Whack Allies WAW vs dawg Axis #?


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            2 Infantrys moved from Tobruk to Kufra
            1 Artillery and 1 Tank moved from Tobruk to Mersa Matruh
            2 Destroyers moved from 49 Sea Zone to 48 Sea Zone
            1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            4 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
            1 Battleship moved from 47 Sea Zone to 48 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Provence to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Provence to Orleanais
            2 Artillerys and 1 Infantry moved from Provence to Lombardy
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Artillery moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
            1 Artillery moved from Tunis to N.Tunisia
            1 Tank moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Factory, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 1 Artillery, 6 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 2/8 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Italians attack with 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Tank in Orleanais, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 3 Destroyers and 2 Submarines
                British defend with 1 Destroyer
                    Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship and 3 Destroyers in 48 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Destroyer owned by the British lost in 48 Sea Zone
                Italians win with 1 Battleship, 3 Destroyers and 2 Submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Italians
            2 Carriers moved from 46 Sea Zone to 48 Sea Zone
            4 Fighters moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Serbia to 49 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Factory placed in Hun
            2 ArmoredCars and 2 Infantrys placed in Tunis
            2 Artillerys and 2 Infantrys placed in Rome
            1 Cruiser and 1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    French : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            3 Infantrys moved from Normandy to Paris
            1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Artillery and 1 Infantry moved from 3 Sea Zone to Iceland
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Infantry moved from French Guiana to Amazon
            1 Infantry moved from French Sudan to Mauritania
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Iceland
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                French loses 0 PUs for violating Icelands neutrality.
                French win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 6 Tanks placed in Paris
    
        Turn Complete - French
            French collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Artillerys and 1 Tank moved from Davao to Mindanao
            1 Infantry moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Artillery moved from Wake to 87 Sea Zone
            1 Artillery and 1 Transport moved from 87 Sea Zone to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 75 Sea Zone
            1 Bomber and 1 Fighter moved from Minamitori to 93 Sea Zone
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 B.Transport, 1 Marine and 1 Tank moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 75 Sea Zone to Kolyma
            1 Adv.Fighter and 1 Fighter moved from Tokyo to 93 Sea Zone
            1 Bomber moved from Saipan to Mindanao
            1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from Manila to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            2 Transports moved from 107 Sea Zone to 106 Sea Zone
            2 Artillerys moved from Manila to 106 Sea Zone
            2 Artillerys moved from 106 Sea Zone to British Borneo
                  Yamamoto take British Borneo from British
            2 Fighters moved from Peleliu to Kwangtung
            1 Artillery and 1 Tank moved from Kiangsi to Kwangtung
            2 Fighters moved from 107 Sea Zone to Kwangtung
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kolyma
                Yamamoto attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
                Russians defend with 2 Infantrys
                    Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Kolyma, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                    Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                Yamamoto win, taking Kolyma from Russians with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery, 4 Fighters and 1 Tank
                Chinese defend with 1 Artillery and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Tank in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Artillery owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Kwangtung
                    Yamamoto roll dice for 3 Fighters and 1 Tank in Kwangtung, round 3 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 3 Fighters and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Artillery and 1 Fighter
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Destroyers and 1 Transport in 93 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 93 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29
                Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
            Battle in Mindanao
                Yamamoto attack with 2 Artillerys, 1 Bomber and 1 Tank
                Americans defend with 1 Infantry; Dutch defend with 1 Fighter
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Mindanao, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Mindanao, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Fighter in Mindanao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery
                Casualties for Americans: 1 Infantry
                Casualties for Dutch: 1 Fighter
    
