Dale
            1 chariotArchers moved from Iron Hills to N. Rhun
            3 chariotArcherss moved from S. E. Rhovanion to S. Mirkwood
            2 warChariots moved from S. Rhovanion to S. Mirkwood
            2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
            1 spearInfantry moved from E. Rhovanion to Rhun
            1 spearInfantry moved from Rhun to S. Dale
    
        Combat - Rhun
            Battle in S. Dale
                Rhun attack with 2 spearInfantrys
                Dale defend with 1 spearInfantry
                    Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 : 1/2 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 spearInfantry remaining. Battle score for attacker is 0
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dale: 1 spearInfantry
            Battle in S. Mirkwood
                Rhun attack with 3 chariotArcherss and 2 warChariots
                Elves defend with 2 entss, 8 hunterss and 2 wizards
                    Rhun roll dice for 3 chariotArcherss and 2 warChariots in S. Mirkwood, round 2 : 4/5 hits, 2.33 expected hits
                    Elves roll dice for 2 entss, 8 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/12 hits, 6.33 expected hits
                    4 hunterss owned by the Elves, 3 chariotArcherss owned by the Rhun and 2 warChariots owned by the Rhun lost in S. Mirkwood
                Elves win with 2 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is -11
                Casualties for Rhun: 3 chariotArcherss and 2 warChariots
                Casualties for Elves: 4 hunterss
            Battle in N. Rhun
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dale defend with 1 heavyCavalry
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits
                    Dale roll dice for 1 heavyCavalry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Rhun, round 3 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 heavyCavalry in N. Rhun, round 3 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Dale lost in N. Rhun
                Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 5
                Casualties for Dale: 1 heavyCavalry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss placed in Iron Hills
            1 chariotArchers and 1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Elves : -1.33
    Dale : 0.00
    Rhun : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            3 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun
            2 lightCavalrys moved from Lake Town to S. Dale
    
        Combat - Dale
            Battle in S. Dale
                Dale attack with 2 lightCavalrys
                Rhun defend with 1 spearInfantry
                    Dale roll dice for 2 lightCavalrys in S. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in S. Dale
                Dale win, taking S. Dale from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 3
                Casualties for Rhun: 1 spearInfantry
            Battle in N. Rhun
                Dale attack with 3 archerss and 3 spearInfantrys
                Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dale roll dice for 3 archerss and 3 spearInfantrys in N. Rhun, round 2 : 2/6 hits, 1.50 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Rhun
                Dale win, taking N. Rhun from Rhun with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 8
                Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 archerss and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.83
    Rhun : -1.00
    

    Savegame


  • TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
            2 warWolvess moved from Harad Road to S. Ithilien
            1 raiderCavalry and 1 warWolves moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 mortar; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to Iron Hills
            2 zepplins moved from Lonely Mtn. to Iron Hills
    
        Combat - Dwarves
            Battle in Iron Hills
                Dwarves attack with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins
                Rhun defend with 1 castle, 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon
                    Dwarves roll dice for 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 2 : 6/12 hits, 4.00 expected hits
                    Rhun roll dice for 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 3/12 hits, 3.33 expected hits
                    4 fortificationss owned by the Rhun, 2 warChariots owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
                    Dwarves roll dice for 3 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 3 : 3/9 hits, 3.50 expected hits
                    Rhun roll dice for 5 chariotArcherss and 1 warWagon in Iron Hills, round 3 : 1/6 hits, 2.33 expected hits
                    3 chariotArcherss owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
                    Dwarves roll dice for 2 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 4 : 1/8 hits, 3.33 expected hits
                    Rhun roll dice for 2 chariotArcherss and 1 warWagon in Iron Hills, round 4 : 1/3 hits, 1.33 expected hits
                    1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
                    Dwarves roll dice for 1 axeInfantry, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 5 : 2/7 hits, 3.17 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 warWagon in Iron Hills, round 5 : 2/2 hits, 1.00 expected hits
                    1 warWagon owned by the Rhun, 1 chariotArchers owned by the Rhun, 1 axeInfantry owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Iron Hills
                Dwarves win, taking Iron Hills from Rhun with 2 cannons, 1 phalanx and 2 zepplins remaining. Battle score for attacker is 23
                Casualties for Dwarves: 6 axeInfantrys and 1 phalanx
                Casualties for Rhun: 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon
    
        Non Combat Move - Dwarves
            2 zepplins moved from Iron Hills to N. Rhun
    
        Place Units - Dwarves
            1 berzerkers and 1 mortar placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -2.00
    Rhun : -1.00
    

    Savegame


  • TripleA Turn Summary: Saruman round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Saruman
            Saruman buy 4 fortificationss, 1 orcs and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs moved from Isengard to S. Dunland
            1 orcs, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard moved from Isengard to Westfold
            1 orcs moved from Fangorn to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 orcss, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard
                Elves defend with 8 entss; Rohan defend with 4 trebuches
                    Saruman roll dice for 2 orcss, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard in Westfold, round 2 : 5/16 hits, 5.50 expected hits
                    Rohan roll dice for 8 entss and 4 trebuches in Westfold, round 2 : 5/12 hits, 4.67 expected hits
                    1 ents owned by the Elves, 3 raiderss owned by the Saruman, 4 trebuches owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
                    Saruman roll dice for 2 raiderss, 1 trolls, 7 urukhais and 1 wizard in Westfold, round 3 : 3/11 hits, 4.17 expected hits
                    Rohan roll dice for 7 entss in Westfold, round 3 : 3/7 hits, 3.50 expected hits
                    3 entss owned by the Elves, 2 raiderss owned by the Saruman and 1 urukhai owned by the Saruman lost in Westfold
                    Saruman roll dice for 1 trolls, 6 urukhais and 1 wizard in Westfold, round 4 : 6/8 hits, 3.17 expected hits
                    Rohan roll dice for 4 entss in Westfold, round 4 : 2/4 hits, 2.00 expected hits
                    4 entss owned by the Elves and 2 urukhais owned by the Saruman lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 trolls, 4 urukhais and 1 wizard remaining. Battle score for attacker is 15
                Casualties for Saruman: 2 orcss, 5 raiderss and 3 urukhais
                Casualties for Elves: 8 entss
                Casualties for Rohan: 4 trebuches
    
        Non Combat Move - Saruman
            3 urukhais moved from Rhovanion to E. Rhovanion
    
        Place Units - Saruman
            4 fortificationss, 1 orcs and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.17
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Freefolk
            Freefolk buy 5 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            1 spearInfantry moved from Lond Daer to N. Enedwaith
            2 hobbitss moved from Minhiriath to N. Enedwaith
            2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
            2 lightCavalrys moved from Bree to Tharbad
            1 lightCavalry moved from Lond Daer to Cardolan
            1 lightCavalry moved from Cardolan to Tharbad
            1 archers and 2 spearInfantrys moved from S. Downs to Cardolan
            1 hobbits moved from Bree to S. Downs
            2 lightCavalrys moved from Hobbiton to Cardolan
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 3/8 hits, 2.17 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits
                    1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 2 archerss, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 3/7 hits, 2.00 expected hits
                    Neutral roll dice for 3 spearInfantrys in Tharbad, round 3 : 0/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Neutral lost in Tharbad
                Freefolk loses 0 PUs for violating Tharbads neutrality.
                Freefolk win, taking Tharbad from Neutral with 2 archerss, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
                Casualties for Freefolk: 1 spearInfantry
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
            Battle in N. Enedwaith
                Freefolk attack with 2 hobbitss and 1 spearInfantry
                Goblins defend with 1 stabbers
                    Freefolk roll dice for 2 hobbitss and 1 spearInfantry in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 2 hobbitss and 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 3 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in N. Enedwaith
                    Freefolk roll dice for 1 hobbits and 1 spearInfantry in N. Enedwaith, round 4 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 4 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 hobbits and 1 spearInfantry in N. Enedwaith, round 5 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 5 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in N. Enedwaith
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 6 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 6 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 7 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 7 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 8 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 8 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 9 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 9 : 0/1 hits, 0.17 expected hits
                    Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 10 : 1/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 stabbers in N. Enedwaith, round 10 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in N. Enedwaith
                Freefolk win, taking N. Enedwaith from Goblins with 1 spearInfantry remaining. Battle score for attacker is -2
                Casualties for Freefolk: 2 hobbitss
                Casualties for Goblins: 1 stabbers
    
