trulpen (X) vs. Giallo (A) BM3 #2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 7 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,00
    Japanese : -2,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Northwest Persia to Persia
            1 bomber moved from Northwest Persia to Samara
            1 tactical_bomber moved from Northern Italy to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 bomber moved from Western Germany to Persia
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Northwest Persia to Samara
            1 bomber moved from Western Germany to Persia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?

  • '21 '20 '19 '18 '17 '16


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Northwest Persia to Persia
            1 bomber moved from Northwest Persia to Samara
            1 tactical_bomber moved from Northern Italy to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 bomber moved from Western Germany to Persia
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Northwest Persia to Samara
            1 bomber moved from Western Germany to Persia
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 4 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Persia to Northwest Persia
            1 bomber moved from Persia to Northwest Persia
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 armour moved from Kazakhstan to Northwest Persia
            4 armour moved from Caucasus to Northwest Persia
            1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Samara to Volgograd
            1 bomber moved from Samara to Novgorod
            2 armour moved from Bryansk to Caucasus
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 4 infantry moved from Holland Belgium to Western Germany
            1 artillery and 2 infantry moved from France to Western Germany
            4 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Western Germany to Yugoslavia
            1 fighter moved from 110 Sea Zone to Western Germany
            1 armour moved from Bryansk to Caucasus
            1 infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            2 transports placed in 112 Sea Zone
            2 armour and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,2,1,5,4,3,6,6,1,2,3,4,1
            Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,33
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Kansu to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Hopei
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                 retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Hopei to Shensi
            1 aaGun moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 1,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 marines moved from Kwangsi to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            4 armour moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            1 bomber moved from Hunan to Kweichow
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 marine moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Hopei
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 36 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 armour, 1 artillery and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/9 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 armour moved from Manchuria to Anhwe
            1 armour moved from Jehol to Anhwe
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 34 Sea Zone
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
            1 bomber moved from Kweichow to Kwangsi
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 2 tactical_bombers moved from Hopei to Hunan
            1 armour moved from Anhwe to Hunan
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -1,00
    Japanese : -3,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 97 Sea Zone to Iraq
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 armour moved from Libya to Alexandria
                  Americans take Tobruk from Italians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            3 bombers moved from India to Shan State
    
        Combat - Americans
            Battle in Cyprus
            Battle in Iraq
                Americans attack with 3 fighters
                Italians defend with 1 armour
                    Americans roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Iraq
                Americans win, taking Cyprus from Italians with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shan State to India
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Iraq to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship, 4 carriers, 9 destroyers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : 0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 97 Sea Zone to Iraq
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 armour moved from Libya to Alexandria
                  Americans take Tobruk from Italians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            3 bombers moved from India to Shan State
    
        Combat - Americans
            Battle in Cyprus
            Battle in Iraq
                Americans attack with 3 fighters
                Italians defend with 1 armour
                    Americans roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Iraq
                Americans win, taking Cyprus from Italians with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shan State to India
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Iraq to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship, 4 carriers, 9 destroyers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from India to Malaya
            1 armour moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 armour moved from Kweichow to Shensi
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 80 Sea Zone to Persia
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 2 cruisers in Persia, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Malaya
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 harbour and 1 marine
                    British roll dice for 1 armour and 1 fighter in Malaya, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Malaya
                    British roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Persia to 80 Sea Zone
            1 fighter moved from Persia to Trans-Jordan
            1 fighter moved from Persia to 80 Sea Zone
            2 armour moved from Egypt to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            2 armour placed in Egypt
            2 artilleries and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,50
    British : -0,83
    Americans : 0,50
    Chinese : 0,33
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 fighter moved from Southern Italy to Iraq
            1 armour moved from Caucasus to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Holland Belgium
            1 fighter moved from Iraq to Northwest Persia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,5,6,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -0,33
    Americans : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            2 mech_infantrys moved from Caucasus to Persia
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 bomber moved from Novgorod to Vologda
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Northwest Persia to Persia
            2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
            2 armour moved from Caucasus to Novosibirsk
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Northwest Persia to Tambov
            1 fighter moved from Volgograd to Persia
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Morocco
            Battle in Gibraltar
                Germans attack with 3 artilleries and 5 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Persia
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Novosibirsk
                Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Bryansk
            1 fighter moved from Persia to Northwest Persia
            1 bomber moved from Persia to Southern Italy
            1 bomber moved from Tambov to Ukraine
            1 fighter moved from 99 Sea Zone to Ukraine
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Western Germany to Holland Belgium
            3 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Yugoslavia to Bulgaria
            2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 carriers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            2 artilleries moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Greater Southern Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Ukraine: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,6,6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    British : 0,00
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            2 mech_infantrys moved from Caucasus to Persia
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 bomber moved from Novgorod to Vologda
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Northwest Persia to Persia
            2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
            2 armour moved from Caucasus to Novosibirsk
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Northwest Persia to Tambov
            1 fighter moved from Volgograd to Persia
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Morocco
            Battle in Gibraltar
                Germans attack with 3 artilleries and 5 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Persia
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Novosibirsk
                Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Bryansk
            1 fighter moved from Persia to Northwest Persia
            1 bomber moved from Persia to Southern Italy
            1 bomber moved from Tambov to Ukraine
            1 fighter moved from 99 Sea Zone to Ukraine
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Western Germany to Holland Belgium
            3 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Yugoslavia to Bulgaria
            2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 carriers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            2 artilleries moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Greater Southern Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Ukraine: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,6,6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,17
    British : 0,00
    Russians : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Novosibirsk
            3 fighters moved from Shensi to Novosibirsk
            3 fighters moved from Russia to Novosibirsk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 6 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 4 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 6 fighters, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/9 hits, 3,83 expected hits
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/6 hits, 2,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians roll dice for 1 armour and 6 fighters in Novosibirsk, round 3 : 3/7 hits, 3,50 expected hits
                    Germans roll dice for 3 armour in Novosibirsk, round 3 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Russians and 3 armour owned by the Germans lost in Novosibirsk
                Russians win with 6 fighters remaining. Battle score for attacker is 18
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Germans: 4 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            6 fighters moved from Novosibirsk to Russia
            1 aaGun moved from Szechwan to Shensi
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Russians : -1,33
    

    Savegame


  • Oh, forgot about those 3 figs. Darn. :)

  • '21 '20 '19 '18 '17 '16

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    Oh, forgot about those 3 figs. Darn. :)

    It was still risky… Got lucky there.:grin: I also always forget where I have my stuff. Mostly I check everything but I can’t keep up the concentration an entire game


  • Yeah, I had thought about them earlier, but forgot about it during NCM. Happens.

  • '21 '20 '19 '18 '17 '16

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    Yeah, I had thought about them earlier, but forgot about it during NCM. Happens.

    And I thought you were willing to take the risk, so maybe I loose a fighter or maybe even 2

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