Headline: J1 Sinks Peace Talks.
No scramble from the frying pan to the fire.
Keeping 2CVs alive made it only about +50TUV vs -23 actual.
Still, a major dicing.
True. Still good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
2 fighters and 1 tactical_bomber moved from Greece to Rostov
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Novgorod
2 armour and 2 mech_infantrys moved from Germany to Romania
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Belarus to Ukraine
1 armour moved from Novgorod to Archangel
1 artillery moved from Western Germany to Germany
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to France: 2 aaGuns
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0,50
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Volgograd to Samara
5 infantry moved from Novosibirsk to Samara
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 armour moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 artilleries and 4 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/17 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Yunnan
1 fighter moved from Marianas to Philippines
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Szechwan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Szechwan to India
1 fighter moved from Egypt to Bryansk
2 fighters moved from Gibraltar to 110 Sea Zone
2 bombers moved from Queensland to India
1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 2 infantry moved from Sikang to Shensi
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour and 2 infantry moved from Tobruk to Libya
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Battle in Sumatra
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Sumatra from Japanese, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
British attack with 1 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 infantry moved from Algeria to Tunisia
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Persia to India
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Quebec to Gibraltar
1 fighter moved from 39 Sea Zone to India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83
Italians : 0.67
Americans : -0.33
Chinese : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Bessarabia to Rostov
1 armour moved from Ukraine to Rostov
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Sumatra
3 fighters moved from India to Sumatra
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Ukraine to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Archangel to Smolensk
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 4,7,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 armour and 2 mech_infantrys moved from Bessarabia to Rostov
3 aaGuns moved from Ukraine to Rostov
6 armour and 3 mech_infantrys moved from Ukraine to Rostov
8 artilleries and 22 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Romania to Bessarabia
4 armour and 2 mech_infantrys moved from Archangel to Urals
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 artillery and 5 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Russia to Novgorod
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
1 infantry placed in Western Germany
1 carrier and 1 submarine placed in 112 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Volgograd
2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
9 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun, 5 artilleries and 46 infantry moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 10 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Shensi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in Shensi, round 2 : 5/17 hits, 4,50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Szechwan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to Anhwe
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Shensi: 1 armour
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
1 battleship and 1 carrier placed in 6 Sea Zone
1 infantry and 1 marine placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
3 bombers moved from India to Szechwan
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from Szechwan to Tsinghai
1 fighter moved from Bryansk to Tsinghai
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Sikang to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
5 infantry moved from Sikang to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber and 3 fighters moved from Bryansk to Caucasus
1 tactical_bomber moved from 39 Sea Zone to Burma
2 fighters and 1 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 124 Sea Zone to Scotland
3 aaGuns and 5 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from Caucasus to Tsinghai
2 fighters moved from Burma to Tsinghai
1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from West India to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
1 infantry moved from Egypt to Alexandria
2 infantry moved from Tunisia to Libya
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Gibraltar to Persia
2 artilleries and 2 infantry moved from Iraq to Persia
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in Union of South Africa
British undo move 1.
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 1.50
British : -0.00
Americans : -1.00
Chinese : 0.33
Japanese : -1.33
Test summary from TripleA, engine version: 1.9, time: 11:19:51
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from Sumatra to India
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Wish I hadn’t used that UK transport to take Cyprus. Could have reinforced Normandy.
Maybe, although it’s a +6 income.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
2 armour moved from Rostov to Volgograd
2 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Rostov to Tambov
2 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Russia
2 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept?
No intercept.