Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Whack Good vs dawg Evil
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 2 spearInfantrys moved from Eastfold to Westfold Combat - Rohan Battle in Westfold Rohan attack with 3 spearInfantrys Saruman defend with 1 urukhai Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 1/3 hits, 0.50 expected hits Saruman roll dice for 1 urukhai in Westfold, round 2 : 1/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold Rohan win, taking Westfold from Saruman with 2 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Saruman: 1 urukhai Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 spearInfantrys placed in Eastfold 3 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Saruman : 0.67 Rohan : 0.50
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 9 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 2 stabberss moved from Anduin East Bank to Celebran 2 shooterss moved from Anduin East Bank to Celebran 2 stabberss moved from Anduin East Bank to Drimrill Dale 1 wargs moved from Anduin East Bank to Drimrill Dale 1 wargs moved from Anduin East Bank to Celebran 2 shooterss moved from Lorien to Drimrill Dale 2 shooterss moved from Lorien to Celebran 2 shooterss moved from Anduin East Bank to Drimrill Dale 2 shooterss moved from Anduin East Bank to Drimrill Dale Combat - Goblins Battle in Celebran Goblins attack with 4 shooterss, 2 stabberss and 1 wargs Elves defend with 1 hobbits Goblins roll dice for 4 shooterss, 2 stabberss and 1 wargs in Celebran, round 2 : 2/3 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Celebran, round 2 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 3 shooterss, 2 stabberss and 1 wargs remaining. Battle score for attacker is 0 Casualties for Goblins: 1 shooters Casualties for Elves: 1 hobbits Battle in Drimrill Dale Goblins attack with 6 shooterss, 2 stabberss and 1 wargs Elves defend with 1 ents and 2 hunterss Goblins roll dice for 6 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 0/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 : 0/3 hits, 1.50 expected hits Goblins roll dice for 6 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 3 : 2/3 hits, 1.50 expected hits 1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in Drimrill Dale Goblins roll dice for 4 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 4 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 1 hunters in Drimrill Dale, round 4 : 2/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 5 : 0/3 hits, 1.00 expected hits Elves roll dice for 1 ents in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 6 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents in Drimrill Dale, round 6 : 0/1 hits, 0.50 expected hits 1 ents owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss, 2 stabberss and 1 wargs remaining. Battle score for attacker is 5 Casualties for Goblins: 4 shooterss Casualties for Elves: 1 ents and 2 hunterss Non Combat Move - Goblins 3 trollss moved from Anduin East Bank to Moria Place Units - Goblins 8 shooterss placed in Moria 1 shooters placed in Lorien Turn Complete - Goblins Goblins collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Goblins : -1.00 Elves : -0.17
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TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 1 hobbits and 6 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 4 hobbitss, 7 hunterss and 3 wizards moved from Eregion to Moria 5 hunterss moved from Rivendell to Moria 1 eagles moved from Eregion to Drimrill Dale 3 hunterss moved from N. Caves to Drimrill Dale 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hunters moved from Gladden to Drimrill Dale Combat - Elves Battle in Drimrill Dale Elves attack with 1 eagles and 5 hunterss Goblins defend with 2 shooterss, 2 stabberss and 1 wargs Elves roll dice for 1 eagles and 5 hunterss in Drimrill Dale, round 2 : 2/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 2/5 hits, 1.17 expected hits 2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 eagles and 3 hunterss in Drimrill Dale, round 3 : 0/4 hits, 1.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 3 : 2/3 hits, 0.83 expected hits 2 hunterss owned by the Elves lost in Drimrill Dale Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 4 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 4 : 0/3 hits, 0.83 expected hits Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 5 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 5 : 0/3 hits, 0.83 expected hits Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 6 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 6 : 1/3 hits, 0.83 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Elves roll dice for 1 eagles in Drimrill Dale, round 7 : 0/1 hits, 0.