@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 4 PUs; Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Destroyer and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from Nauru to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 1 Adv.Fighter moved from Peleliu to 112 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Bunkers, 1 Destroyer, 4 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 112 Sea Zone Americans attack with 1 Adv.Fighter Hisaichi defend with 1 Submarine Americans roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 112 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 2 Adv.Fighters moved from Ponape to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Adv.Fighter moved from 112 Sea Zone to Peleliu Place Units - Americans 1 B.Carrier and 1 Battleship placed in 109 Sea Zone 1 Destroyer and 2 Submarines placed in 98 Sea Zone 1 S.Submarine placed in 26 Sea Zone 1 Bunker placed in Iwo Jima 1 Bunker and 3 Infantrys placed in Saipan 2 Adv.Fighters and 1 Bunker placed in Yap 1 Infantry placed in Bahia Turn Complete - Americans Americans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Americans : 0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 3 Mech.Infs moved from Burgundy to Aquitaine 3 Mech.Infs moved from Lorraine to Brittany 1 Mech.Inf moved from Burgundy to Brittany 3 Infantrys moved from Rhine to Lorraine 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Burgundy to Paris 1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone 5 Artillerys, 1 Elite and 18 Infantrys moved from Vyborg to Leningrad 1 Tank moved from Latvia to Estonia Germans take Estonia from Russians 1 Tank moved from Estonia to Leningrad 1 ArmoredCar, 5 Infantrys, 2 Mech.Infs and 8 Tanks moved from Latvia to Leningrad 5 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Tanks moved from Stockholm to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 6 Infantrys, 4 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys and 4 Tanks moved from 24 Sea Zone to Leningrad 1 ArmoredCar moved from Latvia to Novgorod Germans take Novgorod from Russians 1 ArmoredCar moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 14 Artillerys, 1 Destroyer, 18 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Destroyer and 2 Submarines British defend with 1 Battleship and 3 Destroyers Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Battleship and 3 Destroyers in 21 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits 2 Submarines owned by the Germans, 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in 21 Sea Zone British win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is -14 Casualties for Germans: 1 Destroyer and 2 Submarines Casualties for British: 1 Destroyer Battle in Brittany Germans attack with 4 Mech.Infs British defend with 3 Infantrys Germans roll dice for 4 Mech.Infs in Brittany, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 3 Infantrys in Brittany, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 3 Mech.Infs in Brittany, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 3 Infantrys in Brittany, round 3 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 2 Mech.Infs in Brittany, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 3 Infantrys in Brittany, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 1 Mech.Inf in Brittany, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Brittany, round 5 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans lost in Brittany French win with 2 Infantrys remaining. Battle score for attacker is -22 Casualties for Germans: 4 Mech.Infs Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 2 ArmoredCars, 5 Artillerys, 1 Elite, 29 Infantrys, 2 Mech.Infs and 13 Tanks Russians defend with 1 AAGun, 6 Bunkers, 1 Factory, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 29 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 2 : 18/52 hits, 15.83 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks in Leningrad, round 2 : 18/40 hits, 17.00 expected hits 13 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 11 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 3 : 11/34 hits, 12.83 expected hits Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 9 Infantrys, 3 Mot.Infs and 4 Tanks in Leningrad, round 3 : 8/27 hits, 12.67 expected hits 9 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 2 Mot.Infs owned by the Russians lost in Leningrad Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 4 : 10/26 hits, 11.00 expected hits Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 1 Mot.Inf and 4 Tanks in Leningrad, round 4 : 8/16 hits, 8.67 expected hits 2 ArmoredCars owned by the Germans, 3 Artillerys owned by the Germans, 3 Infantrys owned by the Germans, 1 Mot.Inf owned by the Russians, 5 Bunkers owned by the Russians and 4 Tanks owned by the Russians lost in Leningrad Germans roll dice for 2 Artillerys, 1 Elite, 2 Mech.Infs and 13 Tanks in Leningrad, round 5 : 5/18 hits, 8.33 expected