axis-dominion vs ksmckay (allies) bm3

  • '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
            16 fighters moved from 17 Sea Zone to Japan
            5 bombers and 1 fighter moved from Midway to Japan
            1 destroyer moved from 17 Sea Zone to 5 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 17 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from Midway to 5 Sea Zone
            1 tactical_bomber moved from Midway to 5 Sea Zone
            2 tactical_bombers moved from Midway to 5 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 22 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 6,6,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 25 damage total.  Damaged units is as follows: factory_major = 20, airfield = 5
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 6 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 tactical_bombers in 5 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 6 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Trans-Jordan to Morocco
            2 artilleries, 3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 17 Sea Zone to 6 Sea Zone
            4 bombers moved from Japan to Amur
            2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            17 fighters moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            3 tactical_bombers moved from Midway to 6 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            6 tactical_bombers moved from 5 Sea Zone to Amur
            1 bomber moved from Midway to Amur
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 harbour placed in Aleutian Islands
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    AA fire in Japan : : 0.17
    Americans : -0.83
    Japanese : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Normandy Bordeaux
            16 fighters moved from 17 Sea Zone to Japan
            5 bombers and 1 fighter moved from Midway to Japan
            1 destroyer moved from 17 Sea Zone to 5 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 17 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from Midway to 5 Sea Zone
            1 tactical_bomber moved from Midway to 5 Sea Zone
            2 tactical_bombers moved from Midway to 5 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 22 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 6,6,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 25 damage total.  Damaged units is as follows: factory_major = 20, airfield = 5
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 6 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 tactical_bombers in 5 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 6 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Trans-Jordan to Morocco
            2 artilleries, 3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 17 Sea Zone to 6 Sea Zone
            4 bombers moved from Japan to Amur
            2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            17 fighters moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            3 tactical_bombers moved from Midway to 6 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            6 tactical_bombers moved from 5 Sea Zone to Amur
            1 bomber moved from Midway to Amur
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 harbour placed in Aleutian Islands
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 carrier, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber and 2 fighters moved from United Kingdom to Western Germany
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 bomber moved from Trans-Jordan to 93 Sea Zone
            1 destroyer moved from 31 Sea Zone to 6 Sea Zone
            2 mech_infantrys moved from West India to India
            2 fighters and 2 tactical_bombers moved from 79 Sea Zone to India
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in 93 Sea Zone
                British attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in India
                British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                British win, taking India from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from India to 79 Sea Zone
            1 fighter moved from Trans-Jordan to Morocco
            4 fighters moved from Trans-Jordan to West India
            2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
            7 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
            3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            3 artilleries moved from Trans-Jordan to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from 93 Sea Zone to Morocco
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
            4 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.67
    Italians : -0.33
    AA fire in Japan : : 0.17
    Americans : -0.83
    AA fire in Western Germany : : -0.17
    Japanese : 1.50
    

    Savegame

  • '19

    brutal bombing runs, you did shoot 1 of 6 down but 5,6,6,8,8 are pretty good rolls for the other 5 with no overkill. really not sure what to do about Egypt. Just dont know what you would or wouldnt do. Not sure if its better to make you commit forces in exchange for tons of UK resources or live to fight another day. Im hoping its the latter.

  • '19

    and 5 inf 1 art on US transports in z110


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            3 fighters moved from Holland Belgium to Northern Italy
            1 aaGun, 3 artilleries and 5 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Vyborg to Novgorod
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.83
    Americans : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from Iwo Jima to 8 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Trans-Jordan to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Trans-Jordan
            15 armour and 29 mech_infantrys moved from Iraq to Trans-Jordan
            3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 armour moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Iraq to Rostov
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Archangel
            2 bombers moved from Western Germany to Belarus
            1 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Iraq to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Northern Italy to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Yugoslavia to Belarus
            3 infantry moved from France to Normandy Bordeaux
            3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
            2 armour, 2 infantry and 3 mech_infantrys moved from Novosibirsk to Urals
    
        Combat - Germans
            Battle in Yakut S.S.R.
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 3 infantry and 5 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/11 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Urals, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                Germans attack with 19 armour and 32 mech_infantrys
                British defend with 1 airfield and 12 infantry; Americans defend with 1 aaGun
                    Germans roll dice for 19 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 15/51 hits, 14.83 expected hits
                    British roll dice for 1 aaGun and 12 infantry in Trans-Jordan, round 2 : 4/12 hits, 4.00 expected hits
                    1 aaGun owned by the Americans, 4 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 19 armour and 28 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Germans: 4 mech_infantrys
                Casualties for Americans: 1 aaGun
                Casualties for British: 12 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Yugoslavia
            5 mech_infantrys moved from Caucasus to Iraq
            1 aaGun moved from Northwest Persia to Iraq
            4 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Kazakhstan to Yunnan
            11 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 bomber moved from Ukraine to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            1 fighter moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            3 infantry moved from Western Germany to France
            2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Western Germany to Germany
            1 bomber moved from Belarus to Germany
            1 bomber moved from Belarus to Germany
            1 bomber moved from Ukraine to Yugoslavia
            1 bomber moved from Rostov to Yugoslavia
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 fighters placed in Western Germany
            1 armour, 1 infantry and 8 mech_infantrys placed in Germany
            2 infantry placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.67
    British : 0.00
    Americans : 0.33
    Russians : -1.00
    

    Savegame


  • fairly successful turn there. I think in all those battles I only lost one inf

  • '19

    except for bel. but nice convoy rolls too.


