• TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 orcss and 1 urukhai moved from Isengard to S. Dunland
            1 raiders moved from Isengard to S. Dunland
            2 trollss moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 2 orcss, 1 raiders, 2 trollss and 1 urukhai
                Freefolk defend with 8 lightCavalrys
                    Saruman roll dice for 2 orcss, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 2 : 4/6 hits, 2.00 expected hits
                    Freefolk roll dice for 8 lightCavalrys in S. Dunland, round 2 : 1/8 hits, 1.33 expected hits
                    4 lightCavalrys owned by the Freefolk and 1 orcs owned by the Saruman lost in S. Dunland
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 3 : 3/5 hits, 1.83 expected hits
                    Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 0/4 hits, 0.67 expected hits
                    3 lightCavalrys owned by the Freefolk lost in S. Dunland
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 4 : 1/5 hits, 1.83 expected hits
                    Freefolk roll dice for 1 lightCavalry in S. Dunland, round 4 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in S. Dunland
                Saruman win, taking S. Dunland from Freefolk with 1 orcs, 1 raiders, 2 trollss and 1 urukhai remaining. Battle score for attacker is 29
                Casualties for Saruman: 1 orcs
                Casualties for Freefolk: 8 lightCavalrys
    
        Non Combat Move - Saruman
            1 wizard moved from Isengard to S. Dunland
    
        Place Units - Saruman
            2 fortificationss and 2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Saruman : 2.33
    Freefolk : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to S. Dunland
            2 lightCavalrys moved from N. Enedwaith to S. Dunland
            2 lightCavalrys moved from Tharbad to S. Dunland
            2 lightCavalrys moved from Bree to Lond Daer
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 6 lightCavalrys
                Saruman defend with 1 orcs, 1 raiders, 2 trollss, 1 urukhai and 1 wizard
                    Freefolk roll dice for 6 lightCavalrys in S. Dunland, round 2 : 3/6 hits, 2.00 expected hits
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss, 1 urukhai and 1 wizard in S. Dunland, round 2 : 3/6 hits, 2.33 expected hits
                    3 lightCavalrys owned by the Freefolk, 1 raiders owned by the Saruman, 1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 3 : 2/3 hits, 1.00 expected hits
                    Saruman roll dice for 2 trollss and 1 wizard in S. Dunland, round 3 : 2/3 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Freefolk and 2 trollss owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 1 lightCavalry in S. Dunland, round 4 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 wizard in S. Dunland, round 4 : 1/1 hits, 0.67 expected hits
                    1 lightCavalry owned by the Freefolk lost in S. Dunland
                Saruman win with 1 wizard remaining. Battle score for attacker is 0
                Casualties for Freefolk: 6 lightCavalrys
                Casualties for Saruman: 1 orcs, 1 raiders, 2 trollss and 1 urukhai
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Freefolk : 1.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Mordor
            Mordor buy 4 fortificationss, 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss, 4 siegeTowers and 5 trollss moved from Westfold to Fangorn
            3 nazguls moved from Eastfold to Fangorn
            1 orcs moved from E. Emnet to Westfold
            1 orcs and 1 siegeTower moved from E. Emnet to Wold
            2 orcss moved from Dagorlad to S. Rhun
            2 orcss moved from Dagorlad to S. Rhovanion
            2 orcss moved from Dagorlad to S. Brown Lands
            2 orcss and 1 siegeTower moved from N. Ithilien to Dagorlad
            1 orcs moved from Udun to Dagorlad
    