hits Russians roll dice for 1 Bunker, 1 Fighter and 4 HeavyTanks in Leningrad, round 5 : 3/6 hits, 3.67 expected hits 1 Fighter owned by the Russians, 2 Artillerys owned by the Germans, 1 Bunker owned by the Russians, 1 Mech.Inf owned by the Germans and 3 HeavyTanks owned by the Russians lost in Leningrad Germans roll dice for 1 Elite, 1 Mech.Inf and 13 Tanks in Leningrad, round 6 : 6/15 hits, 7.33 expected hits Russians roll dice for 1 HeavyTank in Leningrad, round 6 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Elite, 1 Mech.Inf and 13 Tanks remaining. Battle score for attacker is 59 Casualties for Germans: 2 ArmoredCars, 5 Artillerys, 29 Infantrys and 1 Mech.Inf Casualties for Russians: 6 Bunkers, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks Battle in Aquitaine Germans attack with 3 Mech.Infs British defend with 1 Infantry Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Mech.Infs in Aquitaine, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 1 AAGun and 2 Infantrys moved from Warsaw to Brest 1 Elite and 6 Infantrys moved from Vinnytsia to Kiev 5 Infantrys moved from Bohemia to Krakow Place Units - Germans 8 Artillerys placed in Paris 6 Artillerys placed in Hamburg Germans undo move 2. 4 Artillerys placed in Vinnytsia 2 Artillerys and 2 Infantrys placed in Warsaw 1 Submarine placed in 22 Sea Zone 1 Destroyer and 1 Submarine placed in 23 Sea Zone Germans undo move 2. 3 Artillerys placed in Hamburg 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 5 Infantrys placed in Bohemia 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -8.33 British : 1.33 French : 0.67 Russians : -5.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Kolyma to Koryakia Russians take Koryakia from Hisaichi 1 Infantry moved from Okhotsk to Ayan 2 Infantrys moved from Yakutsk to Ayan 2 ArmoredCars moved from Khobdo to S.Buryat Mongolia 5 Infantrys moved from Chita to Hulunbuir 2 Mech.Infs moved from Suiyuan to Shantung 2 Bombers moved from Chita to Hulunbuir 2 Mot.Infs moved from Yakutsk to Kirin 1 Bomber moved from Chita to Kirin 4 Infantrys moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea Russians take Crimea from Germans 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 6 Infantrys moved from Rostov to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 10 Infantrys moved from Yaroslavl to S.Karelia 1 Tank moved from S.Karelia to Latvia Russians take Novgorod from Germans Russians take Latvia from Germans 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Bunkers, 1 Factory, 25 Infantrys, 1 Mech.Inf and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 6 Infantrys Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 6 Infantrys in Donetsk, round 2 : 1/6 hits, 1.00 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 4 Infantrys in Donetsk, round 3 : 0/4 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 4 : 2/4 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 1 Elite Battle in Shantung Russians attack with 2 Mech.Infs Hisaichi defend with 1 Artillery Russians roll dice for 2 Mech.Infs in Shantung, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Russians win, taking Shantung from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hulunbuir Russians attack with 2 Bombers and 5 Infantrys Hisaichi defend with 1 AAGun, 3 Marines and 1 Tank AA fire in Hulunbuir : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Bombers and 5 Infantrys in Hulunbuir, round 2 : 2/7 hits, 2.17 expected hits Hisaichi roll dice for 3 Marines and 1 Tank in Hulunbuir, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Marines owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Bombers and 3 Infantrys in Hulunbuir, round 3 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Hulunbuir, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 3 Marines and 1 Tank Battle in Kirin Russians attack with 1 Bomber and 2 Mot.Infs Hisaichi defend with 2 Infantrys Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Russians win, taking Kirin from Hisaichi with 1 Bomber and 2 Mot.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Elite Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Non Combat Move - Russians 1 Bomber moved from Minsk to Kursk 2 Bombers moved from Hulunbuir to Chita 1 Bomber moved from Kirin to Chita Place Units - Russians 2 ArmoredCars placed in Khobdo 1 Mech.Inf and 2 Mot.Infs placed in Sibirsky 1 Bunker and 1 Factory placed in Kursk 1 Bunker placed in Rostov 1 Bunker placed in Yaroslavl 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Hisaichi : -0.67 Yamamoto : -0.33 AA fire in Hulunbuir : : -0.33 Russians : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 3 Transports moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys moved from Campania to 48 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Transports moved from 51 Sea Zone to 46 Sea Zone 1 ArmoredCar, 2 Artillerys and 1 Elite moved from Greece to 51 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 Elite