2019 dawgoneit (Axis) vs SixUnder (Allies) BM Game 3



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 marines moved from Morocco to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry moved from Morocco to 91 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 2 marines moved from 92 Sea Zone to Spain
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 infantry moved from Brazil to Paraguay
                  Americans take Paraguay from Neutral_True
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to Bolivia
                  Americans take Bolivia from Neutral_True
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 46 Sea Zone
            Americans creates battle in territory 55 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                1 submarine owned by the Americans Submerged
            Battle in French West Africa
                Americans attack with 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 mech_infantry in French West Africa, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in French West Africa, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in French West Africa
                Neutral_Axis winJapanese win with 1 cruiser remaining with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Spain
                Americans attack with 1 artillery, 2 fighters, 4 infantry, 2 marines and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 4 infantry, 2 marines and 1 mech_infantry in Spain, round 2 : 3/10 hits, 3.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry in Spain, round 3 : 3/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 92 Sea Zone
            1 bomber moved from France to Gibraltar
            1 aaGun moved from Central United States to Eastern United States
            1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry and 2 mech_infantrys placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : -1.50
    Neutral_True : -1.67
    Neutral_Axis : 0.33
    Japanese : 0.67
    

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarines
    10 Sea Zone : 1 destroyer and 4 submarines
    54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    55 Sea Zone : 1 submarine
    Central United States : 1 aaGun and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
    Gibraltar : 1 bomber
    Morocco : 1 flag
    Algeria : 1 flag, 1 armour and 1 mech_infantry
    Paraguay : 1 flag, 1 infantry
    87 Sea Zone : 1 transport
    92 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Spain : 1 flag, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry
    Bolivia : 1 flag, 1 infantry
    91 Sea Zone : 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 44 / 52
    Russians : 32 / 43
    Japanese : 61 / 69
    Americans : 56 / 75
    Chinese : 2 / 4
    British : 34 / 36
    UK_Pacific : 5 / 9
    Italians : 16 / 17
    ANZAC : 10 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 16 / 0
    

    Dice Statistics:

    Total
            1 was rolled 167 times
            2 was rolled 177 times
            3 was rolled 166 times
            4 was rolled 155 times
            5 was rolled 195 times
            6 was rolled 158 times
        Average roll : 3.499
        Median : 3.000
        Variance : 1.049
        Standard Deviation : 1.024
        Total rolls : 1018
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 58 times
            3 was rolled 56 times
            4 was rolled 56 times
            5 was rolled 70 times
            6 was rolled 57 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.469
        Standard Deviation : 0.685
        Total rolls : 362
    
    British Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 16 times
            5 was rolled 18 times
            6 was rolled 12 times
        Average roll : 3.557
        Median : 4.000
        Variance : 0.452
        Standard Deviation : 0.672
        Total rolls : 88
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.216
        Median : 3.000
        Variance : 0.468
        Standard Deviation : 0.684
        Total rolls : 37
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.804
        Median : 4.000
        Variance : 0.341
        Standard Deviation : 0.584
        Total rolls : 46
    
    Neutral_Axis Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 37 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.395
        Median : 3.000
        Variance : 2.120
        Standard Deviation : 1.456
        Total rolls : 147
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.875
        Median : 3.500
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 8
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.370
        Median : 3.000
        Variance : 0.394
        Standard Deviation : 0.627
        Total rolls : 181
    

    Savegame



  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Chahar : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 52
    Russians : 32 / 43
    Japanese : 60 / 69
    Americans : 56 / 75
    Chinese : 3 / 4
    British : 34 / 36
    UK_Pacific : 5 / 9
    Italians : 16 / 17
    ANZAC : 10 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 16 / 0
    

    Dice Statistics:

    Total
            1 was rolled 167 times
            2 was rolled 177 times
            3 was rolled 166 times
            4 was rolled 155 times
            5 was rolled 195 times
            6 was rolled 158 times
        Average roll : 3.499
        Median : 3.000
        Variance : 1.049
        Standard Deviation : 1.024
        Total rolls : 1018
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 58 times
            3 was rolled 56 times
            4 was rolled 56 times
            5 was rolled 70 times
            6 was rolled 57 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.469
        Standard Deviation : 0.685
        Total rolls : 362
    
    British Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 16 times
            5 was rolled 18 times
            6 was rolled 12 times
        Average roll : 3.557
        Median : 4.000
        Variance : 0.452
        Standard Deviation : 0.672
        Total rolls : 88
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.216
        Median : 3.000
        Variance : 0.468
        Standard Deviation : 0.684
        Total rolls : 37
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.804
        Median : 4.000
        Variance : 0.341
        Standard Deviation : 0.584
        Total rolls : 46
    