        Combat - Mordor
            Battle in Wold
                Mordor attack with 1 orcs and 1 siegeTower
                Elves defend with 1 hobbits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Wold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Wold
                Mordor win, taking Wold from Rohan with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Fangorn
                Mordor attack with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss
                Elves defend with 8 hobbitss and 11 hunterss
                    Mordor roll dice for 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss in Fangorn, round 2 : 9/15 hits, 7.00 expected hits
                    Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 5/19 hits, 6.83 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 hunters owned by the Elves, 8 hobbitss owned by the Elves and 2 orcss owned by the Mordor lost in Fangorn
                    Mordor roll dice for 3 nazguls, 1 orcs, 4 siegeTowers and 5 trollss in Fangorn, round 3 : 7/13 hits, 6.50 expected hits
                    Elves roll dice for 10 hunterss in Fangorn, round 3 : 4/10 hits, 5.00 expected hits
                    7 hunterss owned by the Elves, 3 siegeTowers owned by the Mordor and 1 orcs owned by the Mordor lost in Fangorn
                    Mordor roll dice for 3 nazguls, 1 siegeTower and 5 trollss in Fangorn, round 4 : 5/9 hits, 5.00 expected hits
                    Elves roll dice for 3 hunterss in Fangorn, round 4 : 1/3 hits, 1.50 expected hits
                    3 hunterss owned by the Elves and 1 siegeTower owned by the Mordor lost in Fangorn
                Mordor win, taking Fangorn from Elves with 3 nazguls and 5 trollss remaining. Battle score for attacker is 35
                Casualties for Mordor: 3 orcss and 4 siegeTowers
                Casualties for Elves: 8 hobbitss and 11 hunterss
            Battle in S. Rhun
                Mordor attack with 2 orcss
                Dale defend with 1 spearInfantry
                    Mordor roll dice for 2 orcss in S. Rhun, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 2 orcss in S. Rhun, round 3 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 3 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in S. Rhun
                1 orcs retreated to Dagorlad
                Dale win with 1 spearInfantry remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 orcs
            Battle in S. Rhovanion
                Mordor attack with 2 orcss
                Elves defend with 1 hunters
                    Mordor roll dice for 2 orcss in S. Rhovanion, round 2 : 1/2 hits, 0.33 expected hits
                    Dale roll dice for 1 hunters in S. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in S. Rhovanion
                Mordor win, taking S. Rhovanion from Dale with 1 orcs remaining. Battle score for attacker is 1
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 hunters
            Battle in S. Brown Lands
                Mordor attack with 2 orcss
                Dale defend with 1 archers
                    Mordor roll dice for 2 orcss in S. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 2 orcss in S. Brown Lands, round 3 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Brown Lands, round 3 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in S. Brown Lands
                1 orcs retreated to Dagorlad
                Dale win with 1 archers remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Mordor
            2 trollss moved from Minas Morgul to Dagorlad
            1 orcs moved from Anorien to E. Emnet
            1 orcs moved from Minas Morgul to N. Ithilien
            1 siegeTower moved from W. Osg. to Anorien
            2 siegeTowers moved from E. Osg. to N. Ithilien
            3 nazguls moved from Fangorn to Isengard
            1 trolls moved from Anorien to Dagorlad
    
        Place Units - Mordor
            4 fortificationss placed in Eastfold
            1 siegeTower placed in Udun
            1 orcs and 1 trolls placed in E. Osg.
            3 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 31 PUs; end with 31 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : 2.17
    Elves : -3.33
    Dale : 1.17
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Rohan
            4 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Elves
            Elves buy 11 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            2 hobbitss moved from S. Caves to Celebran
            8 hobbitss moved from Moria to Celebran
            5 hobbitss moved from Celebran to Wold
            1 hobbits moved from Celebran to Wold
            3 wizards moved from N. Brown Lands to Wold
            4 hobbitss moved from Lorien to Celebran
            4 hobbitss moved from Dol Goldur to S. Mirkwood
            2 hobbitss moved from N. Caves to Drimrill Dale
            1 hunters moved from Rivendell to Moria
    
        Combat - Elves
            Battle in Wold
                Elves attack with 6 hobbitss and 3 wizards
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 6 hobbitss and 3 wizards in Wold, round 2 : 2/3 hits, 2.00 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Wold, round 2 : 1/2 hits, 0.33 expected hits
                    1 hobbits owned by the Elves, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Wold
                Elves win, taking Wold from Mordor with 5 hobbitss and 3 wizards remaining. Battle score for attacker is 5
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs and 1 siegeTower
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss placed in S. Caves
            4 hunterss placed in Lorien
            5 hunterss placed in Moria
    