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 7 : 1/3 hits, 0.83 expected hits 1 eagles owned by the Elves lost in Drimrill Dale Goblins win with 2 shooterss and 1 wargs remaining. Battle score for attacker is -22 Casualties for Elves: 1 eagles and 5 hunterss Casualties for Goblins: 2 stabberss Battle in Moria Elves attack with 4 hobbitss, 12 hunterss and 3 wizards Goblins defend with 1 castle, 8 shooterss and 3 trollss Elves roll dice for 4 hobbitss, 12 hunterss and 3 wizards in Moria, round 2 : 9/19 hits, 6.67 expected hits Goblins roll dice for 8 shooterss and 3 trollss in Moria, round 2 : 7/11 hits, 4.17 expected hits 8 shooterss owned by the Goblins, 3 hunterss owned by the Elves, 4 hobbitss owned by the Elves and 1 trolls owned by the Goblins lost in Moria Elves roll dice for 9 hunterss and 3 wizards in Moria, round 3 : 6/12 hits, 5.00 expected hits Goblins roll dice for 2 trollss in Moria, round 3 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 2 trollss owned by the Goblins lost in Moria Elves captures 15PUs while taking Goblins capital Elves win, taking Moria from Goblins with 8 hunterss and 3 wizards remaining. Battle score for attacker is 10 Casualties for Elves: 4 hobbitss and 4 hunterss Casualties for Goblins: 8 shooterss and 3 trollss Non Combat Move - Elves Place Units - Elves 1 hobbits and 1 hunters placed in N. Caves 2 hunterss placed in S. Caves 3 hunterss placed in High Mirkwood Turn Complete - Elves Elves collect 31 PUs; end with 46 PUs
Combat Hit Differential Summary :
Goblins : 3.50 Elves : -0.33
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TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 corsairss moved from Umbar to Debatable Land 1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar 2 corsairss, 1 oliphant and 4 spearInfantrys moved from Andrast to Anfalas 2 caravels, 6 galleons and 5 rafts moved from S. E. Central Sea Zone to S. Gondor Coast Combat - Haradrim Battle in Anfalas Haradrim attack with 2 corsairss, 1 oliphant and 4 spearInfantrys Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche Haradrim roll dice for 2 corsairss, 1 oliphant and 4 spearInfantrys in Anfalas, round 2 : 3/7 hits, 2.17 expected hits Gondor roll dice for 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche in Anfalas, round 2 : 4/6 hits, 2.50 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 trebuche owned by the Gondor, 3 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 2 corsairss, 1 oliphant and 1 spearInfantry in Anfalas, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 2 towers and 1 towerGuard in Anfalas, round 3 : 2/3 hits, 1.83 expected hits 1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 tower owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Anfalas Haradrim roll dice for 1 corsairs and 1 oliphant in Anfalas, round 4 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 tower in Anfalas, round 4 : 1/1 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 tower owned by the Gondor lost in Anfalas Haradrim win, taking Anfalas from Gondor with 1 oliphant remaining. Battle score for attacker is 3 Casualties for Haradrim: 2 corsairss and 4 spearInfantrys Casualties for Gondor: 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 25 PUs; end with 25 PUs 1 unit repaired.
Combat Hit Differential Summary :
Haradrim : 1.17 Gondor : 2.00
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 6 fortificationss, 3 towers and 1 towerGuard; Remaining resources: 0 PUs; Combat Move - Gondor 3 spearInfantrys moved from Pinnath Gelin to Anfalas 1 caravel moved from Anduin Mouth to Gilrain 1 caravel moved from Anduin Mouth to N. E. Central Sea Zone 7 galleons moved from Anduin Mouth to Morthond 1 spearInfantry and 1 trebuche moved from Minas Tirith to Lossarnach 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Anorien Combat - Gondor Battle in Anfalas Gondor attack with 3 spearInfantrys Haradrim defend with 1 castle and 1 oliphant Gondor roll dice for 3 spearInfantrys in Anfalas, round 2 : 0/3 hits, 0.50 expected hits Haradrim roll dice for 1 oliphant in Anfalas, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 3 spearInfantrys in Anfalas, round 3 : 1/3 hits, 0.50 expected hits Units damaged: 1 oliphant owned by the Haradrim Haradrim roll dice for 1 oliphant in Anfalas, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Anfalas Gondor roll dice for 2 spearInfantrys in Anfalas, round 4 : 1/2 hits, 0.33 expected hits Haradrim roll dice for 1 oliphant in Anfalas, round 4 : 0/1 hits, 0.33 expected hits 1 oliphant owned by the Haradrim lost in Anfalas Gondor win, taking Anfalas from Haradrim with 2 spearInfantrys remaining. Battle score for attacker is 9 Casualties for Gondor: 1 spearInfantry Casualties for Haradrim: 1 oliphant Battle in Lossarnach Gondor attack with 1 spearInfantry and 1 trebuche Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 1 trebuche in Lossarnach, round 2 : 1/2 hits, 0.83 expected hits Mordor roll dice for 1 orcs in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Anorien Gondor attack with 1 spearInfantry and 1 towerGuard Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 1/2 hits, 0.50 expected hits Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Gondor win, taking Anorien from Mordor with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor Place Units - Gondor 6 fortificationss, 3 towers and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Mordor : -0.33 Haradrim : 0.00 Gondor : 1.33