        Non Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to N. Caves
    
        Place Units - Freefolk
            2 lightCavalrys placed in N. Caves
            2 lightCavalrys placed in Lond Daer
            1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Neutral : -1.50
    Freefolk : 1.33
    

    Savegame


  • TripleA Turn Summary: Mordor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Mordor
            Mordor buy 2 fortificationss, 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 nazguls moved from Minas Morgul to E. Osg.
            4 orcss and 2 siegeTowers moved from N. Ithilien to E. Osg.
            1 orcs moved from S. Ithilien to E. Osg.
    
        Combat - Mordor
            Battle in E. Osg.
                Mordor attack with 3 nazguls, 5 orcss and 2 siegeTowers
                Gondor defend with 1 castle, 3 heavyCavalrys, 1 spearInfantry and 5 undeads
                    Mordor roll dice for 3 nazguls, 5 orcss and 2 siegeTowers in E. Osg., round 2 : 3/10 hits, 3.83 expected hits
                    Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 5 undeads in E. Osg., round 2 : 3/9 hits, 2.17 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    3 undeads owned by the Gondor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 5 orcss and 2 siegeTowers in E. Osg., round 3 : 1/10 hits, 3.83 expected hits
                    Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 2 undeads in E. Osg., round 3 : 1/6 hits, 1.67 expected hits
                    1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 4 orcss and 2 siegeTowers in E. Osg., round 4 : 4/9 hits, 3.50 expected hits
                    Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 1 undead in E. Osg., round 4 : 3/5 hits, 1.50 expected hits
                    1 undead owned by the Gondor, 1 spearInfantry owned by the Gondor, 2 heavyCavalrys owned by the Gondor and 3 orcss owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in E. Osg., round 5 : 3/6 hits, 2.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in E. Osg., round 5 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in E. Osg.
                Mordor win, taking E. Osg. from Gondor with 3 nazguls, 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 16
                Casualties for Gondor: 3 heavyCavalrys, 1 spearInfantry and 5 undeads
                Casualties for Mordor: 4 orcss
    
        Non Combat Move - Mordor
            3 nazguls moved from E. Osg. to N. Ithilien
            3 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
    
        Place Units - Mordor
            2 fortificationss, 1 orcs and 1 siegeTower placed in Dol Goldur
            3 orcss and 1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 26 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -2.67
    Gondor : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            4 heavyCavalrys moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 4 heavyCavalrys
                Saruman defend with 1 trolls, 4 urukhais and 1 wizard
                    Rohan roll dice for 4 heavyCavalrys in Westfold, round 2 : 3/4 hits, 2.00 expected hits
                    Saruman roll dice for 1 trolls, 4 urukhais and 1 wizard in Westfold, round 2 : 2/6 hits, 2.50 expected hits
                    2 heavyCavalrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold
                    Rohan roll dice for 2 heavyCavalrys in Westfold, round 3 : 0/2 hits, 1.00 expected hits
                    Saruman roll dice for 1 trolls, 1 urukhai and 1 wizard in Westfold, round 3 : 2/3 hits, 1.50 expected hits
                    2 heavyCavalrys owned by the Rohan lost in Westfold
                Saruman win with 1 trolls, 1 urukhai and 1 wizard remaining. Battle score for attacker is -5
                Casualties for Rohan: 4 heavyCavalrys
                Casualties for Saruman: 3 urukhais
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Rohan : 0.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Goblins
            Goblins buy 9 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters and 1 stabbers moved from Moria to Eregion
            4 wargss moved from Lorien to N. Caves
            2 stabberss moved from Lorien to Celebran
            4 trollss moved from Lorien to N. Caves
            1 bats moved from Moria to Eregion
            1 bats moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Eregion
                Goblins attack with 1 bats, 1 shooters and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Eregion, round 2 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Eregion
                Goblins win, taking Eregion from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Celebran
                Goblins attack with 1 bats and 2 stabberss
                Elves defend with 2 eagless
                    Goblins roll dice for 1 bats and 2 stabberss in Celebran, round 2 : 0/3 hits, 0.67 expected hits
                    Elves roll dice for 2 eagless in Celebran, round 2 : 1/2 hits, 0.67 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 bats and 1 stabbers in Celebran, round 3 : 1/2 hits, 0.50 expected hits
                    Elves roll dice for 2 eagless in Celebran, round 3 : 1/2 hits, 0.67 expected hits
                    1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 bats in Celebran, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles in Celebran, round 4 : 1/1 hits, 0.33 expected hits
                    1 bats owned by the Goblins lost in Celebran
                Elves win with 1 eagles remaining. Battle score for attacker is -3
                Casualties for Goblins: 1 bats and 2 stabberss
                Casualties for Elves: 1 eagles
            Battle in N. Caves
                Goblins attack with 4 trollss and 4 wargss
                Freefolk defend with 1 castle and 5 lightCavalrys
                    Goblins roll dice for 4 trollss and 4 wargss in N. Caves, round 2 : 4/8 hits, 3.33 expected hits
                    Freefolk roll dice for 5 lightCavalrys in N. Caves, round 2 : 0/5 hits, 0.83 expected hits
                    4 lightCavalrys owned by the Freefolk lost in N. Caves
                    Goblins roll dice for 4 trollss and 4 wargss in N. Caves, round 3 : 3/8 hits, 3.33 expected hits
                    Freefolk roll dice for 1 lightCavalry in N. Caves, round 3 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in N. Caves
                Goblins win, taking N. Caves from Freefolk with 4 trollss and 4 wargss remaining. Battle score for attacker is 20
                Casualties for Freefolk: 5 lightCavalrys
    