        Turn Complete - Elves
            Elves collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.67
    Elves : 0.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas
            1 raft moved from Morthond to Gilrain
            2 galleons moved from Gilrain to S. Gondor Coast
            1 spearInfantry moved from Debatable Land to S. Gondor Coast
            2 corsairss moved from Debatable Land to S. Gondor Coast
            1 caravel moved from Gilrain to S. Gondor Coast
            1 galleon moved from Gilrain to S. Gondor Coast
            1 oliphant moved from Debatable Land to S. Gondor Coast
            1 caravel, 2 corsairss, 3 galleons, 1 oliphant and 1 spearInfantry moved from S. Gondor Coast to Gilrain
            2 corsairss, 1 oliphant and 1 spearInfantry moved from Gilrain to Belfalas
            1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land
            1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche moved from City of Corsairs to Umbar
            1 oliphant moved from Umbar to Debatable Land
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant and 1 trebuche placed in Anfalas
            1 corsairs and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss, 1 spearInfantry, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 heavyCavalrys moved from Andrast to Pinnath Gelin
                  Gondor take Pinnath Gelin from Khand
            2 heavyCavalrys moved from Pinnath Gelin to Angren Bank
    
        Combat - Gondor
            Battle in Angren Bank
                Gondor attack with 2 heavyCavalrys
                Khand defend with 1 raiderCavalry
                    Gondor roll dice for 2 heavyCavalrys in Angren Bank, round 2 : 1/2 hits, 1.00 expected hits
                    Khand roll dice for 1 raiderCavalry in Angren Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in Angren Bank
                Gondor win, taking Angren Bank from Khand with 2 heavyCavalrys remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
    
        Non Combat Move - Gondor
            6 galleons moved from Anfalas Coast to Lefnui
    
        Place Units - Gondor
            2 fortificationss placed in Andrast
            1 spearInfantry, 2 towerGuards and 1 trebuche placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rhun
            4 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dale
            Dale buy 5 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Dale
            2 galleons moved from Lower Celduin River to Celduin River
            1 trebuche moved from Lake Town to Forest River
            1 trebuche moved from N. Dale to Celduin River
            1 trebuche moved from E. Mirkwood to Celduin River
            1 galleon and 1 trebuche moved from Forest River to Celduin River
            3 galleons and 3 trebuches moved from Celduin River to Lower Celduin River
            3 trebuches moved from Lower Celduin River to Rhun
            1 archers, 4 spearInfantrys and 1 trebuche moved from E. Rhovanion to Rhun
            2 archerss and 2 spearInfantrys moved from Celduin to Rhun
            2 archerss and 4 spearInfantrys moved from S. Dale to Rhun
            4 trebuches moved from Lake Town to N. Dale
            2 spearInfantrys moved from S. E. Rhovanion to S. Rhovanion
    
        Combat - Dale
            Battle in S. Rhovanion
                Dale attack with 2 spearInfantrys
                Mordor defend with 1 orcs
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 2 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 3 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 4 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 4 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 5 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 5 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 6 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 6 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 7 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 7 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Dale lost in S. Rhovanion
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 8 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 8 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 9 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 9 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 10 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 10 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Dale lost in S. Rhovanion
                Mordor win with 1 orcs remaining. Battle score for attacker is -6
                Casualties for Dale: 2 spearInfantrys
            Battle in Rhun
                Dale attack with 5 archerss, 10 spearInfantrys and 4 trebuches
                Rhun defend with 1 castle, 34 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons
                    Dale roll dice for 5 archerss, 10 spearInfantrys and 4 trebuches in Rhun, round 2 : 8/19 hits, 6.00 expected hits
                    Rhun roll dice for 34 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 2 : 13/46 hits, 10.17 expected hits
                    8 spearInfantrys owned by the Dale, 8 fortificationss owned by the Rhun and 5 archerss owned by the Dale lost in Rhun
                    Dale roll dice for 2 spearInfantrys and 4 trebuches in Rhun, round 3 : 4/6 hits, 2.67 expected hits
                    Rhun roll dice for 26 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 3 : 15/38 hits, 8.83 expected hits
                    2 spearInfantrys owned by the Dale, 4 fortificationss owned by the Rhun and 4 trebuches owned by the Dale lost in Rhun
                Rhun win with 22 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons remaining. Battle score for attacker is -37
                Casualties for Dale: 5 archerss, 10 spearInfantrys and 4 trebuches
                Casualties for Rhun: 12 fortificationss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            5 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Dale : 0.83
    Rhun : 9.00
    

