Initial test. First time tries.
Guam Solo vs crockett36 G40.2 oob
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Slovakia Hungary to Ukraine 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Slovakia Hungary to Belarus 1 fighter moved from Slovakia Hungary to Belarus Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Belarus Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Belarus to Novgorod 1 bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 aaGun, 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Western Germany to 113 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany 3 infantry placed in Germany Germans undo move 1. 1 infantry placed in Germany 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 2.00 AA fire in Ukraine : : 0.83 Russians : -0.83
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@GuamSolo I lost another bomber in air raids…I believe your AA gunners have 20/20 vision.:confounded:
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to Volgograd 1 armour moved from Kansu to Timguska 1 mech_infantry moved from Shensi to Timguska 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Shensi to Timguska Combat - Japanese Japanese creates battle in territory 6 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in Philippines Battle in Timguska Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Timguska Japanese win, taking 6 Sea Zone from Americans, taking Philippines from Americans, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Tsinghai 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour moved from Manchuria to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Jehol to Suiyuyan 1 aaGun moved from Shantung to Jehol 1 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 artillery moved from Manchuria to 19 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 bomber moved from Volgograd to Tsinghai 1 tactical_bomber moved from Shensi to Burma 1 bomber moved from Kiangsu to Tsinghai 1 fighter moved from Shensi to Tsinghai 1 fighter moved from Korea to Japan 1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 armour, 1 bomber and 1 infantry placed in Malaya 1 infantry placed in Korea Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Russians : -0.33 Japanese : 1.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 2 cruisers moved from 109 Sea Zone to 110 Sea Zone 4 bombers moved from Eire to Nenetsia 1 bomber moved from Eire to Nenetsia 4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Nenetsia 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 7 transports moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 armour Italians defend with 1 infantry Americans roll dice for 2 armour in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour in Algeria, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 3 fighters and 5 infantry placed in Eastern United States Americans undo move 1. 3 fighters, 5 infantry and 2 tactical_bombers placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 2 cruisers moved from 109 Sea Zone to 110 Sea Zone 4 bombers moved from Eire to Nenetsia 1 bomber moved from Eire to Nenetsia 4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Nenetsia 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 7 transports moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 armour Italians defend with 1 infantry Americans roll dice for 2 armour in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour in Algeria, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 3 fighters and 5 infantry placed in Eastern United States Americans undo move 1. 3 fighters, 5 infantry and 2 tactical_bombers placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 3 artilleries moved from India to West India 1 bomber moved from Eastern Persia to Egypt 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Persia to Iraq 1 armour and 1 infantry moved from Scotland to 109 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in United Kingdom 3 infantry placed in Quebec 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 artillery and 8 infantry moved from Romania to Bessarabia 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Bessarabia to Ukraine Italians take Ukraine from Russians Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers and 2 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Gibraltar Battle in Algeria Italians attack with 1 bomber and 2 infantry Americans defend with 2 armour Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 armour in Algeria, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 2 armour Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 armour moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : -0.50
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Try to get to this today or tomorrow at last
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No rush. Seriously, you’ve been patient with me. And I’ve always got lots of irons in the fire to keep me busy.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - ANZAC 1 bomber moved from New South Wales to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Siberia 1 submarine moved from 26 Sea Zone to 17 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 infantry moved from Persia to Iraq 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Siberia ANZAC attack with 1 bomber Japanese defend with 1 armour ANZAC roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the ANZAC and 1 armour owned by the Japanese lost in Siberia Japanese win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 armour Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Nigeria to French Central Africa French take French Central Africa from Italians 1 infantry moved from Libya to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 3 armour, 2 artilleries and 6 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour and 2 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 mech_infantrys Battle in Belarus Germans attack with 4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 2/14 hits, 4.