        Non Combat Move - Goblins
            1 shooters moved from Drimrill Dale to Anduin West Bank
            2 shooterss moved from Moria to Drimrill Dale
            1 trolls moved from Moria to Lorien
            1 bats moved from Eregion to Moria
    
        Place Units - Goblins
            4 shooterss placed in Lorien
            5 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.17
    Elves : 1.17
    Freefolk : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Elves
            Elves buy 4 hobbitss and 3 hunterss; Remaining resources: 3 PUs; 
    
        Combat Move - Elves
            3 hobbitss and 1 hunters moved from Rivendell to Eregion
            1 ents moved from Carrock to Anduin West Bank
            3 hunterss moved from High Mirkwood to Anduin West Bank
            3 hunterss moved from W. Mirkwood to Gladden
            6 hunterss and 2 wizards moved from N. Dunland to Eregion
            2 entss moved from S. Mirkwood to Anduin East Bank
            1 wizard moved from S. Caves to Eregion
            2 wizards moved from S. Mirkwood to Anduin East Bank
            3 hunterss moved from S. Mirkwood to Anduin East Bank
    
        Combat - Elves
            Battle in Anduin West Bank
                Elves attack with 1 ents and 3 hunterss
                Goblins defend with 2 shooterss
                    Elves roll dice for 1 ents and 3 hunterss in Anduin West Bank, round 2 : 1/4 hits, 1.50 expected hits
                    Goblins roll dice for 2 shooterss in Anduin West Bank, round 2 : 0/2 hits, 0.67 expected hits
                    1 shooters owned by the Goblins lost in Anduin West Bank
                    Elves roll dice for 1 ents and 3 hunterss in Anduin West Bank, round 3 : 1/4 hits, 1.50 expected hits
                    Goblins roll dice for 1 shooters in Anduin West Bank, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Anduin West Bank
                Elves win, taking Anduin West Bank from Goblins with 1 ents and 3 hunterss remaining. Battle score for attacker is 4
                Casualties for Goblins: 2 shooterss
            Battle in Anduin East Bank
                Elves attack with 2 entss, 3 hunterss and 2 wizards
                Mordor defend with 1 orcs
                    Elves roll dice for 2 entss, 3 hunterss and 2 wizards in Anduin East Bank, round 2 : 4/7 hits, 3.33 expected hits
                    Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Mordor with 2 entss, 3 hunterss and 2 wizards remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Gladden
                Elves attack with 3 hunterss
                Mordor defend with 1 orcs
                    Elves roll dice for 3 hunterss in Gladden, round 2 : 2/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Gladden
                Elves win, taking Gladden from Mordor with 3 hunterss remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Eregion
                Elves attack with 3 hobbitss, 7 hunterss and 3 wizards
                Goblins defend with 1 shooters and 1 stabbers
                    Elves roll dice for 3 hobbitss, 7 hunterss and 3 wizards in Eregion, round 2 : 4/13 hits, 4.83 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 1/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 2 hobbitss, 7 hunterss and 3 wizards remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Elves
            1 eagles moved from Celebran to Rivendell
    
