Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Wiz (X) vs Len (L) BM3
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 artilleries moved from Japan to 6 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Jehol to Kwangsi 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from Korea to Manchuria 2 fighters moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan Place Units - Japanese 3 infantry placed in Shantung 2 marines placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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Hey Mark, I don’t think you finished your turn before posting.
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@LennardF :thinking_face: think I’m good…done my non com and placed units…
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Yep, the second file is fine, thanks!
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@LennardF ahh…my settings post both combat move and turn end
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 fighter moved from Guam to Wake Island 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 101 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 battleship placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 10 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 bomber moved from Malta to Egypt 1 infantry moved from India to West India 1 artillery moved from India to West India 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 artillery moved from India to Burma 2 infantry moved from India to Burma 3 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 118 Sea Zone 2 fighters moved from United Kingdom to 118 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone Combat - British Battle in 118 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 118 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 118 Sea Zone to United Kingdom 3 aaGuns moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to Celebes: 2 infantry EDIT: Adding units owned by British to 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Celebes from Dutch to UK_Pacific EDIT: Turning off Edit Mode 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.67 Chinese : 0.17 Japanese : -0.33
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from Neutral_Axis Italians take Morocco from Neutral_Axis 1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 armour moved from Greece to Romania 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 AA fire in Malta : : -0.17
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - French
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Malaya to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Germany to Eastern Poland
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You keep faking me out by posting the combat move!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 3 aaGuns moved from Poland to Eastern Poland 4 artilleries and 6 infantry moved from Germany to Poland 8 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 2 bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 marine placed in France 1 submarine placed in 113 Sea Zone 10 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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@LennardF Haha its quite handy for scramble decisions to be able to see the attack…and if you change your mind about your attacvks its not so bad to reload from!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Buryatia to Amur 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Bessarabia 2 fighters moved from Belarus to Bessarabia 4 artilleries and 16 infantry moved from Belarus to Bryansk 1 artillery and 7 infantry moved from Russia to Bryansk 2 armour moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 7 artilleries moved from Ukraine to Bryansk 11 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 aaGuns moved from Belarus to Bryansk 2 aaGuns moved from Buryatia to Amur Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Anhwe to Kweichow 2 fighters moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 2 bombers moved from Kwangsi to Kweichow
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Anhwe to Kweichow 2 fighters moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 2 bombers moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Jehol to Hunan 3 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 2 fighters moved from 101 Sea Zone to Western United States 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Non Combat Move - Americans 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Central United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 artilleries and 11 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 5/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Union of South Africa 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 infantry moved from 72 Sea Zone to French Madagascar 2 artilleries and 12 infantry moved from Burma to India 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 118 Sea Zone to 106 Sea Zone Combat - British Battle in French Madagascar Battle in Iraq British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia 3 aaGuns moved from Burma to India 2 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
British : -0.50 Chinese : 3.00 Neutral_Axis : -1.00 Japanese : 0.00
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Belgian Congo to Kenya 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Belgian Congo to Kenya 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Egypt Battle in Trans-Jordan Battle in Bessarabia Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Egypt from British, taking Trans-Jordan from British, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Kenya Italians attack with 1 artillery and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kenya Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Morocco to Tunisia 2 aaGuns moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33 Russians : 0.33