    Savegame


  • TripleA Turn Summary: Khand round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys, 2 trebuches and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            3 raiderCavalrys and 1 warWolves moved from Eastfold to Wold
            1 raiderCavalry moved from Anorien to S. Rhun
            2 warWolvess moved from Anorien to Wold
            3 raiderss, 2 trebuches and 2 xbowInfantrys moved from Eastfold to Anorien
            2 warWolvess moved from W. Osg. to Anorien
            2 warWolvess moved from S. Ithilien to Anorien
            2 raiderCavalrys and 3 warWolvess moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in Wold
                Khand attack with 3 raiderCavalrys and 3 warWolvess
                Elves defend with 5 hobbitss and 3 wizards
                    Khand roll dice for 3 raiderCavalrys and 3 warWolvess in Wold, round 2 : 2/6 hits, 2.00 expected hits
                    Rohan roll dice for 5 hobbitss and 3 wizards in Wold, round 2 : 2/8 hits, 2.83 expected hits
                    2 hobbitss owned by the Elves and 2 warWolvess owned by the Khand lost in Wold
                    Khand roll dice for 3 raiderCavalrys and 1 warWolves in Wold, round 3 : 0/4 hits, 1.67 expected hits
                    Rohan roll dice for 3 hobbitss and 3 wizards in Wold, round 3 : 2/6 hits, 2.50 expected hits
                    1 raiderCavalry owned by the Khand and 1 warWolves owned by the Khand lost in Wold
                2 raiderCavalrys retreated to E. Emnet
                Rohan win with 3 hobbitss and 3 wizards remaining. Battle score for attacker is -10
                Casualties for Khand: 1 raiderCavalry and 3 warWolvess
                Casualties for Elves: 2 hobbitss
            Battle in S. Rhun
                Khand attack with 1 raiderCavalry
                Dale defend with 1 spearInfantry
                    Khand roll dice for 1 raiderCavalry in S. Rhun, round 2 : 0/1 hits, 0.50 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in S. Rhun, round 3 : 1/1 hits, 0.50 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale and 1 raiderCavalry owned by the Khand lost in S. Rhun
                Dale win with no units remaining. Battle score for attacker is -2
                Casualties for Khand: 1 raiderCavalry
                Casualties for Dale: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 trebuches placed in W. Osg.
            2 raiderCavalrys and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Khand : -1.67
    Rohan : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dwarves
            Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 7 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs moved from N. Rhun to Rhun
            2 berzerkerss and 1 mortar moved from Iron Hills to N. Rhun
    
        Combat - Dwarves
            Battle in Rhun
                Dwarves attack with 6 axeInfantrys, 7 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs
                Rhun defend with 1 castle, 22 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons
                    Dwarves roll dice for 6 axeInfantrys, 7 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs in Rhun, round 2 : 11/25 hits, 12.17 expected hits
                    Rhun roll dice for 22 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 2 : 10/34 hits, 8.17 expected hits
                    2 cannons owned by the Dwarves, 11 fortificationss owned by the Rhun, 6 axeInfantrys owned by the Dwarves and 2 phalanxs owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 7 berzerkerss, 6 cannons and 2 mortars in Rhun, round 3 : 9/15 hits, 9.00 expected hits
                    Rhun roll dice for 11 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 3 : 7/23 hits, 6.33 expected hits
                    6 cannons owned by the Dwarves, 9 fortificationss owned by the Rhun and 1 berzerkers owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 6 berzerkerss and 2 mortars in Rhun, round 4 : 7/8 hits, 4.67 expected hits
                    Rhun roll dice for 2 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 4 : 5/14 hits, 4.83 expected hits
                    2 spearInfantrys owned by the Rhun, 2 fortificationss owned by the Rhun, 3 warChariots owned by the Rhun and 5 berzerkerss owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 1 berzerkers and 2 mortars in Rhun, round 5 : 1/3 hits, 2.00 expected hits
                    Rhun roll dice for 4 spearInfantrys, 1 tower and 2 warWagons in Rhun, round 5 : 3/7 hits, 3.33 expected hits
                    1 spearInfantry owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 mortars owned by the Dwarves lost in Rhun
                Rhun win with 3 spearInfantrys, 1 tower and 2 warWagons remaining. Battle score for attacker is -52
                Casualties for Dwarves: 6 axeInfantrys, 7 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs
                Casualties for Rhun: 22 fortificationss, 3 spearInfantrys and 3 warChariots
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 berzerkerss and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.17
    Rhun : 2.33
    

