Owlgod Allies -VS- dawgoneit Axis 2020 season.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 46 Sea Zone
            1 battleship and 1 marine moved from 46 Sea Zone to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from 44 Sea Zone to Celebes
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Celebes
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber and 2 destroyers
                Japanese defend with 1 destroyer, 3 submarines and 2 transports
                    Americans roll dice for 1 battleship, 1 bomber and 2 destroyers in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 destroyers in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 destroyers in 42 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber and 2 destroyers remaining. Battle score for attacker is 40
                Casualties for Japanese: 1 destroyer, 3 submarines and 2 transports
            Battle in Java
                Americans attack with 1 marine
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Americans lost in Java
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 marine
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 armour and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
            Americans collect 53 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 artillery owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Burma to French Indo China
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in French Indo China
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 3/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Northwest Persia to Rostov
            2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Iraq to Caucasus
            3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            6 fighters moved from Bryansk to Russia
    
        Place Units - British
            2 artilleries and 1 fighter placed in United Kingdom
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : -0.33
    Americans : -1.67
    Chinese : -2.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern France to Southern Italy
            1 artillery moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                ANZAC win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
            6 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            Italians undo move 2.
            3 infantry placed in Northern Italy
            Italians undo move 2.
            3 infantry placed in Normandy Bordeaux
            Italians undo move 2.
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,1,2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    ANZAC : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from South Australia to New South Wales
            1 infantry moved from Tunisia to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 1 armour, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 armour, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 armour, 1 infantry and 1 marine in Java, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour and 1 marine in Java, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Algeria to Tunisia
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Russia
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Ukraine to Ukraine
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries moved from Karelia to Novgorod
            5 infantry moved from Finland to Norway
            2 infantry moved from Western Germany to Denmark
            3 infantry moved from Western Germany to Northern Italy
            1 armour moved from Holland Belgium to Western Germany
            1 armour moved from Western Germany to Denmark
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Germans attack with 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/13 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            2 bombers, 4 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
            2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Germany to Poland
            2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
            2 aaGuns moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            4 armour, 3 infantry and 3 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            2 infantry placed in Novgorod
            Germans undo move 1.
            2 infantry placed in Western Germany
            4 armour, 1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 34 PUs; 
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Sikang to Szechwan
            3 infantry moved from Rostov to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Smolensk
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 factory_minor and 4 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sikang to Szechwan
            3 infantry moved from Volgograd to Rostov
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 artillery moved from Vologda to Russia
            1 tactical_bomber moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 bombers moved from Anhwe to Yunnan
            2 tactical_bombers moved from Kiangsu to Yunnan
            1 infantry moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsu to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 tactical_bombers in French Indo China, round 2 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for British: 1 artillery and 3 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 10 fighters, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 21 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 10 fighters, 2 tactical_bombers and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 armour and 3 infantry moved from 6 Sea Zone to Korea
            4 tactical_bombers moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to Kiangsu
            2 tactical_bombers moved from French Indo China to Kwangsi
            2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Kwangsi to Kiangsi
            2 tactical_bombers moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
            Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Chinese : 1.33
    UK_Pacific : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from Borneo to 43 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Sumatra
            Battle in Paulau Island
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine, 6 tactical_bombers and 2 transports
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 14/28 hits, 14.50 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            6 carriers, 1 destroyer, 10 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            Americans undo move 1.
            1 destroyer and 5 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Rostov to Smolensk
                  Russians take Smolensk from Germans
            1 bomber moved from Bryansk to Kansu
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kansu
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the British lost in Kansu
                Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -9
                Casualties for British: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            1 infantry moved from Caucasus to Rostov
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            3 artilleries and 1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Burma to Shensi
            3 aaGuns moved from Burma to Yunnan
            3 artilleries moved from Burma to Yunnan
            9 infantry moved from Burma to Yunnan
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - British
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            3 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.33
    Americans : 0.50
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from Borneo to 43 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Sumatra
            Battle in Paulau Island
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine, 6 tactical_bombers and 2 transports
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 14/28 hits, 14.50 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            6 carriers, 1 destroyer, 10 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            Americans undo move 1.
            1 destroyer and 5 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Rostov to Smolensk
                  Russians take Smolensk from Germans
            1 bomber moved from Bryansk to Kansu
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kansu
                British attack with 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the British lost in Kansu
                Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -9
                Casualties for British: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            1 infantry moved from Caucasus to Rostov
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            3 artilleries and 1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Burma to Shensi
            3 aaGuns moved from Burma to Yunnan
            3 artilleries moved from Burma to Yunnan
            9 infantry moved from Burma to Yunnan
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - British
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            3 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 battleship and 2 destroyers
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship and 2 destroyers
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.33
    Americans : 0.50
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 artilleries and 11 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 6 artilleries and 13 infantry
                British defend with 2 aaGuns and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 6 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 8/19 hits, 5.17 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
                    2 aaGuns owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 26
                Casualties for Italians: 2 infantry
                Casualties for British: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 artillery and 1 infantry placed in Northern Italy
            Italians undo move 2.
            Italians undo move 1.
            1 artillery and 2 infantry placed in Southern France
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,5,6
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    Americans : -0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:13:12 AM
    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour and 1 marine moved from Java to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from Caroline Islands to Hawaiian Islands
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 armour, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
            1 armour and 1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
    
