Initial test. First time tries.
Guam Solo vs crockett36 G40.2 oob
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa French take French Equatorial Africa from Italians 1 infantry moved from Tunisia to Libya French take Libya from Italians
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hope all is well. had eye surgery long recovery. off of work
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 tactical_bomber moved from United Kingdom to Norway 2 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary 2 bombers, 5 mech_infantrys and 2 tactical_bombers moved from Poland to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary 2 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 5 infantry moved from 115 Sea Zone to Finland 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 2 tactical_bombers moved from Slovakia Hungary to Romania Combat - Germans Battle in Finland Germans attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 artillery and 6 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 3 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 4 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 artilleries and 5 infantry Casualties for Russians: 1 artillery and 6 infantry Battle in Eastern Poland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Norway Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 destroyers and 2 fighters Americans defend with 1 cruiser Germans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Germans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Romania Germans attack with 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry AA fire in Romania : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Romania Germans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 infantry, 8 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 8/22 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 5/14 hits, 5.83 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania 2 artilleries owned by the Germans, 2 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Slovakia Hungary Russians win with 7 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Romania to Western Germany 4 bombers moved from Romania to Western Germany 1 tactical_bomber moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Yugoslavia 1 aaGun moved from Germany to Slovakia Hungary 2 fighters moved from 104 Sea Zone to United Kingdom 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 1 armour and 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 2 mech_infantrys placed in Germany 1 artillery placed in Western Germany Germans undo move 4. 1 artillery placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.33 AA fire in Romania : : 0.00 Americans : -0.50 Russians : 2.83
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@crockett36 Yes. Super busy at work but I’ll be faster on the turns if you are at home and need some gaming to help you recover!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour, 2 artilleries and 7 mech_infantrys EDIT: Removing units owned by Germans from Slovakia Hungary: 1 tactical_bomber EDIT: Removing units owned by Russians from Romania: 4 armour EDIT: Removing units owned by Russians from Romania: 1 artillery EDIT: Turning off Edit Mode Russians buy 2 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Korea 3 infantry moved from Kansu to Shensi 1 artillery moved from Bryansk to Belarus 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 1 armour moved from Romania to Albania Russians take Albania from Italians 1 armour moved from Romania to Slovakia Hungary 1 artillery moved from Bessarabia to Eastern Poland 3 tactical_bombers moved from Ukraine to Eastern Poland 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Karelia to Finland 3 mech_infantrys moved from Russia to Bryansk 3 armour moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Kansu to Shensi Combat - Russians Battle in Slovakia Hungary Russians attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Finland Russians attack with 1 infantry Germans defend with 1 armour Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shensi 1 infantry owned by the Russians retreated to Kansu Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Eastern Poland Russians attack with 1 artillery and 3 tactical_bombers Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery and 3 tactical_bombers in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win with 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 tactical_bombers moved from Eastern Poland to Western Ukraine Place Units - Russians 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine 1 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3 Russians collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.33 Japanese : -0.33
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btw, I’ve noticed if you advance to the next turn you can do all of the editing you want.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Jehol to Manchuria 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 fighter, 4 infantry and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Kwangsi to 44 Sea Zone 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 artillery moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 10 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 fighter, 10 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/13 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from 44 Sea Zone to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 1 transport moved from 78 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 armour, 3 artilleries and 2 infantry moved from Shan State to Yunnan 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to Jehol 1 armour moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Shantung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.00 Japanese : -0.33
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@crockett36 Thanks - I’ll remember that.
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Game is back over to you. I’ll try and be faster since you have more time recovering at home.
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BTW - I think it looks bad for me in Europe. The trouble with Sealion is so many forces are locked in defense of London and you lose an entire turn of land purchases putting it into the invasion fleet. Russia is always such a beast in Sealion games. I thought engaging you simultaneously with the Sealion might throw you back some but I’m the one thinned out! I need to fire General Paulus and replace with Guderian! The Romanian battle hurt.
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Europe is looking better now that that is over. My supposition is that it is easier to save London than save Moscow. However, your pincher move against Middle Earth was making me nervous that Eurasia was going to be gray and yellow from sea to shining sea.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Korea to 16 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 2 destroyers Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Germans: 2 destroyers Battle in 16 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 16 Sea Zone to Korea 1 armour, 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 artillery moved from 109 Sea Zone to Eire 5 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 1 armour moved from 109 Sea Zone to Eire 4 fighters moved from 104 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone 2 battleships and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 factory_minor placed in Korea Americans undo move 1. 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Korea to 16 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 2 destroyers Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Germans: 2 destroyers Battle in 16 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 16 Sea Zone to Korea 1 armour, 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 artillery moved from 109 Sea Zone to Eire 5 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 1 armour moved from 109 Sea Zone to Eire 4 fighters moved from 104 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone 2 battleships and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 factory_minor placed in Korea Americans undo move 1. 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 70 Sea Zone to 83 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 12 infantry moved from Burma to India 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Eastern Persia to Persia 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 90 Sea Zone Combat - British Non Combat Move - British 4 aaGuns moved from Burma to India 1 infantry moved from 81 Sea Zone to Egypt Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Nigeria to French West Africa Italians take French West Africa from French 1 artillery and 2 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from 97 Sea Zone to Albania 1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Northern Italy to Albania Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Albania Italians attack with 1 armour, 2 fighters and 2 infantry Russians defend with 1 armour Italians roll dice for 1 cruiser in Albania, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 fighters and 2 infantry in Albania, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to France 1 armour moved from Southern Italy to France 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Albania to Southern Italy 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Albania to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 9 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : 1.00
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Ok - back to you. How’s the recovery going?
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from West India to Iraq 1 fighter moved from India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 fighters and 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iraq to Persia Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 1.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from West India to Iraq 1 fighter moved from India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 fighters and 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iraq to Persia Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Nigeria French take Nigeria from Italians 1 infantry moved from Libya to Tobruk Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 1.67
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the recovery is slow. the eye has to heal and it just takes time. my life is busy. we’re having car issues that i have been praying about and hopefully today we will see some answers land. also my younger sister just went on hospice. she has cancer. i was able to see her last week, but she was resolved in her unbelief. please pray for wisdom. she doesn’t want visitors right now, but i am torn. not so much to be in her presence as to be the presence of heaven to those around her.
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Wow. That is a lot. I will include you in my prayers–specifically for wisdom as you asked regarding your sister.