Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
270BC Whack -VS- dawg #2
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TripleA Turn Summary: Numidia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Numidia 9 cavalrys and 1 spearman moved from Oea to Leptis Magna 2 cavalrys moved from Sabrata to Leptis Magna 2 cavalrys moved from Thapsus to Sabrata 1 archer, 1 spearman and 3 swordmen moved from Zama to Thapsus 2 cavalrys moved from Cirta to Thapsus Purchase Units - Numidia Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 3 archers and 1 spearman placed in Leptis Magna 2 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Carthage 1 swordman moved from Mediolanum to Genua Carthage take Genua from RomanRepublic 1 swordman moved from Logdunum to Stabula Carthage take Stabula from RomanRepublic 2 swordmen moved from Logdunum to Vindonissa 4 cavalrys moved from Nemausus to Vindonissa 6 cavalrys moved from Verona to Ariminum 1 cavalry moved from Nemausus to Vindonissa 5 cavalrys moved from Barcino to Nemausus 5 cavalrys moved from Valentia to Barcino 5 cavalrys moved from Corduba to Valentia 22 biremes and 28 triremes moved from SZ 34 to SZ 33 Purchase Units - Carthage Carthage buy 1 bireme, 5 cavalrys, 7 hoplites and 2 triremes; Remaining resources: 9 PUs; Combat - Carthage Battle in Vindonissa Carthage attack with 5 cavalrys and 2 swordmen RomanRepublic defend with 3 cavalrys Carthage roll dice for 5 cavalrys and 2 swordmen in Vindonissa, round 2 : 4/7 hits, 2.33 expected hits RomanRepublic roll dice for 3 cavalrys in Vindonissa, round 2 : 1/3 hits, 0.50 expected hits 1 cavalry owned by the Carthage and 3 cavalrys owned by the RomanRepublic lost in Vindonissa Carthage win, taking Vindonissa from RomanRepublic with 4 cavalrys and 2 swordmen remaining. Battle score for attacker is 8 Casualties for Carthage: 1 cavalry Casualties for RomanRepublic: 3 cavalrys Battle in Ariminum Carthage attack with 6 cavalrys RomanRepublic defend with 1 cavalry Carthage roll dice for 6 cavalrys in Ariminum, round 2 : 1/6 hits, 2.00 expected hits RomanRepublic roll dice for 1 cavalry in Ariminum, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the RomanRepublic lost in Ariminum Carthage win, taking Ariminum from RomanRepublic with 6 cavalrys remaining. Battle score for attacker is 4 Casualties for RomanRepublic: 1 cavalry Non Combat Move - Carthage Place Units - Carthage 1 bireme and 2 triremes placed in SZ 32 7 hoplites placed in Carthago 5 cavalrys placed in Corduba Turn Complete - Carthage Carthage collect 101 PUs; end with 110 PUs
Combat Hit Differential Summary :
Carthage : 0.67 RomanRepublic : 0.33
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TripleA Turn Summary: RomanRepublic round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - RomanRepublic 2 velitess moved from Roma to SZ 25 2 biremes and 2 velitess moved from SZ 25 to SZ 24 1 velites moved from SZ 24 to Caralis RomanRepublic take Caralis from Carthage 1 velites moved from SZ 24 to Aleria RomanRepublic take Aleria from Carthage 1 legionaire moved from Tarentum to Salapia 2 legionaires and 1 velites moved from Roma to SZ 25 2 legionaires, 1 trireme and 1 velites moved from SZ 25 to SZ 21 2 biremes moved from SZ 25 to SZ 21 2 legionaires and 1 velites moved from SZ 21 to Genua 6 velitess moved from Roma to Salapia 1 legionaire moved from Roma to Salapia 1 legionaire moved from Roma to Arretium 3 legionaires moved from Roma to SZ 25 3 legionaires and 1 trireme moved from SZ 25 to SZ 21 3 legionaires moved from SZ 21 to Genua 6 legionaires moved from Roma to SZ 25 6 legionaires and 2 triremes moved from SZ 25 to SZ 21 6 legionaires moved from SZ 21 to Genua 2 legionaires moved from Arretium to Genua 2 legionaires moved from Roma to SZ 25 2 biremes and 2 legionaires moved from SZ 25 to SZ 21 2 legionaires moved from SZ 21 to Genua 2 velitess moved from Roma to Arretium 5 velitess moved from Roma to SZ 25 5 biremes and 5 velitess moved from SZ 25 to SZ 21 5 velitess moved from SZ 21 to Genua Purchase Units - RomanRepublic RomanRepublic buy 3 biremes, 1 fort and 7 legionaires; Remaining resources: 2 PUs; Combat - RomanRepublic Battle in SZ 21 RomanRepublic attack with 9 biremes and 4 triremes Carthage defend with 1 bireme RomanRepublic roll dice for 9 biremes and 4 triremes in SZ 21, round 2 : 1/13 hits, 3.50 expected hits Carthage roll dice for 1 bireme in SZ 21, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the Carthage lost in SZ 21 RomanRepublic win with 9 biremes and 4 triremes remaining. Battle score for attacker is 7 Casualties for Carthage: 1 bireme Battle in Genua RomanRepublic attack with 15 legionaires and 6 velitess Carthage defend with 1 swordman RomanRepublic roll dice for 15 legionaires and 6 velitess in Genua, round 2 : 8/21 hits, 6.00 expected hits Carthage roll dice for 1 swordman in Genua, round 2 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Genua RomanRepublic win, taking Genua from Carthage with 15 legionaires and 6 velitess remaining. Battle score for attacker is 4 Casualties for Carthage: 1 swordman Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 fort and 4 legionaires placed in Lilybaeum 3 biremes placed in SZ 28 3 legionaires placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 55 PUs; end with 57 PUs
Combat Hit Differential Summary :
Carthage : -0.67 RomanRepublic : -0.50
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TripleA Move Summary: GreekCityStates round 11
TripleA Move Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - GreekCityStates
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TripleA Turn Summary: Macedonia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Macedonia 4 hoplites moved from Larissa to SZ 69 11 hoplites moved from Thessalonica to SZ 69 5 swordmen moved from Larissa to SZ 69 4 swordmen moved from Thessalonica to SZ 69 6 peltastss moved from Larissa to SZ 69 1 peltasts moved from Thessalonica to SZ 69 7 biremes, 15 hoplites, 7 peltastss, 9 swordmen and 8 triremes moved from SZ 69 to SZ 70 15 hoplites, 7 peltastss and 9 swordmen moved from SZ 70 to Pergamum 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen moved from Senio to Patavium Purchase Units - Macedonia Macedonia buy 1 hoplite and 33 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in SZ 70 Macedonia attack with 7 biremes and 8 triremes GreekCityStates defend with 1 trireme Macedonia roll dice for 7 biremes and 8 triremes in SZ 70, round 2 : 2/15 hits, 5.17 expected hits GreekCityStates roll dice for 1 trireme in SZ 70, round 2 : 1/1 hits, 0.33 expected hits 1 bireme owned by the Macedonia and 1 trireme owned by the GreekCityStates lost in SZ 70 1 hoplite owned by the Macedonia lost in Pergamum Macedonia win with 6 biremes and 8 triremes remaining. Battle score for attacker is 5 Casualties for Macedonia: 1 bireme Casualties for GreekCityStates: 1 trireme Battle in Pergamum Macedonia attack with 14 hoplites, 7 peltastss and 9 swordmen Egypt defend with 1 city and 10 spearmen; Parthia defend with 4 cavalrys Macedonia roll dice for 14 hoplites, 7 peltastss and 9 swordmen in Pergamum, round 2 : 10/30 hits, 8.83 expected hits Egypt roll dice for 4 cavalrys and 10 spearmen in Pergamum, round 2 : 4/14 hits, 4.00 expected hits 6 spearmen owned by the Egypt, 4 peltastss owned by the Macedonia and 4 cavalrys owned by the Parthia lost in Pergamum Macedonia roll dice for 14 hoplites, 3 peltastss and 9 swordmen in Pergamum, round 3 : 7/26 hits, 8.17 expected hits Egypt roll dice for 4 spearmen in Pergamum, round 3 : 1/4 hits, 1.33 expected hits 4 spearmen owned by the Egypt and 1 peltasts owned by the Macedonia lost in Pergamum Macedonia win, taking Pergamum from Egypt with 14 hoplites, 2 peltastss and 9 swordmen remaining. Battle score for attacker is 31 Casualties for Macedonia: 1 hoplite and 5 peltastss Casualties for Egypt: 10 spearmen Casualties for Parthia: 4 cavalrys Battle in Patavium Macedonia attack with 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen Neutral defend with 3 archers, 5 axemen and 4 swordmen