trulpen (X) vs. Shin-Ji (A+4) BM3 #2


  • Yeah, you’re my nemesis.

    Of course, it doesn’t help that I miss to bring in units, like that bomber against Philly. Was sure I allocated both of them, but must have undone one of them and not noticed.

  • '15

    It often takes me hours to set up that big Japan outburst. So many things to keep track of!

  • '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter and 9 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 4 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 5 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Chinese: 11 infantry
                Casualties for Japanese: 3 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 4.33
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 5 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 3 marines moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            5 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter and 9 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 4 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 5 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Chinese: 11 infantry
                Casualties for Japanese: 3 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 artilleries moved from Ethiopia to 76 Sea Zone
            2 artilleries and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 0/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Iraq, round 5 : 1/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 2 artilleries owned by the British lost in Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Neutral_Axis: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
            Battle in Kenya
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 125 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 115 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 carrier, 1 cruiser and 1 transport
                    British roll dice for 1 bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 bomber in 115 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the British lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            3 fighters moved from 125 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Kenya to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 aaGuns and 12 infantry moved from India to Burma
    
        Place Units - British
            1 airfield placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -9.50
    Italians : -0.33
    Chinese : 0.67
    Neutral_Axis : 0.00
    Japanese : 4.00
    

    Savegame

  • '15

    -9.5! Now, I think, we can fairly say the die roller doesn’t live me all the time


  • @trulpen said in trulpen (X) vs. Shin-Ji (A+4) BM3 #2:

    Yeah, you’re my nemesis.

    Of course, it doesn’t help that I miss to bring in units, like that bomber against Philly. Was sure I allocated both of them, but must have undone one of them and not noticed.

    Was to tired yesterday to think of it, but would like to ask if I may correct that Philly battle manually?

    The procedure would be manual dice rolls. If the 2nd sb would hit in round 1, I’d check the next round of hits for US. Don’t remember, but think there was one US hit in round 2. Then I’d roll a 2-sided die, where 1 is a hit and 2 a miss.

    It’s a bit weird, I know, but that bomber was set for Philly. Shouldn’t do moves when tired, but need to make them and can’t postpone forever. I had wanted to do these mives already on Friday.


  • @Shin-Ji said in trulpen (X) vs. Shin-Ji (A+4) BM3 #2:

    -9.5! Now, I think, we can fairly say the die roller doesn’t live me all the time

    Don’t have the map in front of me, but generally it’s the effect that counts. Like big battles. Or hitting eirily on defense. I’ve had like +4,5 against 2 Chinese inf, but that’s just overkill waste. 😉

    Sounds like the Brits had a rotten round though. Those 2 figs and 1 tac Germany lost in the Med hurt like hell.

  • '15

    @trulpenplay said in trulpen (X) vs. Shin-Ji (A+4) BM3 #2:

        Battle in Philippines
            Japanese attack with 1 artillery, 1 bomber and 3 infantry
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 2 : 1/5 hits, 1,67 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1,33 expected hits
                Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
            Casualties for Japanese: 3 infantry
            Casualties for Americans: 2 infantry
    
  • '15

    So if you want to roll that, we’d roll one die like normal, 4 or less it hits, and that means round 2 doesn’t happen, so you’d have one more unit.

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:07:38 AM
    Savegame

  • '15

    I’ll go ahead and do the die roll for you.

  • '15

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 5 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 3 marines moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            5 submarines and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter and 9 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 4 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 5 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Chinese: 11 infantry
                Casualties for Japanese: 3 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 artilleries moved from Ethiopia to 76 Sea Zone
            2 artilleries and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            3 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 0/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Iraq, round 5 : 1/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 2 artilleries owned by the British lost in Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Neutral_Axis: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
            Battle in Kenya
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 125 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 115 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 carrier, 1 cruiser and 1 transport
                    British roll dice for 1 bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 bomber in 115 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the British lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            3 fighters moved from 125 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Kenya to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 aaGuns and 12 infantry moved from India to Burma
    
        Place Units - British
            1 airfield placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Philippines: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -9.50
    Italians : -0.33
    Chinese : 0.67
    Neutral_Axis : 0.00
    Japanese : 4.00
    

    Savegame

  • '15

    Grats! It worked. It does slightly affect my setup, but meh.


  • Thanks for being understanding!

    If you need some different NCM or maybe purchase in India, that’s of course ok to change.

  • '15

    Nah, it’s all good. GOing from a -80 TUV to a -60 prob doesn’t matter much.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • No it won’t matter much.

    Scramble by Egypt?

  • '15

    Yes please! Send them all up.


  • Hit with the sub. Ac?


  • Which causalty, I mean?

  • '15

    Tilt the AC.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Cyprus
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1,67
    

    Savegame

  • '15

    5 hits? Take out all the boats.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in Cyprus
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 3/7 hits, 3,67 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -2,00
    

    Savegame


  • Max D or keep a tac?

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