@Daaras Scramble decisions?
trulpen (X) vs. Shin-Ji (A+4) BM3 #2
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you have a tilted carrier, a cruiser, and a destroyer for defense
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Aha, that’s neat.
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Ahh, the germans… thought it was Italy, but perhaps that’s another game?
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Guess I have to go max d and sink the des and ac then.
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D’'oh! I forgot to attack Yunnan. Can I just roll it? 1 Inf, 1 Ftr vs 1 truck.
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Ofc, but just state the order of the dice here in advance and then the result from perhaps the dice mail, if you want.
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Sure. First I’ll roll 1 die to be the Inf attack (hits on a 1)
Then I’ll roll for the fighter attack (hits on a 3)
Then I’ll roll for your defense (hits on a 2) -
Or you can do that trick of restarting the turn, but only making that battle, and then edit in the result in the original turn.
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Nah, too lazy! Anyway, my Inf hit, so I don’t need to roll the fighter.
I’ll roll your defense next. Hits at 2.
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ANd your defense missed! Yay!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in 112 Sea Zone Americans attack with 2 fighters and 1 transport Germans defend with 2 fighters and 1 tactical_bomber Americans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 fighters and 1 transport Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry, 3 mech_infantrys, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 3 fighters moved from Scotland to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British Battle in Iraq British attack with 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry 2 fighters owned by the British retreated Battle in 113 Sea Zone British attack with 4 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 113 Sea Zone British roll dice for 4 fighters in 113 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for British: 1 fighter Battle in 125 Sea Zone British attack with 1 fighter Germans defend with 1 destroyer British roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 125 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Adding units owned by British to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 2 infantry moved from Kenya to Ethiopia 2 infantry moved from Belgian Congo to Kenya 4 infantry moved from India to Burma 1 fighter moved from Burma to India Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone British undo move 4. 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns EDIT: Adding units owned by British to India: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : -1.83 AA fire in Western Germany : : -0.17 Americans : 0.00 Chinese : -1.67 Neutral_Axis : 0.67 Japanese : -0.33
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Well, that didn’t work out exactly as I hoped - I thought if you’d scramble I’d be able to retreat - but hey. I’m ok with this. Took a gamble!
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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@Shin-Ji said in trulpen (X) vs. Shin-Ji (A+4) BM3 #2:
Well, that didn’t work out exactly as I hoped - I thought if you’d scramble I’d be able to retreat - but hey. I’m ok with this. Took a gamble!
You wiped out my precious navy. That’s worth something.
Scramble from Egypt?
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Nah, no scramble.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser and 2 fighters French defend with 1 destroyer Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Romania to Bessarabia Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,17 French : -0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from India to Malaya 1 fighter moved from Burma to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 3 fighters Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya ANZAC roll dice for 2 fighters in Malaya, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya ANZAC win with 2 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Malaya to Burma 2 aaGuns moved from New South Wales to South Australia 2 armour and 3 mech_infantrys moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from India to Malaya 1 fighter moved from Burma to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 3 fighters Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya ANZAC roll dice for 2 fighters in Malaya, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya ANZAC win with 2 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Malaya to Burma 2 aaGuns moved from New South Wales to South Australia 2 armour and 3 mech_infantrys moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 3 infantry EDIT: Adding units owned by French to Algeria: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 60 PUs; Germans buy 1 battleship, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 6 mech_infantrys moved from Romania to Ukraine 4 infantry moved from Bessarabia to Ukraine 2 armour moved from Germany to Poland 2 armour moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 bomber moved from Poland to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Western Ukraine to Ukraine 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/41 hits, 11,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 4 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Bessarabia to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone 1 artillery and 1 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 2 armour moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to Western Germany 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Western Germany to France 2 bombers moved from Novgorod to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 60 PUs; Germans buy 1 battleship, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 6 mech_infantrys moved from Romania to Ukraine 4 infantry moved from Bessarabia to Ukraine 2 armour moved from Germany to Poland 2 armour moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 bomber moved from Poland to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Western Ukraine to Ukraine 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/41 hits, 11,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 4 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Bessarabia to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone 1 artillery and 1 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 2 armour moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to Western Germany 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Western Germany to France 2 bombers moved from Novgorod to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Russians : -0,67