    Neutral_Axis Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 37 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.395
        Median : 3.000
        Variance : 2.120
        Standard Deviation : 1.456
        Total rolls : 147
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.875
        Median : 3.500
        Variance : 0.762
        Standard Deviation : 0.873
        Total rolls : 8
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.370
        Median : 3.000
        Variance : 0.394
        Standard Deviation : 0.627
        Total rolls : 181
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 marines moved from Morocco to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry moved from Morocco to 91 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 2 marines moved from 92 Sea Zone to Spain
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 infantry moved from Brazil to Paraguay
                  Americans take Paraguay from Neutral_True
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to Bolivia
                  Americans take Bolivia from Neutral_True
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 46 Sea Zone
            Americans creates battle in territory 55 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                1 submarine owned by the Americans Submerged
            Battle in French West Africa
                Americans attack with 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 mech_infantry in French West Africa, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in French West Africa, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in French West Africa
                Neutral_Axis winJapanese win with 1 cruiser remaining with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Spain
                Americans attack with 1 artillery, 2 fighters, 4 infantry, 2 marines and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 4 infantry, 2 marines and 1 mech_infantry in Spain, round 2 : 3/10 hits, 3.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry in Spain, round 3 : 3/9 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 92 Sea Zone
            1 bomber moved from France to Gibraltar
            1 aaGun moved from Central United States to Eastern United States
            1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry and 2 mech_infantrys placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 mech_infantry moved from Rhodesia to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Egypt to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Tanganyika Territory to French Equatorial Africa
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Gibraltar to Spain
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            2 fighters moved from Egypt to Saudi Arabia
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Saudi Arabia
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                Italians defend with 1 submarine
                    British roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Egypt
            2 fighters moved from Saudi Arabia to Egypt
            1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            3 artilleries placed in Egypt
            1 armour placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.33
    AA fire in France : : -0.17
    Americans : -1.50
    Neutral_True : -2.33
    Neutral_Axis : 0.33
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Chahar : 2 infantry
    Burma : 1 infantry
    India : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
    Queensland : 1 artillery and 3 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarines
    10 Sea Zone : 1 destroyer and 4 submarines
    54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    55 Sea Zone : 1 submarine
    Central United States : 1 aaGun and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
    Belgian Congo : 2 mech_infantrys
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Alexandria : 1 infantry
    Gibraltar : 1 airfield, 1 bomber and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 marine
    Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 tactical_bomber
    Morocco : 1 flag
    French Equatorial Africa : 1 flag, 1 infantry and 1 mech_infantry
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 armour and 1 mech_infantry
    Syria : 1 flag
    Italian Somaliland : 1 flag, 1 artillery
    Ethiopia : 1 flag
    Saudi Arabia : 1 flag, 1 armour and 1 mech_infantry
    Paraguay : 1 flag, 1 infantry
    87 Sea Zone : 1 transport
    109 Sea Zone : 1 submarine
    Iraq : 1 flag
    92 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
    Eastern Persia : 1 flag
    101 Sea Zone : 1 transport
    81 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Persia : 1 flag, 1 factory_minor
    Spain : 1 flag, 1 artillery, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry
    Bolivia : 1 flag, 1 infantry
    98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
    91 Sea Zone : 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 44 / 52
    Russians : 32 / 43
    Japanese : 59 / 69
    Americans : 56 / 75
    Chinese : 3 / 4
    British : 37 / 35
    UK_Pacific : 6 / 9
    Italians : 15 / 17
    ANZAC : 10 / 17
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 14 / 0
    

    Dice Statistics:

    Total
            1 was rolled 232 times
            2 was rolled 234 times
            3 was rolled 222 times
            4 was rolled 211 times
            5 was rolled 264 times
            6 was rolled 213 times
        Average roll : 3.494
        Median : 3.500
        Variance : 1.373
        Standard Deviation : 1.172
        Total rolls : 1376
    
    Null / Other
            1 was rolled 65 times
            2 was rolled 59 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 70 times
            6 was rolled 57 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.433
        Standard Deviation : 0.658
        Total rolls : 364
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 59 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 70 times
            6 was rolled 57 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.433
        Standard Deviation : 0.658
        Total rolls : 364
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.216
        Median : 3.000
        Variance : 0.468
        Standard Deviation : 0.684
        Total rolls : 37
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 9 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.804
        Median : 4.000
        Variance : 0.341
        Standard Deviation : 0.584
        Total rolls : 46
    
    Neutral_Axis Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 37 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.395
        Median : 3.000
        Variance : 2.120
        Standard Deviation : 1.456
        Total rolls : 147
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.370
        Median : 3.000
        Variance : 0.394
        Standard Deviation : 0.627
        Total rolls : 181
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Tobruk to Libya
            1 armour moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 1.67
    

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    New Guinea : 1 aaGun and 1 infantry
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 1 transport
    62 Sea Zone : 1 submarine
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 52
    Russians : 32 / 43
    Japanese : 55 / 69
    Americans : 56 / 75
    Chinese : 3 / 4
    British : 37 / 35
    UK_Pacific : 6 / 9
    Italians : 15 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 14 / 0
    

    Dice Statistics:

    Total
            1 was rolled 170 times
            2 was rolled 177 times
            3 was rolled 172 times
            4 was rolled 155 times
            5 was rolled 198 times
            6 was rolled 158 times
        Average roll : 3.493
        Median : 3.000
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 1030
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.455
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 58 times
            3 was rolled 56 times
            4 was rolled 56 times
            5 was rolled 69 times
            6 was rolled 57 times
        Average roll : 3.490
        Median : 4.000
        Variance : 0.419
        Standard Deviation : 0.647
        Total rolls : 361
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.158
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 38
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 45
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 39 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.456
        Standard Deviation : 1.567
        Total rolls : 150
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 32 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.357
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 182
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 1.67
    

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    New Guinea : 1 aaGun and 1 infantry
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 1 transport
    62 Sea Zone : 1 submarine
    Gibraltar : 1 fighter
    Egypt : 2 infantry
    United Kingdom : 2 infantry
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 44 / 52
    Russians : 32 / 43
    Japanese : 55 / 69
    Americans : 56 / 75
    Chinese : 3 / 4
    British : 37 / 35
    UK_Pacific : 6 / 9
    Italians : 15 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 14 / 0
    

    Dice Statistics:

    Total
            1 was rolled 170 times
            2 was rolled 177 times
            3 was rolled 172 times
            4 was rolled 155 times
            5 was rolled 198 times
            6 was rolled 158 times
        Average roll : 3.493
        Median : 3.000
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 1030
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.455
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Germans Combat
            1 was rolled 65 times
            2 was rolled 58 times
            3 was rolled 56 times
            4 was rolled 56 times
            5 was rolled 69 times
            6 was rolled 57 times
        Average roll : 3.490
        Median : 4.000
        Variance : 0.419
        Standard Deviation : 0.647
        Total rolls : 361
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.158
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 38
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 45
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 39 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.456
        Standard Deviation : 1.567
        Total rolls : 150
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 32 times
            2 was rolled 31 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.357
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 182
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 46 PUs; 
            Germans buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 artillery moved from Belarus to Archangel
                  Germans take Archangel from Russians
            2 armour moved from Belarus to Russia
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            15 armour and 3 artilleries moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
            2 bombers moved from Western Ukraine to Novgorod
            3 armour and 7 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Poland to Novgorod
    
        Combat - Germans
            Battle in Russia
                Germans attack with 19 armour, 3 artilleries, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 20 infantry
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 19 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 2 : 17/26 hits, 12.83 expected hits
                    Russians roll dice for 1 aaGun and 20 infantry in Russia, round 2 : 7/20 hits, 6.67 expected hits
                    16 infantry owned by the Russians, 3 artilleries owned by the Germans, 4 armour owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 15 armour, 2 fighters and 2 tactical_bombers in Russia, round 3 : 6/19 hits, 9.83 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                Germans captures 43PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 7 armour and 3 artilleries
                Casualties for Russians: 1 aaGun and 20 infantry
            Battle in Novgorod
                Germans attack with 3 armour, 2 bombers and 8 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 3 armour, 2 bombers and 8 mech_infantrys in Novgorod, round 2 : 4/13 hits, 4.17 expected hits
                    Russians roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Russia to Belarus
            2 artilleries moved from Belarus to Novgorod
            2 artilleries moved from Belarus to Novgorod
            5 artilleries moved from Belarus to Eastern Poland
            3 aaGuns moved from Eastern Poland to Poland
            3 aaGuns and 5 mech_infantrys moved from Germany to Western Germany
            8 infantry moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Western Germany to France
            2 bombers moved from Novgorod to Germany
    
        Place Units - Germans
            9 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.17
    Russians : 2.67
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            12 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Volgograd to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Samara to Volgograd
            2 artilleries and 6 infantry moved from Karelia to Finland
            1 infantry moved from Norway to Finland
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            2 aaGuns moved from Karelia to Finland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 12 infantry
    Kazakhstan : 1 infantry
    Norway : 1 flag
    Rostov : 1 infantry
    Tambov : 1 infantry
    Novosibirsk : 1 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Caucasus : 1 infantry
    Samara : 1 infantry
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Finland : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 52 / 69
    Americans : 56 / 75
    Chinese : 3 / 4
    British : 37 / 35
    UK_Pacific : 6 / 9
    Italians : 13 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 14 / 0
    

    Dice Statistics:

    Total
            1 was rolled 187 times
            2 was rolled 191 times
            3 was rolled 184 times
            4 was rolled 169 times
            5 was rolled 217 times
            6 was rolled 171 times
        Average roll : 3.492
        Median : 3.000
        Variance : 1.345
        Standard Deviation : 1.160
        Total rolls : 1119
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.643
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 65 times
            4 was rolled 64 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 419
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.158
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 38
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.307
        Standard Deviation : 0.554
        Total rolls : 45
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 39 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 26 times
            6 was rolled 26 times
        Average roll : 3.360
        Median : 3.000
        Variance : 2.456
        Standard Deviation : 1.567
        Total rolls : 150
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 22 times
            6 was rolled 12 times
        Average roll : 3.707
        Median : 4.000
        Variance : 1.831
        Standard Deviation : 1.353
        Total rolls : 75
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 fighter moved from Manchuria to Chahar
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Yunnan to India
            2 tactical_bombers moved from Yunnan to India
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to India
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @SixUnder intercept in india?



  • @dawgoneit no intercept thank you


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 fighter moved from Manchuria to Chahar
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Yunnan to India
            2 tactical_bombers moved from Yunnan to India
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to India
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 5 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in India rolls: 5,6 and causes: 6 damage to unit: airfield
                Bombing raid in India causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Yunnan
            1 infantry and 1 marine moved from 37 Sea Zone to Malaya
            2 bombers and 2 tactical_bombers moved from India to Yunnan
            1 fighter moved from India to Yunnan
            2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Chahar to Manchuria
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Malaya
            3 destroyers and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : -0.33
    AA fire in India : : -0.67
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Spain to Portugal
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Portugal
            1 infantry moved from Paraguay to Bolivia
            1 infantry moved from Bolivia to Peru
                  Americans take Peru from Neutral_True
            1 fighter moved from Eastern United States to Spain
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 mech_infantrys moved from Eastern United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Portugal
                Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 92 Sea Zone
            1 bomber moved from Portugal to Spain
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.33
    Neutral_True : -0.33
    Japanese : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
    10 Sea Zone : 1 carrier and 1 transport
    54 Sea Zone : 1 submarine
    Central United States : 1 aaGun and 1 factory_major
    Southeast Mexico : 3 mech_infantrys
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
    Morocco : 1 flag
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 mech_infantry
    Portugal : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Paraguay : 1 flag
    89 Sea Zone : 1 transport
    92 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines
    Brazil : 1 flag
    Spain : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 marines
    Bolivia : 1 flag, 1 infantry
    Peru : 1 flag, 1 infantry
    91 Sea Zone : 1 submarine and 5 transports
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 56 / 59
    Americans : 58 / 83
    Chinese : 0 / 4
    British : 37 / 35
    UK_Pacific : 5 / 9
    Italians : 12 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
    

    Dice Statistics:

    Total
            1 was rolled 188 times
            2 was rolled 207 times
            3 was rolled 195 times
            4 was rolled 176 times
            5 was rolled 226 times
            6 was rolled 181 times
        Average roll : 3.501
        Median : 3.000
        Variance : 1.459
        Standard Deviation : 1.208
        Total rolls : 1173
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 17
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 65 times
            4 was rolled 64 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 419
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.205
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 39
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 28 times
            6 was rolled 27 times
        Average roll : 3.321
        Median : 3.000
        Variance : 2.668
        Standard Deviation : 1.633
        Total rolls : 165
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.643
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame



  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Hunan : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 55 / 59
    Americans : 58 / 83
    Chinese : 1 / 2
    British : 37 / 35
    UK_Pacific : 5 / 9
    Italians : 12 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
    

    Dice Statistics:

    Total
            1 was rolled 188 times
            2 was rolled 207 times
            3 was rolled 195 times
            4 was rolled 176 times
            5 was rolled 226 times
            6 was rolled 181 times
        Average roll : 3.501
        Median : 3.000
        Variance : 1.459
        Standard Deviation : 1.208
        Total rolls : 1173
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 17
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 65 times
            4 was rolled 64 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 419
    
    British Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 12 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 95
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.205
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 39
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 28 times
            6 was rolled 27 times
        Average roll : 3.321
        Median : 3.000
        Variance : 2.668
        Standard Deviation : 1.633
        Total rolls : 165
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.643
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from Spain to Portugal
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Portugal
            1 infantry moved from Paraguay to Bolivia
            1 infantry moved from Bolivia to Peru
                  Americans take Peru from Neutral_True
            1 fighter moved from Eastern United States to Spain
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 mech_infantrys moved from Eastern United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Portugal
                Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Portugal
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 92 Sea Zone
            1 bomber moved from Portugal to Spain
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 bomber moved from Egypt to Spain
            2 fighters moved from United Kingdom to Spain
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 tactical_bomber moved from Anglo Egyptian Sudan to Nigeria
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery moved from Italian Somaliland to Ethiopia
            4 artilleries and 6 infantry moved from Egypt to Alexandria
            1 marine moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Nigeria
                British attack with 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Nigeria, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Nigeria to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Saudi Arabia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.00
    Americans : 0.33
    Neutral_True : -0.33
    Japanese : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Hunan : 2 infantry
    India : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
    10 Sea Zone : 1 carrier and 1 transport
    54 Sea Zone : 1 submarine
    Central United States : 1 aaGun and 1 factory_major
    Southeast Mexico : 3 mech_infantrys
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
    Belgian Congo : 1 armour
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Alexandria : 4 artilleries, 2 fighters, 7 infantry and 1 marine
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Nigeria : 3 mech_infantrys
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 tactical_bomber
    Morocco : 1 flag
    French Equatorial Africa : 1 flag
    French Central Africa : 1 flag, 1 infantry
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag, 1 armour and 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag, 1 artillery
    Portugal : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Saudi Arabia : 1 flag
    Paraguay : 1 flag
    106 Sea Zone : 2 transports
    89 Sea Zone : 1 transport
    Iraq : 1 flag
    92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 6 submarines
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
    Persia : 1 flag, 1 factory_minor and 3 infantry
    Spain : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 5 fighters, 2 infantry and 2 marines
    Bolivia : 1 flag, 1 infantry
    Peru : 1 flag, 1 infantry
    98 Sea Zone : 1 flag, 1 destroyer
    91 Sea Zone : 1 submarine and 1 transport
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 55 / 59
    Americans : 58 / 83
    Chinese : 1 / 2
    British : 39 / 37
    UK_Pacific : 5 / 8
    Italians : 11 / 15
    ANZAC : 14 / 21
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
    

    Dice Statistics:

    Total
            1 was rolled 266 times
            2 was rolled 269 times
            3 was rolled 260 times
            4 was rolled 238 times
            5 was rolled 305 times
            6 was rolled 246 times
        Average roll : 3.496
        Median : 3.000
        Variance : 1.722
        Standard Deviation : 1.312
        Total rolls : 1584
    
    Null / Other
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 66 times
            4 was rolled 65 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 421
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 66 times
            4 was rolled 65 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 421
    
    British Combat
            1 was rolled 17 times
            2 was rolled 13 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 21 times
            6 was rolled 13 times
        Average roll : 3.505
        Median : 4.000
        Variance : 0.526
        Standard Deviation : 0.725
        Total rolls : 99
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 9 times
            6 was rolled 4 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.701
        Standard Deviation : 0.837
        Total rolls : 40
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 28 times
            6 was rolled 27 times
        Average roll : 3.321
        Median : 3.000
        Variance : 2.668
        Standard Deviation : 1.633
        Total rolls : 165
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            3 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.125
        Median : 4.000
        Variance : 2.190
        Standard Deviation : 1.480
        Total rolls : 8
    
    Neutral_True Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.643
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            3 fighters moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry
                British defend with 4 artilleries, 2 fighters, 7 infantry and 1 marine
                    Italians roll dice for 2 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 5/15 hits, 5.17 expected hits
                    British roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 marine in Alexandria, round 2 : 5/14 hits, 5.33 expected hits
                    5 infantry owned by the British and 5 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 2 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 5/10 hits, 4.17 expected hits
                    British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 marine in Alexandria, round 3 : 4/9 hits, 3.67 expected hits
                    1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 2 armour, 1 artillery and 3 fighters in Alexandria, round 4 : 5/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 marine in Alexandria, round 4 : 1/4 hits, 2.00 expected hits
                    1 marine owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians and 2 fighters owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 armour and 3 fighters remaining. Battle score for attacker is 28
                Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for British: 4 artilleries, 2 fighters, 7 infantry and 1 marine
    
        Non Combat Move - Italians
            3 fighters moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : -1.00
    

    Savegame



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 47 Sea Zone
            1 submarine moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to New Guinea
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun, 1 fighter and 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    New Guinea : 2 fighters
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    46 Sea Zone : 1 destroyer and 1 submarine
    45 Sea Zone : 1 destroyer and 1 submarine
    47 Sea Zone : 1 submarine
    33 Sea Zone : 1 submarine and 1 transport
    55 Sea Zone : 1 cruiser
    62 Sea Zone : 1 destroyer and 1 submarine
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 55 / 59
    Americans : 58 / 83
    Chinese : 1 / 2
    British : 39 / 37
    UK_Pacific : 5 / 8
    Italians : 11 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
    

    Dice Statistics:

    Total
            1 was rolled 226 times
            2 was rolled 260 times
            3 was rolled 227 times
            4 was rolled 202 times
            5 was rolled 261 times
            6 was rolled 216 times
        Average roll : 3.474
        Median : 3.000
        Variance : 2.043
        Standard Deviation : 1.429
        Total rolls : 1392
    
    Null / Other
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 28 times
            6 was rolled 29 times
        Average roll : 3.357
        Median : 3.000
        Variance : 2.515
        Standard Deviation : 1.586
        Total rolls : 168
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 65 times
            4 was rolled 64 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 419
    
    British Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 25 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 16 times
        Average roll : 3.516
        Median : 4.000
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 126
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.239
        Median : 3.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 71
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 28 times
            6 was rolled 29 times
        Average roll : 3.357
        Median : 3.000
        Variance : 2.515
        Standard Deviation : 1.586
        Total rolls : 168
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 3.000
        Variance : 1.455
        Standard Deviation : 1.206
        Total rolls : 12
    
    Neutral_True Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.643
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 47 Sea Zone
            1 submarine moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to New Guinea
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 aaGun, 1 fighter and 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    New Guinea : 2 fighters
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag
    46 Sea Zone : 1 destroyer and 1 submarine
    45 Sea Zone : 1 destroyer and 1 submarine
    47 Sea Zone : 1 submarine
    33 Sea Zone : 1 submarine and 1 transport
    55 Sea Zone : 1 cruiser
    62 Sea Zone : 1 destroyer and 1 submarine
    Gibraltar : 1 fighter
    Egypt : 2 infantry
    United Kingdom : 2 infantry
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 51 / 105
    Russians : 30 / 0
    Japanese : 55 / 59
    Americans : 58 / 83
    Chinese : 1 / 2
    British : 39 / 37
    UK_Pacific : 5 / 8
    Italians : 11 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
    

    Dice Statistics:

    Total
            1 was rolled 226 times
            2 was rolled 260 times
            3 was rolled 227 times
            4 was rolled 202 times
            5 was rolled 261 times
            6 was rolled 216 times
        Average roll : 3.474
        Median : 3.000
        Variance : 2.043
        Standard Deviation : 1.429
        Total rolls : 1392
    
    Null / Other
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 28 times
            6 was rolled 29 times
        Average roll : 3.357
        Median : 3.000
        Variance : 2.515
        Standard Deviation : 1.586
        Total rolls : 168
    
    Germans Combat
            1 was rolled 77 times
            2 was rolled 65 times
            3 was rolled 65 times
            4 was rolled 64 times
            5 was rolled 81 times
            6 was rolled 67 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.634
        Standard Deviation : 0.796
        Total rolls : 419
    
    British Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 25 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 16 times
        Average roll : 3.516
        Median : 4.000
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 126
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.239
        Median : 3.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 71
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 28 times
            6 was rolled 29 times
        Average roll : 3.357
        Median : 3.000
        Variance : 2.515
        Standard Deviation : 1.586
        Total rolls : 168
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 3.000
        Variance : 1.455
        Standard Deviation : 1.206
        Total rolls : 12
    
    Neutral_True Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.643
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 38 times
            3 was rolled 38 times
            4 was rolled 36 times
            5 was rolled 34 times
            6 was rolled 27 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.421
        Standard Deviation : 0.649
        Total rolls : 210
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from France to Normandy Bordeaux
            3 artilleries and 5 mech_infantrys moved from France to Normandy Bordeaux
            2 fighters, 9 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
                  Germans take Karelia from Russians
            2 armour, 4 artilleries and 6 mech_infantrys moved from Novgorod to Karelia
            5 artilleries moved from Eastern Poland to Belarus
            2 armour moved from Russia to Samara
            3 armour moved from Russia to Tambov
            3 armour moved from Russia to Rostov
            1 armour moved from Russia to Rostov
            1 armour moved from Russia to Tambov
            1 armour moved from Russia to Samara
            1 armour moved from Russia to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 4 armour
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 4 armour
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 4 armour
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour in Tambov, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 123 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 armour placed in France
            9 armour and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Russia
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            2 artilleries and 7 infantry moved from Finland to Sweden
    
        Combat - Russians
            Battle in Sweden
                Russians attack with 2 artilleries and 7 infantry
                Neutral_True defend with 6 infantry
                    Russians roll dice for 2 artilleries and 7 infantry in Sweden, round 2 : 2/9 hits, 2.17 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 2 artilleries and 5 infantry in Sweden, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral_True roll dice for 4 infantry in Sweden, round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 2 artilleries and 2 infantry in Sweden, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Sweden
                    Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 5 : 1/3 hits, 1.00 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 5 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 6 : 1/3 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 2 artilleries in Sweden, round 7 : 1/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Russians win, taking Sweden from Neutral_True with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Russians: 7 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Finland to Norway
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Neutral_True : 0.67
    Russians : -2.00
    

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 12 infantry
    Kazakhstan : 1 infantry
    Norway : 1 flag, 1 aaGun
    Novosibirsk : 1 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Caucasus : 1 infantry
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Sweden : 1 flag, 2 artilleries
    Finland : 1 flag, 1 aaGun
    

    Production/PUs Summary :

    Germans : 56 / 64
    Russians : 28 / 0
    Japanese : 55 / 59
    Americans : 58 / 83
    Chinese : 1 / 2
    British : 39 / 37
    UK_Pacific : 5 / 8
    Italians : 11 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 10 / 0
    

    Dice Statistics:

    Total
            1 was rolled 214 times
            2 was rolled 224 times
            3 was rolled 220 times
            4 was rolled 200 times
            5 was rolled 247 times
            6 was rolled 198 times
        Average roll : 3.488
        Median : 3.000
        Variance : 1.242
        Standard Deviation : 1.114
        Total rolls : 1303
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    
    Germans Combat
            1 was rolled 81 times
            2 was rolled 67 times
            3 was rolled 65 times
            4 was rolled 68 times
            5 was rolled 82 times
            6 was rolled 68 times
        Average roll : 3.480
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.817
        Total rolls : 431
    
    British Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 25 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 16 times
        Average roll : 3.516
        Median : 4.000
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 126
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.239
        Median : 3.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 71
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 14 times
        Average roll : 3.786
        Median : 4.000
        Variance : 0.454
        Standard Deviation : 0.674
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 15
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 28 times
            6 was rolled 28 times
        Average roll : 3.341
        Median : 3.000
        Variance : 2.523
        Standard Deviation : 1.588
        Total rolls : 167
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 3.000
        Variance : 1.455
        Standard Deviation : 1.206
        Total rolls : 12
    
    Neutral_True Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.744
        Median : 4.000
        Variance : 1.948
        Standard Deviation : 1.396
        Total rolls : 78
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 4.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 39 times
            3 was rolled 45 times
            4 was rolled 40 times
            5 was rolled 41 times
            6 was rolled 33 times
        Average roll : 3.398
        Median : 3.000
        Variance : 0.353
        Standard Deviation : 0.595
        Total rolls : 241
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            2 battleships moved from 37 Sea Zone to 39 Sea Zone
            4 fighters moved from 37 Sea Zone to India
            4 tactical_bombers moved from 37 Sea Zone to India
            1 armour, 5 artilleries, 5 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 37 Sea Zone to 38 Sea Zone
            1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 38 Sea Zone to 39 Sea Zone
            1 armour, 5 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry moved from Burma to India
            2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to India
            1 mech_infantry moved from Chahar to Hunan
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 submarines moved from 37 Sea Zone to 55 Sea Zone
            2 submarines moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 18/32 hits, 15.17 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in India, round 2 : 8/25 hits, 8.83 expected hits
                    7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British, 1 artillery owned by the British and 15 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 14/24 hits, 12.83 expected hits
                    UK_Pacific roll dice for 1 armour, 6 artilleries and 1 fighter in India, round 3 : 5/8 hits, 3.17 expected hits
                    4 artilleries owned by the Japanese, 1 marine owned by the Japanese, 6 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 5 artilleries, 7 infantry and 1 marine
                Casualties for British: 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 45 Sea Zone
                1 destroyer owned by the Japanese retreated to 42 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Hunan
                Japanese attack with 1 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 5 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 6 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 7 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 8 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 9 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 9 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 10 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            4 carriers moved from 37 Sea Zone to 39 Sea Zone
            4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer and 4 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
            2 bombers moved from India to Burma
            4 fighters and 4 tactical_bombers moved from India to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Manchuria
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            5 infantry placed in Japan
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Chinese : -1.67
    UK_Pacific : 1.00
    AA fire in India : : -1.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Spain
            1 bomber moved from Spain to Normandy Bordeaux
            3 mech_infantrys moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            1 infantry moved from Peru to Colombia
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Air Battle in Normandy Bordeaux
                Americans attacks with 1 units heading to Normandy Bordeaux
                Germans launches 2 interceptors out of Normandy Bordeaux
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in Philippines
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Spain
            1 armour moved from 92 Sea Zone to Spain
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Spain
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery, 1 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.67
    AA fire in Normandy Bordeaux : : -0.17
    Attackers Fire,  : : -0.17
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
    Midway : 1 airfield
    35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
    10 Sea Zone : 1 destroyer and 2 submarines
    54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
    Morocco : 1 flag
    Algeria : 1 flag
    Tunisia : 1 flag
    Libya : 1 flag, 1 mech_infantry
    Portugal : 1 flag
    Paraguay : 1 flag
    92 Sea Zone : 1 carrier, 2 cruisers, 3 submarines and 1 transport
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Spain : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 8 infantry, 2 marines and 1 mech_infantry
    Colombia : 1 flag, 1 infantry and 3 mech_infantrys
    Bolivia : 1 flag, 1 infantry
    Peru : 1 flag
    91 Sea Zone : 2 destroyers, 1 submarine and 4 transports
    

    Production/PUs Summary :

    Germans : 56 / 64
    Russians : 27 / 0
    Japanese : 58 / 76
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 39 / 37
    UK_Pacific : 2 / 0
    Italians : 10 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 10 / 0
    

    Dice Statistics:

    Total
            1 was rolled 236 times
            2 was rolled 245 times
            3 was rolled 249 times
            4 was rolled 219 times
            5 was rolled 275 times
            6 was rolled 222 times
        Average roll : 3.497
        Median : 3.000
        Variance : 1.457
        Standard Deviation : 1.207
        Total rolls : 1446
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.302
        Standard Deviation : 1.141
        Total rolls : 17
    
    Germans Combat
            1 was rolled 81 times
            2 was rolled 67 times
            3 was rolled 67 times
            4 was rolled 68 times
            5 was rolled 82 times
            6 was rolled 69 times
        Average roll : 3.484
        Median : 4.000
        Variance : 0.590
        Standard Deviation : 0.768
        Total rolls : 434
    
    British Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 25 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 16 times
        Average roll : 3.516
        Median : 4.000
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 126
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.239
        Median : 3.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 71
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.806
        Median : 4.000
        Variance : 0.507
        Standard Deviation : 0.712
        Total rolls : 72
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.302
        Standard Deviation : 1.141
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 60 times
            3 was rolled 34 times
            4 was rolled 33 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 1.852
        Standard Deviation : 1.361
        Total rolls : 258
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.357
        Median : 3.000
        Variance : 1.179
        Standard Deviation : 1.086
        Total rolls : 14
    
    Neutral_True Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 8 times
            5 was rolled 26 times
            6 was rolled 13 times
        Average roll : 3.697
        Median : 4.000
        Variance : 2.169
        Standard Deviation : 1.473
        Total rolls : 89
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.526
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 38
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 39 times
            3 was rolled 45 times
            4 was rolled 40 times
            5 was rolled 41 times
            6 was rolled 33 times
        Average roll : 3.398
        Median : 3.000
        Variance : 0.353
        Standard Deviation : 0.595
        Total rolls : 241
    

    Savegame



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 56 / 64
    Russians : 27 / 0
    Japanese : 58 / 76
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 39 / 37
    UK_Pacific : 2 / 0
    Italians : 10 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 10 / 0
    

    Dice Statistics:

    Total
            1 was rolled 236 times
            2 was rolled 245 times
            3 was rolled 249 times
            4 was rolled 219 times
            5 was rolled 275 times
            6 was rolled 222 times
        Average roll : 3.497
        Median : 3.000
        Variance : 1.457
        Standard Deviation : 1.207
        Total rolls : 1446
    
    Null / Other
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.302
        Standard Deviation : 1.141
        Total rolls : 17
    
    Germans Combat
            1 was rolled 81 times
            2 was rolled 67 times
            3 was rolled 67 times
            4 was rolled 68 times
            5 was rolled 82 times
            6 was rolled 69 times
        Average roll : 3.484
        Median : 4.000
        Variance : 0.590
        Standard Deviation : 0.768
        Total rolls : 434
    
    British Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 25 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 16 times
        Average roll : 3.516
        Median : 4.000
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 126
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.239
        Median : 3.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 71
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.806
        Median : 4.000
        Variance : 0.507
        Standard Deviation : 0.712
        Total rolls : 72
    
    Neutral_Axis Combat
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.302
        Standard Deviation : 1.141
        Total rolls : 17
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 60 times
            3 was rolled 34 times
            4 was rolled 33 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 1.852
        Standard Deviation : 1.361
        Total rolls : 258
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.357
        Median : 3.000
        Variance : 1.179
        Standard Deviation : 1.086
        Total rolls : 14
    