Macedonia roll dice for 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen in Patavium, round 2 : 10/31 hits, 9.67 expected hits Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 4/12 hits, 3.67 expected hits 5 axemen owned by the Neutral, 1 archer owned by the Neutral, 4 swordmen owned by the Neutral and 4 peltastss owned by the Macedonia lost in Patavium Macedonia roll dice for 18 cavalrys, 7 hoplites and 2 swordmen in Patavium, round 3 : 8/27 hits, 9.00 expected hits Neutral roll dice for 2 archers in Patavium, round 3 : 2/2 hits, 1.00 expected hits 2 cavalrys owned by the Macedonia and 2 archers owned by the Neutral lost in Patavium Macedonia loses 0 PUs for violating Pataviums neutrality. Macedonia win, taking Patavium from Neutral with 16 cavalrys, 7 hoplites and 2 swordmen remaining. Battle score for attacker is 27 Casualties for Macedonia: 2 cavalrys and 4 peltastss Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen Non Combat Move - Macedonia Place Units - Macedonia 6 peltastss placed in Thessalonica 6 peltastss placed in Sparta 7 peltastss placed in Athens 6 peltastss placed in Larissa 1 hoplite and 8 peltastss were produced but were not placed Turn Complete - Macedonia Macedonia collect 78 PUs; end with 78 PUs Turning on Edit Mode EDIT: Changing PUs for Macedonia from 78 to 99 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.33 Egypt : -0.33 Macedonia : -3.83 GreekCityStates : 0.67
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@Whackamatt i don’t no what i did but i miss counted how many pieces i could put on. i think i thought i had 1 more factory. hence the 21 ipc increase i added.
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TripleA Turn Summary: Egypt round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Egypt 4 biremes moved from SZ 64 to SZ 66 1 bireme moved from SZ 66 to SZ 67 3 biremes moved from SZ 63 to SZ 64 1 bireme moved from SZ 59 to SZ 63 4 archers moved from Cyrene to Berenice 6 axemen and 3 spearmen moved from Paraetonium to Siwa 9 axemen moved from Alexandria to Paraetonium 12 archers moved from Hermopolis to Paraetonium Purchase Units - Egypt Egypt buy 15 axemen and 6 chariots; Remaining resources: 1 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 4 axemen placed in Cyrene 6 chariots placed in Jerusalem 9 axemen placed in Alexandria 2 axemen placed in Jerusalem Turn Complete - Egypt Egypt collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Parthia 1 spearman moved from Attalia to Sardis 5 cavalrys moved from Edessa to Tavium 2 cavalrys moved from Antioch to Tavium 1 archer and 1 spearman moved from Antioch to Tarsus 5 horsearchers moved from Ninive to Satala 7 cavalrys moved from Gazaca to Satala 5 horsearchers moved from Palmyra to Tarsus 2 cataphracts and 4 cavalrys moved from Palmyra to Antioch 8 cavalrys moved from Seleucia to Edessa 2 cataphracts moved from Nicaea to Tavium 5 cavalrys and 4 horsearchers moved from Nicaea to Tavium Purchase Units - Parthia Parthia buy 16 archers and 8 horsearchers; Remaining resources: 5 PUs; Combat - Parthia Battle in Satala Parthia attack with 7 cavalrys and 5 horsearchers Neutral defend with 1 cavalry and 3 spearmen Parthia roll dice for 7 cavalrys and 5 horsearchers in Satala, round 2 : 5/12 hits, 4.00 expected hits Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 2 : 1/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral, 3 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Satala Parthia loses 0 PUs for violating Satalas neutrality. Parthia win, taking Satala from Neutral with 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9 Casualties for Parthia: 1 cavalry Casualties for Neutral: 1 cavalry and 3 spearmen Non Combat Move - Parthia Place Units - Parthia 11 archers placed in Antioch 5 archers placed in Edessa 8 horsearchers placed in Seleucia Turning on Edit Mode EDIT: Removing units owned by Parthia from SZ 62: 3 biremes and 1 trireme EDIT: Adding units owned by Parthia to SZ 65: 7 biremes and 4 triremes EDIT: Removing units owned by Parthia from SZ 61: 4 biremes and 3 triremes EDIT: Turning off Edit Mode Turn Complete - Parthia Parthia collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : -0.17 Parthia : 1.00
