No scramble
trulpen (X) vs. Shin-Ji (A+4) BM3 #2
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 60 PUs; Germans buy 1 battleship, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 6 mech_infantrys moved from Romania to Ukraine 4 infantry moved from Bessarabia to Ukraine 2 armour moved from Germany to Poland 2 armour moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 bomber moved from Poland to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Western Ukraine to Ukraine 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/41 hits, 11,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 4 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Bessarabia to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone 1 artillery and 1 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 2 armour moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to Western Germany 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Western Germany to France 2 bombers moved from Novgorod to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Poland: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 1 aaGun and 3 artilleries EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Volgograd to Rostov 2 armour moved from Archangel to Bryansk Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk 10 infantry moved from Russia to Bryansk 2 aaGuns moved from Manchuria to Korea Place Units - Russians 1 armour and 8 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,1,5,3,2,2,3,1,3,1,6,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.17
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Just did an NCM edit. It’s ok?
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Probably! I did a NCM for France that got lost in the shuffle too.
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I can do them both now. What was the French move?
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Just put the 3 French Inf in Algeria, please.
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Consider it done.
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I’ve noticed that we’re both pretty wreckless with our fleets…
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Heh. We’re both ready to throw it all away for the chance to do something awesome
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Which is the way it should be, imo
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Poland: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 1 aaGun and 3 artilleries EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 3 infantry EDIT: Adding units owned by French to Algeria: 3 infantry EDIT: Turning off Edit Mode Japanese buy 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Jehol to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Kweichow to Manchuria 1 bomber moved from Kweichow to Manchuria 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Siberia Battle in Dutch New Guinea Battle in 80 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 transport Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 80 Sea Zone 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking Siberia from Russians, taking Dutch New Guinea from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 3 carriers, 2 fighters, 1 marine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 artillery moved from French Indo China to Kwangsi 1 armour moved from Kweichow to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 2 bombers moved from Manchuria to Kweichow 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Dutch New Guinea: 2 infantry EDIT: Adding units owned by Japanese to 75 Sea Zone: 2 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 carrier, 1 destroyer, 2 infantry and 1 transport EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 carrier, 1 destroyer, 2 infantry and 1 transport EDIT: Turning off Edit Mode 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,33 Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Non Combat Move - Americans 1 bomber moved from France to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 5 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Morocco to Algeria 1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Algeria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 2 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Non Combat Move - Americans 1 bomber moved from France to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 5 submarines and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Morocco to Algeria 1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Algeria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 2 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 12 infantry moved from Burma to Yunnan Combat - British Battle in 98 Sea Zone British attack with 4 fighters Italians defend with 1 cruiser British roll dice for 4 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 12 infantry Japanese defend with 2 infantry British roll dice for 12 infantry in Yunnan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 fighter moved from Shan State to Burma 2 aaGuns and 8 infantry moved from India to Burma 3 fighters moved from 98 Sea Zone to Egypt 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Algeria Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 29 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.33 Italians : 0.50 AA fire in France : : -0.17 Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 unit repaired. 2 armour moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov 2 fighters moved from 97 Sea Zone to Rostov 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 3 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Rostov, round 2 : 4/5 hits, 2,67 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 armour EDIT: Adding units owned by Italians to Ukraine: 1 fighter EDIT: Changing PUs for Italians from 26 to 24 EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,33 Russians : 1,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Novgorod 1 armour moved from Poland to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Poland to Novgorod 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Belarus 1 bomber moved from Bessarabia to Western Ukraine 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Bessarabia to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Ukraine 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 aaGun moved from Bessarabia to Ukraine 4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone 3 artilleries moved from Western Germany to France 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Rostov Place Units - Germans 2 carriers and 1 destroyer placed in 93 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1,83 Russians : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Russia to Caucasus 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 3 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 18 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 0/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 18 infantry in Manchuria, round 3 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Caucasus Russians roll dice for 1 tactical_bomber in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -15 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 artillery, 3 infantry and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Belarus, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Rostov 2 fighters moved from Russia to Bryansk Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,5,3,5,6,1,1,4,1,4 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -4.33 Japanese : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Russia to Caucasus 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 3 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 18 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 0/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 18 infantry in Manchuria, round 3 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Caucasus Russians roll dice for 1 tactical_bomber in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -15 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 artillery, 3 infantry and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Belarus, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Rostov 2 fighters moved from Russia to Bryansk Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,5,3,5,6,1,1,4,1,4 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : -4.33 Japanese : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Novosibirsk 1 armour moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Novosibirsk 1 fighter and 2 tactical_bombers moved from Jehol to Szechwan 1 artillery and 3 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Korea Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/8 hits, 3,17 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Novosibirsk Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 3 mech_infantrys Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits, 3,67 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1,50 expected hits 3 mech_infantrys owned by the Russians lost in Novosibirsk Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 4/7 hits, 3,67 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 armour and 3 mech_infantrys Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu 2 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 carrier and 1 destroyer moved from 74 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 41 Sea Zone 2 bombers moved from Novosibirsk to Kansu 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 infantry placed in Shantung Japanese undo move 3. 3 mech_infantrys placed in Shantung Japanese undo move 3. 3 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Russians : -2,00 Japanese : 1,67