Initial test. First time tries.
aequitas-et-veritas vs crockett36 G40.2 oob
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 bombers moved from Queensland to Burma 2 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in Burma Americans attack with 4 bombers Japanese defend with 1 armour Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win, taking 26 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 25 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Burma to India Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,17 Japanese : 0,17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 bombers moved from Queensland to Burma 2 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in Burma Americans attack with 4 bombers Japanese defend with 1 armour Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win, taking 26 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 25 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Burma to India Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Algeria to Alexandria 3 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Iraq British attack with 2 artilleries and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 0/7 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 0/6 hits, 1,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 artilleries and 2 infantry in Iraq, round 5 : 2/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 3 artilleries, 1 bomber and 4 infantry Italians defend with 1 armour, 2 artilleries, 1 bomber and 1 infantry British roll dice for 3 artilleries, 1 bomber and 4 infantry in Alexandria, round 2 : 3/8 hits, 2,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Alexandria, round 2 : 2/5 hits, 1,67 expected hits 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 3 artilleries, 1 bomber and 2 infantry in Alexandria, round 3 : 3/6 hits, 2,33 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 20 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 bomber and 1 infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Algeria to Egypt 3 fighters moved from Algeria to Gibraltar 1 aaGun and 1 infantry moved from Algeria to Morocco 1 transport moved from 102 Sea Zone to 106 Sea Zone Place Units - British 2 destroyers placed in 106 Sea Zone British undo move 1. 1 destroyer placed in 106 Sea Zone 2 artilleries placed in Quebec 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1,83 Italians : 0,50 Americans : -0,17 Neutral_Axis : 0,33 Japanese : 0,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Novgorod 1 fighter moved from Southern Italy to Baltic States Non Combat Move - Italians Place Units - Italians 4 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 61 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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@crockett36 did you on purpose forget to activate Bulgaria??
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 26 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Baltic States to Belarus 5 infantry moved from Novgorod to Belarus 11 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Ukraine 7 armour moved from Eastern Poland to Belarus 4 tactical_bombers moved from Eastern Poland to Western Ukraine 2 bombers moved from Eastern Poland to Russia 3 fighters moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Romania 2 infantry moved from Karelia to Novgorod Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Bryansk Germans attack with 26 infantry Russians defend with 3 infantry Germans roll dice for 26 infantry in Bryansk, round 2 : 6/26 hits, 4.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 25 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 1 armour Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 armour, 11 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 11 infantry and 11 mech_infantrys in Belarus, round 2 : 8/29 hits, 7.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 10 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Changing ownership of Ukraine from Russians to Germans EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Russia to Western Ukraine 4 tactical_bombers moved from Germany to Western Ukraine 3 aaGuns moved from Eastern Poland to Belarus Place Units - Germans 3 armour placed in Novgorod 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 47 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 3.00 Russians : 1.00
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I have never forgot that before, but I did this game. I meant to send my fighters into Ukraine. So I rolled dice in edit and amended the board.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 25 PUs; Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Russia 1 mech_infantry moved from Samara to Rostov 1 aaGun moved from Samara to Volgograd 1 armour moved from Samara to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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Nice positioning with German @crockett36.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Chahar to Anhwe 6 infantry moved from Kwangsi to Yunnan 4 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 42 Sea Zone to 38 Sea Zone 2 submarines moved from 35 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 4 transports moved from 38 Sea Zone to 36 Sea Zone 5 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 tactical_bombers moved from French Indo China to Hunan 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from French Indo China to Hunan 3 fighters moved from Japan to Philippines 2 fighters moved from 38 Sea Zone to Hunan 1 fighter moved from French Indo China to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 10 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 10 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/12 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 fighters and 3 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters and 3 tactical_bombers in Shensi, round 2 : 3/6 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Shensi to Suiyuyan 2 fighters moved from Shensi to Suiyuyan 1 tactical_bomber moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from India to French Indo China Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/6 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French Indo China Americans attack with 3 bombers Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 bombers in French Indo China, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans roll dice for 2 bombers in French Indo China, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 3 infantry Non Combat Move - Americans 2 bombers moved from French Indo China to India 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 infantry placed in Western United States 1 infantry placed in Central United States 4 bombers placed in Western United States 1 bomber placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 13 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 13 infantry Japanese defend with 10 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Yunnan, round 2 : 5/15 hits, 3,17 expected hits Japanese roll dice for 10 infantry and 2 mech_infantrys in Yunnan, round 2 : 7/12 hits, 4,00 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 3 : 0/8 hits, 2,00 expected hits Japanese roll dice for 5 infantry and 2 mech_infantrys in Yunnan, round 3 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 4 : 1/6 hits, 1,67 expected hits Japanese roll dice for 5 infantry and 2 mech_infantrys in Yunnan, round 4 : 3/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kweichow Japanese win with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is -18 Casualties for Chinese: 12 infantry Casualties for Japanese: 6 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Hunan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in 91 Sea Zone British attack with 1 destroyer and 3 fighters; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 3 fighters moved from 91 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry moved from India to Burma 3 artilleries moved from Alexandria to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to India 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour moved from Ethiopia to Egypt Place Units - British 2 transports placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt British undo move 2. 1 fighter placed in United Kingdom 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,83 Italians : -0,17 Americans : 1,67 AA fire in Caroline Islands : : -0,50 Chinese : -0,83 Japanese : 4,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Novgorod to Nenetsia Italians take Archangel from Russians Italians take Nenetsia from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians 1 infantry moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to France 1 fighter moved from Baltic States to Western Germany Combat - Italians Non Combat Move - Italians 4 armour moved from Northern Italy to Bulgaria Italians take Bulgaria from Neutral_Axis 1 mech_infantry moved from Northern Italy to Bulgaria Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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intercept
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intercept?
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@crockett36 No, Thank you.
I think you brought enough LW to make your point clear. -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 7 armour, 10 infantry and 11 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 armour moved from Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 2 bombers, 2 fighters and 8 tactical_bombers moved from Western Ukraine to Russia 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Air Battle in Russia Germans attacks with 12 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/8 hits, 1.33 expected hits AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia rolls: 3,3,2,2,4,1,6,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 16 damage total. Damaged units is as follows: factory_major = 10, airfield = 6 Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 7 tactical_bombers moved from Russia to Bryansk 3 aaGuns moved from Belarus to Bryansk 1 tactical_bomber moved from Russia to Bryansk Place Units - Germans 7 infantry placed in Germany Germans undo move 1. 5 infantry placed in Germany 6 infantry placed in Western Germany Germans undo move 2. 1 infantry placed in Germany 3 infantry placed in France 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine Germans undo move 4. 2 infantry placed in Normandy Bordeaux Germans undo move 3. 1 infantry placed in Normandy Bordeaux 2 infantry placed in France Germans undo move 6. Germans undo move 5. 3 infantry placed in Western Germany Germans undo move 5. 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Removing units owned by Germans from France: 4 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 4 artilleries and 5 infantry EDIT: Removing units owned by Germans from France: 4 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -1.67
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I edited a noncom from Paris to Normandy. I don’t usually defend the coast.