        Non Combat Move - Yamamoto
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 107 Sea Zone
            1 Bomber moved from Mindanao to Davao
            1 Fighter moved from Kwangtung to Hong Kong
            2 Fighters moved from Kwangtung to Hong Kong
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            1 Bomber moved from 93 Sea Zone to Davao
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport placed in 107 Sea Zone
            1 Carrier placed in 84 Sea Zone
            Yamamoto undo move 2.
            Yamamoto undo move 1.
            1 B.Transport placed in 84 Sea Zone
            1 Carrier placed in 107 Sea Zone
            6 Infantrys and 1 Marine placed in Tokyo
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.00
    Americans : -0.33
    Chinese : 0.67
    Russians : -1.00
    Dutch : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from N.French Indochina to N.Thailand
                  Chinese take N.Thailand from Thai
            1 Tank moved from N.Thailand to S.French Indochina
            1 Infantry moved from N.French Indochina to S.French Indochina
            1 Tank moved from Lanchow to Yunnan
                  Chinese take Yunnan from Thai
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Infantry moved from Kwangsi to Kwangtung
            1 Artillery and 1 Infantry moved from Hunan to Kwangtung
            1 Tank moved from Gobi Altai to Suiyuan
            1 Infantry moved from Shensi to Suiyuan
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 Fighter moved from Suiyuan to Shansi
            1 Tank moved from Suiyuan to Shansi
    
        Purchase Units - Chinese
            Chinese buy 8 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 0/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 4 : 3/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Kwangtung
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kwangtung
                Chinese win, taking Kwangtung from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in S.French Indochina
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in S.French Indochina
                    Chinese roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tank in S.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in S.French Indochina
                Chinese win, taking S.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Qinghai to Ningsia
            1 Fighter moved from Shansi to Suiyuan
    
        Place Units - Chinese
            4 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Yamamoto : -1.00
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Anhwei to Hupeh
                  Hisaichi take Hupeh from Chinese
            1 Marine moved from Changchun to 84 Sea Zone
            2 ArmoredCars moved from Changchun to Khabarovsk
            2 Infantrys moved from Changchun to Kirin
            1 Marine and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry and 1 Tank moved from Shanghai to Kiangsi
            1 Infantry and 1 Tank moved from Shanghai to Hunan
            2 Infantrys moved from Chahar to Shansi
            1 Fighter moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Artillery moved from Chahar to Shansi
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Tank moved from Heilungchiang to Khabarovsk
            1 Marine moved from 75 Sea Zone to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 6 Artillerys, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank in Khabarovsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Kiangsi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
                    Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/11 hits, 4.00 expected hits
                    8 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 3/3 hits, 1.33 expected hits
                    1 Infantry owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Dutch: 9 Infantrys and 2 Tanks
            Battle in Hunan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Artillery and 2 Fighters in Shansi, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Fighter and 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Tanks moved from Shanghai to Kiangsi
            3 Tanks moved from Chahar to Peking
            1 Fighter moved from Shansi to Peking
    
        Place Units - Hisaichi
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
            2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
            2 Artillerys and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Chinese : 0.67
    Russians : 0.50
    Dutch : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Infantry moved from South Africa to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Kenya to Mozambique
            1 Fighter moved from Kenya to Mozambique
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Tank moved from Assam to S.Thailand
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Submarine moved from 20 Sea Zone to 22 Sea Zone
            2 Fighters moved from Dover to 22 Sea Zone
            1 Fighter moved from Manchester to 22 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
            6 Infantrys moved from Manchester to 18 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            7 Infantrys moved from 20 Sea Zone to Normandy
            1 Fighter moved from Greenland to Scotland
            1 Bomber moved from Greenland to Wales
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Palestine
            1 Infantry moved from New Valley to Mersa Matruh
            3 Tanks moved from Nubia to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            3 Fighters moved from Cairo to Mersa Matruh
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from Nubia to Lower Egypt
            1 Infantry moved from Kordofan to Nubia
            1 Infantry moved from French Sudan to Mauritania
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Rajputana to 59 Sea Zone
            1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Yukon to Alaska
            1 Submarine moved from 117 Sea Zone to 96 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 98 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
            1 Artillery and 1 Infantry moved from West Borneo to British Borneo
            1 Fighter moved from Sumatra to 111 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Johnston
            1 Artillery moved from Italian East Africa to Nubia
            3 Transports moved from 66 Sea Zone to 64 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from Mysore to 64 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 64 Sea Zone to 66 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 66 Sea Zone to Java
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            1 Tank moved from South Central USA to Central America
            1 Tank moved from E.Mexico to Colombia
            2 Infantrys moved from Montreal to Quebec
    
        Purchase Units - British
            British buy 1 Cruiser, 2 Destroyers, 1 Factory and 26 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Java
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                British win, taking Java from Thai with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in 111 Sea Zone
                British attack with 1 Fighter
                Yamamoto defend with 1 Submarine
                    British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 111 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 22 Sea Zone
                British attack with 1 Destroyer, 3 Fighters and 1 Submarine
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 22 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns, 1 Submarine owned by the British and 1 Submarine owned by the Finns lost in 22 Sea Zone
                    British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 22 Sea Zone
                British win with 3 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Destroyer and 1 Submarine
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in British Borneo
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 2 Artillerys
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in British Borneo
                    British roll dice for 1 Artillery in British Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in British Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in British Borneo
                Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Mersa Matruh
                British attack with 3 Fighters, 2 Infantrys and 3 Tanks
                Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 1 Artillery and 1 Tank
                    British roll dice for 3 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 3/6 hits, 2.50 expected hits
                    1 Fighter owned by the British, 2 Infantrys owned by the Germans, 1 Artillery owned by the Italians, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
                    British roll dice for 2 Fighters and 3 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 2 Tanks in Mersa Matruh, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 1 Fighter and 2 Infantrys
                Casualties for Germans: 2 Infantrys and 2 Tanks
                Casualties for Italians: 1 Artillery and 1 Tank
            Battle in Mozambique
                British attack with 1 Fighter and 3 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Fighter and 3 Infantrys in Mozambique, round 2 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mozambique
                    British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from 111 Sea Zone to Sumatra
            1 AAGun moved from Delhi to Bihar
            1 AAGun moved from Madras to Mysore
            1 AAGun moved from Bombay to Rajputana
            2 Fighters moved from Mersa Matruh to Cairo
            3 Fighters moved from 22 Sea Zone to Manchester
            1 Fighter moved from Mozambique to Nubia
    
        Place Units - British
            1 Factory placed in Italian East Africa
            6 Infantrys placed in Cairo
            1 Cruiser and 2 Destroyers placed in 20 Sea Zone
            1 Infantry placed in Wales
            4 Infantrys placed in Manchester
            5 Infantrys placed in London
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 99 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Neutral : 0.33
    British : 4.33
    Yamamoto : 1.00
    Thai : 0.33
    Finns : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            2 Fighters, 1 Infantry and 1 Tank moved from Lombok to Soembawa
            2 Transports moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys moved from New South Wales to South Australia
            3 Infantrys, 1 Submarine and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
            1 Tank moved from Western Australia to 67 Sea Zone
            3 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Peru
            1 Artillery and 1 Infantry moved from Lombok to Java
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Dutch : 1.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Fighter, 4 Infantrys and 1 Tank moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Tank moved from E.Romania to Kiev
            2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Kiev
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 4 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys and 3 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys and 3 Infantrys in Odessa, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            4 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.83
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            1 Fighter, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Elites, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 1/7 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Thai lost in Malaya
                    Thai roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 3 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Thai lost in Malaya
                1 Fighter owned by the Thai retreated
                    Thai roll dice for 1 Infantry and 1 Tank in Malaya, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 4 : 0/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Malaya, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 5 : 3/3 hits, 1.33 expected hits
                    1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Malaya
                British win with 1 Bunker, 1 Infantry and 1 Tank remaining. Battle score for attacker is -15
                Casualties for Thai: 5 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            2 Elites, 3 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    AA fire in Malaya : : -0.17
    Thai : -3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            3 Artillerys moved from Johnston to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            5 Infantrys moved from Johnston to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            2 Artillerys, 2 Carriers, 2 Fighters, 6 Infantrys and 4 Transports moved from 91 Sea Zone to 96 Sea Zone
            3 Bombers moved from Johnston to 87 Sea Zone
            2 Artillerys, 2 Fighters and 6 Infantrys moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            2 Fighters moved from Kwajalein to 96 Sea Zone
            2 Fighters moved from San Francisco to Johnston
            1 Destroyer and 1 Submarine moved from 79 Sea Zone to 90 Sea Zone
            1 Transport moved from 81 Sea Zone to 91 Sea Zone
            2 Tanks moved from Central America to Amazon
            4 Infantrys and 1 Tank moved from Venezuela to Amazon
            3 Tanks moved from W.Mexico to Central America
            1 Fighter moved from Greenland to Scotland
            2 Infantrys moved from South Central USA to Southwest USA
            3 Infantrys moved from Northeast USA to South Central USA
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 3 Bombers
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 3 Bombers in 87 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 87 Sea Zone
                Americans win with 3 Bombers remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Americans
            3 Bombers moved from 87 Sea Zone to Midway
    
