Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsOwlgod Allies -VS- dawgoneit Axis 2020 season.
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yes intercept please
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour and 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Algeria to Morocco 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour moved from Greece to Romania 1 battleship moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 1 units heading to Egypt British launches 2 interceptors out of Egypt Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 2 infantry Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Morocco French win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67 Italians : -2.67 French : 1.33 AA fire in Egypt : : 0.83 Attackers Fire, : : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 destroyer moved from 57 Sea Zone to 61 Sea Zone 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries moved from Germany to Poland 5 artilleries moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 7 infantry moved from Poland to Slovakia Hungary 3 armour moved from Western Germany to Slovakia Hungary 3 armour moved from Germany to Poland 1 armour moved from Germany to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Poland 2 bombers, 4 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
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@OwlGod scramble in sz98?
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no thank you
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries moved from Germany to Poland 5 artilleries moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 7 infantry moved from Poland to Slovakia Hungary 3 armour moved from Western Germany to Slovakia Hungary 3 armour moved from Germany to Poland 1 armour moved from Germany to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Poland 2 bombers, 4 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers British defend with 2 cruisers, 1 destroyer and 1 transport; French defend with 1 destroyer Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits British roll dice for 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 1 transport owned by the British, 2 cruisers owned by the British and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 1 tactical_bomber Casualties for British: 2 cruisers, 1 destroyer and 1 transport Casualties for French: 1 destroyer Non Combat Move - Germans 2 bombers, 4 fighters and 4 tactical_bombers moved from 98 Sea Zone to Greece 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 13 infantry moved from Bryansk to Belarus 7 infantry moved from Novgorod to Belarus 10 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 3 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 2 bombers moved from Kwangsi to Yunnan 2 infantry moved from Manchuria to Jehol 1 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 2 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 3 marines, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 10 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 4 fighters moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Tanganyika Territory British attack with 1 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 3 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 10 infantry and 1 tactical_bomber Japanese defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/12 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/10 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/9 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/7 hits, 2.00 expected hits Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Yunnan, round 5 : 0/5 hits, 1.83 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 6 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 5 infantry Casualties for Japanese: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Battle in 92 Sea Zone British attack with 4 fighters Italians defend with 1 battleship and 2 transports British roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 34 Casualties for Italians: 1 battleship and 2 transports Battle in 37 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Gibraltar to Morocco 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 6 infantry moved from India to Burma 1 battleship moved from 61 Sea Zone to 54 Sea Zone 4 fighters moved from 92 Sea Zone to Morocco Place Units - British 1 transport placed in 106 Sea Zone 1 artillery placed in United Kingdom 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,5,3,1 UK_Pacific collect 15 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : -2.33 Neutral_Axis : 0.00 Japanese : -5.50
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 3 marines, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 10 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 4 fighters moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Tanganyika Territory British attack with 1 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 3 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 10 infantry and 1 tactical_bomber Japanese defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/12 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/10 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/9 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/7 hits, 2.00 expected hits Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Yunnan, round 5 : 0/5 hits, 1.83 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 6 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 5 infantry Casualties for Japanese: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Battle in 92 Sea Zone British attack with 4 fighters Italians defend with 1 battleship and 2 transports British roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 34 Casualties for Italians: 1 battleship and 2 transports Battle in 37 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Gibraltar to Morocco 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 6 infantry moved from India to Burma 1 battleship moved from 61 Sea Zone to 54 Sea Zone 4 fighters moved from 92 Sea Zone to Morocco Place Units - British 1 transport placed in 106 Sea Zone 1 artillery placed in United Kingdom 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,5,3,1 UK_Pacific collect 15 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00 Italians : -2.33 Neutral_Axis : 0.00 Japanese : -5.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Eastern Poland 1 armour moved from Romania to Bessarabia 1 artillery moved from Algeria to Tunisia Combat - Italians Battle in Eastern Poland Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Brazil to Suriname ANZAC take Suriname from Dutch 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to Suriname 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to French West Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 10 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Poland to Baltic States 2 bombers moved from Greece to Baltic States 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 4 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 4 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Greece to Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Poland Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 infantry placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Bessarabia to Bryansk 4 aaGuns, 3 artilleries and 37 infantry moved from Belarus to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 2. 1 infantry placed in Ukraine 1 infantry placed in Novgorod Russians undo move 3. 1 infantry placed in Volgograd Russians undo move 3. 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 Russians : 0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kiangsu to Kwangtung 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Shensi to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/17 hits, 8.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the British lost in Yunnan Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for British: 5 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 bomber and 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : 0.00 Chinese : -0.67 UK_Pacific : 0.00 Japanese : 1.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 artillery and 1 infantry moved from Kansu to Shensi 1 artillery and 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to 26 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 2 infantry and 3 marines moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 artillery and 1 infantry moved from Kansu to Shensi 1 artillery and 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 carriers and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Siam to Yunnan 6 infantry and 3 mech_infantrys moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in Norway Battle in Yunnan British attack with 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries and 4 infantry British roll dice for 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Japanese lost in Yunnan 4 mech_infantrys owned by the British and 6 infantry owned by the British retreated to Burma Japanese win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 5 infantry moved from India to Burma 1 armour moved from Ethiopia to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Alexandria to Egypt 4 fighters moved from Morocco to 98 Sea Zone 1 bomber moved from Morocco to Egypt Place Units - British 2 carriers placed in 98 Sea Zone 1 artillery placed in Egypt 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 0.67 Americans : 0.33 Chinese : 0.50 Japanese : -4.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :