Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Guam Solo vs crockett36 G40.2 oob
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You had an excellent defensive round and rolled better than I anticipated. I took a lot of hits. When this game is over I look forward to some dialogue about tactical decisions throughout the different phases. I would really enjoy that and can learn from other players like you. I liked the 1-2 punch in Korea with Russia dropping in after before Japan can clean out the US. Nice.
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I look forward to that as well. I’m not sure the background of many of these players, but I consider this as the “big conversation.” My experiment this game has been investment in an Indian navy to draw you apart at the seams.
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@crockett36 You have certainly reduced my navy in the Pacific. Honestly, my goal was to see how you would defend against a strong India crush. I saw where Gargantua used a tactic of placing the AB and NB where Japan could hit Calcutta on J3 strong enough to take it. I thought a blockade was best, but you’ve gone about it differently.
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One clarification - Mongolia will not join Russia now, correct? But is there any change to the other strict neutrals? I don’t think so but want to clarify.
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you are correct. no Mongolian hordes this game.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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scramble?
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@crockett36 Planes, trains and automobiles - made the journey back to Guam. On the scramble - is it only the sub or are the planes and carrier also involved in sz 6 battle? And, is there an SBR on Japan also? When I open the map it looks like your other units are not involve in combat, just the sub by virtue of my units being placed there. Thanks.
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If your bomber, carrier and 2 fighters are not involved in anything else then I’ll scramble just to make sure I can kill the sub in the first round of combat. Lose the destroyer if the sub hits. Thanks.
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I looked at the saved game a little further and see there is a scramble opportunity in the english channel. No scramble there. Upon opening the file it immediately asked to scramble in sz 6 and I didn’t look past that.
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did some editing. bomber out of place. CV left behind, etc. Italy’s got the world on its shoulders!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Syria 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Syria Battle in Tunisia Italians attack with 1 bomber and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia retreated to Tunisia French win, taking Syria from French with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 6 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 French : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from West India to India 1 infantry moved from West India to India Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa French take French Equatorial Africa from Italians 1 infantry moved from Tunisia to Libya French take Libya from Italians
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hope all is well. had eye surgery long recovery. off of work
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 tactical_bomber moved from United Kingdom to Norway 2 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary 2 bombers, 5 mech_infantrys and 2 tactical_bombers moved from Poland to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 2 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 5 infantry moved from 115 Sea Zone to Finland 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Slovakia Hungary to Romania Combat - Germans Battle in Finland Germans attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 artillery and 6 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 3 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 4 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 artilleries and 5 infantry Casualties for Russians: 1 artillery and 6 infantry Battle in Eastern Poland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Norway Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 destroyers and 2 fighters Americans defend with 1 cruiser Germans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Germans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Romania Germans attack with 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry AA fire in Romania : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Romania Germans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 8/22 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 5/14 hits, 5.83 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania 2 artilleries owned by the Germans, 2 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Slovakia Hungary Russians win with 7 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Romania to Western Germany 4 bombers moved from Romania to Western Germany 1 tactical_bomber moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Yugoslavia 1 aaGun moved from Germany to Slovakia Hungary 2 fighters moved from 104 Sea Zone to United Kingdom 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 1 armour and 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 2 mech_infantrys placed in Germany 1 artillery placed in Western Germany Germans undo move 4. 1 artillery placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.33 AA fire in Romania : : 0.00 Americans : -0.50 Russians : 2.83
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@crockett36 Yes. Super busy at work but I’ll be faster on the turns if you are at home and need some gaming to help you recover!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour, 2 artilleries and 7 mech_infantrys EDIT: Removing units owned by Germans from Slovakia Hungary: 1 tactical_bomber EDIT: Removing units owned by Russians from Romania: 4 armour EDIT: Removing units owned by Russians from Romania: 1 artillery EDIT: Turning off Edit Mode Russians buy 2 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Korea 3 infantry moved from Kansu to Shensi 1 artillery moved from Bryansk to Belarus 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 1 armour moved from Romania to Albania Russians take Albania from Italians 1 armour moved from Romania to Slovakia Hungary 1 artillery moved from Bessarabia to Eastern Poland 3 tactical_bombers moved from Ukraine to Eastern Poland 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Karelia to Finland 3 mech_infantrys moved from Russia to Bryansk 3 armour moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Kansu to Shensi Combat - Russians Battle in Slovakia Hungary Russians attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Finland Russians attack with 1 infantry Germans defend with 1 armour Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi 1 infantry owned by the Russians retreated to Kansu Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Eastern Poland Russians attack with 1 artillery and 3 tactical_bombers Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery and 3 tactical_bombers in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win with 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 tactical_bombers moved from Eastern Poland to Western Ukraine Place Units - Russians 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine 1 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3 Russians collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.33 Japanese : -0.33
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btw, I’ve noticed if you advance to the next turn you can do all of the editing you want.