I have tried TripleA but I still like my 1998 AA version. Since building my new rig I’ve lost the files and patches. This game just brings me back to my middle school and high school years. Anyone happen to still have the files?
You should wait a bit. Don’t rush, because Mr. Harris said that he want make a new update (maybe the final version) in like 4-6 weeks. From I can understand, alpha 3 is even more provisional than latter versions. No much point updating the module
About the charts, the other time I simply copy pasted the letters from the old files And when I do the module for the last version, I’ll have not much to change. The list would be:
Unit costs as you pointed
Some NO boxes here and there (I still prefer the NO boxes near to the zone they are related, good old AA50 style)
Setup in fact is the thing I hate more. One has to redo the whole setup to prevent glitches. Not difficult, be requires much work, and double check
I’ll check the optionals chart, just in case some of them are obsolete (probably the NAP and the merry mongolians)
As for the mongolians, not much work to do. If they stay as they are, simply I should delete the NAP box (the mongolians substitute the pact), and when they are activated, Japan’s simply must put an ‘allied friendly’ marker.
Thanks VERY much for creating this version of ABattleMap. Looks great! Long time user of ABattleMap. Suggestion : Is there a way in the future version of this module to make the Italian units a different color? They look a lot like the German units. Hard to tell the difference. How about make the Italian units like a teal color or something like that? Just a suggestion. Curious to hear what other users have to say… Again, thanks!
Reinstalled ABattlemap because it doesn’t allow me to use: “List Units” on the View bar. But it still doesn’t work. Do I need this anyway? What does it do?
It’s been a long, long time, but as far as I remember you should manually delete the ABattlemap.ini. It will be recreated on the next program start.
You should be fine then.
Ok thx P@nther