    Neutral_True Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 8 times
            5 was rolled 26 times
            6 was rolled 13 times
        Average roll : 3.697
        Median : 4.000
        Variance : 2.169
        Standard Deviation : 1.473
        Total rolls : 89
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.526
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 38
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 39 times
            3 was rolled 45 times
            4 was rolled 40 times
            5 was rolled 41 times
            6 was rolled 33 times
        Average roll : 3.398
        Median : 3.000
        Variance : 0.353
        Standard Deviation : 0.595
        Total rolls : 241
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Spain
            1 bomber moved from Spain to Normandy Bordeaux
            3 mech_infantrys moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            1 infantry moved from Peru to Colombia
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Air Battle in Normandy Bordeaux
                Americans attacks with 1 units heading to Normandy Bordeaux
                Germans launches 2 interceptors out of Normandy Bordeaux
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in Philippines
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Spain
            1 armour moved from 92 Sea Zone to Spain
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Spain
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery, 1 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Nigeria to French West Africa
            1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Eastern Persia
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in French West Africa
                British attack with 3 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    British roll dice for 3 mech_infantrys in French West Africa, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Alexandria
                British attack with 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour
                    British roll dice for 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 2 armour in Alexandria, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Alexandria
                 retreated to Alexandria
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 tactical_bomber moved from Alexandria to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
    
        Place Units - British
            3 armour placed in Persia
            3 infantry placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
            British collect 39 PUs (1 lost to blockades); end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.67
    British : -1.00
    Italians : 1.00
    AA fire in Normandy Bordeaux : : -0.17
    Attackers Fire,  : : -0.17
    Neutral_Axis : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
    Midway : 1 airfield
    35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
    10 Sea Zone : 1 destroyer and 2 submarines
    54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 artillery
    Morocco : 1 flag
    French Equatorial Africa : 1 flag, 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag, 2 mech_infantrys
    Tunisia : 1 flag
    Libya : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Caucasus : 1 armour and 1 mech_infantry
    Portugal : 1 flag
    Saudi Arabia : 1 flag
    Paraguay : 1 flag
    97 Sea Zone : 1 destroyer
    Iraq : 1 flag
    92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 submarines and 1 transport
    Eastern Persia : 1 flag, 3 infantry
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 3 armour and 1 factory_minor
    Spain : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 10 infantry, 2 marines and 1 mech_infantry
    Colombia : 1 flag, 1 infantry and 3 mech_infantrys
    Bolivia : 1 flag, 1 infantry
    Peru : 1 flag
    98 Sea Zone : 1 flag
    91 Sea Zone : 2 destroyers, 1 submarine and 6 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 56 / 64
    Russians : 27 / 0
    Japanese : 58 / 76
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 40 / 39
    UK_Pacific : 2 / 0
    Italians : 10 / 11
    ANZAC : 14 / 23
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 10 / 0
    

    Dice Statistics:

    Total
            1 was rolled 322 times
            2 was rolled 311 times
            3 was rolled 317 times
            4 was rolled 285 times
            5 was rolled 359 times
            6 was rolled 290 times
        Average roll : 3.487
        Median : 3.000
        Variance : 1.871
        Standard Deviation : 1.368
        Total rolls : 1884
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 67 times
            3 was rolled 67 times
            4 was rolled 68 times
            5 was rolled 83 times
            6 was rolled 69 times
        Average roll : 3.482
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 436
    
    Germans Combat
            1 was rolled 82 times
            2 was rolled 67 times
            3 was rolled 67 times
            4 was rolled 68 times
            5 was rolled 83 times
            6 was rolled 69 times
        Average roll : 3.482
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 436
    
    British Combat
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 27 times
            4 was rolled 21 times
            5 was rolled 33 times
            6 was rolled 17 times
        Average roll : 3.543
        Median : 4.000
        Variance : 1.401
        Standard Deviation : 1.184
        Total rolls : 138
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 17 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.696
        Standard Deviation : 0.834
        Total rolls : 75
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.806
        Median : 4.000
        Variance : 0.507
        Standard Deviation : 0.712
        Total rolls : 72
    
    Neutral_Axis Combat
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.889
        Median : 4.000
        Variance : 1.412
        Standard Deviation : 1.188
        Total rolls : 18
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 60 times
            3 was rolled 34 times
            4 was rolled 33 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.430
        Median : 3.000
        Variance : 1.852
        Standard Deviation : 1.361
        Total rolls : 258
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.560
        Median : 3.000
        Variance : 1.368
        Standard Deviation : 1.170
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.357
        Median : 3.000
        Variance : 1.179
        Standard Deviation : 1.086
        Total rolls : 14
    
    Neutral_True Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.424
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.091
        Median : 4.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 11 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 8 times
            5 was rolled 26 times
            6 was rolled 13 times
        Average roll : 3.697
        Median : 4.000
        Variance : 2.169
        Standard Deviation : 1.473
        Total rolls : 89
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.526
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 38
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 39 times
            3 was rolled 45 times
            4 was rolled 40 times
            5 was rolled 41 times
            6 was rolled 33 times
        Average roll : 3.398
        Median : 3.000
        Variance : 0.353
        Standard Deviation : 0.595
        Total rolls : 241
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Libya
            1 armour moved from Alexandria to Libya
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            3 fighters moved from Tobruk to 97 Sea Zone
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win with no units remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -10
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : 1.33
    Americans : 1.33
    

    Savegame


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