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 1 archers, 1 galleon and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 2 archerss and 2 spearInfantrys moved from N. Dale to S. Dale 1 archers moved from Lake Town to Forest River 1 archers and 1 galleon moved from Forest River to Celduin River 1 archers moved from Celduin River to S. Dale Non Combat Move - Dale Place Units - Dale 1 archers and 1 spearInfantry placed in Lake Town 1 galleon placed in Forest River Turn Complete - Dale Dale collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 1 raiders, 1 trebuche and 1 warWolves; Remaining resources: 1 PUs; Combat Move - Khand 1 raiderCavalry moved from E. Osg. to Anorien 1 raiderCavalry moved from W. Osg. to Lossarnach 1 warWolves moved from S. Ithilien to Anorien 1 xbowInfantry moved from W. Osg. to Anorien 1 raiderCavalry moved from W. Osg. to Lossarnach 2 raiderss moved from W. Osg. to Lossarnach 2 raiderss moved from W. Osg. to Anorien 1 trebuche moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss and 1 xbowInfantry moved from E. Osg. to W. Osg. Combat - Khand Battle in Anorien Khand attack with 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry Gondor defend with 1 spearInfantry and 1 towerGuard Khand roll dice for 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 1/5 hits, 1.83 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 1/2 hits, 0.83 expected hits 1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in Anorien Khand roll dice for 1 raiderCavalry, 2 raiderss and 1 xbowInfantry in Anorien, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiders owned by the Khand lost in Anorien Khand win, taking Anorien from Gondor with 1 raiderCavalry, 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 0 Casualties for Khand: 1 raiders and 1 warWolves Casualties for Gondor: 1 spearInfantry and 1 towerGuard Battle in Lossarnach Khand attack with 2 raiderCavalrys and 2 raiderss Gondor defend with 1 spearInfantry and 1 trebuche Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 2 : 1/4 hits, 1.67 expected hits Gondor roll dice for 1 spearInfantry and 1 trebuche in Lossarnach, round 2 : 0/2 hits, 0.50 expected hits 1 trebuche owned by the Gondor lost in Lossarnach Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiders owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry and 1 trebuche Casualties for Khand: 1 raiders Non Combat Move - Khand Place Units - Khand 1 raiders and 1 trebuche placed in W. Osg. 1 warWolves placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 0.83 Khand : -0.83
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 3 berzerkerss; Remaining resources: 2 PUs; Combat Move - Dwarves 3 cannons moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 3 berzerkerss placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 1 trolls and 2 urukhais; Remaining resources: 1 PUs; Combat Move - Saruman 4 orcss, 3 trollss, 1 urukhai and 1 wizard moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 4 orcss, 3 trollss, 1 urukhai and 1 wizard Rohan defend with 2 spearInfantrys Saruman roll dice for 4 orcss, 3 trollss, 1 urukhai and 1 wizard in Westfold, round 2 : 3/9 hits, 3.17 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 4 orcss, 3 trollss, 1 urukhai and 1 wizard remaining. Battle score for attacker is 6 Casualties for Rohan: 2 spearInfantrys Non Combat Move - Saruman Place Units - Saruman 1 trolls and 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.17 Rohan : -0.67
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Lond Daer to Andrast 2 lightCavalrys moved from Tharbad to Drimrill Dale 2 lightCavalrys moved from Eregion to Drimrill Dale 1 hobbits moved from Eregion to N. Dunland 2 lightCavalrys moved from Bree to N. Enedwaith Combat - Freefolk Battle in Drimrill Dale Freefolk attack with 4 lightCavalrys Goblins defend with 2 shooterss and 1 wargs Freefolk roll dice for 4 lightCavalrys in Drimrill Dale, round 2 : 1/4 hits, 1.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 0.83 expected hits 1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 3 : 1/3 hits, 1.00 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 4 : 1/3 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Freefolk win, taking Drimrill Dale from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Freefolk: 1 lightCavalry Casualties for Goblins: 2 shooterss and 1 wargs Battle in Andrast Freefolk attack with 2 lightCavalrys Haradrim defend with 1 castle and 2 spearInfantrys Freefolk roll dice for 2 lightCavalrys in Andrast, round 2 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 2 spearInfantrys in Andrast, round 2 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Haradrim lost in Andrast Freefolk roll dice for 2 lightCavalrys in Andrast, round 3 : 2/2 hits, 0.67 expected hits Haradrim roll dice for 1 spearInfantry in Andrast, round 3 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Andrast Freefolk win, taking Andrast from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 2 Casualties for Haradrim: 2 spearInfantrys Casualties for Freefolk: 1 lightCavalry Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : -0.83 Freefolk : 1.33 Haradrim : 0.00