        Place Units - Americans
            1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            2 Submarines and 2 Transports placed in 83 Sea Zone
            2 Adv.Fighters, 1 Bomber and 1 Tank placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Vinnytsia to Donetsk
                  Germans take Donetsk from Russians
            1 Infantry and 3 Tanks moved from Brest to Kiev
            1 Infantry moved from E.Romania to Bulgaria
            2 Artillerys moved from Vinnytsia to Kiev
            2 Tanks moved from Warsaw to Kiev
            1 Artillery moved from Warsaw to Brest
            1 Artillery moved from East Prussia to Brest
            1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
            1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Infantry and 1 Tank moved from Sardinia to 46 Sea Zone
            1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
            1 Tank moved from Languedoc to Brittany
                  Germans take Brittany from French
            4 ArmoredCars, 2 Artillerys, 7 Infantrys and 11 Tanks moved from Burgundy to Paris
            1 Bomber, 3 Fighters, 1 Mech.Inf, 2 Stukas and 2 Tanks moved from Lorraine to Paris
            4 Mech.Infs moved from Rhine to Paris
            2 Mech.Infs moved from Bavaria to Paris
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            5 Elites moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Pomerania to Hamburg
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 2 Elites and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Artillery, 3 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Elites moved from 24 Sea Zone to Lapland
            1 Tank moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Tank moved from Murmansk to Lapland
            4 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Pomerania to Danzig
            2 Submarines moved from 25 Sea Zone to 32 Sea Zone
            3 Submarines moved from 30 Sea Zone to 33 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 2 Elites, 1 Factory, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 7 Infantrys, 7 Mech.Infs, 2 Stukas and 13 Tanks
                French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 12 Infantrys and 6 Tanks
                    AA fire in Paris : 1/6 hits, 1.00 expected hits
                    1 Fighter owned by the Germans lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys, 7 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 2 : 12/38 hits, 15.50 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery, 12 Infantrys and 6 Tanks in Paris, round 2 : 8/21 hits, 8.67 expected hits
                    1 ArmoredCar owned by the Germans, 7 Infantrys owned by the Germans and 12 Infantrys owned by the French lost in Paris
                    Germans roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 7 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 3 : 15/30 hits, 12.83 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery and 6 Tanks in Paris, round 3 : 4/9 hits, 4.67 expected hits
                    2 ArmoredCars owned by the Germans, 6 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French and 2 Adv.Fighters owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 1 ArmoredCar, 1 Bomber, 2 Fighters, 7 Mech.Infs, 2 Stukas and 13 Tanks remaining. Battle score for attacker is 36
                Casualties for Germans: 3 ArmoredCars, 2 Artillerys, 1 Fighter and 7 Infantrys
                Casualties for French: 2 Adv.Fighters, 1 Artillery, 12 Infantrys and 6 Tanks
            Battle in Vyborg
                Germans attack with 1 Artillery, 2 Elites and 1 Infantry
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Corsica
                Germans attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Corsica, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
                Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 Bomber moved from Paris to Burgundy
            2 Stukas moved from Paris to Burgundy
            2 Fighters moved from Paris to Burgundy
    
