LennardF (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 battleships, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 fighter moved from Chahar to Suiyuyan
    
        Purchase Units - Americans
            Americans buy 2 battleships, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Marshall Islands
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Manchuria
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 battleships, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
            1 infantry moved from Shensi to Kweichow
            5 infantry moved from Shensi to Szechwan
            3 infantry moved from Shensi to Hopei
            3 infantry moved from Chahar to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Combat Move - British
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 bomber moved from United Kingdom to Algeria
            1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            4 fighters moved from Persia to Syria
            1 tactical_bomber moved from Persia to Syria
            1 tactical_bomber moved from India to Persia
            1 armour, 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in French Madagascar
            Battle in Algeria
                British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Algeria
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in Syria
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 fighters and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Syria
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Syria to Persia
            2 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from Algeria to Morocco
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Changing PUs for British from 38 to 50
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : -1.67
    Americans : 0.17
    Chinese : -0.17
    Japanese : -0.67
    

    Savegame


  • Sorry for the delay. I bought a minor factory I couldn’t deploy so I edited 12 IPC back to the UK.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour and 1 bomber moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
                British defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/15 hits, 5.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/8 hits, 2.83 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 7/13 hits, 4.67 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 25
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Egypt
            1 artillery moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -1.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    @LennardF said in LennardF (Allies) vs Simon33 (Axis) BM3:

    Sorry for the delay. I bought a minor factory I couldn’t deploy so I edited 12 IPC back to the UK.

    Well actually you could have deployed to Ontario or Scotland. However, I will allow it. The problem is though that it will remain in your build queue. We’ll have to remember to place it UK5 and then remove it.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Korea
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour and 1 bomber moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
                British defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/15 hits, 5.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/8 hits, 2.83 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 7/13 hits, 4.67 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 25
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Egypt
            1 artillery moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 122 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -1.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Eastern Poland to Belarus
            1 armour and 7 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Poland to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Bessarabia to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Bessarabia to Bryansk
            1 bomber moved from Bessarabia to Belarus
            1 infantry moved from Eastern Poland to Belarus
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 76 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 76 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Western Ukraine, round 4 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Rostov
            1 bomber moved from Volgograd to Rostov
            3 aaGuns, 8 armour, 5 artilleries, 25 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Bryansk to Rostov
            10 mech_infantrys moved from Eastern Poland to Ukraine
            3 artilleries and 1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Egypt to Rostov
            2 fighters moved from Malta to Rostov
            1 bomber moved from Holland Belgium to Rostov
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from Malta to Western Germany
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            4 mech_infantrys placed in Germany
            1 artillery, 1 fighter and 3 infantry placed in Western Germany
            Germans undo move 3.
            2 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.67
    French : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    I hope the edit to the Italian NCM is ok.


  • @simon33 NP, I like being told about edits so I can take a look but unless dice have been involved and you have learned from the outcome… no worries. I’m going to concede this game. Thanks for the game, you are a good player and there are a couple of ground war things that you’ve done that I really like and which I’m sure I’ll reference again in the future.

  • '19 '17 '16

    @LennardF said in LennardF (Allies) vs Simon33 (Axis) BM3:

    @simon33 NP, I like being told about edits so I can take a look but unless dice have been involved and you have learned from the outcome… no worries. I’m going to concede this game. Thanks for the game, you are a good player and there are a couple of ground war things that you’ve done that I really like and which I’m sure I’ll reference again in the future.

    Thanks for the game.

    Also, I appreciate not needing to fight it out. I don’t know why people want to drag on a losing position. One thing though, can you post the result?

    A couple of tips: I think losing Egypt and the Med was fatal for you here. Running down to the Indian Ocean doesn’t allow the UK med fleet to be very useful. Second best approach is to attack SZ97 UK1 (Taranto). In most cases though, the best approach is to stack up SZ92, normally with an airbase on Gibraltar. Also, you had too many US BBs. A loaded CV is better in most (if not all) cases than 2BBs and also cheaper. One other thing, I’m not sure you noticed the peril India was in. Either fly in the planes to take a stand or move all your troops out. It doesn’t make much sense to take a losing stand and it also removes the threat of it being reclaimed by the allies; in G40 that isn’t such a strong threat because it can be plundered again but BM removes that.

    Still, a couple of things you did pretty right, not least was claiming the Carolines early.

    I suggest you hit up dawgoneit when you’re ready to play again. He’s always looking for games.


  • @simon33 I don’t know what you mean by post result. I would normally have vacated India but in that last round I was willing to offer you chances to get unlucky.

  • '19 '17 '16


  • Sorry, I thought you knew that I’m not in the league.

  • '19 '17 '16

    ?

    You posted in the “Find League Opponents” thread, this thread was created in the league sub forum.

    I guess it isn’t a problem because my rating would have reduced with this result.

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