and 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Infantrys moved from Lombardy to Tuscany 4 Mech.Infs moved from Rio de Oro to French Equatorial Africa 1 ArmoredCar and 1 Infantry moved from French Sudan to French Equatorial Africa 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Mauritania to French Equatorial Africa 4 Infantrys moved from W.Morocco to Mauritania 2 Artillerys, 2 Elites and 1 Infantry moved from Mauritania to French Sudan 2 ArmoredCars moved from E.Morocco to Mauritania 2 Infantrys moved from E.Morocco to W.Morocco 1 ArmoredCar moved from Rio de Oro to French Sudan 2 Infantrys moved from Kufra to Darfur 1 ArmoredCar moved from Hun to Darfur 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 4 ArmoredCars, 1 HeavyTank, 22 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank British defend with 2 Infantrys Italians roll dice for 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank in Lower Egypt, round 2 : 19/61 hits, 15.83 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 ArmoredCar and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 ArmoredCar and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Darfur Italians win, taking Darfur from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 1 Infantry, 5 Mech.Infs and 1 Tank British defend with 1 Artillery, 4 Infantrys and 3 Tanks; French defend with 1 Bunker Italians roll dice for 2 ArmoredCars, 1 Infantry, 5 Mech.Infs and 1 Tank in French Equatorial Africa, round 2 : 4/9 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 4/9 hits, 3.67 expected hits 2 ArmoredCars owned by the Italians, 1 Infantry owned by the Italians, 3 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa Italians roll dice for 4 Mech.Infs and 1 Tank in French Equatorial Africa, round 3 : 2/5 hits, 1.83 expected hits French roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 3 Tanks in French Equatorial Africa, round 3 : 2/6 hits, 2.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 Mech.Infs and 1 Tank in French Equatorial Africa, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 Bunker and 3 Tanks in French Equatorial Africa, round 4 : 2/4 hits, 2.00 expected hits 1 Tank owned by the British and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa 1 Tank retreated to French Sudan French win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -23 Casualties for Italians: 2 ArmoredCars, 1 Infantry and 5 Mech.Infs Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - Italians 1 HeavyTank and 1 Tank moved from Hun to Darfur 4 Infantrys moved from S.Tunisia to Tripoli 4 Infantrys moved from Tunis to S.Tunisia 6 Infantrys moved from Rome to Campania Place Units - Italians 1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Rio de Oro 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars and 2 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 4 Infantrys placed in Greece 10 Infantrys placed in Rome 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 4.33 British : -0.83 French : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 unit repaired. 1 Infantry moved from Nigeria to French Equatorial Africa 2 Infantrys moved from Colombia to Peru Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 4 PUs; Non Combat Move - French 4 Infantrys moved from Syria to Palestine Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in French Equatorial Africa 3 Infantrys placed in Normandy Turn Complete - French French collect 26 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Marine moved from Kyushu to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from Davao to Peking Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Battleship, 2 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shantung Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine Russians defend with 2 Mech.Infs Yamamoto roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in Shantung, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Shantung Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Russians lost in Shantung Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Shantung Yamamoto win, taking Shantung from Chinese with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 2 Mech.Infs Non Combat Move - Yamamoto Place Units - Yamamoto 1 Battleship and 1 Transport placed in 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Chinese : -0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 2 Elites and 2 Infantrys moved from Shensi to Shansi 3 ArmoredCars moved from Ningsia to Shansi 4 ArmoredCars moved from Suiyuan to Shantung 1 ArmoredCar and 1 Tank moved from Chahar to Shantung 1 Elite and 1 Marine moved from Hupeh to Anhwei 1 ArmoredCar moved from Gobi Altai to Suiyuan 1 Artillery moved from E.Sinkiang to Gobi Altai 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 3 Infantrys moved from Lanchow to Shensi 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 3 Mech.Infs moved from Hsining to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 