    Savegame


  • TripleA Turn Summary: Saruman round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Saruman
            Saruman buy 1 orcs and 2 raiderss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 wizard moved from S. Dunland to Isengard
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 orcs and 2 raiderss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Freefolk
            Freefolk buy 8 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Tharbad to Celebran
            1 lightCavalry moved from Lond Daer to S. Dunland
                  Freefolk take S. Dunland from Saruman
            3 lightCavalrys moved from Lond Daer to Enedwaith
            1 lightCavalry moved from Tharbad to Enedwaith
            2 lightCavalrys moved from Bree to N. Enedwaith
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 spearInfantrys placed in Lond Daer
            2 spearInfantrys placed in Tharbad
            3 spearInfantrys placed in Bree
            1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Mordor
            Mordor buy 7 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Fangorn to Wold
            1 trolls moved from Fangorn to S. Dunland
            1 orcs moved from Westfold to S. Dunland
            1 orcs moved from E. Emnet to Wold
            3 nazguls moved from Isengard to Wold
            1 siegeTower moved from Anorien to Eastfold
            1 orcs moved from S. Rhovanion to Rhovanion
                  Mordor take Rhovanion from Dale
            1 trolls moved from Dagorlad to S. E. Rhovanion
                  Mordor take S. E. Rhovanion from Dale
            1 orcs moved from Dagorlad to S. Rhun
                  Rhun take S. Rhun from Dale
            4 orcss, 1 siegeTower and 2 trollss moved from Dagorlad to S. Brown Lands
            1 siegeTower moved from Udun to Dagorlad
            1 trolls moved from E. Osg. to Dagorlad
            1 orcs and 2 siegeTowers moved from N. Ithilien to Dagorlad
            3 orcss moved from Minas Morgul to N. Ithilien
            1 orcs moved from E. Osg. to N. Ithilien
    
        Combat - Mordor
            Battle in Wold
                Mordor attack with 3 nazguls, 1 orcs and 4 trollss
                Elves defend with 3 hobbitss and 3 wizards
                    Mordor roll dice for 3 nazguls, 1 orcs and 4 trollss in Wold, round 2 : 4/8 hits, 4.17 expected hits
                    Rohan roll dice for 3 hobbitss and 3 wizards in Wold, round 2 : 1/6 hits, 2.50 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    3 hobbitss owned by the Elves and 1 wizard owned by the Elves lost in Wold
                    Mordor roll dice for 3 nazguls, 1 orcs and 4 trollss in Wold, round 3 : 3/8 hits, 4.17 expected hits
                    Rohan roll dice for 2 wizards in Wold, round 3 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    2 wizards owned by the Elves lost in Wold
                Mordor win, taking Wold from Rohan with 3 nazguls, 1 orcs and 4 trollss remaining. Battle score for attacker is 30
                Casualties for Elves: 3 hobbitss and 3 wizards
            Battle in S. Brown Lands
                Mordor attack with 4 orcss, 1 siegeTower and 2 trollss
                Dale defend with 1 archers
                    Mordor roll dice for 4 orcss, 1 siegeTower and 2 trollss in S. Brown Lands, round 2 : 2/7 hits, 2.17 expected hits
                    Dale roll dice for 1 archers in S. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in S. Brown Lands
                Mordor win, taking S. Brown Lands from Dale with 4 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in S. Dunland
                Mordor attack with 1 orcs and 1 trolls
                Freefolk defend with 1 lightCavalry
                    Mordor roll dice for 1 orcs and 1 trolls in S. Dunland, round 2 : 1/2 hits, 0.67 expected hits
                    Freefolk roll dice for 1 lightCavalry in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in S. Dunland
                Mordor win, taking S. Dunland from Freefolk with 1 orcs and 1 trolls remaining. Battle score for attacker is 4
                Casualties for Freefolk: 1 lightCavalry
    
        Non Combat Move - Mordor
            3 nazguls moved from Wold to E. Emnet
    
        Place Units - Mordor
            4 orcss placed in Eastfold
            1 siegeTower placed in Udun
            1 orcs and 1 trolls placed in E. Osg.
            2 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 34 PUs; end with 34 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -1.17
    Freefolk : -0.17
    Dale : -0.33
    Rohan : -1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rohan
            Rohan buy 1 trebuche; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Helms Deep to Westfold
                  Rohan take Westfold from Mordor
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            1 trebuche placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Elves
            Elves buy 2 eagless, 1 griffin, 4 hobbitss and 4 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from S. Mirkwood to N. Brown Lands
            1 hobbits moved from Celebran to Fangorn
                  Elves take Fangorn from Mordor
            4 hunterss moved from Lorien to Wold
            13 hobbitss moved from Celebran to Wold
            2 hunterss moved from S. Caves to Wold
            6 hunterss moved from Moria to Wold
            2 hobbitss moved from Drimrill Dale to Celebran
    