        Place Units - ANZAC
            1 armour placed in Queensland
            2 transports placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tunisia to Libya
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Western Ukraine to Ukraine
            4 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Belarus
            1 bomber moved from Western Ukraine to Archangel
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 carriers and 3 transports; Americans defend with 4 fighters and 3 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers and 6 transports in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 2 carriers, 4 fighters and 6 transports remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 artilleries and 4 infantry
                British defend with 2 infantry; French defend with 2 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 4 : 3/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for British: 2 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            2 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
            4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 21 armour, 13 artilleries, 12 infantry and 20 mech_infantrys moved from Western Ukraine to Eastern Poland
            4 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            7 armour and 7 mech_infantrys moved from Eastern Poland to Baltic States
            2 artilleries and 6 infantry moved from Poland to Baltic States
            3 infantry moved from Western Germany to Denmark
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            8 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 3.
            4 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.00
    Americans : 0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            3 infantry moved from Rostov to Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Ukraine
            3 infantry moved from Szechwan to Kweichow
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Kweichow
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Szechwan to Kweichow
            1 aaGun moved from Sikang to Shensi
            1 tactical_bomber moved from Archangel to Bryansk
            2 artilleries moved from Russia to Bryansk
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 3 infantry
            EDIT: Adding units owned by Russians to Rostov: 3 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            5 fighters moved from 6 Sea Zone to 20 Sea Zone
            6 tactical_bombers moved from Kwangsi to 20 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 bombers moved from Kiangsi to 34 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 20 Sea Zone
                Japanese attack with 5 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            6 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            3 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kwangtung
            3 infantry moved from Korea to Manchuria
            1 armour moved from Korea to Jehol
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            2 bombers moved from 34 Sea Zone to Kwangtung
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 destroyer and 1 transport placed in 6 Sea Zone
            2 infantry and 2 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            9 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 6 fighters and 2 infantry
                Germans defend with 3 artilleries and 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries and 6 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 91 Sea Zone
            4 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Sumatra to 41 Sea Zone
            9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 5 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Smolensk to Novgorod
            1 armour and 4 mech_infantrys moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            6 fighters moved from Russia to Novgorod
            2 fighters and 1 tactical_bomber moved from Shensi to Hopei
            1 artillery and 3 infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Hopei
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                British attack with 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                    British roll dice for 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/13 hits, 5.00 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 3.33 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    British roll dice for 1 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/11 hits, 4.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                    British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Novgorod, round 4 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Novgorod
                British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 armour and 5 mech_infantrys
                Casualties for Germans: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in Novgorod and was removed
            6 fighters moved from Novgorod to Archangel
            1 aaGun moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Rostov to Bryansk
            2 artilleries and 1 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Northwest Persia to Rostov
            3 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            3 artilleries and 1 infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 artilleries moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kwangsi
            2 aaGuns moved from Yunnan to Kweichow
            1 artillery and 5 infantry moved from Burma to Yunnan
            6 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Novgorod from Germans to Russians
            EDIT: Adding units owned by British to Novgorod: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.50
    Americans : 1.33
    Chinese : 0.67
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 artilleries and 11 infantry moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 6 artilleries and 11 infantry
                British defend with 1 aaGun and 5 infantry; Americans defend with 2 artilleries
                    Italians roll dice for 6 artilleries and 11 infantry in Holland Belgium, round 2 : 5/17 hits, 4.83 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries and 5 infantry in Holland Belgium, round 2 : 4/7 hits, 2.33 expected hits
                    1 aaGun owned by the British, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 6 artilleries and 7 infantry in Holland Belgium, round 3 : 4/13 hits, 4.17 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 16
                Casualties for Italians: 4 infantry
                Casualties for British: 1 aaGun and 5 infantry
                Casualties for Americans: 2 artilleries
    
        Non Combat Move - Italians
            1 artillery moved from Southern France to France
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,2,3
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 21 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            1 artillery and 3 infantry moved from Baltic States to Belarus
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Western Ukraine
            2 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/9 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
            1 bomber moved from Novgorod to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            4 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Western Germany to Poland
            4 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            2 artilleries moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            10 infantry placed in Western Germany
            1 infantry and 4 mech_infantrys placed in Germany
            Germans undo move 1.
            1 artillery and 2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.17
    

    Savegame

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