        Place Units - Elves
            2 hobbitss placed in S. Caves
            2 hobbitss and 3 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 25 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Mordor : -0.33
    Elves : -0.17
    

    Savegame


  • TripleA Turn Summary: Haradrim round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 corsairss, 4 oliphants and 4 spearInfantrys moved from N. Ithilien to Anorien
            3 corsairss and 5 spearInfantrys moved from S. Gondor to S. Gondor Coast
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 spearInfantry moved from Lefnui to Pinnath Gelin
                  Haradrim take Pinnath Gelin from Gondor
            1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 corsairs and 1 spearInfantry moved from Lefnui to Andrast
            1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 corsairs and 1 spearInfantry moved from Lefnui to Andrast
            1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui
            1 corsairs and 3 spearInfantrys moved from Lefnui to Anfalas
            5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 galleon moved from S. Gondor Coast to Umbar Peninsula Coast
            1 spearInfantry moved from S. Ithilien to E. Osg.
    
        Combat - Haradrim
            Battle in Anfalas
                Haradrim attack with 1 corsairs and 3 spearInfantrys
                Gondor defend with 1 castle and 3 fortificationss
                    Haradrim roll dice for 1 corsairs and 3 spearInfantrys in Anfalas, round 2 : 1/4 hits, 1.00 expected hits
                    Gondor roll dice for 3 fortificationss in Anfalas, round 2 : 2/3 hits, 0.50 expected hits
                    2 spearInfantrys owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 1 corsairs and 1 spearInfantry in Anfalas, round 3 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 2 fortificationss in Anfalas, round 3 : 1/2 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 1 corsairs in Anfalas, round 4 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 fortifications in Anfalas, round 4 : 0/1 hits, 0.17 expected hits
                    Haradrim roll dice for 1 corsairs in Anfalas, round 5 : 1/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 fortifications in Anfalas, round 5 : 1/1 hits, 0.17 expected hits
                    1 corsairs owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas
                Gondor win with no units remaining. Battle score for attacker is -7
                Casualties for Haradrim: 1 corsairs and 3 spearInfantrys
                Casualties for Gondor: 3 fortificationss
            Battle in Andrast
                Haradrim attack with 2 corsairss and 2 spearInfantrys
                Gondor defend with 1 castle and 4 fortificationss
                    Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 2 : 2/4 hits, 1.33 expected hits
                    Gondor roll dice for 4 fortificationss in Andrast, round 2 : 0/4 hits, 0.67 expected hits
                    2 fortificationss owned by the Gondor lost in Andrast
                    Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 3 : 0/4 hits, 1.33 expected hits
                    Gondor roll dice for 2 fortificationss in Andrast, round 3 : 0/2 hits, 0.33 expected hits
                    Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 4 : 3/4 hits, 1.33 expected hits
                    Gondor roll dice for 2 fortificationss in Andrast, round 4 : 0/2 hits, 0.33 expected hits
                    2 fortificationss owned by the Gondor lost in Andrast
                Haradrim win, taking Andrast from Gondor with 2 corsairss and 2 spearInfantrys remaining. Battle score for attacker is 8
                Casualties for Gondor: 4 fortificationss
            Battle in Anorien
                Haradrim attack with 4 corsairss, 4 oliphants and 4 spearInfantrys
                Gondor defend with 5 spearInfantrys, 5 towerGuards and 3 trebuches
                    Haradrim roll dice for 4 corsairss, 4 oliphants and 4 spearInfantrys in Anorien, round 2 : 2/12 hits, 4.67 expected hits
                    Gondor roll dice for 5 spearInfantrys, 5 towerGuards and 3 trebuches in Anorien, round 2 : 3/13 hits, 4.67 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    2 trebuches owned by the Gondor lost in Anorien
                    Haradrim roll dice for 4 corsairss, 4 oliphants and 4 spearInfantrys in Anorien, round 3 : 4/12 hits, 4.67 expected hits
                    Gondor roll dice for 5 spearInfantrys, 5 towerGuards and 1 trebuche in Anorien, round 3 : 6/11 hits, 4.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    1 corsairs owned by the Haradrim, 1 trebuche owned by the Gondor, 4 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Anorien
                    Haradrim roll dice for 3 corsairss and 4 oliphants in Anorien, round 4 : 4/7 hits, 3.50 expected hits
                    Gondor roll dice for 2 spearInfantrys and 5 towerGuards in Anorien, round 4 : 3/7 hits, 3.17 expected hits
                    3 corsairss owned by the Haradrim, 2 towerGuards owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien
                    Haradrim roll dice for 4 oliphants in Anorien, round 5 : 2/4 hits, 2.00 expected hits
                    Gondor roll dice for 3 towerGuards in Anorien, round 5 : 2/3 hits, 1.50 expected hits
                    2 towerGuards owned by the Gondor and 2 oliphants owned by the Haradrim lost in Anorien
                    Haradrim roll dice for 2 oliphants in Anorien, round 6 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 towerGuard in Anorien, round 6 : 1/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor and 1 oliphant owned by the Haradrim lost in Anorien
                Haradrim win, taking Anorien from Gondor with 1 oliphant remaining. Battle score for attacker is -17
                Casualties for Gondor: 5 spearInfantrys, 5 towerGuards and 3 trebuches
                Casualties for Haradrim: 4 corsairss, 3 oliphants and 4 spearInfantrys
    
