axis-dominion vs ksmckay (allies) bm3

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 fighter moved from Algeria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
            1 bomber moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Western Ukraine
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/8 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to French Indo China
            3 armour moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            3 armour moved from Vyborg to Archangel
            5 mech_infantrys moved from Eastern Poland to Archangel
            2 infantry moved from Bessarabia to Ukraine
            1 armour and 4 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 infantry moved from Rostov to Volgograd
            2 armour and 5 mech_infantrys moved from Northwest Persia to Volgograd
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            3 infantry moved from Northern Italy to France
            9 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Finland
            3 mech_infantrys moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Belarus to Northern Italy
            1 aaGun moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Romania
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Western Germany to Germany
            2 tactical_bombers moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            8 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            3 armour placed in Volgograd
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,2,3,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 45 PUs (10 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    Americans : 0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 21 infantry moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 infantry moved from Samara to Vologda
            1 infantry moved from Tambov to Samara
            1 aaGun, 10 artilleries and 53 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 artillery, 7 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 mech_infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 marine moved from Philippines to 35 Sea Zone
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from West India to India
            1 infantry moved from Eastern Persia to West India
            1 armour moved from Anhwe to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 battleships, 2 cruisers and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Jehol to Anhwe
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 destroyer and 6 submarines moved from 35 Sea Zone to 6 Sea Zone
            9 carriers moved from 35 Sea Zone to 6 Sea Zone
            9 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to Japan
            6 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from Philippines to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter moved from French Indo China to India
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 bombers moved from 44 Sea Zone to Philippines
            2 bombers moved from 42 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 aaGun, 1 artillery and 1 infantry placed in India
            1 destroyer placed in 36 Sea Zone
            6 destroyers and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 bomber moved from Trans-Jordan to Persia
            1 aaGun moved from Alexandria to Egypt
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            4 fighters moved from Wake Island to 31 Sea Zone
            10 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
            5 bombers and 4 tactical_bombers moved from Midway to Wake Island
            2 artilleries and 4 infantry moved from Eastern United States to Quebec
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Persia
            1 armour and 5 mech_infantrys moved from Persia to Eastern Persia
            1 bomber and 7 fighters moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.83
    

    Savegame

  • '19

    should be 2 inf on US tt, will edit now. was posting to alert you but then realized I didnt actually make the move. Made it locally without realizing and then had to redo (which turned out to be a pleasant surprise since you double hit in Nor in local mode)

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 bomber moved from Trans-Jordan to Persia
            1 aaGun moved from Alexandria to Egypt
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            4 fighters moved from Wake Island to 31 Sea Zone
            10 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
            5 bombers and 4 tactical_bombers moved from Midway to Wake Island
            2 artilleries and 4 infantry moved from Eastern United States to Quebec
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Persia
            1 armour and 5 mech_infantrys moved from Persia to Eastern Persia
            1 bomber and 7 fighters moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Caucasus to Northwest Persia
            3 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            2 fighters moved from Volgograd to Rostov
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Rostov
                Italians attack with 3 fighters and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Italians attack with 3 armour, 2 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Rostov to Yugoslavia
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Normandy Bordeaux to France
            1 fighter moved from Novgorod to Northern Italy
            1 aaGun moved from Volgograd to Rostov
            2 artilleries moved from Volgograd to Rostov
            2 mech_infantrys moved from Archangel to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,2,6,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 9 PUs (10 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.67
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Western Australia to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Iraq to Persia
            EDIT: 2 infantry moved from United Kingdom to 110 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 fighter moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

  • '19

    while you were doing Italian turn I posted a NCM change with UK. 2 inf to z110 US tt.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from Western Germany to Bryansk
            2 infantry moved from Volgograd to Samara
            1 bomber moved from Northern Italy to Samara
            2 infantry moved from Volgograd to Tambov
            1 fighter moved from Ukraine to Tambov
            1 infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Archangel to Urals
            2 armour and 2 mech_infantrys moved from Archangel to Urals
            2 armour and 1 mech_infantry moved from Archangel to Vyborg
            1 aaGun moved from Archangel to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Bessarabia to Rostov
            1 mech_infantry moved from Romania to Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Bryansk to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Tambov to Volgograd
            1 bomber moved from Samara to Volgograd
            2 fighters moved from Germany to Southern Italy
            2 fighters moved from Germany to Northern Italy
            3 tactical_bombers moved from Holland Belgium to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            3 mech_infantrys moved from Poland to Novgorod
            8 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Western Germany to Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            2 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            2 infantry moved from Western Germany to Germany
            1 aaGun moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            4 mech_infantrys moved from Volgograd to Caucasus
            15 armour and 19 mech_infantrys moved from Volgograd to Northwest Persia
            1 bomber moved from 42 Sea Zone to French Indo China
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            2 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,3,5,2,6
            Germans collect 49 PUs (10 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Russians : 1.33
    

    Savegame


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    while you were doing Italian turn I posted a NCM change with UK. 2 inf to z110 US tt.

    ok no problem

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            10 artilleries and 10 infantry moved from Russia to Tambov
            2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            4 mech_infantrys moved from Russia to Bryansk
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 2 artilleries, 15 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 15 infantry and 6 mech_infantrys in Bryansk, round 2 : 6/25 hits, 5.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 11 artilleries and 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 11 artilleries and 11 infantry in Tambov, round 2 : 6/22 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 11 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            25 infantry moved from Russia to Tambov
            16 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Smolensk to Bryansk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.00
    

    Savegame

  • '19

    as soon as you started italy I realized I made a mistake. Dangers of mech. No reason to move those inf/art as they were never going to india and now they are trapped.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    as soon as you started italy I realized I made a mistake. Dangers of mech. No reason to move those inf/art as they were never going to india and now they are trapped.

    you can adjust them back


  • @axis-dominion said in axis-dominion vs ksmckay (allies) bm3:

    @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    as soon as you started italy I realized I made a mistake. Dangers of mech. No reason to move those inf/art as they were never going to india and now they are trapped.

    you can adjust them back

    during Russian turn

  • '19

    russian turn is done, are you sure? felt kinda late.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    russian turn is done, are you sure? felt kinda late.

    yep that’s ok, since you realized it during Italian turn


  • @axis-dominion said in axis-dominion vs ksmckay (allies) bm3:

    @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    russian turn is done, are you sure? felt kinda late.

    yep that’s ok, since you realized it during Italian turn

    you shouldn’t have to suffer the consequences of my moving too fast :)

  • '19

    ok just feels like that might have affected what you were doing. if you need to make any edits please do so, but then that could affect the balance of Russia/Bry/Tam

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