Thanks for the game, fellas!
axis-dominion vs ksmckay (allies) bm3
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Wow, that was a screw up. Completely missed that you could land in Yakut… Though I could counter anything you sent as it would have to land in jeh, man or the sea. That’s unfortunate.
yah that was definitely a blunder. and I was just really surprised that they’d even be that exposed tbh, even without Yakut, I might have still struck without Yakut even. and I was also surprised you didn’t land your anz figs to try to make it even harder. and i was really expecting to just draw a few more Russian soldiers to take back Yakut, but then was pleasantly surprised that you didn’t, giving me the safest of the landing spots.
that being said, there are still some consequences to my attack… for one, now a green Korea is possible. I also gave back 6 red troopers.
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Couple things, I didnt bother to figure out how many planes you could take from Japan in that situation. I just kinda guessed it was about 6 sets, and with 6 sets plus the bombers your odds werent nearly as favorable. I also assumed that anything left from the 6 sets would have to land in range of an overwhelming counterattack. With 9 sets, none of that is true, and its just a slaughter.
In reality you could have sent even more but I just didnt bother to figure it out for some reason. Pretty much ruins everything I had going in pacific.
Anyway I could just concede and we resume as if I had landed them in Iwo. I wanted to see how the game would progress, but throwing away all that for nothing I think is too much.
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or not resume but redo japan
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and could I - not I could, it was a question.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 fighter moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Tambov to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Russia 9 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Tambov to Bryansk EDIT: 5 bombers and 6 tactical_bombers moved from Amur to Iwo Jima EDIT: 1 fighter moved from 8 Sea Zone to Iwo Jima EDIT: 1 aaGun moved from 6 Sea Zone to Iwo Jima EDIT: 1 submarine moved from 4 Sea Zone to 5 Sea Zone EDIT: 1 destroyer moved from 7 Sea Zone to 6 Sea Zone EDIT: 1 fighter moved from 6 Sea Zone to 8 Sea Zone Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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or even land them in far east.
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one of those things where I thought through a bunch of different options and ended up in Amur but didnt think it though as much as I needed to as I had spent so much time on it already.
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Ill be out most of morning, just let me know, dont care about the official result, just wanted to see how the situation develops without such an ugly mistake.
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 fighter moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Tambov to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Russia 9 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Tambov to Bryansk 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 5 bombers and 6 tactical_bombers EDIT: Adding units owned by Americans to Soviet Far East: 5 bombers and 6 fighters EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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Ok if you wish to concede as far as the official result, and we can just resume for fun with the alternate move of the American planes, I’m good with that. Let me know if that’s what you want and I’ll go ahead with Japan again.
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Yep great, my preference would be the Iwo version but that means I couldn’t attach that sub in z5 so it takes away that battle. If that won’t work then the far East version should be ok though I guess I would love the Anzac plane in z6 there as well.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Yep great, my preference would be the Iwo version but that means I couldn’t attach that sub in z5 so it takes away that battle. If that won’t work then the far East version should be ok though I guess I would love the Anzac plane in z6 there as well.
Oh ok , I thought you had already edit it. How about you edit it the way you want when you get back to it, and I’ll proceed from there. I won’t get to it now anyway, so it could wait till you re-edit.
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Is Iwo landing and this not attacking z5 good with you?
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Is Iwo landing and this not attacking z5 good with you?
Yep that’s fine
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Ok then the first edit is good, the first one I posted after Japan s turn
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 aaGun, 1 carrier, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 17 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 1 fighter moved from 42 Sea Zone to India 1 bomber moved from Borneo to India 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in India, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in India, round 4 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of India from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to India: 1 infantry EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from India to Burma 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 bomber moved from French Indo China to Japan 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Japan 1 bomber moved from Borneo to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 aaGun and 2 infantry placed in Kiangsu 1 carrier placed in 36 Sea Zone 2 fighters placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,1,2,3,6,4,3,5,6,2,6,6,6,1,5,6,2,5,3,2,2,5,2,6,2,5,1,4,3,6,2,3,4,1,1,5,1,2,1,4,5,6,3,6,1,2,1,3,3,4,2,3,4,6,3,4,1,6,2,2,1,1,3,5,5,1,4,4,6,2,2,3,2,2,4 Japanese collect 55 PUs (11 lost to blockades); end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.83 UK_Pacific : 1.00 Japanese : -3.17
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ok I redid the jap turn, but I kept the original more favorable results of the other two battles, since there’s really is no reason to have to have redone them.
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Sounds good! Thanks!
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 8 Sea Zone to 19 Sea Zone 9 submarines moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 10 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 6 fighters moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Morocco to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 19 Sea Zone Americans attack with 6 fighters, 11 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 11 submarines in 19 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 6 fighters, 11 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 10 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Kiangsu : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 8/15 hits, 7.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Americans: 1 infantry and 2 tactical_bombers Casualties for Japanese: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia 10 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 2 carriers, 1 destroyer and 1 fighter moved from 8 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Iwo Jima to 19 Sea Zone 5 bombers and 1 tactical_bomber moved from Iwo Jima to 33 Sea Zone 5 bombers and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Midway 2 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -3.00 AA fire in Southern France : : -0.17 Japanese : 1.00 AA fire in Kiangsu : : 0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 8 Sea Zone to 19 Sea Zone 9 submarines moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 10 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 6 fighters moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Morocco to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 19 Sea Zone Americans attack with 6 fighters, 11 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 11 submarines in 19 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 6 fighters, 11 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 10 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Kiangsu : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 8/15 hits, 7.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Americans: 1 infantry and 2 tactical_bombers Casualties for Japanese: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia 10 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 2 carriers, 1 destroyer and 1 fighter moved from 8 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Iwo Jima to 19 Sea Zone 5 bombers and 1 tactical_bomber moved from Iwo Jima to 33 Sea Zone 5 bombers and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Midway 2 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 transport moved from 110 Sea Zone to 107 Sea Zone EDIT: 1 submarine moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from West India to India 2 fighters moved from West India to India 2 mech_infantrys moved from West India to India Combat - British Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Normandy Bordeaux Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 4 fighters; Italians defend with 1 destroyer and 5 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 9 fighters in 97 Sea Zone, round 2 : 6/10 hits, 6.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking Normandy Bordeaux from Germans with 9 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in India British attack with 4 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 mech_infantrys in India, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India British win, taking India from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Morocco to United Kingdom 2 transports moved from 79 Sea Zone to 76 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Alexandria 3 artilleries moved from Egypt to Anglo Egyptian Sudan 2 fighters, 2 infantry and 12 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia 4 fighters moved from India to West India 3 mech_infantrys moved from Belgian Congo to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 16 to 8 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67 Italians : -0.33 Americans : -3.00 AA fire in Southern France : : -0.17 Japanese : 1.67 AA fire in Kiangsu : : 0.50