        Combat - Elves
            Battle in Wold
                Elves attack with 13 hobbitss and 12 hunterss
                Mordor defend with 1 orcs and 4 trollss
                    Elves roll dice for 13 hobbitss and 12 hunterss in Wold, round 2 : 5/24 hits, 6.00 expected hits
                    Mordor roll dice for 1 orcs and 4 trollss in Wold, round 2 : 2/5 hits, 2.17 expected hits
                    2 hobbitss owned by the Elves, 4 trollss owned by the Mordor and 1 orcs owned by the Mordor lost in Wold
                Elves win, taking Wold from Mordor with 11 hobbitss and 12 hunterss remaining. Battle score for attacker is 23
                Casualties for Elves: 2 hobbitss
                Casualties for Mordor: 1 orcs and 4 trollss
    
        Non Combat Move - Elves
    
        Place Units - Elves
            1 eagles and 1 griffin placed in S. Caves
            4 hobbitss placed in Lorien
            4 hunterss placed in Dol Goldur
            1 eagles placed in Moria
    
        Turn Complete - Elves
            Elves collect 45 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Elves : -1.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 oliphant moved from Anfalas to Pinnath Gelin
                  Haradrim take Pinnath Gelin from Gondor
            1 oliphant moved from Pinnath Gelin to Andrast
            3 corsairss, 4 oliphants, 3 spearInfantrys and 1 trebuche moved from Anfalas to Andrast
            1 oliphant moved from Belfalas to Andrast
            2 corsairss and 1 spearInfantry moved from Belfalas to Anfalas
            1 galleon moved from Gilrain to S. Gondor Coast
            1 oliphant moved from Debatable Land to S. Gondor Coast
            1 galleon moved from Gilrain to S. Gondor Coast
            2 spearInfantrys moved from Debatable Land to S. Gondor Coast
            1 galleon moved from Gilrain to S. Gondor Coast
            1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast
            2 caravels, 3 galleons and 5 rafts moved from Gilrain to N. E. Central Sea Zone
            1 corsairs, 3 galleons, 1 oliphant and 3 spearInfantrys moved from S. Gondor Coast to Gilrain
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Gilrain to Belfalas
            1 corsairs, 1 spearInfantry and 1 trebuche moved from Umbar to Debatable Land
            1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in Andrast
                Haradrim attack with 3 corsairss, 6 oliphants, 3 spearInfantrys and 1 trebuche
                Gondor defend with 1 castle and 7 fortificationss
                    Haradrim roll dice for 3 corsairss, 6 oliphants, 3 spearInfantrys and 1 trebuche in Andrast, round 2 : 6/13 hits, 5.67 expected hits
                    Gondor roll dice for 7 fortificationss in Andrast, round 2 : 0/7 hits, 1.17 expected hits
                    6 fortificationss owned by the Gondor lost in Andrast
                    Haradrim roll dice for 3 corsairss, 6 oliphants, 3 spearInfantrys and 1 trebuche in Andrast, round 3 : 6/13 hits, 5.67 expected hits
                    Gondor roll dice for 1 fortifications in Andrast, round 3 : 0/1 hits, 0.17 expected hits
                    1 fortifications owned by the Gondor lost in Andrast
                Haradrim win, taking Andrast from Gondor with 3 corsairss, 6 oliphants, 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 14
                Casualties for Gondor: 7 fortificationss
            Battle in N. E. Central Sea Zone
                Haradrim attack with 2 caravels, 3 galleons and 5 rafts
                Gondor defend with 1 caravel
                    Haradrim roll dice for 2 caravels, 3 galleons and 5 rafts in N. E. Central Sea Zone, round 2 : 1/5 hits, 1.33 expected hits
                    Gondor roll dice for 1 caravel in N. E. Central Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 caravel owned by the Gondor and 1 raft owned by the Haradrim lost in N. E. Central Sea Zone
