good luck1
Wiz (X) vs Len (L) BM3
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from Neutral_Axis Italians take Morocco from Neutral_Axis 1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 armour moved from Greece to Romania 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 AA fire in Malta : : -0.17
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - French
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Malaya to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Germany to Eastern Poland
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You keep faking me out by posting the combat move!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 3 aaGuns moved from Poland to Eastern Poland 4 artilleries and 6 infantry moved from Germany to Poland 8 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 2 bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 marine placed in France 1 submarine placed in 113 Sea Zone 10 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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@LennardF Haha its quite handy for scramble decisions to be able to see the attack…and if you change your mind about your attacvks its not so bad to reload from!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Buryatia to Amur 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Bessarabia 2 fighters moved from Belarus to Bessarabia 4 artilleries and 16 infantry moved from Belarus to Bryansk 1 artillery and 7 infantry moved from Russia to Bryansk 2 armour moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 7 artilleries moved from Ukraine to Bryansk 11 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 aaGuns moved from Belarus to Bryansk 2 aaGuns moved from Buryatia to Amur Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Anhwe to Kweichow 2 fighters moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 2 bombers moved from Kwangsi to Kweichow
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Anhwe to Kweichow 2 fighters moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 2 bombers moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Jehol to Hunan 3 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 2 fighters moved from 101 Sea Zone to Western United States 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Non Combat Move - Americans 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 artilleries and 11 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 5/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Union of South Africa 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 infantry moved from 72 Sea Zone to French Madagascar 2 artilleries and 12 infantry moved from Burma to India 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 118 Sea Zone to 106 Sea Zone Combat - British Battle in French Madagascar Battle in Iraq British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia 3 aaGuns moved from Burma to India 2 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
British : -0.50 Chinese : 3.00 Neutral_Axis : -1.00 Japanese : 0.00
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Belgian Congo to Kenya 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Belgian Congo to Kenya 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Egypt Battle in Trans-Jordan Battle in Bessarabia Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Egypt from British, taking Trans-Jordan from British, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Kenya Italians attack with 1 artillery and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kenya Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Morocco to Tunisia 2 aaGuns moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33 Russians : 0.33
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@LennardF I know ‘big italy’ won’t last long…but I always enjoy it while it does!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 2 artilleries, 3 fighters and 7 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,2,1,3,5,5,1 ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 114 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 bombers moved from Western Ukraine to Germany 1 armour, 4 artilleries, 6 infantry and 8 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 marine moved from France to Northern Italy 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Bessarabia 2 armour moved from Bryansk to Bessarabia 2 infantry moved from Volgograd to Tambov 1 artillery and 9 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Bryansk to Bessarabia 2 fighters moved from Bryansk to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Italians: 2 armour, 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Bryansk 2 fighters moved from Bessarabia to Bryansk Place Units - Russians 1 infantry placed in Ukraine 1 armour, 1 artillery and 8 infantry placed in Russia 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 Russians : -0.33
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Siam 1 mech_infantry moved from Yunnan to French Indo China 1 mech_infantry moved from French Indo China to Siam 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Kweichow 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kweichow
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Siam 1 mech_infantry moved from Yunnan to French Indo China 1 mech_infantry moved from French Indo China to Siam 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Kweichow 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kweichow 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone