Adam514 (Axis) vs axis-dominion (Allies +9) BM3


  • 2019 2017

    Bid: sub in 111 and inf in NG.

    GLHF!


  • 2019 2017

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:29:02 PM
    Savegame


  • 2019 2017

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    

    Savegame


  • 2019 2017

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/11 hits, 4.83 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 3/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Denmark to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Denmark to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            1 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 1.50
    AA fire in France : : -0.17
    French : -0.67
    Neutral_Allies : -1.33
    

    Savegame


  • 2019 2017

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/11 hits, 4.83 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 3/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Denmark to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Denmark to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            1 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 1.50
    AA fire in France : : -0.17
    French : -0.67
    Neutral_Allies : -1.33
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Russia to Bryansk
            2 aaGuns and 1 artillery moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 aaGun moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Caucasus to Rostov
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Korea to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.00
    Japanese : -2.33
    

    Savegame


  • 2019 2017

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Korea to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Kwangsi: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 3.00
    Japanese : -2.33
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 carriers and 1 transport placed in 10 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 111 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 bomber owned by the British lost in 111 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber, 1 destroyer and 1 submarine
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 60 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.50
    Italians : 0.67
    

    Savegame


  • 2019 2017

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Greece
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 4/10 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Yugoslavia
            1 armour moved from Yugoslavia to Romania
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Neutral_Allies : -0.33
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 aaGun and 1 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            3 armour moved from Yugoslavia to Poland
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Romania
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Western Germany to France
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from 112 Sea Zone to Southern Italy
            5 armour and 2 mech_infantrys moved from France to Yugoslavia
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            1 armour moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun
            EDIT: Adding units owned by Germans to Finland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            2 fighters moved from Russia to Szechwan
            3 artilleries moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            3 artilleries moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            1 artillery and 3 infantry moved from Russia to Bryansk
            1 aaGun moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Chahar
            3 artilleries and 2 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            5 infantry moved from Jehol to Manchuria
            2 fighters moved from Kwangsi to Manchuria
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
            1 battleship, 2 carriers and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 mech_infantry moved from Anhwe to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry and 2 mech_infantrys moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 fighters moved from 92 Sea Zone to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 carrier and 2 cruisers moved from 92 Sea Zone to 89 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 cruiser moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from Burma to Eastern Persia
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
            British collect 28 PUs (2 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • 2019 2017

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 marine moved from 99 Sea Zone to Crete
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 artillery moved from Tobruk to Alexandria
            1 fighter moved from 96 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : -0.67
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            3 fighters moved from Java to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 38 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Greece to 99 Sea Zone
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            2 aaGuns, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            3 armour and 1 infantry moved from Poland to Eastern Poland
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Norway to Finland
            1 artillery moved from France to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 106 Sea Zone to 122 Sea Zone
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            7 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            3 infantry moved from Ukraine to Bryansk
            1 aaGun, 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            3 armour and 2 mech_infantrys moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Russia
            2 fighters moved from Szechwan to Russia
            4 infantry moved from Russia to Bryansk
            5 artilleries moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            16 infantry moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 mech_infantry placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 fighter moved from Siam to 38 Sea Zone
            1 bomber moved from Kwangsi to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from 34 Sea Zone to Java
            1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Sumatra
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 38 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 bomber and 1 transport
                British defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 bomber moved from 41 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Kiangsu to Anhwe
            3 artilleries moved from Hunan to Kwangsi
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 34 Sea Zone to 42 Sea Zone
            1 carrier moved from 34 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 bomber moved from 38 Sea Zone to Kwangsi
            1 tactical_bomber moved from Manchuria to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 4 submarines placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    French : -0.33
    ANZAC : -0.33
    Americans : 0.33
    Chinese : 1.33
    UK_Pacific : -0.33
    Japanese : 4.83
    

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 122 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 122 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 122 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 4 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 5 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 fighter moved from 122 Sea Zone to Iceland
            1 bomber moved from 122 Sea Zone to United Kingdom
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
            1 artillery and 2 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            3 infantry moved from Persia to Iraq
            1 fighter moved from Eastern Persia to Iraq
            2 fighters moved from Egypt to Iraq
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            2 artilleries moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Iraq
                British attack with 3 fighters and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 3 fighters and 1 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 artilleries, 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.33 expected hits
                    2 artilleries owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 3 fighters in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 fighters in Anglo Egyptian Sudan, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in Anglo Egyptian Sudan, round 5 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for British: 2 artilleries, 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Iraq to Egypt
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 mech_infantrys moved from Burma to India
            1 artillery moved from Burma to India
            2 aaGuns moved from Burma to India
            7 infantry moved from Burma to India
            1 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 carrier and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone
            4 infantry moved from Brazil to 86 Sea Zone
            4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 infantry moved from Quebec to Eastern United States
            1 artillery and 1 infantry moved from Ontario to Eastern United States
            1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
    
        Place Units - British
            3 fighters placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
            British collect 30 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.50
    Italians : 1.33
    Americans : 1.83
    Chinese : 0.33
    Neutral_Axis : -1.33
    Japanese : -0.67
    

    Savegame


  • 2019 2017

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 99 Sea Zone to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Southern Italy
            1 armour moved from Syria to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from Northern Italy to Southern Italy
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from Alexandria to Southern Italy
            1 mech_infantry moved from Alexandria to Libya
            1 armour moved from Alexandria to Libya
            2 infantry moved from Tunisia to Libya
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry and 1 mech_infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2016 2015

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Burma to India
            3 fighters moved from Burma to India
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


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