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TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 4 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 5 orcss moved from N. Ithilien to Anorien 2 trollss moved from W. Osg. to Anorien 3 siegeTowers moved from W. Osg. to Anorien 1 trolls moved from E. Osg. to Anorien 1 siegeTower moved from E. Osg. to W. Osg. 2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien 1 orcs moved from S. Mirkwood to Gladden Mordor take Gladden from Elves 1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood 3 nazguls moved from W. Osg. to Anorien Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 2 orcss and 2 trollss placed in Dol Goldur Mordor undo move 1. 2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur 1 siegeTower and 1 trolls placed in E. Osg. 2 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 10 fortificationss; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Eastfold to Helms Deep Non Combat Move - Rohan Place Units - Rohan 6 fortificationss placed in Helms Deep 4 fortificationss placed in Eastfold Turn Complete - Rohan Rohan collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Combat Move - Goblins 1 shooters moved from Lorien to Drimrill Dale 2 shooterss and 2 stabberss moved from Celebran to Drimrill Dale 1 wargs moved from Celebran to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 3 shooterss, 2 stabberss and 1 wargs Freefolk defend with 3 lightCavalrys Goblins roll dice for 3 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 2 : 1/3 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk and 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 0/3 hits, 1.00 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 4 : 0/3 hits, 1.00 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 4 : 1/2 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 5 : 1/3 hits, 0.83 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 5 : 0/2 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 6 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 6 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 7 : 1/3 hits, 0.83 expected hits Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 7 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Goblins win, taking Drimrill Dale from Freefolk with 1 shooters, 2 stabberss and 1 wargs remaining. Battle score for attacker is 8 Casualties for Goblins: 2 shooterss Casualties for Freefolk: 3 lightCavalrys Non Combat Move - Goblins Turn Complete - Goblins
Combat Hit Differential Summary :
Goblins : -2.50 Freefolk : 0.17
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TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 11 hunterss; Remaining resources: 2 PUs; Combat Move - Elves 1 hunters moved from High Mirkwood to Gladden 1 hunters moved from High Mirkwood to Gladden 1 hunters moved from High Mirkwood to N. Dale 4 hunterss moved from S. Caves to Celebran 1 hobbits and 1 hunters moved from N. Caves to Drimrill Dale 3 hunterss moved from Moria to Drimrill Dale 2 hunterss moved from Moria to Celebran 2 wizards moved from Moria to Celebran 1 wizard moved from Moria to Celebran 2 hunterss moved from Moria to Celebran 1 hunters moved from Moria to Drimrill Dale Combat - Elves Battle in Celebran Elves attack with 8 hunterss and 3 wizards Goblins defend with 1 shooters Elves roll dice for 8 hunterss and 3 wizards in Celebran, round 2 : 8/11 hits, 4.67 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 8 hunterss and 3 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Drimrill Dale Elves attack with 1 hobbits and 5 hunterss Goblins defend with 1 shooters, 2 stabberss and 1 wargs Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 2 : 3/6 hits, 1.83 expected hits Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 0/4 hits, 0.83 expected hits 1 wargs owned by the Goblins and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 3 : 2/6 hits, 1.83 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 11 Casualties for Goblins: 1 shooters, 2 stabberss and 1 wargs Battle in Gladden Elves attack with 2 hunterss Mordor defend with 1 orcs Elves roll dice for 2 hunterss in Gladden, round 2 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Gladden Elves win, taking Gladden from Mordor with 2 hunterss remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves Place Units - Elves 2 hunterss placed in S. Caves 8 hunterss placed in Moria 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : -1.50 Mordor : -0.17 Elves : 5.00