        Non Combat Move - Haradrim
            2 spearInfantrys moved from City of Corsairs to Umbar
            1 oliphant moved from City of Corsairs to Umbar
    
        Place Units - Haradrim
            2 corsairss and 1 oliphant placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 25 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : -0.50
    Gondor : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss, 4 towers, 1 towerGuard and 1 trebuche; Remaining resources: 2 PUs; 
    
        Combat Move - Gondor
            3 towerGuards and 2 trebuches moved from Minas Tirith to Anorien
            2 caravels and 7 galleons moved from Anduin Mouth to Morthond
            4 undeads moved from Lebennin to Morthond
            4 undeads moved from Morthond to Anfalas
            1 spearInfantry moved from Enedwaith to Angren Bank
            1 towerGuard moved from Enedwaith Coast to Druwaith Laur
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 3 towerGuards and 2 trebuches
                Haradrim defend with 1 oliphant
                    Gondor roll dice for 3 towerGuards and 2 trebuches in Anorien, round 2 : 2/5 hits, 2.33 expected hits
                    Haradrim roll dice for 1 oliphant in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    1 oliphant owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Haradrim with 3 towerGuards and 2 trebuches remaining. Battle score for attacker is 12
                Casualties for Haradrim: 1 oliphant
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            1 fortifications and 2 towers placed in Anfalas
            1 fortifications, 1 towerGuard and 1 trebuche placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -0.33
    Gondor : -0.33
    

    Savegame


  • TripleA Turn Summary: Rhun round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss, 2 spearInfantrys, 1 trebuche and 1 warWagon; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys moved from E. Rhovanion to Rhun
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 fortificationss, 2 spearInfantrys, 1 trebuche and 1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dale
            Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
            2 lightCavalrys moved from S. Dale to N. Rhun
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 archerss and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry, 1 trebuche and 1 warWolves; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry and 1 warWolves moved from N. Ithilien to Anorien
            2 warWolvess moved from S. Ithilien to Anorien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 1 raiderCavalry and 3 warWolvess
                Gondor defend with 3 towerGuards and 2 trebuches
                    Khand roll dice for 1 raiderCavalry and 3 warWolvess in Anorien, round 2 : 1/4 hits, 1.00 expected hits
                    Gondor roll dice for 3 towerGuards and 2 trebuches in Anorien, round 2 : 0/5 hits, 1.83 expected hits
                    1 towerGuard owned by the Gondor lost in Anorien
                    Khand roll dice for 1 raiderCavalry and 3 warWolvess in Anorien, round 3 : 1/4 hits, 1.00 expected hits
                    Gondor roll dice for 2 towerGuards and 2 trebuches in Anorien, round 3 : 2/4 hits, 1.33 expected hits
                    1 trebuche owned by the Gondor and 2 warWolvess owned by the Khand lost in Anorien
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 4 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 2 towerGuards and 1 trebuche in Anorien, round 4 : 1/3 hits, 1.17 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                    Khand roll dice for 1 raiderCavalry in Anorien, round 5 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 2 towerGuards and 1 trebuche in Anorien, round 5 : 2/3 hits, 1.17 expected hits
                    1 raiderCavalry owned by the Khand lost in Anorien
                Gondor win with 2 towerGuards and 1 trebuche remaining. Battle score for attacker is -6
                Casualties for Gondor: 1 towerGuard and 1 trebuche
                Casualties for Khand: 1 raiderCavalry and 3 warWolvess
    