                Haradrim win with 2 caravels, 3 galleons and 4 rafts remaining. Battle score for attacker is 3
                Casualties for Haradrim: 1 raft
                Casualties for Gondor: 1 caravel
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss and 1 oliphant placed in Anfalas
            2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Gondor : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Gondor
            Gondor buy 2 towerGuards and 2 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Gondor
            2 spearInfantrys, 2 towerGuards and 4 trebuches moved from Minas Tirith to Anorien
            1 heavyCavalry moved from Angren Bank to Pinnath Gelin
                  Gondor take Pinnath Gelin from Haradrim
            1 heavyCavalry moved from Angren Bank to Druwaith Laur
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 2 spearInfantrys, 2 towerGuards and 4 trebuches
                Khand defend with 3 raiderss, 2 trebuches, 4 warWolvess and 2 xbowInfantrys
                    Gondor roll dice for 2 spearInfantrys, 2 towerGuards and 4 trebuches in Anorien, round 2 : 3/8 hits, 3.67 expected hits
                    Khand roll dice for 3 raiderss, 2 trebuches, 4 warWolvess and 2 xbowInfantrys in Anorien, round 2 : 1/11 hits, 2.17 expected hits
                    1 spearInfantry owned by the Gondor and 3 warWolvess owned by the Khand lost in Anorien
                    Gondor roll dice for 1 spearInfantry, 2 towerGuards and 4 trebuches in Anorien, round 3 : 2/7 hits, 3.33 expected hits
                    Khand roll dice for 3 raiderss, 2 trebuches, 1 warWolves and 2 xbowInfantrys in Anorien, round 3 : 2/8 hits, 1.67 expected hits
                    1 trebuche owned by the Gondor, 1 spearInfantry owned by the Gondor, 1 warWolves owned by the Khand and 1 raiders owned by the Khand lost in Anorien
                    Gondor roll dice for 2 towerGuards and 3 trebuches in Anorien, round 4 : 0/5 hits, 2.50 expected hits
                    Khand roll dice for 2 raiderss, 2 trebuches and 2 xbowInfantrys in Anorien, round 4 : 1/6 hits, 1.33 expected hits
                    1 trebuche owned by the Gondor lost in Anorien
                    Gondor roll dice for 2 towerGuards and 2 trebuches in Anorien, round 5 : 1/4 hits, 2.00 expected hits
                    Khand roll dice for 2 raiderss, 2 trebuches and 2 xbowInfantrys in Anorien, round 5 : 2/6 hits, 1.33 expected hits
                    2 towerGuards owned by the Gondor and 1 raiders owned by the Khand lost in Anorien
                    Gondor roll dice for 2 trebuches in Anorien, round 6 : 2/2 hits, 1.00 expected hits
                    Khand roll dice for 1 raiders, 2 trebuches and 2 xbowInfantrys in Anorien, round 6 : 1/5 hits, 1.17 expected hits
                    1 trebuche owned by the Gondor, 1 trebuche owned by the Khand and 1 raiders owned by the Khand lost in Anorien
                    Gondor roll dice for 1 trebuche in Anorien, round 7 : 0/1 hits, 0.50 expected hits
                    Khand roll dice for 1 trebuche and 2 xbowInfantrys in Anorien, round 7 : 0/3 hits, 0.83 expected hits
                    Gondor roll dice for 1 trebuche in Anorien, round 8 : 0/1 hits, 0.50 expected hits
                    Khand roll dice for 1 trebuche and 2 xbowInfantrys in Anorien, round 8 : 1/3 hits, 0.83 expected hits
                    1 trebuche owned by the Gondor lost in Anorien
                Khand win with 1 trebuche and 2 xbowInfantrys remaining. Battle score for attacker is -2
                Casualties for Gondor: 2 spearInfantrys, 2 towerGuards and 4 trebuches
                Casualties for Khand: 3 raiderss, 1 trebuche and 4 warWolvess
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towerGuards and 2 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Gondor : -5.50
    Khand : -1.33
    