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TripleA Turn Summary: Haradrim round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 raft moved from S. Gondor Coast to Anduin Mouth 1 spearInfantry moved from Debatable Land to Anduin Mouth 1 spearInfantry moved from Anduin Mouth to Lebennin Haradrim take Lebennin from Gondor 1 spearInfantry moved from Debatable Land to S. Gondor Coast 2 caravels, 6 galleons, 4 rafts and 1 spearInfantry moved from S. Gondor Coast to Gilrain 1 spearInfantry moved from Gilrain to Belfalas Combat - Haradrim Battle in Gilrain Haradrim attack with 2 caravels, 6 galleons and 4 rafts Gondor defend with 1 caravel Haradrim roll dice for 2 caravels, 6 galleons and 4 rafts in Gilrain, round 2 : 3/8 hits, 2.33 expected hits Gondor roll dice for 1 caravel in Gilrain, round 2 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Gondor lost in Gilrain Haradrim win with 2 caravels, 6 galleons and 4 rafts remaining. Battle score for attacker is 5 Casualties for Gondor: 1 caravel Battle in Belfalas Non Combat Move - Haradrim 2 corsairss and 2 oliphants moved from Debatable Land to S. Ithilien 2 oliphants moved from S. Ithilien to N. Ithilien 1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar Place Units - Haradrim 1 corsairs, 1 oliphant and 3 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Haradrim : 0.67 Gondor : -0.17
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TripleA Turn Summary: Gondor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Gondor Gondor buy 12 fortificationss, 1 spearInfantry and 1 trebuche; Remaining resources: 2 PUs; Combat Move - Gondor 2 spearInfantrys moved from Anfalas to Belfalas Combat - Gondor Battle in Belfalas Gondor attack with 2 spearInfantrys Haradrim defend with 1 spearInfantry Gondor roll dice for 2 spearInfantrys in Belfalas, round 2 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys in Belfalas, round 3 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in Belfalas, round 3 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys in Belfalas, round 4 : 1/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in Belfalas, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in Belfalas Gondor win, taking Belfalas from Haradrim with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Haradrim: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 10 fortificationss placed in Minas Tirith 1 spearInfantry and 1 trebuche placed in Anfalas 2 fortificationss placed in Andrast Turning on Edit Mode EDIT: Removing units owned by Gondor from N. E. Central Sea Zone: 1 caravel EDIT: Removing units owned by Gondor from Morthond: 7 galleons EDIT: Adding units owned by Gondor to Lefnui: 1 caravel and 7 galleons EDIT: Turning off Edit Mode Turn Complete - Gondor Gondor collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Haradrim : -1.00 Gondor : 0.00
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TripleA Turn Summary: Rhun round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dale Dale buy 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 archers and 1 spearInfantry moved from Lake Town to Forest River 1 archers, 1 galleon and 1 spearInfantry moved from Forest River to Lower Celduin River 1 archers and 1 spearInfantry moved from Lower Celduin River to E. Rhovanion Dale take E. Rhovanion from Rhun 1 spearInfantry moved from N. Rhun to S. Dale 2 archerss and 2 spearInfantrys moved from S. Dale to Celduin Combat - Dale Battle in Celduin Dale attack with 2 archerss and 2 spearInfantrys Neutral defend with 1 spearInfantry Dale roll dice for 2 archerss and 2 spearInfantrys in Celduin, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Dale loses 0 PUs for violating Celduins neutrality. Dale win, taking Celduin from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Dale 1 galleon moved from Celduin River to Forest River Place Units - Dale 4 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dale : 1.00
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TripleA Turn Summary: Khand round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Khand Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Lossarnach to Anfalas Khand take Lamedon from Gondor 4 raiderss, 1 trebuche and 1 xbowInfantry moved from W. Osg. to Anorien 1 raiders moved from Lossarnach to Lebennin 2 raiderCavalrys moved from E. Osg. to Anorien 1 trebuche moved from S. Ithilien to E. Osg. 1 warWolves moved from Khand to S. Ithilien Combat - Khand Battle in Anfalas Khand attack with 2 raiderCavalrys Gondor defend with 1 castle, 1 spearInfantry and 1 trebuche Khand roll dice for 2 raiderCavalrys in Anfalas, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry and 1 trebuche in Anfalas, round 2 : 2/2 hits, 0.50 expected hits 1 trebuche owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in Anfalas Gondor win with 1 spearInfantry remaining. Battle score for attacker is -6 Casualties for Khand: 2 raiderCavalrys Casualties for Gondor: 1 trebuche Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in W. Osg. 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Gondor : 1.50 Khand : 0.00