5 ArmoredCars and 1 Tank Yamamoto defend with 1 Elite, 1 Infantry and 1 Marine Chinese roll dice for 5 ArmoredCars and 1 Tank in Shantung, round 2 : 3/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Shantung Chinese win, taking Shantung from Yamamoto with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Elite, 1 Infantry and 1 Marine Battle in Shansi Chinese attack with 3 ArmoredCars, 2 Elites and 2 Infantrys Hisaichi defend with 1 AAGun, 1 Artillery and 2 Tanks Chinese roll dice for 3 ArmoredCars, 2 Elites and 2 Infantrys in Shansi, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 3 ArmoredCars and 2 Elites in Shansi, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Elites owned by the Chinese lost in Shansi Chinese roll dice for 3 ArmoredCars in Shansi, round 4 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar, 2 Elites and 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Tanks Non Combat Move - Chinese 1 AAGun moved from Chahar to Shantung Place Units - Chinese 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : 2.17 Yamamoto : 0.00 Chinese : 0.17
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Liaoning to Heilungchiang Hisaichi take Heilungchiang from Russians 1 Adv.Fighter moved from Liaoning to Kirin 2 Artillerys and 1 Infantry moved from Liaoning to Hulunbuir 2 Transports moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kwangtung to Kiangsi 2 Tanks moved from Peking to Chahar 1 Marine moved from Jilolo to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Celebes 1 Fighter moved from Peking to Chahar 3 L.Fighters moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Shantung 1 Adv.Fighter moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 28 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 2 Mot.Infs Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Mot.Infs in Kirin, round 2 : 1/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Kirin, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter in Kirin, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 4 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Kirin Russians win with 1 Mot.Inf remaining. Battle score for attacker is -9 Casualties for Hisaichi: 1 Adv.Fighter and 2 Infantrys Casualties for Russians: 1 Mot.Inf Battle in Celebes Hisaichi attack with 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Marine in Celebes, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Marine owned by the Hisaichi lost in Celebes Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Marine Casualties for Dutch: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Russians defend with 1 AAGun and 2 Infantrys AA fire in Hulunbuir : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters Chinese defend with 1 AAGun, 4 ArmoredCars and 1 Tank AA fire in Shantung : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters in Shantung, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 4 ArmoredCars and 1 Tank in Shantung, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Shantung, round 3 : 7/7 hits, 2.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 19 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 4 ArmoredCars and 1 Tank Battle in Chahar Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Fighter and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 1 Adv.Fighter moved from Hulunbuir to Liaoning 1 Fighter moved from Chahar to Liaoning 1 Adv.Fighter moved from Shantung to Changchun 1 Adv.Fighter moved from Shantung to Liaoning 3 L.Fighters moved from Shantung to Liaoning Place Units - Hisaichi 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 6.33 AA fire in Hulunbuir : : -0.17 AA fire in Shantung : : -0.83 Chinese : -1.00 Russians : 0.00 Dutch : 0.67
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 unit repaired. 2 Artillerys, 2 Elites and 1 Infantry moved from S.Thailand to Bangkok 3 Artillerys, 3 Elites and 11 Infantrys moved from Malaya to Bangkok 2 Tanks moved from Madras to 60 Sea Zone 1 Artillery and 1 Tank moved from Sumatra to 65 Sea Zone 1 Transport moved from 65 Sea Zone to 66 Sea Zone 1 Artillery moved from Java to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 65 Sea Zone to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Sumatra to 65 Sea Zone 1 Cruiser, 3 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 65 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 66 Sea Zone to 110 Sea Zone 2 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Baluchistan 1 Artillery and 4 Infantrys moved from Bihar to Assam 3 Infantrys moved from Burma to S.Thailand 2 Infantrys moved from Kwangsi to Kwangtung 1 Tank moved from Hunan to Kiangsi 2 Infantrys moved from W.Iran to Iraq 4 Fighters moved from Syria to Cairo 1 Mot.Inf moved from Cape Town to Kenya 1 Adv.Fighter moved from Palestine to Darfur 3 Infantrys moved from Nubia to Darfur 2 Tanks moved from French Equatorial Africa to Darfur 3 Cruisers moved from 20 Sea Zone to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 