        Place Units - Germans
            2 Infantrys and 2 Tanks placed in Warsaw
            1 Factory placed in Vinnytsia
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            Germans undo move 3.
            1 Transport placed in 23 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
            3 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 98 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    French : -0.67
    AA fire in Paris : : 0.00
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Mech.Infs moved from Khobdo to Suiyuan
            2 Mech.Infs and 1 Mot.Inf moved from Sverdlovsk to Khobdo
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Artillery, 1 Fighter, 7 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
            1 Tank moved from Irkutsk to Chita
            1 Artillery and 2 Infantrys moved from Irkutsk to S.Buryat Mongolia
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Yakutsk to Zhigansk
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 3 Tanks moved from W.Iran to E.Iran
            1 Artillery and 1 Infantry moved from Uzbekistan to E.Iran
            1 Bomber moved from E.Qinghai to Chita
            1 Bomber moved from Sverdlovsk to E.Iran
            1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Murmansk
                  Russians take Murmansk from Germans
            1 Artillery and 4 Infantrys moved from Leningrad to Vyborg
            10 Infantrys moved from Moscow to Yaroslavl
            1 Fighter and 2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
    
        Purchase Units - Russians
            Russians buy 1 Bomber, 33 Infantrys, 2 Mech.Infs and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Chita
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks
                Hisaichi defend with 1 Artillery, 6 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks in Chita, round 2 : 5/15 hits, 4.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 3/9 hits, 3.33 expected hits
                    3 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 4 Tanks in Chita, round 3 : 2/12 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chita, round 3 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks in Chita, round 4 : 6/11 hits, 4.17 expected hits
                    Hisaichi roll dice for 2 Tanks in Chita, round 4 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 18
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 1 Artillery, 6 Infantrys and 2 Tanks
            Battle in Donetsk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in E.Iran
                Russians attack with 2 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in E.Iran, round 2 : 3/7 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
                    Russians roll dice for 1 Bomber and 3 Tanks in E.Iran, round 3 : 3/4 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Russians: 2 Artillerys, 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Vyborg
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 Artillery and 2 Elites
                    Russians roll dice for 1 Artillery and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery and 2 Elites in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery and 2 Elites in Vyborg, round 3 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 2 Elites owned by the Germans and 1 Artillery owned by the Russians lost in Vyborg
                Finns win with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 4 Infantrys
                Casualties for Germans: 2 Elites
    
        Non Combat Move - Russians
            1 AAGun moved from Uzbekistan to Alma Ata
            1 AAGun moved from Novosibirsk to Krasnoyarsk
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
            1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
            1 Fighter moved from E.Sinkiang to Suiyuan
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from E.Iran to Astrakhan
    
        Place Units - Russians
            1 Bomber and 1 Mech.Inf placed in Khobdo
            3 Mot.Infs placed in W.Iran
            1 Mech.Inf and 1 Mot.Inf placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Neutral : 1.67
    Hisaichi : -2.00
    Finns : 3.00
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 unit repaired.
            2 Artillerys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 ArmoredCars moved from Tunis to 47 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Greece
            1 Artillery and 1 Tank moved from Serbia to Greece
            1 Cruiser moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Greece
            4 Fighters moved from 48 Sea Zone to Mersa Matruh
            1 Artillery, 1 Infantry and 1 Tank moved from Tobruk to Mersa Matruh
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Infantrys moved from N.Tunisia to 47 Sea Zone
            1 Artillery moved from S.Tunisia to 47 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery and 3 Infantrys moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from S.Tunisia to S.Algeria
            1 Artillery moved from N.Tunisia to S.Algeria
            1 Infantry moved from S.Tunisia to S.Algeria
            4 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria
            2 Artillerys and 1 Infantry moved from Lombardy to Tuscany
            1 Tank moved from Aquitaine to Provence
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 8 Infantrys, 1 Mech.Inf, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Algeria
                Italians attack with 4 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 4 Infantrys and 1 Tank in N.Algeria, round 2 : 3/5 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank
                British defend with 3 Tanks
                    Italians roll dice for 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 3 Tanks in Mersa Matruh, round 2 : 2/3 hits, 1.50 expected hits
                    3 Tanks owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 4 Fighters and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 3 Tanks
            Battle in S.Algeria
                Italians attack with 1 Artillery and 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Greece
                Italians attack with 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank in Greece, round 2 : 4/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in Greece, round 3 : 4/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Italians, 1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 1 ArmoredCar, 3 Artillerys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Italians: 1 ArmoredCar and 3 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            4 Fighters moved from Mersa Matruh to 48 Sea Zone
    
