AetV (Allies) vs Simon33 (Axis) BM3, No IJ/Ok

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 bomber moved from Northern Italy to 94 Sea Zone
            2 fighters moved from Southern Italy to Greece
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Malta
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win, taking Malta from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 bomber moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 marine and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 13 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.67
    Neutral_Allies : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble SZ91 & SZ110?

  • '19 '17 '16

    hold on…

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @simon33 said in AetV (Allies) vs Simon33 (Axis) BM3, No IJ/Ok:

    Scramble SZ91 & SZ110?

    Still the same Question. Different buy.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @simon33 said in AetV (Allies) vs Simon33 (Axis) BM3, No IJ/Ok:

    Scramble SZ91 & SZ110?

    Third time lucky. Slightly different attack to SZ110 now.


  • @simon33 are you finished with the NCM?

  • '19 '17 '16

    Waiting for scramble orders.


  • @simon33 scramble sz91 only, please.
    Full scramble.

    Thank you.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter; Americans defend with 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    British roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 25
                Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 fighter and 1 transport
                Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Casualties for French: 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            5 infantry moved from Bulgaria to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 4 mech_infantrys moved from France to Yugoslavia
            2 artilleries moved from France to Normandy Bordeaux
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from 114 Sea Zone to Poland
            2 tactical_bombers moved from 110 Sea Zone to 114 Sea Zone
            2 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 bomber placed in Western Germany
            1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
            2 artilleries placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Belarus to Eastern Poland
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 artillery and 3 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Shan State
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
            1 bomber moved from Shan State to Malaya
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in Malaya
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 artilleries and 6 infantry moved from Anhwe to Hunan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            3 carriers moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser moved from 51 Sea Zone to 63 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 30 Sea Zone
            1 bomber moved from New Zealand to India
    
        Place Units - Americans
            4 bombers placed in Western United States
            1 marine placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Combat Move - British
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 3/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            3 fighters moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 mech_infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            2 fighters placed in Egypt
            1 destroyer placed in 98 Sea Zone
            2 infantry placed in United Kingdom
            British undo move 3.
            1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,83
    Neutral_Axis : 1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 30 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 bomber and 2 fighters moved from Western Germany to 114 Sea Zone
            2 transports moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 9 armour, 1 artillery, 3 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 1 artillery, 3 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 4/21 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Romania to Eastern Poland
            2 aaGuns, 5 artilleries and 21 infantry moved from Romania to Bessarabia
            1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
            4 artilleries moved from Normandy Bordeaux to France
            1 armour moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from Germany to Poland
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 121 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            2 artilleries, 1 bomber and 2 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship and 1 carrier in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            4 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Baltic States
            1 aaGun, 6 artilleries and 5 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
            5 infantry moved from Russia to Bryansk
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            2 infantry placed in Volgograd
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,17
    

    Savegame

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