Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Guam Solo vs crockett36 G40.2 oob
-
scramble?
-
no scramble
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans 1 infantry moved from Eire to Scotland Americans take Scotland from Germans 2 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 108 Sea Zone 1 cruiser moved from 92 Sea Zone to 108 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 108 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 fighters moved from 109 Sea Zone to Eire 2 fighters moved from 109 Sea Zone to Eire Place Units - Americans 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans 1 infantry moved from Eire to Scotland Americans take Scotland from Germans 2 artilleries moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 108 Sea Zone 1 cruiser moved from 92 Sea Zone to 108 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 108 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 fighters moved from 109 Sea Zone to Eire 2 fighters moved from 109 Sea Zone to Eire Place Units - Americans 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British 1 armour moved from Persia to West India 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Egypt to Syria British take Syria from Italians 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone 1 bomber moved from Egypt to India Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 aaGun and 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Cleaning up during movement phase 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone EDIT: British undo move 3. EDIT: British undo move 2. EDIT: British undo move 1. Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 13 PUs EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone 1 artillery moved from Greece to Bulgaria Italians take Bulgaria from Russians 1 infantry moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to France 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Battle in Tunisia Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from New South Wales to 30 Sea Zone 1 carrier moved from 54 Sea Zone to 30 Sea Zone 1 infantry moved from West India to India 2 fighters moved from Persia to India 1 infantry moved from Iraq to Trans-Jordan
-
TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Tobruk to Libya
-
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 bombers moved from Novgorod to Russia 1 bomber moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 bomber moved from Germany to Belarus 1 artillery moved from Novgorod to Belarus 1 bomber moved from Germany to Belarus 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,7,7 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in 110 Sea Zone Germans attack with 4 fighters Americans defend with 1 destroyer Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 2 artilleries, 2 bombers and 2 infantry Russians defend with 3 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Belarus, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Belarus, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 2 bombers in Belarus, round 4 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 bombers in Belarus, round 5 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 3 mech_infantrys Battle in Eastern Poland Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Belarus to Slovakia Hungary 1 bomber moved from Belarus to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany Germans undo move 3. 1 armour and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,1,6,6,1,4,3,2,2,3 Germans collect 46 PUs (6 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -6.33 Americans : 0.67 Russians : -0.33
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 37 PUs; Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Romania 1 artillery moved from Archangel to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Novosibirsk to Yenisey 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 5 infantry moved from Manchuria to Amur 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 2 mech_infantrys and 3 tactical_bombers Germans defend with 2 mech_infantrys Russians roll dice for 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Romania to Ukraine 2 tactical_bombers moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 3 armour moved from Russia to Bryansk 4 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 1 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 2 armour and 1 mech_infantry placed in Russia 3 artilleries placed in Ukraine 1 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.17
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 37 PUs; Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Romania 1 artillery moved from Archangel to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Novosibirsk to Yenisey 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 5 infantry moved from Manchuria to Amur 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 2 mech_infantrys and 3 tactical_bombers Germans defend with 2 mech_infantrys Russians roll dice for 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Romania to Ukraine 2 tactical_bombers moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 3 armour moved from Russia to Bryansk 4 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 1 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 2 armour and 1 mech_infantry placed in Russia 3 artilleries placed in Ukraine 1 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.17
-
You okay Solo?
-
@crockett36 Man I’m sorry for taking so long. The truth is that my life has totally flipped around with this virus. I have to find/make time to get my turn in. We have been quarantined in our house for three weeks now and there is always a kid that need some time. Plus my sermons take really long to get done with all the video and editing now. I’ll get to my moves tomorrow. Please be patient with me…I haven’t lost interest.
-
@GuamSolo not at all friend. Take your time. Big decisions in the game. Way bigger decisions off board. You are in the thick of it! Stay focused.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Jehol to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour and 1 mech_infantry moved from French Indo China to Shan State 2 armour and 1 mech_infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Hopei to Suiyuyan 1 tactical_bomber moved from Jehol to Suiyuyan 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 artillery moved from Sikang to Shensi 1 armour moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Korea 2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Yunnan to Suiyuyan 1 tactical_bomber moved from Yunnan to Shensi Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Shensi Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 4 armour, 1 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 5/7 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber Americans defend with 1 bomber, 1 factory_minor and 1 fighter; Russians defend with 2 aaGuns AA fire in Korea : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 2 : 1/7 hits, 2.67 expected hits Americans roll dice for 2 aaGuns, 1 bomber and 1 fighter in Korea, round 2 : 0/2 hits, 0.83 expected hits 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 bomber and 1 fighter in Korea, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Korea Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Korea, round 4 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 fighter in Korea, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Russians: 2 aaGuns Casualties for Japanese: 2 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Japanese 1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Shensi to Yunnan 1 bomber moved from India to Kwangsi 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 3 mech_infantrys moved from Kiangsu to Hunan 1 aaGun moved from Jehol to Shantung 1 fighter moved from Suiyuyan to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar Place Units - Japanese 1 battleship placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.17 Americans : -0.33 Chinese : 0.67 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : -1.17
-
Hey Randy, I posted Japan’s turn, ironically I finished this turn already but it must not have posted. I was confused when I tried to do my turn this morning as I thought I was past Japan turn 7. I guess that’s part of the problem when you are delayed so long in getting to a turn. Hopefully in a good pattern now to move faster. I think you are going to be too much trouble for me now. I had planned on being in India at this point and for the Germans to be pressed into Russia as well. Too many fronts for the Germans now. We’ll see how it goes.
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - Americans
Combat Hit Differential Summary :
-
scramble?
-
hey for the sake of speeding up the game i’m going to assume you don’t want to scramble. if you do i’ll do the battles on the dice calc. either way is fine.