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Archangel to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 1 bomber moved from Russia to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 carrier and 6 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to Poland 4 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 1 fighter moved from Western Germany to 113 Sea Zone Place Units - Germans 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 2 artilleries and 1 infantry placed in France 1 mech_infantry and 1 tactical_bomber placed in Western Germany 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 0.50 Russians : -1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 32 PUs; Russians buy 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 7 armour and 1 mech_infantry moved from Russia to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 2 bombers moved from India to Timguska 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Ukraine Russians attack with 7 armour and 2 mech_infantrys Germans defend with 2 armour and 4 mech_infantrys; Italians defend with 1 armour and 1 factory_minor Russians roll dice for 7 armour and 2 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.83 expected hits Italians roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.83 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 6 armour in Ukraine, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 2.17 expected hits 2 armour owned by the Russians, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Ukraine Russians roll dice for 4 armour in Ukraine, round 4 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 4 armour remaining. Battle score for attacker is 8 Casualties for Russians: 3 armour and 2 mech_infantrys Casualties for Germans: 2 armour and 4 mech_infantrys Casualties for Italians: 1 armour Battle in Timguska Russians attack with 2 bombers and 1 infantry Japanese defend with 1 armour and 2 mech_infantrys Russians roll dice for 2 bombers and 1 infantry in Timguska, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Russians lost in Timguska Russians roll dice for 1 bomber in Timguska, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Timguska Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 bomber and 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Non Combat Move - Russians 1 bomber moved from Timguska to Urals 1 infantry moved from Samara to Russia 5 tactical_bombers moved from India to Caucasus 5 tactical_bombers moved from Caucasus to Rostov Place Units - Russians 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.00 Japanese : 0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 8 armour, 4 artilleries, 1 fighter, 5 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Burma to India 1 armour, 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 2 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to India 2 bombers moved from Tsinghai to Russia 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 17 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Tsinghai to Sikang 1 armour moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in 17 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese winJapanese win, taking 17 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 10 armour, 5 artilleries, 2 fighters, 8 infantry, 10 mech_infantrys and 4 tactical_bombers British defend with 6 aaGuns and 14 infantry; ANZAC defend with 2 fighters and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 10 armour, 5 artilleries, 1 fighter, 8 infantry, 10 mech_infantrys and 4 tactical_bombers in India, round 2 : 14/38 hits, 13.67 expected hits UK_Pacific roll dice for 6 aaGuns, 2 fighters and 16 infantry in India, round 2 : 6/18 hits, 6.67 expected hits 6 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 6 aaGuns owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 10 armour, 5 artilleries, 1 fighter, 2 infantry, 10 mech_infantrys and 4 tactical_bombers in India, round 3 : 7/32 hits, 12.67 expected hits UK_Pacific roll dice for 2 fighters and 7 infantry in India, round 3 : 3/9 hits, 3.67 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC and 6 infantry owned by the British lost in India Japanese roll dice for 10 armour, 4 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 4 tactical_bombers in India, round 4 : 11/29 hits, 11.83 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 fighters owned by the ANZAC lost in India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 10 armour, 4 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Japanese: 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys Casualties for British: 6 aaGuns and 14 infantry Casualties for ANZAC: 2 fighters and 2 infantry Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Suiyuyan to Tsinghai 3 mech_infantrys moved from French Indo China to Szechwan 3 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Jehol to Chahar 1 infantry moved from Korea to Amur 3 fighters moved from 17 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Sikang to Tsinghai 1 bomber moved from Russia to Tsinghai Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan Japanese undo move 2. 1 bomber and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 armour placed in Korea 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : -0.67 AA fire in India : : 0.00 Japanese : -9.00
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Hey Randy, back to you. Again–I just want to say sorry if this game is moving too slow for you. I can speed up my turns. I know you have a lot of other games going on though. A few notes on my last round: 1. I chose to not scramble your fighters in the India battle vs. the invasion fleet. I felt I could’ve just absorbed the hits and you’d lost your 2 fighters. 2. I attacked your NZ sub and totally overlooked that I didn’t bring in a destroyer. So then I just submerged your sub (which is what I would’ve done). That’s why there’s a sub with you in that sz. I don’t know if I triggered something with the neutrals? I thought since Russia had invaded Japan I could invade you. There was a long list in the turn post about the neutrals.
Hope all is well with you. BTW, I finished reading your writing you sent me. What can I do help you with it?
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no problem Kevin. Going to take some time and think about this one.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans 3 fighters moved from Eastern United States to Western United States 2 tactical_bombers moved from Eastern United States to Western United States 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 5 bombers, 4 fighters and 2 tactical_bombers moved from Nenetsia to Belarus 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@crockett36 Last week I downloaded the latest version of Triple A. Now when I try and open our game it says it is not compatible with the new and updated version/map. I tried playing the AI as well and it crashes. Did you download the new version? Did I miss something? My son is supposed to look at it today and he is a bit of a whiz with computers and programs. I’m hoping he’ll sort it out for me.
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@GuamSolo So I read up on downloaded the new version and it says it won’t be compatible with older games. Didn’t catch that before I pulled the trigger. I’m going to re-download the old version but I need my son’s help because it has to be set up in another drive, etc. Going to work on it tomorrow. Sorry for the delay.