trulpen (X) vs simon33 (A+8) BM3 #4


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?

  • '19 '17 '16

    Definitely. Seems a bit close!


  • Seems rational. Ok, wish me luck! ;)

  • '19 '17 '16

    But I want the luck!


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,67
    

    Savegame


  • Ofc you do.

    5 hits. I can’t really dechiffer the OOL here, so please enlighten me.

  • '19 '17 '16

    Sink the CV 2DDs and a Cruiser.

    Max D going forward.

  • '19 '17 '16

    Oh boy, you’re doing the amphibious assault as well?

    Better go max D for that too. Whether or not the landing succeeds.


  • Yes, you defend well anyway with 5 hits. Makes things a bit tricky for me.


  • Wtf! That last round and the amphi went straight to effing hell! Oh my… :(


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 1 transport in 98 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
                1 transport owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -11
                Casualties for Italians: 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 armour, 1 bomber, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 1,67 expected hits
                    British roll dice for 1 armour, 1 bomber and 4 infantry in Egypt, round 2 : 5/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
                1 armour owned by the Italians retreated to Alexandria
                British win with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                1 fighter owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Albania to Romania
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    British : 4,50
    

    Savegame


  • @simon33 said in trulpen (X) vs simon33 (A+8) BM3 #4:

    Oh boy, you’re doing the amphibious assault as well?

    Yes, thought it was a devious star move. I was clearly mistaken.

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
            3 fighters moved from Java to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @trulpen said in trulpen (X) vs simon33 (A+8) BM3 #4:

    @simon33 said in trulpen (X) vs simon33 (A+8) BM3 #4:

    Oh boy, you’re doing the amphibious assault as well?

    Yes, thought it was a devious star move. I was clearly mistaken.

    I think so. You want odds >90% when you’ve got an amphibious assault in play. Unless you have a safe retreat place. Forced amphibious assaults are really dodgy! When they go wrong, you lose big as you will soon see.


  • It was a risk I felt I had to take.


  • But mainly I was very unlucky in the finish, so I’ve already lost big. Don’t think it should’ve ended that badly though.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Novgorod
                  Germans take Belarus from Russians
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            6 armour and 4 mech_infantrys moved from Germany to Baltic States
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 bombers moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 6 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Romania to Bessarabia
            4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 111 Sea Zone to 125 Sea Zone
            1 battleship and 1 carrier moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to Southern Italy
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 artilleries and 1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 submarine and 1 transport placed in 112 Sea Zone
            2 infantry placed in France
            3 armour and 3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 5 infantry
            EDIT: Adding units owned by Germans to Norway: 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Russians : -0,33
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • NCM change. Two tanks to W Ukraine.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Novgorod
                  Germans take Belarus from Russians
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            6 armour and 4 mech_infantrys moved from Germany to Baltic States
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 bombers moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 6 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Romania to Bessarabia
            4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 111 Sea Zone to 125 Sea Zone
            1 battleship and 1 carrier moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to Southern Italy
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 artilleries and 1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 submarine and 1 transport placed in 112 Sea Zone
            2 infantry placed in France
            3 armour and 3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 5 infantry
            EDIT: Adding units owned by Germans to Norway: 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 armour
            EDIT: Adding units owned by Germans to Western Ukraine: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Russians : -0,33
    AA fire in United Kingdom : : -0,33
    

    Savegame

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