oysteilo (Axis) vs. bjartl (Allies+25)


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Kansu, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Kansu, round 5 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 3 infantry in Kansu, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 7 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 7 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -4,00
    Japanese : 0,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
            1 artillery and 1 infantry moved from 53 Sea Zone to New Hebrides
            2 infantry moved from Yunnan to Burma
            2 fighters moved from French Indo China to Burma
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 bomber and 1 tactical_bomber moved from Anhwe to Amur
    
        Combat - Japanese
            Battle in New Hebrides
            Battle in Amur
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 7 infantry
                    AA fire in Amur : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 2/14 hits, 4,33 expected hits
                    Russians roll dice for 2 aaGuns and 7 infantry in Amur, round 2 : 2/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 4/12 hits, 4,00 expected hits
                    Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 4 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking New Hebrides from French, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 6 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
            Battle in Korea
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                 retreated to Burma
                UK_Pacific win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to Shan State
            2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Chahar to Shensi
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Shan State to Malaya
            1 infantry moved from Malaya to Shan State
            2 carriers moved from 37 Sea Zone to 55 Sea Zone
            1 carrier moved from 55 Sea Zone to 46 Sea Zone
            1 carrier moved from 48 Sea Zone to 53 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 53 Sea Zone
            1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 53 Sea Zone
            1 carrier moved from 49 Sea Zone to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            3 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 53 Sea Zone
            1 carrier moved from 55 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 fighters moved from Malaya to 46 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 bomber moved from Korea to Japan
            1 bomber moved from Amur to Japan
            1 aaGun moved from Manchuria to Amur
            1 tactical_bomber moved from Amur to Manchuria
            2 carriers moved from 26 Sea Zone to 63 Sea Zone
            4 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0,67
    UK_Pacific : 1,33
    Russians : -0,00
    Japanese : -3,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    da blir det pause til torsdag/fredag, skal en liten tur til Singapore med Borregaard først oslo-london-singapore


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            4 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            4 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 9 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Western Germany rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Western Germany to Holland Belgium
            4 bombers moved from Western Germany to Holland Belgium
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            2 fighters moved from Western United States to 91 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            5 artilleries moved from 91 Sea Zone to Morocco
            1 carrier and 1 submarine moved from 89 Sea Zone to 10 Sea Zone
            1 destroyer moved from 89 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    AA fire in Western Germany : : -0,67
    Americans : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            4 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 9 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Western Germany rolls: 5,6,5,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Western Germany to Holland Belgium
            4 bombers moved from Western Germany to Holland Belgium
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            2 fighters moved from Western United States to 91 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            5 artilleries moved from 91 Sea Zone to Morocco
            1 carrier and 1 submarine moved from 89 Sea Zone to 10 Sea Zone
            1 destroyer moved from 89 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Holland Belgium to Southern France
            2 mech_infantrys moved from Northwest Persia to Caucasus
            4 mech_infantrys moved from Persia to Caucasus
            1 bomber and 1 fighter moved from Persia to Caucasus
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter and 6 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 6 mech_infantrys in Caucasus, round 2 : 1/8 hits, 2,17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Southern France
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to Holland Belgium
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Libya
            1 fighter moved from Caucasus to Persia
            1 bomber moved from Caucasus to Russia
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            2 artilleries and 3 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -2,33
    AA fire in Western Germany : : -0,67
    Americans : 0,50
    Chinese : 0,67
    Japanese : 0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Italians lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 bomber
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Bryansk to Smolensk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Queensland to New South Wales
            1 cruiser, 1 submarine and 1 transport moved from 89 Sea Zone to 10 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour and 2 infantry moved from Bryansk to Belarus
            3 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            3 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
            2 mech_infantrys moved from Western Germany to Southern France
            3 fighters moved from Western Germany to Southern France
            1 bomber moved from Tunisia to Southern France
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Southern France, round 2 : 2/6 hits, 2,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 5 mech_infantrys
                    Germans roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 6/10 hits, 4,17 expected hits
                    Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    5 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for British: 5 mech_infantrys
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Yugoslavia to Western Germany
            2 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Denmark to Western Germany
            2 fighters moved from 113 Sea Zone to Western Germany
            1 bomber and 3 fighters moved from Southern France to Western Germany
            2 infantry moved from Finland to Norway
    
        Place Units - Germans
            2 fighters placed in 113 Sea Zone
            3 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            Germans undo move 5.
            1 infantry placed in Volgograd
            8 infantry placed in Germany
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Northern Italy: 5 artilleries
            EDIT: Adding units owned by Germans to Northern Italy: 2 armour and 13 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 armour, 5 artilleries and 13 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 1 aaGun, 6 artilleries and 14 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 6 artilleries and 14 infantry
            EDIT: Adding units owned by Germans to Germany: 1 bomber and 5 fighters
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber and 5 fighters
            EDIT: Turning off Edit Mode
            2 fighters and 8 infantry placed in Germany
            3 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,4,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,50
    British : -0,67
    Russians : 1,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    heteslag for adolf


  • @oysteilo det var store forandringer ja


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery moved from Samara to Volgograd
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in Smolensk
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians winGermans win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Suiyuyan
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                1 infantry owned by the Russians retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            5 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,33
    Japanese : 0,00
    

    Savegame


  • @bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):

    @oysteilo det var store forandringer ja

    dĂĄrlig plan ĂĄ miste berlin uansett, selv om denne planen helle rikke er all verdens

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 bombers moved from Japan to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            2 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            6 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 33 Sea Zone to 62 Sea Zone
            2 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
            5 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales
            1 battleship and 1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 1 armour, 3 artilleries, 8 fighters, 10 infantry and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
                    AA fire in New South Wales : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 10 infantry and 4 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10,33 expected hits
                    ANZAC roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 11 infantry in New South Wales, round 2 : 6/19 hits, 7,17 expected hits
                    6 infantry owned by the Japanese, 11 infantry owned by the ANZAC, 1 bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers in New South Wales, round 3 : 10/20 hits, 9,33 expected hits
                    ANZAC roll dice for 2 armour, 3 artilleries and 2 fighters in New South Wales, round 3 : 3/7 hits, 3,33 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
                Japanese captures 9PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 1 artillery and 8 infantry
                Casualties for ANZAC: 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 11 infantry
            Battle in Burma
                Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Shantung to Hopei
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            2 bombers moved from Shensi to Kweichow
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            8 fighters and 4 tactical_bombers moved from New South Wales to 62 Sea Zone
            2 carriers moved from 46 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            3 carriers moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 carrier moved from 53 Sea Zone to 62 Sea Zone
            2 destroyers moved from 53 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 62 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from 62 Sea Zone to 63 Sea Zone
            3 carriers moved from 62 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from Manchuria to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Amur to Buryatia
            1 aaGun moved from Amur to Buryatia
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 1 mech_infantry placed in Shantung
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Chinese : 0,67
    AA fire in New South Wales : : -1,00
    UK_Pacific : -0,67
    Japanese : 7,67
    

    Savegame


  • @oysteilo 7,67?


  • @bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):

    @oysteilo 7,67?

    overtreff var vel i burma vel? 14 mot normalt 7


  • @oysteilo said in oysteilo (Axis) vs. bjartl (Allies+25):

    @bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):

    @oysteilo 7,67?

    overtreff var vel i burma vel? 14 mot normalt 7

    og litt i australia, kanskje heller du traff for lite der


  • @oysteilo ok, ikke sjekket detaljer


  • @bjartl

    Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
    British defend with 2 infantry
    Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits

Suggested Topics

  • 12
  • 20
  • 40
  • 15
  • 35
  • 22
  • 133
  • 105
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts