scramble in holland ? factor in that i could also include the bombardment
OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Slovakia Hungary to Eastern Poland 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 infantry EDIT: Adding units owned by French to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from Western Germany to Baltic States 1 bomber moved from Egypt to Persia 1 tactical_bomber moved from Southern Italy to Bessarabia 1 bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Persia Germans attack with 1 bomber British defend with 1 bomber Germans roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Persia Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 tactical_bombers moved from Baltic States to Eastern Poland 1 bomber moved from 114 Sea Zone to Western Germany 2 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Egypt to Western Germany 1 bomber moved from Persia to Egypt 1 armour moved from Romania to Eastern Poland 8 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 3 aaGuns, 16 artilleries and 11 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 7 armour moved from Slovakia Hungary to Eastern Poland 8 mech_infantrys moved from Slovakia Hungary to Eastern Poland 7 mech_infantrys moved from Western Germany to Slovakia Hungary 2 armour moved from Western Germany to Slovakia Hungary 7 infantry moved from Norway to Finland 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt Place Units - Germans 1 artillery placed in France 1 bomber and 9 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : -0.17 Russians : -1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 6 infantry moved from Timguska to Kansu 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 armour moved from Novgorod to Bryansk 2 aaGuns, 3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 aaGun, 2 artilleries, 16 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Russia to Vologda Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 infantry, 5 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Philippines to Java 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Borneo to 42 Sea Zone 1 fighter moved from Borneo to 45 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Japan to Manchuria 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 fighter in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from Dutch with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from Hopei to 6 Sea Zone 1 aaGun moved from Hopei to Shensi 1 tactical_bomber moved from Hopei to 6 Sea Zone 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Jehol 2 fighters moved from 35 Sea Zone to Japan 1 fighter moved from Philippines to Japan 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Java to Borneo 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 2 tactical_bombers moved from 35 Sea Zone to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -1.00 UK_Pacific : 0.33 Japanese : 0.67 Dutch : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 fighters Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.67 AA fire in Shensi : : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 fighters Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery, 2 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 2 cruisers and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 72 Sea Zone to Kenya 1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone Combat - British Battle in Kenya Non Combat Move - British 2 fighters moved from French Equatorial Africa to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from West India to Eastern Persia 2 fighters moved from India to Persia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to French Equatorial Africa Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Chinese : -1.00 Japanese : 2.67 AA fire in Shensi : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 bomber moved from Egypt to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 93 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 94 Sea Zone to Egypt 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 carrier, 2 cruisers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone 3 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Slovakia Hungary to Belarus Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3.67 British : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Battle in 94 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 94 Sea Zone to Gibraltar 2 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 0.17 Japanese : 0.83
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france doing anything?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria 3 aaGuns, 8 armour, 16 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 3 tactical_bombers moved from Eastern Poland to Southern Italy 3 armour and 9 mech_infantrys moved from Slovakia Hungary to Belarus 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Germany to Eastern Poland 3 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 3 bombers moved from Western Germany to Egypt 2 bombers moved from Western Germany to Southern Italy 9 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 fighters and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 6 infantry moved from Kansu to Shensi 4 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shensi Russians attack with 6 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Russians roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Shensi, round 6 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 6 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea 1 aaGun moved from Amur to Manchuria 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 aaGuns, 6 armour, 4 artilleries, 37 infantry and 4 mech_infantrys moved from Bryansk to Russia 3 armour and 3 mech_infantrys moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,1,4,4,3,5,5,2,4,5,5,1,5,2,6,2,4,2,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -4.00 Japanese : -4.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 3 mech_infantrys moved from Shantung to Manchuria 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from 6 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 1 tactical_bomber moved from Kwangsi to Shensi Combat - Japanese Battle in Siberia Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi retreated to Shensi Chinese win, taking Siberia from Russians with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Shensi to Kweichow 2 fighters moved from Kwangsi to 44 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from Kwangsi to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Manchuria to Shantung 2 bombers moved from Borneo to Kweichow 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 44 Sea Zone 2 carriers moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 AA fire in Manchuria : : -0.50 Japanese : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Java Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Belgian Congo to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Japanese : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Java Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 25 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Belgian Congo to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 fighters and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery, 2 infantry and 1 marine moved from Kenya to Anglo Egyptian Sudan 1 armour, 2 fighters and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to British Guiana 1 armour moved from Algeria to Libya 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -2.00 Italians : 0.50 Americans : 0.33 Chinese : -0.33 Japanese : -0.17