Adam514 (Allies) vs SImon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Romania to Southern Italy
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 infantry moved from Northern Italy to France
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    In all cases it’s worth it.

    I’m just killing US troops instead of Russian ones in the Korean battle. I didn’t allow me to do it directly, so I did it in a roundabout way.

  • '19 '17 '16

    Don’t you then need to remove the US troops from Hawaii?

  • '19 '17 '16

    @simon33 said in Adam514 (Allies) vs SImon33 (Axis) BM3:

    Don’t you then need to remove the US troops from Hawaii?

    Oh right, you did that on Japan’s turn.

  • '19 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 aaGun and 2 infantry moved from South Australia to Northern Territory
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 armour, 3 artilleries and 3 infantry moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Vyborg to Finland
                  Germans take Finland from Americans
            1 armour moved from Finland to Vyborg
            2 tactical_bombers moved from 113 Sea Zone to Denmark
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter, 1 infantry and 2 tactical_bombers moved from Novgorod to Archangel
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            3 bombers and 2 fighters moved from Novgorod to Russia
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,3,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Denmark
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Rostov
                Germans attack with 5 armour, 3 artilleries and 3 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries and 3 infantry in Rostov, round 2 : 4/11 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 1.00
    British : 1.33
    

    Savegame

  • '19 '17 '16

    Keep the AA Gun in Rostov?

  • '19 '17

    Hmm yeah keep it.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 armour, 3 artilleries and 3 infantry moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Vyborg to Finland
                  Germans take Finland from Americans
            1 armour moved from Finland to Vyborg
            2 tactical_bombers moved from 113 Sea Zone to Denmark
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Denmark
            1 fighter, 1 infantry and 2 tactical_bombers moved from Novgorod to Archangel
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            3 bombers and 2 fighters moved from Novgorod to Russia
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,3,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Denmark
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Rostov
                Germans attack with 5 armour, 3 artilleries and 3 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries and 3 infantry in Rostov, round 2 : 4/11 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Rostov, round 2 : 3/7 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
                3 artilleries owned by the Germans and 5 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Denmark to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 mech_infantrys moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Poland to Novgorod
            1 artillery moved from Novgorod to Vyborg
            3 bombers moved from Russia to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 49 PUs (1 lost to blockades); end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 1.17
    British : 1.33
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    Famous last words: I think I’m still in this game. In spite of a couple of miscues, I think it’s the best game I’ve played against you.

  • '19 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 armour, 2 fighters and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Vologda to Smolensk
            3 infantry moved from Korea to Amur
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,2,6,6,1,2,3,6,5,5,4,1,2,3,5,1,3
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @simon33 I shall never give up!

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 bomber moved from Japan to Chahar
            2 infantry moved from Jehol to Chahar
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 bomber moved from Japan to Chahar
            1 fighter moved from 6 Sea Zone to Korea
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Siberia
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Siberia from Russians, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits, 4.17 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Manchuria
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Chahar
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Yunnan
            3 artilleries and 7 infantry moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Chahar to Anhwe
            3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 21 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from Korea to Japan
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            1 fighter placed in 36 Sea Zone
            2 artilleries and 1 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : -1.33
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    @Adam514 said in Adam514 (Allies) vs SImon33 (Axis) BM3:

    @simon33 I shall never give up!

    Gee, I wouldn’t either. I’m not on Bryansk yet, Japan let the allies into the money islands, USA has Norway in strength.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            4 fighters moved from Hopei to Kweichow
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 127 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                    Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 37 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Kweichow
                Americans attack with 4 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 4 fighters in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 carriers and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            6 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun moved from Eastern United States to Quebec
            1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Kweichow to Shensi
            2 fighters moved from Kweichow to Hopei
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 fighter and 3 infantry moved from Hopei to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 5 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 2 infantry
            EDIT: Adding units owned by Chinese to Shensi: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Purchase Units - British
            British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            3 fighters moved from Norway to Bryansk
            1 infantry moved from Norway to Finland
            1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Trans-Jordan to Eastern Persia
            2 artilleries and 4 infantry moved from Persia to Eastern Persia
            1 artillery and 4 infantry moved from Iraq to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 3 infantry and 1 mech_infantry moved from West India to Eastern Persia
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Chinese : 0.00
    Japanese : -2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Romania to Bessarabia
            2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
            1 fighter moved from Southern Italy to Malta
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            4 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : -1.00
    

    Savegame

  • '19 '17 '16

    I don’t know if I would have had UK_Pac retake Sumatra for no income when USA could have done it at the cost of thinning the attack on New Guinea. Loss of USA momentum from suiciding a transport was the reason? The theory being I still have to retake Sumatra?

  • '19 '17

    @simon33 Yeah, the UK tp wouldn’t have done much the rest of the game anyway.

  • '19 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 aaGun and 2 infantry moved from Northern Territory to Queensland
            2 infantry moved from Iraq to Northwest Persia
                  ANZAC take Northwest Persia from Neutral_Allies
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Novgorod to Russia
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            2 infantry moved from Vyborg to Finland
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 fighter moved from Western Germany to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            4 armour, 4 artilleries and 4 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Finland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery and 6 infantry
                    Germans roll dice for 5 armour, 4 artilleries and 4 infantry in Rostov, round 2 : 8/13 hits, 5.17 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 2.00
    Americans : -0.33
    Russians : 0.67
    

    Savegame

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