    Savegame


  • TripleA Turn Summary: Rhun round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            1 warWagon moved from Rhun to S. Dale
                  Rhun take S. Dale from Dale
            1 warWagon moved from S. Dale to N. Dale
            1 warWagon moved from Rhun to N. Dale
                  Rhun take Celduin from Dale
            1 spearInfantry moved from Rhun to E. Rhovanion
                  Rhun take E. Rhovanion from Dale
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 2 warWagons
                Dale defend with 4 trebuches
                    Rhun roll dice for 2 warWagons in N. Dale, round 2 : 1/2 hits, 1.33 expected hits
                    Dale roll dice for 4 trebuches in N. Dale, round 2 : 0/4 hits, 0.67 expected hits
                    1 trebuche owned by the Dale lost in N. Dale
                    Rhun roll dice for 2 warWagons in N. Dale, round 3 : 1/2 hits, 1.33 expected hits
                    Dale roll dice for 3 trebuches in N. Dale, round 3 : 1/3 hits, 0.50 expected hits
                    1 warWagon owned by the Rhun and 1 trebuche owned by the Dale lost in N. Dale
                    Rhun roll dice for 1 warWagon in N. Dale, round 4 : 1/1 hits, 0.67 expected hits
                    Dale roll dice for 2 trebuches in N. Dale, round 4 : 0/2 hits, 0.33 expected hits
                    1 trebuche owned by the Dale lost in N. Dale
                    Rhun roll dice for 1 warWagon in N. Dale, round 5 : 0/1 hits, 0.67 expected hits
                    Dale roll dice for 1 trebuche in N. Dale, round 5 : 1/1 hits, 0.17 expected hits
                    1 warWagon owned by the Rhun lost in N. Dale
                Dale win with 1 trebuche remaining. Battle score for attacker is -4
                Casualties for Dale: 3 trebuches
                Casualties for Rhun: 2 warWagons
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Dale
            Dale buy 5 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Lake Town to Celduin
                  Dale take Celduin from Rhun
            1 lightCavalry moved from Celduin to Rhun
            1 lightCavalry moved from Lake Town to S. Dale
                  Dale take S. Dale from Rhun
            1 lightCavalry moved from S. Dale to Rhun
            3 lightCavalrys moved from Lake Town to Rhun
            1 galleon moved from Lower Celduin River to Celduin River
            1 trebuche moved from N. Dale to Celduin River
            1 galleon and 1 trebuche moved from Celduin River to Lower Celduin River
            1 trebuche moved from Lower Celduin River to Rhun
    
        Combat - Dale
            Battle in Rhun
                Dale attack with 5 lightCavalrys and 1 trebuche
                Rhun defend with 1 castle, 4 fortificationss, 2 spearInfantrys and 1 tower
                    Dale roll dice for 5 lightCavalrys and 1 trebuche in Rhun, round 2 : 3/6 hits, 2.17 expected hits
                    Rhun roll dice for 4 fortificationss, 2 spearInfantrys and 1 tower in Rhun, round 2 : 1/7 hits, 2.00 expected hits
                    1 lightCavalry owned by the Dale and 3 fortificationss owned by the Rhun lost in Rhun
                    Dale roll dice for 4 lightCavalrys and 1 trebuche in Rhun, round 3 : 1/5 hits, 1.83 expected hits
                    Rhun roll dice for 1 fortifications, 2 spearInfantrys and 1 tower in Rhun, round 3 : 2/4 hits, 1.50 expected hits
                    2 lightCavalrys owned by the Dale and 1 fortifications owned by the Rhun lost in Rhun
                    Dale roll dice for 2 lightCavalrys and 1 trebuche in Rhun, round 4 : 0/3 hits, 1.17 expected hits
                    Rhun roll dice for 2 spearInfantrys and 1 tower in Rhun, round 4 : 1/3 hits, 1.33 expected hits
                    1 lightCavalry owned by the Dale lost in Rhun
                    Dale roll dice for 1 lightCavalry and 1 trebuche in Rhun, round 5 : 0/2 hits, 0.83 expected hits
                    Rhun roll dice for 2 spearInfantrys and 1 tower in Rhun, round 5 : 2/3 hits, 1.33 expected hits
                    1 lightCavalry owned by the Dale and 1 trebuche owned by the Dale lost in Rhun
                Rhun win with 2 spearInfantrys and 1 tower remaining. Battle score for attacker is -16
                Casualties for Dale: 5 lightCavalrys and 1 trebuche
                Casualties for Rhun: 4 fortificationss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            5 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dale : -2.00
    Rhun : -0.17
    

    Savegame

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