1 Battleship moved from 21 Sea Zone to 19 Sea Zone 3 Cruisers and 3 Infantrys moved from 18 Sea Zone to 19 Sea Zone 3 Infantrys moved from 19 Sea Zone to Aquitaine 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 6 Infantrys moved from 20 Sea Zone to Normandy 1 Tank moved from Madras to Rajputana 2 Infantrys and 2 Tanks moved from Amazon to Bolivia Purchase Units - British British buy 3 Bunkers, 1 Cruiser, 1 Destroyer and 31 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Kwangtung British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kwangtung British roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi win with no units remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Aquitaine British attack with 4 Infantrys Germans defend with 3 Mech.Infs British roll dice for 1 Battleship and 3 Cruisers in Aquitaine, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 1/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Germans with 3 Infantrys remaining. Battle score for attacker is 16 Casualties for British: 1 Infantry Casualties for Germans: 3 Mech.Infs Battle in 110 Sea Zone British attack with 1 Cruiser, 1 Submarine and 5 Transports Thai defend with 1 Destroyer British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser and 5 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 110 Sea Zone British win with 1 Cruiser, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Battle in Darfur British attack with 1 Adv.Fighter, 3 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 2/2 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Adv.Fighter and 2 Tanks in Darfur, round 4 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 3 Infantrys and 1 Tank Casualties for Italians: 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank Battle in Bolivia British attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Bolivia British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Bolivia British loses 0 PUs for violating Bolivias neutrality. British win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for British: 2 Infantrys Battle in Banjarmasin British attack with 2 Artillerys, 6 Infantrys and 3 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys; Yamamoto defend with 1 Artillery British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Banjarmasin, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Banjarmasin, round 3 : 4/10 hits, 3.50 expected hits 1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 4 : 4/9 hits, 3.17 expected hits 2 Tanks owned by the British lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 7 Infantrys remaining. Battle score for attacker is -27 Casualties for British: 2 Artillerys, 6 Infantrys and 3 Tanks Casualties for Hisaichi: 4 Infantrys Battle in Kiangsi British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Bangkok British attack with 5 Artillerys, 5 Elites and 12 Infantrys Thai defend with 1 AAGun, 3 Artillerys, 1 Factory, 9 Infantrys, 3 Marines and 3 Tanks British roll dice for 5 Artillerys, 5 Elites and 12 Infantrys in Bangkok, round 2 : 7/22 hits, 6.17 expected hits Thai roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 2 : 4/18 hits, 6.50 expected hits 7 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 8 Infantrys in Bangkok, round 3 : 7/18 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 3 : 4/11 hits, 4.17 expected hits 2 Infantrys owned by the Thai, 4 Infantrys owned by the British, 3 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 4 Infantrys in Bangkok, round 4 : 6/14 hits, 4.83 expected hits Thai roll dice for 1 Marine and 3 Tanks in Bangkok, round 4 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Bangkok British captures 14PUs while taking Thai capital British win, taking Bangkok from Thai with 5 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 39 Casualties for British: 9 Infantrys Casualties for Thai: 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks Non Combat Move - British 1 Adv.Fighter moved from Darfur to French Equatorial Africa Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker placed in Palestine 1 Bunker and 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town 1 Cruiser and 1 Destroyer placed in 20 Sea Zone 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London 5 Infantrys placed in Delhi 1 Infantry placed in Bombay Turn Complete - British British collect 106 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral : 0.33 British : 5.17 Hisaichi : 3.50 Italians : 0.17 Thai : -3.83