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TripleA Turn Summary: Numidia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Numidia 2 cavalrys moved from Sabrata to Leptis Magna 1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Thapsus to Thenae 2 cavalrys moved from Thenae to Sabrata 2 cavalrys moved from Cirta to Thapsus 1 bireme moved from SZ 34 to SZ 33 Purchase Units - Numidia Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs; Combat - Numidia Non Combat Move - Numidia Place Units - Numidia 3 archers and 1 spearman placed in Leptis Magna 2 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Carthage 6 hoplites and 1 swordman moved from Carthago to SZ 32 1 bireme, 6 hoplites, 1 swordman and 2 triremes moved from SZ 32 to SZ 36 1 trireme moved from SZ 33 to SZ 36 1 spearman moved from Thapsus to SZ 36 2 hoplites moved from Carthago to SZ 36 8 hoplites, 1 spearman and 1 swordman moved from SZ 36 to Lilybaeum 18 triremes moved from SZ 33 to SZ 36 1 spearman moved from Syracuse to Lilybaeum 22 biremes and 9 triremes moved from SZ 33 to SZ 36 1 cavalry moved from Thenae to Thapsus 1 swordman moved from Thenae to Thapsus 1 swordman moved from Vindonissa to Veldidena Carthage take Veldidena from RomanRepublic 4 cavalrys moved from Ariminum to Arretium 5 cavalrys moved from Barcino to Nemausus 4 cavalrys and 1 swordman moved from Vindonissa to Nemausus 1 cavalry moved from Ariminum to Arretium 1 cavalry moved from Ariminum to Arretium 5 cavalrys moved from Valentia to Barcino 5 cavalrys moved from Corduba to Valentia Purchase Units - Carthage Carthage buy 5 cavalrys, 2 citys and 10 swordmen; Remaining resources: 20 PUs; Combat - Carthage Battle in Lilybaeum Carthage attack with 8 hoplites, 2 spearmen and 1 swordman RomanRepublic defend with 1 city, 1 fort and 9 legionaires Carthage roll dice for 8 hoplites, 2 spearmen and 1 swordman in Lilybaeum, round 2 : 3/11 hits, 3.33 expected hits Units damaged: 1 fort owned by the RomanRepublic RomanRepublic roll dice for 1 fort and 9 legionaires in Lilybaeum, round 2 : 3/10 hits, 3.67 expected hits 1 swordman owned by the Carthage, 2 spearmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 8 hoplites in Lilybaeum, round 3 : 5/8 hits, 2.67 expected hits RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 3 : 2/8 hits, 3.00 expected hits 2 hoplites owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 6 hoplites in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits RomanRepublic roll dice for 1 fort and 2 legionaires in Lilybaeum, round 4 : 2/3 hits, 1.33 expected hits 2 hoplites owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 0/4 hits, 1.33 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 5 : 1/2 hits, 1.00 expected hits 1 hoplite owned by the Carthage lost in Lilybaeum Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 6 : 1/2 hits, 1.00 expected hits 1 hoplite owned by the Carthage lost in Lilybaeum Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 0/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 7 : 0/2 hits, 1.00 expected hits Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 0/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 8 : 0/2 hits, 1.00 expected hits Carthage roll dice for 2 hoplites in Lilybaeum, round 9 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 9 : 1/2 hits, 1.00 expected hits 1 hoplite owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 1 hoplite in Lilybaeum, round 10 : 1/1 hits, 0.33 expected hits RomanRepublic roll dice for 1 fort in Lilybaeum, round 10 : 1/1 hits, 0.67 expected hits 1 fort owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Lilybaeum RomanRepublic win with no units remaining. Battle score for attacker is -8 Casualties for Carthage: 8 hoplites, 2 spearmen and 1 swordman Casualties for RomanRepublic: 1 fort and 9 legionaires Battle in Arretium Carthage attack with 6 cavalrys RomanRepublic defend with 1 legionaire and 2 velitess Carthage roll dice for 6 cavalrys in Arretium, round 2 : 5/6 hits, 2.00 expected hits RomanRepublic roll dice for 1 legionaire and 2 velitess in Arretium, round 2 : 1/3 hits, 1.00 expected hits 2 velitess owned by the RomanRepublic, 1 cavalry owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Arretium Carthage win, taking Arretium from RomanRepublic with 5 cavalrys remaining. Battle score for attacker is 6 Casualties for Carthage: 1 cavalry Casualties for RomanRepublic: 1 legionaire and 2 velitess Non Combat Move - Carthage Place Units - Carthage 1 city placed in Thapsus 10 swordmen placed in Carthago 5 cavalrys placed in Corduba 1 city placed in Nemausus Turning on Edit Mode EDIT: Removing units owned by Carthage from SZ 20: 2 biremes and 1 spearman EDIT: Adding units owned by Carthage to SZ 23: 2 biremes and 1 spearman EDIT: Turning off Edit Mode Turn Complete - Carthage Carthage collect 96 PUs; end with 116 PUs
Combat Hit Differential Summary :
Carthage : 1.33 RomanRepublic : -2.67
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TripleA Turn Summary: RomanRepublic round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - RomanRepublic 1 legionaire moved from Roma to SZ 28 2 legionaires moved from Roma to SZ 28 3 biremes and 3 legionaires moved from SZ 28 to SZ 34 3 legionaires moved from SZ 34 to Lilybaeum 1 velites moved from Genua to Mediolanum RomanRepublic take Mediolanum from Carthage 1 velites moved from Genua to Verona RomanRepublic take Verona from Carthage 1 velites moved from Genua to Ariminum RomanRepublic take Ariminum from Carthage 9 legionaires moved from Genua to SZ 21 9 legionaires and 3 triremes moved from SZ 21 to SZ 24 9 legionaires moved from SZ 24 to Caralis 1 legionaire moved from Genua to SZ 21 5 legionaires and 3 velitess moved from Genua to Arretium 2 legionaires and 6 velitess moved from Salapia to Arretium 18 biremes moved from SZ 25 to SZ 28 2 biremes moved from SZ 21 to SZ 24 1 velites moved from Aleria to SZ 24 1 velites moved from SZ 24 to Caralis 1 bireme and 1 legionaire moved from SZ 21 to SZ 24 1 legionaire moved from SZ 24 to Caralis 10 biremes moved from SZ 25 to SZ 28 Purchase Units - RomanRepublic RomanRepublic buy 1 fort, 9 legionaires and 5 velitess; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Arretium RomanRepublic attack with 7 legionaires and 9 velitess Carthage defend with 5 cavalrys RomanRepublic roll dice for 7 legionaires and 9 velitess in Arretium, round 2 : 4/16 hits, 3.83 expected hits Carthage roll dice for 5 cavalrys in Arretium, round 2 : 1/5 hits, 0.83 expected hits 4 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Arretium RomanRepublic roll dice for 7 legionaires and 8 velitess in Arretium, round 3 : 4/15 hits, 3.67 expected hits Carthage roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Carthage lost in Arretium RomanRepublic win, taking Arretium from Carthage with 7 legionaires and 8 velitess remaining. Battle score for attacker is 17 Casualties for RomanRepublic: 1 velites Casualties for Carthage: 5 cavalrys Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 fort and 4 legionaires placed in Lilybaeum 4 legionaires placed in Messana 1 legionaire and 5 velitess placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Carthage : -0.00 RomanRepublic : 0.50
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TripleA Turn Summary: GreekCityStates round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Macedonia 1 peltasts moved from Pergamum to Nicaea Macedonia take Nicaea from Parthia 14 hoplites, 1 peltasts and 9 swordmen moved from Pergamum to Sardis 5 peltastss moved from Sparta to Corinth 5 peltastss moved from Sparta to Corinth 1 peltasts moved from Athens to Corinth 2 peltastss moved from Athens to Corinth 2 cavalrys and 1 hoplite moved from Patavium to Verona 14 cavalrys, 6 hoplites and 2 swordmen moved from Patavium to Ariminum Purchase Units - Macedonia Macedonia buy 