        Place Units - Italians
            1 Infantry, 1 Mech.Inf and 1 Tank placed in Hun
            4 ArmoredCars placed in Tunis
            1 Destroyer and 1 Submarine placed in 46 Sea Zone
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 5.83
    British : 0.50
    French : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Artillery and 1 Infantry moved from Iceland to 3 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 17 Sea Zone
            1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
            1 Infantry moved from Italian East Africa to Nubia
            2 Infantrys moved from Churchill to Canadian Prairies
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery moved from British Borneo to West Borneo
                  Yamamoto take West Borneo from Dutch
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Tank moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            2 Bombers moved from Davao to 66 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to 66 Sea Zone
            1 Tank moved from Kolyma to 75 Sea Zone
            2 Artillerys moved from Kolyma to 75 Sea Zone
            1 Marine moved from Kolyma to 75 Sea Zone
            1 Infantry moved from Kolyma to 75 Sea Zone
            2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Infantry, 1 Marine, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Tanks moved from Kyushu to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Artillerys, 1 Infantry, 2 Marines and 3 Tanks moved from 84 Sea Zone to Peking
            7 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Chubu to Kyushu
            1 Transport moved from 106 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Cruiser moved from 107 Sea Zone to 110 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 3 Elites, 2 Infantrys, 3 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 0/2 hits, 1.00 expected hits
                    1 Bunker owned by the British and 1 Tank owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for British: 1 Bunker, 1 Infantry and 1 Tank
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 Bombers and 2 Fighters
                British defend with 1 Cruiser, 1 Destroyer, 1 Submarine and 3 Transports
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 2 Fighters in 66 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 66 Sea Zone, round 2 : 2/5 hits, 1.33 expected hits
                    2 Transports owned by the British and 2 Fighters owned by the Yamamoto lost in 66 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Bombers in 66 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 66 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                1 Adv.Fighter owned by the Yamamoto and 1 Submarine owned by the British lost in 66 Sea Zone
                    Yamamoto roll dice for 2 Bombers in 66 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 66 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    1 Transport owned by the British, 1 Destroyer owned by the British and 2 Bombers owned by the Yamamoto lost in 66 Sea Zone
                British win with 1 Cruiser remaining. Battle score for attacker is -21
                Casualties for Yamamoto: 1 Adv.Fighter, 2 Bombers and 2 Fighters
                Casualties for British: 1 Destroyer, 1 Submarine and 3 Transports
    