  • yah your convoy has been very effective


  • Oops you meant nice for me. I didn’t even pay attention to that. You’re right!

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            2 mech_infantrys moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Tambov to Rostov
            1 fighter moved from Tambov to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Bryansk to Smolensk
            3 infantry moved from Tambov to Volgograd
            2 armour and 3 mech_infantrys moved from Bryansk to Russia
            9 infantry moved from Russia to Bryansk
            2 aaGuns and 11 infantry moved from Tambov to Bryansk
            2 aaGuns and 10 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            5 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.17
    

    Savegame

  • '19

    ok im out, if you attack Amur, I will need OOL (or z6 of course)


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    ok im out, if you attack Amur, I will need OOL (or z6 of course)

    ok sounds good


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 20x factory_major, 3x airfield; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 infantry moved from Manchuria to Amur
            9 fighters moved from Japan to Amur
            9 tactical_bombers moved from Japan to Amur
            1 bomber moved from Japan to Amur
            2 bombers moved from French Indo China to Amur
            2 infantry moved from Burma to India
            1 bomber moved from Borneo to India
            1 fighter moved from 42 Sea Zone to India
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from Japan to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Amur
                Japanese attack with 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers
                Americans defend with 5 bombers and 6 tactical_bombers; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers in Amur, round 2 : 16/28 hits, 13.67 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1.00
    Americans : -0.17
    UK_Pacific : -0.33
    Japanese : 3.00
    

    Savegame


  • I hit Amur. you got no aaa hits, and I got 16 hits. casualties?

  • '19

    That’s no good, I’ll go max d

  • '19

    Wow, that was a screw up. Completely missed that you could land in Yakut… Though I could counter anything you sent as it would have to land in jeh, man or the sea. That’s unfortunate.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 20x factory_major, 3x airfield; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 infantry moved from Manchuria to Amur
            9 fighters moved from Japan to Amur
            9 tactical_bombers moved from Japan to Amur
            1 bomber moved from Japan to Amur
            2 bombers moved from French Indo China to Amur
            2 infantry moved from Burma to India
            1 bomber moved from Borneo to India
            1 fighter moved from 42 Sea Zone to India
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from Japan to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Amur
                Japanese attack with 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers
                Americans defend with 5 bombers and 6 tactical_bombers; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers in Amur, round 2 : 16/28 hits, 13.67 expected hits
                    Russians roll dice for 2 aaGuns, 5 bombers, 10 infantry and 6 tactical_bombers in Amur, round 2 : 7/21 hits, 7.17 expected hits
                    7 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Amur
                    Japanese roll dice for 3 bombers, 9 fighters and 9 tactical_bombers in Amur, round 3 : 14/21 hits, 12.50 expected hits
                    Russians roll dice for 1 infantry and 6 tactical_bombers in Amur, round 3 : 2/7 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Russians and 6 tactical_bombers owned by the Americans lost in Amur
                Japanese win with 3 bombers, 7 fighters and 9 tactical_bombers remaining. Battle score for attacker is 125
                Casualties for Japanese: 2 fighters and 7 infantry
                Casualties for Americans: 5 bombers and 6 tactical_bombers
                Casualties for Russians: 2 aaGuns and 10 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 bombers, 7 fighters and 9 tactical_bombers moved from Amur to Yakut S.S.R.
            1 aaGun moved from Manchuria to Jehol
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
            1 bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Anhwe to Szechwan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Jehol
            1 bomber moved from Borneo to Japan
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            9 carriers, 2 cruisers, 5 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,6,6,1,1,4,4,2,1,6,2,1,6,3,1,3,2,4,5,1,6,1,2,4,1,1,1,3,2,2,6,6,3,2,3,3,3,6,4,1,6,1,6,4,3,5,1,3,1,6,4,6,2,6,5,1,2,1,3,6,6,4,6,3,6,2,1,4,2,1,6,2,1,2,6,4
            Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1.00
    Americans : -0.17
    UK_Pacific : -0.33
    Russians : -1.50
    Japanese : 4.50
    

    Savegame


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    Wow, that was a screw up. Completely missed that you could land in Yakut… Though I could counter anything you sent as it would have to land in jeh, man or the sea. That’s unfortunate.

    yah that was definitely a blunder. and I was just really surprised that they’d even be that exposed tbh, even without Yakut, I might have still struck without Yakut even. and I was also surprised you didn’t land your anz figs to try to make it even harder. and i was really expecting to just draw a few more Russian soldiers to take back Yakut, but then was pleasantly surprised that you didn’t, giving me the safest of the landing spots.

    that being said, there are still some consequences to my attack… for one, now a green Korea is possible. I also gave back 6 red troopers.

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