2 biremes, 2 cavalrys, 1 city, 2 hoplites, 22 peltastss and 2 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Verona Macedonia attack with 2 cavalrys and 1 hoplite RomanRepublic defend with 1 velites Macedonia roll dice for 2 cavalrys and 1 hoplite in Verona, round 2 : 0/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 velites in Verona, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Macedonia lost in Verona Macedonia roll dice for 1 cavalry and 1 hoplite in Verona, round 3 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 velites in Verona, round 3 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Verona Macedonia win, taking Verona from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -1 Casualties for Macedonia: 1 cavalry Casualties for RomanRepublic: 1 velites Battle in Sardis Macedonia attack with 14 hoplites, 1 peltasts and 9 swordmen Egypt defend with 3 spearmen; Parthia defend with 1 spearman Macedonia roll dice for 14 hoplites, 1 peltasts and 9 swordmen in Sardis, round 2 : 7/24 hits, 7.83 expected hits Egypt roll dice for 4 spearmen in Sardis, round 2 : 0/4 hits, 1.33 expected hits 1 spearman owned by the Parthia and 3 spearmen owned by the Egypt lost in Sardis Macedonia win, taking Sardis from Egypt with 14 hoplites, 1 peltasts and 9 swordmen remaining. Battle score for attacker is 12 Casualties for Egypt: 3 spearmen Casualties for Parthia: 1 spearman Battle in Ariminum Macedonia attack with 14 cavalrys, 6 hoplites and 2 swordmen RomanRepublic defend with 1 velites Macedonia roll dice for 14 cavalrys, 6 hoplites and 2 swordmen in Ariminum, round 2 : 12/22 hits, 7.33 expected hits RomanRepublic roll dice for 1 velites in Ariminum, round 2 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Ariminum Macedonia win, taking Ariminum from RomanRepublic with 14 cavalrys, 6 hoplites and 2 swordmen remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 velites Non Combat Move - Macedonia Place Units - Macedonia 2 biremes placed in SZ 70 6 peltastss placed in Sparta 7 peltastss placed in Athens 6 peltastss placed in Larissa 3 peltastss and 1 swordman placed in Thessalonica 2 cavalrys, 2 hoplites and 1 swordman placed in Pergamum 1 city placed in Patavium Turn Complete - Macedonia Macedonia collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.00 Egypt : -1.33 Macedonia : 3.17
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TripleA Turn Summary: Egypt round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Egypt 1 bireme moved from SZ 63 to SZ 64 2 biremes moved from SZ 64 to SZ 66 6 axemen and 3 spearmen moved from Siwa to Berenice 4 axemen moved from Cyrene to Berenice 12 archers and 9 axemen moved from Paraetonium to Siwa 9 axemen moved from Alexandria to Paraetonium 6 chariots moved from Jerusalem to Memphis 1 bireme moved from SZ 64 to SZ 66 1 bireme moved from SZ 67 to SZ 53 1 bireme moved from SZ 66 to SZ 67 5 biremes and 2 triremes moved from SZ 66 to SZ 68 Purchase Units - Egypt Egypt buy 4 axemen and 10 chariots; Remaining resources: 1 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 4 axemen placed in Cyrene 9 chariots placed in Alexandria 1 chariot placed in Jerusalem Turn Complete - Egypt Egypt collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Parthia 2 cataphracts and 4 cavalrys moved from Antioch to Tavium 11 archers moved from Antioch to Tarsus 1 archer and 1 spearman moved from Tarsus to Tavium 8 cavalrys moved from Edessa to Tavium 5 archers moved from Edessa to Melitene 7 cavalrys moved from Euphrates to Emesa 8 horsearchers moved from Seleucia to Melitene Purchase Units - Parthia Parthia buy 11 archers, 8 cataphracts, 2 cavalrys and 5 spearmen; Remaining resources: 1 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 11 archers placed in Antioch 5 spearmen placed in Edessa 8 cataphracts and 2 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 115 PUs; end with 116 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Numidia 2 cavalrys moved from Sabrata to Leptis Magna 1 archer, 1 spearman and 