        Non Combat Move - Yamamoto
            2 Carriers moved from 107 Sea Zone to 85 Sea Zone
            3 Fighters moved from Hong Kong to 85 Sea Zone
            2 Destroyers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 85 Sea Zone
            2 Elites and 2 Marines placed in Tokyo
            1 Elite, 2 Infantrys and 1 Marine placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Yamamoto : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Tank moved from S.French Indochina to Hunan
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Yunnan to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 ArmoredCar moved from Ningsia to Shansi
            1 ArmoredCar moved from Ningsia to Chahar
            1 Fighter moved from Suiyuan to Hupeh
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Shansi
            4 ArmoredCars moved from Hsining to Ningsia
            1 Artillery, 5 Infantrys and 1 Tank moved from Ningsia to Suiyuan
            1 Tank moved from Hsining to Ningsia
            1 Mech.Inf moved from Hsining to Suiyuan
            2 Infantrys moved from Gobi Altai to Ningsia
            4 ArmoredCars moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 4 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Shansi
                Chinese attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Chahar
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Suiyuan
            1 AAGun moved from Ningsia to Suiyuan
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            4 ArmoredCars placed in Urumqi
            1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Chinese : -3.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Fighters moved from 106 Sea Zone to 66 Sea Zone
            1 Carrier, 2 Destroyers and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            4 Artillerys, 3 Infantrys and 3 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Bangkok to 66 Sea Zone
            1 Marine moved from Khabarovsk to 75 Sea Zone
            1 Marine moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 Infantry moved from Chahar to Shantung
            1 Fighter and 3 Tanks moved from Peking to Chahar
            1 Infantry moved from Kiangsi to Hunan
            2 Tanks moved from Kiangsi to Hunan
            1 Tank moved from Kiangsi to Hunan
            2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
            2 ArmoredCars and 1 Tank moved from Khabarovsk to Hulunbuir
            1 Artillery moved from Heilungchiang to Hulunbuir
            2 Infantrys moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Kirin to Heilungchiang
            2 Artillerys and 6 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Kirin to Khabarovsk
            2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
            2 ArmoredCars moved from Hong Kong to Hunan
            1 Artillery and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            2 Tanks moved from 110 Sea Zone to Malaya
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 10 Infantrys, 2 Marines, 2 Mech.Infs and 2 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in 66 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Cruiser
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Cruiser owned by the British lost in 66 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Fighter
                Casualties for British: 1 Cruiser
            Battle in Kwangtung
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 2 ArmoredCars, 1 Infantry and 3 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Hunan, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Artillery and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chahar to Peking
            1 Bomber moved from 66 Sea Zone to Bangkok
            1 Fighter moved from 66 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
            2 Artillerys and 2 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            2 Artillerys and 2 Marines placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    British : 0.50
    Chinese : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            3 Infantrys moved from Manchester to 18 Sea Zone
            4 Infantrys, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Tank moved from Dover to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            3 Fighters moved from Manchester to Normandy
            1 Fighter moved from Scotland to Normandy
            1 Infantry moved from 20 Sea Zone to Brittany
            5 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
            2 Infantrys moved from London to Manchester
            3 Infantrys moved from London to Dover
            1 Transport moved from 58 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Mozambique to 62 Sea Zone
            2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Fighter moved from Nubia to Mersa Matruh
            2 Fighters moved from Cairo to Mersa Matruh
            1 Infantry moved from New Valley to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
            1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt
            1 Infantry moved from Mauritania to W.Morocco
            1 Fighter moved from Sumatra to 111 Sea Zone
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Burma to N.Thailand
            1 Artillery and 1 Tank moved from S.Thailand to S.French Indochina
            5 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from South Central USA to E.Mexico
            1 Tank moved from Central America to Amazon
            1 Tank moved from Colombia to Amazon
            2 Infantrys moved from Johnston to 97 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Kusaie
            1 Submarine moved from 96 Sea Zone to 103 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 20 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 Fighter
                Yamamoto defend with 1 Submarine
                    British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 111 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Kusaie
                British attack with 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Infantrys in Kusaie, round 2 : 1/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                British win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Mersa Matruh
                British attack with 3 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Tank in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in S.French Indochina
                British attack with 1 Artillery and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in S.French Indochina
                British win, taking S.French Indochina from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Brittany
                British attack with 1 Infantry
                Germans defend with 1 Tank
                    British roll dice for 1 Battleship in Brittany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Brittany, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Brittany
                Germans win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            3 Fighters moved from Mersa Matruh to Cairo
            1 Fighter moved from 111 Sea Zone to Sumatra
    
        Place Units - British
            1 Cruiser, 1 Destroyer and 2 T.Boats placed in 20 Sea Zone
            3 Artillerys and 1 Elite placed in Manchester
            8 Infantrys placed in London
            4 Infantrys and 2 Tanks placed in Cairo
            1 Artillery and 2 Infantrys placed in Italian East Africa
            5 Infantrys placed in Delhi
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 94 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.50
    Italians : 0.50
    Hisaichi : -1.00
    Yamamoto : -0.33
    

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