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Bomber moved from Java to Banjarmasin 3 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 4 Cruisers, 5 Infantrys and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone 5 Infantrys moved from 110 Sea Zone to Banjarmasin 1 L.Fighter moved from Timor to Banjarmasin 4 Infantrys moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Bomber, 5 Infantrys and 1 L.Fighter Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 4 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.00 expected hits Anzac roll dice for 1 Bomber and 5 Infantrys in Banjarmasin, round 2 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 1 Bomber and 2 Infantrys in Banjarmasin, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 3 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Anzac lost in Banjarmasin Anzac roll dice for 1 Bomber in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 4 : 2/7 hits, 2.50 expected hits 1 Bomber owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -30 Casualties for Anzac: 1 Bomber, 5 Infantrys and 1 L.Fighter Casualties for Hisaichi: 3 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Hisaichi : -1.17 Anzac : -2.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch EDIT: Turning off Edit Mode EDIT: 1 Marine moved from Townsville to Northern Territory 1 Infantry moved from Timor to 67 Sea Zone 1 Infantry and 4 Transports moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys moved from Java to 66 Sea Zone 2 Marines moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 66 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Java to Banjarmasin 2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin Purchase Units - Dutch Dutch buy 2 Artillerys and 2 Marines; Remaining resources: 5 PUs; Combat - Dutch Battle in Banjarmasin Dutch attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Banjarmasin, round 2 : 0/6 hits, 2.17 expected hits 4 Infantrys owned by the Hisaichi lost in Banjarmasin Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Bunker in Banjarmasin, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Banjarmasin Dutch win, taking Banjarmasin from Hisaichi with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 18 Casualties for Hisaichi: 1 Bunker and 4 Infantrys Casualties for Yamamoto: 1 Artillery Non Combat Move - Dutch 2 Fighters moved from Banjarmasin to 67 Sea Zone Place Units - Dutch 2 Artillerys placed in Java 2 Marines placed in Sumatra Turn Complete - Dutch Dutch collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33 Hisaichi : -3.00 Dutch : 0.00
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 2 Tanks moved from Vyborg to Latvia 1 Fighter moved from Vyborg to Latvia Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Fighter and 2 Tanks Russians defend with 1 Tank Finns roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Latvia Finns win, taking Latvia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Tank Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Latvia to Leningrad 2 Artillerys, 1 Elite and 21 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Oulu 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns : 0.67 Russians : 0.50
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 1 Elite and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Romanians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 1.33 Russians : 0.00
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@Whackamatt i believe this 1 is over
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Good game. I liked the new Russian strategy i tried. supporting China. Really helped sink Japan fast.
Go ahead ans start another!
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Peleliu to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk 2 Infantrys moved from 102 Sea Zone to Truk 2 Artillerys moved from West Borneo to 106 Sea Zone 2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 4 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong 2 T.Boats moved from 106 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Battleship moved from 96 Sea Zone to 95 Sea Zone 4 Fighters moved from 96 Sea Zone to Wake 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Bomber moved from Kwajalein to Truk 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Truk 1 Carrier moved from 96 Sea Zone to 95 Sea Zone 1 Carrier moved from 96 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hong Kong Yamamoto attack with 2 Artillerys, 6 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/12 hits, 4.00 expected hits British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 7/9 hits, 3.17 expected hits 1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery and 4 Tanks in Hong Kong, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 4 Tanks in Hong Kong, round 4 : 3/4 hits, 2.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Artillerys, 6 Infantrys and 1 Tank Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 4 Fighters and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from Wake to 102 Sea Zone 2 Fighters moved from Truk to 102 Sea Zone 1 Bomber moved from Truk to Saipan 1 Bomber moved from Formosa to Saipan 1 Adv.Fighter moved from Tokyo to Minamitori Place Units - Yamamoto 1 Battleship and 1 Carrier placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 2.83 Yamamoto : 1.00 Americans : 0.33
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