3 swordmen moved from Thenae to Sabrata 2 cavalrys moved from Thapsus to Sabrata 2 cavalrys moved from Cirta to Thapsus Purchase Units - Numidia Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 cavalry and 1 spearman placed in Cirta Turn Complete - Numidia Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Carthage 10 swordmen moved from Carthago to SZ 36 1 cavalry and 1 swordman moved from Thapsus to SZ 36 1 cavalry and 11 swordmen moved from SZ 36 to Lilybaeum 14 cavalrys and 1 swordman moved from Nemausus to Mediolanum 1 bireme and 1 spearman moved from SZ 23 to SZ 20 5 cavalrys moved from Barcino to Nemausus 5 cavalrys moved from Valentia to Barcino 5 cavalrys moved from Corduba to Valentia Purchase Units - Carthage Carthage buy 7 cavalrys, 17 swordmen and 1 warelephant; Remaining resources: 6 PUs; Combat - Carthage Battle in Lilybaeum Carthage attack with 1 cavalry and 11 swordmen RomanRepublic defend with 1 city, 1 fort and 7 legionaires Carthage roll dice for 1 cavalry and 11 swordmen in Lilybaeum, round 2 : 5/12 hits, 4.00 expected hits Units damaged: 1 fort owned by the RomanRepublic RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 2 : 3/8 hits, 3.00 expected hits 1 cavalry owned by the Carthage, 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 9 swordmen in Lilybaeum, round 3 : 2/9 hits, 3.00 expected hits RomanRepublic roll dice for 1 fort and 3 legionaires in Lilybaeum, round 3 : 3/4 hits, 1.67 expected hits 3 swordmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 6 swordmen in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 4 : 1/2 hits, 1.00 expected hits 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum Carthage roll dice for 5 swordmen in Lilybaeum, round 5 : 2/5 hits, 1.67 expected hits RomanRepublic roll dice for 1 fort in Lilybaeum, round 5 : 1/1 hits, 0.67 expected hits 1 fort owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Lilybaeum Carthage win, taking Lilybaeum from RomanRepublic with 4 swordmen remaining. Battle score for attacker is 2 Casualties for Carthage: 1 cavalry and 7 swordmen Casualties for RomanRepublic: 1 fort and 7 legionaires Battle in Mediolanum Carthage attack with 14 cavalrys and 1 swordman RomanRepublic defend with 1 velites Carthage roll dice for 14 cavalrys and 1 swordman in Mediolanum, round 2 : 3/15 hits, 5.00 expected hits RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic lost in Mediolanum Carthage win, taking Mediolanum from RomanRepublic with 14 cavalrys and 1 swordman remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 velites Non Combat Move - Carthage 1 swordman moved from Stabula to Vindonissa 1 swordman moved from Veldidena to Patavium Place Units - Carthage 2 swordmen and 1 warelephant placed in Nemausus Carthage undo move 1. 10 swordmen placed in Carthago 7 swordmen placed in Thapsus 2 cavalrys and 1 warelephant placed in Nemausus 5 cavalrys placed in Corduba Turn Complete - Carthage Carthage collect 88 PUs; end with 94 PUs
Combat Hit Differential Summary :
Carthage : -2.67 RomanRepublic : 1.33
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TripleA Turn Summary: RomanRepublic round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - RomanRepublic 3 biremes and 1 trireme moved from SZ 21 to SZ 20 1 velites moved from Arretium to SZ 21 1 bireme and 1 velites moved from SZ 21 to SZ 20 4 legionaires moved from Messana to Lilybaeum 1 legionaire and 2 velitess moved from Roma to SZ 28 2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34 1 legionaire and 1 velites moved from SZ 34 to Lilybaeum 1 bireme and 1 velites moved from SZ 28 to SZ 34 1 velites moved from SZ 34 to Lilybaeum 1 velites moved from Arretium to Salapia 9 legionaires moved from Caralis to SZ 24 9 legionaires and 3 triremes moved from SZ 24 to SZ 25 9 legionaires moved from SZ 25 to Arretium 1 velites moved from Arretium to Genua 1 legionaire and 2 velitess moved from Caralis to SZ 24 3 biremes, 1 legionaire and 2 velitess moved from SZ 24 to SZ 25 1 legionaire and 2 velitess moved from SZ 