        Non Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
            3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
            2 raiderCavalrys moved from Khand to S. Ithilien
    
        Place Units - Khand
            1 raiderCavalry, 1 trebuche and 1 warWolves placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.50
    Khand : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 cannons and 1 phalanx moved from Iron Hills to N. Rhun
            1 berzerkers and 1 mortar moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 mortar and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss, 1 raiders and 1 urukhai; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
                Saruman loses 0 PUs for violating S. Brown Landss neutrality.
            1 urukhai moved from Westfold to E. Emnet
                  Saruman take E. Emnet from Rohan
            1 orcs moved from Isengard to Westfold
            1 urukhai moved from E. Rhovanion to S. Dale
                  Saruman take S. Dale from Dale
            1 urukhai moved from Rhovanion to S. Mirkwood
            1 urukhai moved from E. Rhovanion to S. Mirkwood
            1 urukhai moved from E. Rhovanion to Celduin
            1 orcs moved from S. Dunland to N. Dunland
                  Saruman take N. Dunland from Elves
            1 trolls and 1 wizard moved from Westfold to Isengard
            1 urukhai moved from E. Emnet to S. Brown Lands
                  Saruman take S. Brown Lands from Neutral
    
        Combat - Saruman
            Battle in Celduin
                Saruman attack with 1 urukhai
                Neutral defend with 1 spearInfantry
                    Saruman roll dice for 1 urukhai in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 urukhai in Celduin, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 urukhai in Celduin, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 urukhai in Celduin, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 urukhai in Celduin, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Celduin, round 6 : 1/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Celduin
                Neutral win with 1 spearInfantry remaining. Battle score for attacker is -5
                Casualties for Saruman: 1 urukhai
            Battle in S. Mirkwood
                Saruman attack with 2 urukhais
                Elves defend with 1 hunters
                    Saruman roll dice for 2 urukhais in S. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in S. Mirkwood, round 2 : 0/1 hits, 0.50 expected hits
                    Saruman roll dice for 2 urukhais in S. Mirkwood, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                Saruman win, taking S. Mirkwood from Elves with 1 urukhai remaining. Battle score for attacker is -1
                Casualties for Saruman: 1 urukhai
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 2 orcss, 1 raiders and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.00
    Neutral : -0.67
    Elves : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Lond Daer to S. Dunland
                  Freefolk take S. Dunland from Saruman
            1 lightCavalry moved from Lond Daer to N. Dunland
            2 archerss and 2 spearInfantrys moved from Tharbad to Eregion
            1 archers and 2 spearInfantrys moved from Cardolan to Eregion
            1 hobbits moved from S. Downs to Cardolan
            1 lightCavalry moved from Bree to Eregion
            2 lightCavalrys moved from Cardolan to N. Dunland
            3 lightCavalrys moved from Tharbad to N. Dunland
            1 spearInfantry moved from N. Enedwaith to N. Dunland
    
        Combat - Freefolk
            Battle in N. Dunland
                Freefolk attack with 6 lightCavalrys and 1 spearInfantry
                Saruman defend with 1 orcs
                    Freefolk roll dice for 6 lightCavalrys and 1 spearInfantry in N. Dunland, round 2 : 3/7 hits, 2.17 expected hits
                    Saruman roll dice for 1 orcs in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in N. Dunland
                Freefolk win, taking N. Dunland from Saruman with 6 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.17
    Freefolk : 0.83
    

    Savegame

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