Adam514 (Allies) vs SImon33 (Axis) BM3

  • '19 '17 '16

    OOL in Rostov?

  • '19 '17

    Official rules say that if there’s only units with no combat value left in a territory (AA guns), the attacker is forced to take the territory. I’m not a fan of that rule. If you want we can play without it in this game, and in that case I’ll keep the fighter alive.

  • '19 '17 '16

    @Adam514 said in Adam514 (Allies) vs SImon33 (Axis) BM3:

    Official rules say that if there’s only units with no combat value left in a territory (AA guns), the attacker is forced to take the territory. I’m not a fan of that rule. If you want we can play without it in this game, and in that case I’ll keep the fighter alive.

    Given that it might be a major problem for me in this game, I’ll keep the fighter alive.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Novgorod to Russia
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            2 infantry moved from Vyborg to Finland
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 fighter moved from Western Germany to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            4 armour, 4 artilleries and 4 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Finland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery and 6 infantry
                    Germans roll dice for 5 armour, 4 artilleries and 4 infantry in Rostov, round 2 : 8/13 hits, 5.17 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 6 infantry in Rostov, round 2 : 3/8 hits, 3.00 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                4 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 armour owned by the Germans retreated to Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 18
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 6 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Ukraine
            1 tactical_bomber moved from Western Germany to Malta
            1 fighter moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to 113 Sea Zone
            1 fighter moved from Western Germany to Ukraine
            3 mech_infantrys moved from Poland to Bessarabia
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 2.00
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    I think I didn’t remove the AA Gun from the calculator. Without that there was an 11% chance of winning in 1 round. Thought it was 3%.

  • '19 '17

    Going forward we’ll ignore that official rule. Strafing is hard enough already.

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 26 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Bryansk
            1 artillery and 5 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 armour moved from Siberia to Buryatia
                  Japanese take Sakha from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from Anhwe to 44 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Anhwe to Chahar
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 8 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 43 Sea Zone
            Battle in Iwo Jima
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking Iwo Jima from Americans, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                 retreated to Chahar
                Chinese win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for British: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
            1 bomber moved from Anhwe to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Amur to Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 armour moved from India to Shan State
            2 fighters moved from 35 Sea Zone to Philippines
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 destroyer and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            2 infantry placed in India
            1 destroyer placed in 39 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : -0.33
    ANZAC : -1.00
    Chinese : 1.00
    Japanese : -4.67
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
            2 infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    Kamis in sz17?

  • '19 '17 '16

    @Adam514 said in Adam514 (Allies) vs SImon33 (Axis) BM3:

    Kamis in sz17?

    Yeah, use 2.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
            2 infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Finland
                Americans attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Finland, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 41 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 infantry and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Finland to 110 Sea Zone
            2 fighters moved from Finland to Norway
            1 bomber moved from Finland to United Kingdom
            1 aaGun moved from Quebec to 106 Sea Zone
            1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 127 Sea Zone to 126 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            4 infantry placed in Central United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Western United States: 2 fighters
            EDIT: Removing units owned by Americans from Shensi: 2 fighters
            EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 fighter
            EDIT: Adding units owned by Americans to Rostov: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Hopei to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            3 artilleries and 17 infantry moved from Hopei to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
    
        Purchase Units - British
            British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from Morocco to Algeria
            2 infantry moved from Egypt to Alexandria
            1 armour, 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            1 artillery and 7 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 fighter moved from Rostov to Russia
            3 fighters moved from Bryansk to Russia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.33
    Italians : -0.33
    Americans : 0.00
    Chinese : 0.33
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Southern Italy
            1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to France
            2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Malta to Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            2 artilleries, 1 fighter and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 1.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            Battle in 39 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 1 fighter
                    ANZAC roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from British
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            2 bombers and 4 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Archangel
            1 fighter and 1 infantry moved from Novgorod to Archangel
            EDIT: 1 fighter moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from 113 Sea Zone to Finland
            1 fighter moved from Western Germany to Finland
            1 armour moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Vyborg to Finland
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour, 2 artilleries and 2 infantry
                Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Finland
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 4 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 artillery moved from Denmark to Western Germany
            1 armour moved from Western Germany to France
            3 mech_infantrys moved from Poland to Bessarabia
            3 mech_infantrys moved from Bessarabia to Ukraine
            2 bombers and 4 fighters moved from Russia to Ukraine
            1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Malta to Western Germany
            1 artillery and 1 infantry moved from Novgorod to Vyborg
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -2.67
    Americans : -1.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    I meant to mobilise the Italian fighter in Rome. Trust the edit is ok.

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 25 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 artillery moved from Rostov to Bryansk
            5 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17

    @simon33 All good.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 armour moved from Shan State to India
            2 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Anhwe
            4 artilleries and 1 infantry moved from Manchuria to Jehol
            1 armour moved from Buryatia to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            3 fighters moved from Philippines to 42 Sea Zone
            2 bombers moved from Philippines to India
            1 fighter moved from 17 Sea Zone to Japan
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 armour and 2 infantry placed in India
            2 artilleries and 1 infantry placed in Kiangsu
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Chinese : 0.67
    Japanese : 2.50
    

    Savegame

  • '19 '17 '16

    Subs fight in SZ36.

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