25 to Arretium 1 bireme moved from SZ 21 to SZ 24 8 biremes and 1 trireme moved from SZ 25 to SZ 27 1 bireme moved from SZ 34 to SZ 35 1 legionaire moved from Croton to SZ 35 1 legionaire moved from SZ 35 to Messana Purchase Units - RomanRepublic RomanRepublic buy 2 ballistas, 8 legionaires and 7 velitess; Remaining resources: 2 PUs; Combat - RomanRepublic Battle in SZ 20 RomanRepublic attack with 4 biremes, 1 trireme and 1 velites Carthage defend with 1 bireme and 1 spearman RomanRepublic roll dice for 4 biremes and 1 trireme in SZ 20, round 2 : 2/5 hits, 1.17 expected hits Carthage roll dice for 1 bireme in SZ 20, round 2 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage, 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 20 RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 3 Casualties for RomanRepublic: 1 bireme Casualties for Carthage: 1 bireme and 1 spearman Battle in Lilybaeum RomanRepublic attack with 5 legionaires and 2 velitess Carthage defend with 1 city and 4 swordmen RomanRepublic roll dice for 5 legionaires and 2 velitess in Lilybaeum, round 2 : 2/7 hits, 2.00 expected hits Carthage roll dice for 4 swordmen in Lilybaeum, round 2 : 1/4 hits, 1.33 expected hits 1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Lilybaeum RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 3 : 0/6 hits, 1.83 expected hits Carthage roll dice for 2 swordmen in Lilybaeum, round 3 : 0/2 hits, 0.67 expected hits RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 4 : 1/6 hits, 1.83 expected hits Carthage roll dice for 2 swordmen in Lilybaeum, round 4 : 2/2 hits, 0.67 expected hits 1 velites owned by the RomanRepublic, 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 5 : 1/4 hits, 1.33 expected hits Carthage roll dice for 1 swordman in Lilybaeum, round 5 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Lilybaeum RomanRepublic win, taking Lilybaeum from Carthage with 4 legionaires remaining. Battle score for attacker is 6 Casualties for RomanRepublic: 1 legionaire and 2 velitess Casualties for Carthage: 4 swordmen Non Combat Move - RomanRepublic Place Units - RomanRepublic 2 ballistas and 2 legionaires placed in Messana 7 velitess placed in Capua 6 legionaires placed in Roma Turn Complete - RomanRepublic RomanRepublic collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Carthage : 0.67 RomanRepublic : -2.17
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TripleA Turn Summary: GreekCityStates round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 13
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13 Combat Move - Macedonia 1 swordman moved from Sardis to Attalia Macedonia take Attalia from Parthia 1 swordman moved from Sardis to Pessinus Macedonia take Pessinus from Parthia 1 peltasts moved from Nicaea to Heraclea Pontica Macedonia take Heraclea Pontica from Parthia 2 cavalrys, 2 hoplites and 1 swordman moved from Pergamum to Sardis 1 cavalry and 1 hoplite moved from Verona to Genua Purchase Units - Macedonia Macedonia buy 2 biremes, 3 cavalrys, 3 hoplites and 28 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in Genua Macedonia attack with 1 cavalry and 1 hoplite RomanRepublic defend with 1 velites Macedonia roll dice for 1 cavalry and 1 hoplite in Genua, round 2 : 1/2 hits, 0.67 expected hits RomanRepublic roll dice for 1 velites in Genua, round 2 : 1/1 hits, 0.33 expected hits 1 velites owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Genua Macedonia win, taking Genua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1 Casualties for Macedonia: 1 cavalry Casualties for RomanRepublic: 1 velites Non Combat Move - Macedonia Place Units - Macedonia 2 biremes placed in SZ 70 1 cavalry, 2 hoplites and 3 peltastss placed in Pergamum 2 cavalrys, 1 hoplite and 5 peltastss placed in Patavium 4 peltastss placed in Thessalonica 6 peltastss placed in Larissa 5 peltastss placed in Athens 5 peltastss placed in Sparta Turn Complete - Macedonia Macedonia collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.67 Macedonia : 0.33